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"Wa—wait, that's not fair you... somekind of Siamese bully!" Diana shouted with effort, after recovering the wind that was knocked out of her, while unsteadily pointing Ascalon at the bicephalus elephant man.

Before she even had the chance to finish her complaint, it began attacking them again, with extreme prejudice. Diana ducked out of the way of the furious axe blows, but didn't avoid the crushing feet. She jammed Ascalon at the mammoth's sole, in an attempt to force it to yield before she became a bloody stain in the snow.

If it worked, Diana would backflip, aided by her dragon wings, before landing a few meter away from their foe and unleash her breath weapon at its upper torso. Following the blast of her breath, Diana would charge in, blade held in a reverse grip, to parry any incoming blows as she attempted to zero into the giant's blind spots to deliver the counter it deserved. If the giant continued to crush her, despite of the sword jammed in her foot

"Suparna, hang in there! We're gonna get out of this in one piece!" Diana shouted, hoping that her friend was faring better than her. This creature certainly wasn't allowing much time for Diana to do anything other than take care of her own tail for the time being.

"Why did I even bother to ask why does a rock fall?" Hoehenheim sighed out loud as Titanica turned around and began to —surprise!— stomp her way out furiously. "Seriously, this is even more boring than watching harpies molt. Such a pain in the ass lizard, I should just let that Eel Face rape you again. But..." she cursed emphatically, making quite sure to cast her annoyance to Heaven and Hell alike.

"Contrary to 'someone' know very well that a job is a job."

"Hey you! Are you sure that this is the way you want to follow?" Hohenheim said, raising her voice a notch to call the attention of the tantrum-throwing lizard, breaking trees to quell her BOILING RAGE!!! —RAWL!!! "That which you want. You know that there are... more efficient ways of acquiring it, right? Unless you want to do it the hard way, or no way, I can make some arrangements to facilitate your pursuit." she added, getting back to her feet and turning around to face the direction Titanica stomped to.

"As long as you are willing to bargain, of course," Hohenheim flashed her best smug grin, not even bothering to cover her diminutive body as the scalding water run down her silhouette. Why would she be ashamed of perfection, after all?
The tides of battle raged under the glacial waters of Lenuria. As the warriors of the Triumvirate sifted in the ancient city or its surrounding ancient, forces rose to greet them...

Kayne's booby traps weren't the only danger that Cydone as well as Saef's forces would have to face as they prowled Lenuria in search of the Staff of Okeanos. The cowboy dressed warrior was met with the only enemy that could challenge his mastery of strings. A swarm of horse-sized jellyfish coming like wraiths from behind a rock formation wove their way around him as if guided by an unseen will. Their countless caustic tentacles, barely visible to naked eye sought to sting and digest him with a cocktail strong enough to melt the best of the Machina super-alloys.

Meanwhile, Saef and his troops would be met with hermit crabs large enough to wear entire houses as shells whose claws could split rock and bone with equal ease. The ambushing monstrosities would wait until some of the men came close enough to them, to search the "empty" domiciles before snapping forth like titans of the depths. For all of their formidable defenses and brute force, they would prove to be slow foes. If Saef and his troops would be able to capitalize on this flaw or not was yet to be seen.

Cassiopeia's journey in to the abyss would be halted on the darkness became so pitch black that it was impossible to tell left from right and up from down. Certainly such an effect wasn't natural, but the result of the bitter-tasting jet of ink expelled by a kraken that lashed at her with crushing arms and vice-like beak.

Safe from the giant hermits for the moment, Bonesword would have to deal with a much more prickly problem: countless sea urchins falling from a rocky arch above. as well as dotting the walls, floors and every surface of the dark section of the city in which he arrived at first. Left alone they would be harmless but, any proximity caused them to either try to swarm to the cause of their distress, in a attempt to skewer the aggressor with their steel-sharp spikes, or to simply... explode in a chaotic chain reaction, filling all the area in their proximity with sharp spikes and gore. Whether the skeletal swordsman would avoid search this sector in order to not trigger the urchins or risk it for the chance of finding any relic was up to him to decide.

Thanks to their distance and position, all of the other combatants would have to face similar hurdles to the ones above, or be able to avoid them with some fast thinking. However, avoiding the environmental dangers —by going to other sections of the battlefield— would make it easier to engage in combat with members of the opposing factions who also had the chance to avoid the first wave of natural threats. If this was to their advantage or not, it was their choice to make.
I'll reply up to this weekend.
• Name: Akatsuki.
• Age: Unknown, believed to be around 17 years old.
• Gender: Female.
• Race: Automaton.
• Appearance: "I am at your service, my liege."
• Personality: One would think that a being made of steel and magic would have no emotions or semblance of humanity. Those who do so are probably going to be very surprised with how humane Akatsuki can be at times. A sheltered existence made her social skills become all weird but she's ultimately a good person, better than most flesh and blood humans, in fact.
Akatsuki's stoic exterior may make her seem to be an aloof being, however, she does have a big soft spot for cute things, especially children, and animals. Being a machine causes her to have certain hardship to comprehend certain concepts which can lead to Akatsuki being easily swindled by, for example, a merchant that selling food at a price far too above the correct one.
The one thing that's certain is that, once she swears service to a lord or cause, she'll devote her full existence to it. Until her duty/contract is done, or she's dismissed. Such devotion can get to self destructive levels sometimes. If she's not stopped, Akatsuki would do anything anything for her current master, up to and including, giving up her own life for their safety. For her master, Akatsuki would even endure being treated as a lifeless machine —or doll, to be abused— despite the fact of how much she hates it when people treat her as if she's an inhuman monster.

• Skills: As skilled a saboteur, Akatsuki is trained in all manner of covert operations, including, spying, encryption/decryption, infiltration, demolition, assassination, psychological warfare, etc. Almost no tactics are too low for her, including the usage of explosives, poison, hidden weapons as well as martial arts. She also has exceptional stealth and sensorial skills, both from her training and nature as an artificial human. Lastly, but not least, she also has survival and tracking training despite not having any biological needs, given that those skills are also basic for any saboteur. Oh, and she's also quite good at taking care of children, especially reading stories for them...
• Abilities: Akatsuki is much stronger, durable and faster than a normal human. She's also immune to any manner of disease, poison, doesn't need to breath. However she still needs rest to recharge her spent energy. Moreover, she's able to eat human food and convert it power, but she needs a lot of food —especially sweets— to make up for a proper recharge or her magical energy. Seeing Akatsuki gobbling down food is almost as easy as seeing her with a blade between her fingers. Make of that what you will...
However, Akatsuki's greatest ability is her unique power to control magnetism. She generally utilizes it to create all sorts of weapons made of iron-sand that she carries around in her body. Even if her own iron-sand supply is emptied, she can simply draw more from the ground around her as long as it has enough concentrations of it. This is especially useful in riversides and beaches, which are places naturally packed with iron-sand. This ability is the reason why Akatsuki was known as the Living Forge, Rust Killer, Black Iron Princess, among other names during the Yeln War.

• Equipment: Despite being able to provide almost any manner of gear she may need on the fly, Akatsuki owns —and cherishes— a short, exotic-looking sword that's the last memento she has of her father. It has her clan's motto "Evil swiftly cut" engraved on its hilt. She also used to own a bejeweled hairpin, another present from her father so that she doesn't forget that she's girl, not a machine, but it was lost long ago. Akatsuki would give almost anything to recover it.
• Brief History: It's unknown when, how, or by who Akatsuki was built. Being an automaton with specs and abilities far above most of her kind, to the point that she's hard to analyze even for the most proficient machinists, theories about her origins abound. In all likelihood, Akatsuki is a relic of the Yeln Empire and their insanely advanced technomancy, however, there're few ways to prove that theory.
She has occasional flashes, or "dreams", of dark laboratory/workshop as well as shadowy figure that Akatsuki thinks is her creator, or her father, as she likes to think about it. However, none of them are conclusive, leaving her with more questions than answers.
Akatsuki's earliest conscious memory is the day when she joined, or better was taken under the wing of the leader of a Laakian saboteur clan. She was treated as a daughter by the seasoned assassin as well as the rest of the clan, allowing Akatsuki to grow as an individual, despite the extremely sheltered life of saboteurs. The only thing they knew about her is that Akatsuki was "recovered" from a supply convoy belonging to Yeln Empire, they were fully prepared to destroy her before the clan's leader —who had recently lost all of his direct family— decided to take her in. For years, Akatsuki fought beside her new family, seeing most of them perish thanks to the hardships of their living. One day, when the war was almost over, the remnants of her clan were sent to a mission that turned out to be a trap set by a Yeln spy within the Allied Forces ranks. Needless to say, they were decimated by Yeln Airships. Akatsuki only escaped because her father pushed her off a cliff.
Once again, she didn't know how long she spent unconscious, but Akatsuki's next memory is of being awakened by a machinist and being forced to join a city gang out of gratitude by their boss. Despite the fact that she hates this job, or the way he treats her as if she's less than trash, Akatsuki, is forced to obey him by her saboteur vows.
Maybe fate has something else in stock for her, who knows? One can only hope...

• Theme Song:
@VitaVitaAR

Thanks, I'll move her as soon as I have some time.

By the way, I was thinking, maybe out could be interesting to have an automaton on each side of the conflict. They could work sorry put of as foils to one another. That's just an idea, though bit I guess that it could add some interesting narrative tension.
Ok, here's mine:



I Left quite a bit of room for her to be used in the story both early on and later. I hope it's ok with you, @VitaVitaAR.
Considering that the vast majority of them are even part of the same club and most aren't even 1st year students, it would be strange —to say the least— that most of them didn't know each quite well to say the truth.
Well, since almost everyone posted already, I'll have a reply up to this Thursday. It'll likely contain a time-skip. If there's anyone that still wants to do something in this scene, please go forth.
Now, I have three ideas for a saboteur like character, so I guess that it's better to check how good each one is before I invest the time to do a proper CS.

1st, a very basic assassin type character almost as standard as possible.

2nd, a slightly more roguish type that also dabbles in ice magic.

3rd, effectively the first idea in robot-ninja flavor.

Which of these would be better?
Oh, nice to know that.

I'll get working on a character later today. I'll go with the saboteur/assassin then, in case there's ever need for a backup character, I can give the other one a go.
That feels interesting. I can't confirm that I'll commit to this before taking a better look at the actual OOC but, I'll sure be keeping my eyes here.

Just one thing, @LetMeDoStuff, don't Enginners have actually more grenades than the Scouts? They are slower because they are literal pack mules of equipment. But, isn't it weird for them to provide extra grenades to others if needed, but use none themselves?
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