Avatar of Innue
  • Last Seen: 5 yrs ago
  • Old Guild Username: Innue
  • Joined: 12 yrs ago
  • Posts: 1478 (0.33 / day)
  • VMs: 1
  • Username history
    1. Innue 12 yrs ago

Status

Recent Statuses

7 yrs ago
Current Re-released our creature capture thread: roleplayerguild.com/topics/…
9 yrs ago
Mostly Janna is best summoner name. Sadly, Project, that is mine.
9 yrs ago
FF12 Zodiac Age players - if you want to have the optimal party, PM me. Working on a spreadsheet to determine best party makeups and I will share it once done.
1 like
9 yrs ago
Too many things I want to write right now, which is resulting in 0 writing getting done. Yaaaaaay.
9 yrs ago
Pondering re-releasing my western fantasy thread. >.>
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Most Recent Posts

@Altered Tundra

It will be decided randomly. :D
@LeeRoy Except you aren't trying to dodge a baseball (and even at an average pitch, it is hard to move out of the way - my shoulder that was unable to move for two months can attest to that) and you have pretty significant forewarning that it is actually coming towards you.

They are entirely different kettles of fish.
Thanks, much appreciated. I think i'll be able to make it by then.


No problem. I understand getting things down onto paper can be hard.
The deadline is May 7th, which is tommorrow.


I will allow a grace period for any that express interest now, but I will hard enforce the deadline by 6:00 pm EST tomorrow.

@Vordak
About the 250 fps thing, the projectile may have a significant speed reduction it may also have a certian shape or enchantment of some sort that helps with its penetration factor, so i agree that the rule is adequate at balancing a few things out.

Also Innue i put up my character submission. :)


I will likely not get to more reviews until later this evening or even tomorrow, but your character is submitted well enough in advance that it will participate.
Those that have been accepted are free to start making posts IC. You'll probably want to be travelling via train or horseback across the outlands to the town that was ravaged in the expanded intro to retrieve the broken crystal (that is what the first bounty is). I won't be able to direct much of it at the moment given some work issues, but you can all interact IC for a bit. Tuuj can provide some plot direction it as well.
Guys stop. Innue made the ruling no need to continue the arguing.


It's fine actually. I don't mind explaining my rationale on this. Although, at some point, it may be better to transition this discussion to a more general chat thread.
@Vordak

I can demonstrate why that isn't effective at this tier.

However, for explanation's sake, the reaction to the motion of the raising of the weapon doesn't work because adjustments to the gun's position need to change to adjust for the actions of the opponent are easier to make compared to the actions required by the one being targeted. After the initial aim, you aren't reacting to the weapon being raised, but the incredibly small movements they make with their arm to alter the bullets path. It is also entirely possible to chain both of these actions into a single post without room for be interrupted.

Even considering the former scenario, it is a 1.01666666666777 seconds to react at 50 feet. Needed reactions following that are even smaller. Given the complex actions required to effectively avoid bullets, you get into many scenarios where it isn't possible to deal with these weapons.

At higher tiers of power, this can become less of an issue. But even Melon agrees that modern weapons would not belong in this tier - thus I structured the tournament in a way that would allow a wider variety of characters to participate.

EDIT: For further explanation, I have made the mistake of not regulating projectile speeds in threads in the past. Experience gained from running my pbp game demonstrated especially why reaction speed and projectile speed are important when creating a balanced environment. It is not some animus against gun users, but actual experience spending effort balancing combat incorporating modern technologies, medieval weapons, and magic that led me to this solution. Trust me, the 250 fps restriction compared to what I have used in the past is very, very generous.
<Snipped quote by Tuujaimaa>

No, you've just misunderstood my metaphor. You don't wait until the moment where dodging is impossible to dodge something.
Regardless, I actually agree that modern day firearms and futuristic firearms have no place in a tournament with medieval and fantasy opponents, I made that argument a few days ago.


Yes, which is why I did incorporate a speed limit on these weapons. It is hopefully going to allow these items to exist in this type of tournament at the same level as other weaponry.
@MelonHead

Your scenario is more akin to reacting to someone drawing a sword.
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