I have now added a great deal of information to the Opening Post which should give everyone a better idea of the setting and tone I am going for with this RP. The information is not complete but hopefully will give you enough to be able to create CSes that fit the RP. I realize that writing while being blind to all but the basic details of the location might be a bit of an obstacle.
If anyone wishes to help me fill in the holes (represented by blank hiders) in the OP you are more than welcome to send me thoughts, ideas, queries or if you should so choose actual lore building environmental descriptions.
I am in the process of setting down the relevant lore in text for the opening OOC post (which I will most like post here when it is finished if it does not appear the OOC is likely to start soon) and while I have written much I am finding defining the Fall, Summer and Winter Courts to be troubling me somewhat. I could write much about Spring as it is essentially my own land but I find that beyond the basics of the season that each would have I don't have much more to say. I have a basic idea of the temperament of each court as well as a handful actual locations.
I've decided to place one of the rivers of the Greek underworld in each of the four courts as well Summer will contain an ancient mystical forest from Irish folklore called Mag Mell in addition to the Cell-y-Dewiniaid (The Grove of the Magicians) from one of the early Myrddin Emrys legends.
Beyond those few things I'm at a bit of an impasse. I would appreciate it greatly if any of you who are interested in adding to the lore might make suggestions to me on these points. Particularly anyone who wishes to play a ruler as how your Court is portrayed will be shaped greatly by you.
@Prince of Seraphs Yeah, I'm around, just got distracted by other things. You didn't hurt my feelings. I can understand. However, I do want to play Sini across from Nyx, and unfortunately I've still not seen a resolution for some of my questions elsewhere, so I don't know if I will get to there.
Also my style is such that every character I create goes in a box, and when I need characters I may create a new one, or I may pull something out of the box that's a close fit and adapt it. Sometimes the new version will split into a separate character. Sometimes it will be simply a variant on the base. But a new character takes a lot of time to make, and will not be steady for quite some time. I can get a basic concept down, but my characters always speak to me by playing. Additionally, I have the trouble that if I make a character with too many similarities to one I already have, I will start conflating the two. I have two characters that are musically inclined. One started out as a redhead elfin bard. The version I'm running elsewhere right now is not a bard, though she likes music and was married to one. She's half elf, and has a more or less even temper. I have another character, completely separate, completely different RP style (it's actually a tabletop campaign). This character is a bard and a student of magic. She has a short temper and a drive to prove herself. The half-elf has started showing signs of temper because there are enough similarities in various things that large differences have started blurring, and I hate doing that. This means my options for new characters are limited to what I can create that is entirely different from any of the...I don't even know how many characters I already have, and their dozens of different versions. *scratches head* It's not that I can't, necessarily, and I suppose I can try, but it won't be done for a while. Besides, part of the fun of using the same character in different rps is to see how they handle different situations. This may be the same concept, but I guarantee you execution and details will change. I liked the Nyx/Sini dynamic enough that I want to play with it more.
Sini from the long campaign is an elemental spirit that was actually /originally/ bound by debt to Max -- thus the idea for how he ended up in the fey realm, because her debt summoned her to the mortal realm and she is to remain there for the remainder of his life (though she traded debts with a demon, who then reworked the contract with Max...it gets complicated). Her species reveres the conflict that comes of the clashing elements of the set of planes where they reside, and place a great deal of emphasis on balancing debts, to the point where it's considered rude to do someone a favor without being asked. The 4e version is seeking a worthy leader to follow, and in the meantime travelling and doing good where she can. So different versions can be similar, or very different. Because this setting is nearly identical, I was going to use the same one. I mean...you're using Nyx again.
I love all my characters, and they are like...well, a little like precious treasures and a little like pets with a side of children. I never destroy them. They may suffer, they may die. But the character will always be safe in that box, ready to be used when an opportunity arrives. And when I need extras or bit parts, I will use various characters I already have, a lot of the time, or one of the background characters that I've used before and that have varying levels of detail. It's easier to play a character accurately if you know them well, even for a minor role. It's no disrespect to your RP that I wish to use a character I know will fit, that I've already had to adjust to a nearly similar setting, and that I enjoy playing. I don't currently have any ideas for a new fey-type char that would work well for intrigue, since I used both of them and one rough-fit for the other RP, and it could be quite a while before I come up with an idea. Then there's the time to get enough information that you have a complete character sheet, because since I learn by using them I either have to pound out background and traits or I have to run them elsewhere to get to know them better, where I don't need to have them entirely solid to start with. I'll think on it, at least. But I don't want to play someone that's not ready.
My personal preference would be that you choose one of your already made characters that is not currently being used but I trust you are a competent enough RPer that you can play the same character in multiple RPs without one effecting the other. However I would ask that you not use Sini in this RP as the setting is so very similar to that of the previous thread which had both Nyx and Sini.
@Prince of Seraphs I am still rethinking the origin story of my char, I myself am not really happy with the one I wrote :/ Will answer your critic hopefully soon.
Coldheart has a fairly strong base though I will admit some fleshing out would do him some good.
@Prince of Seraphs I just really want to make a cowboy character that's been roaming the Fae world for over 100 years. Is there any way to make that possible?
If he had a powerful fae benefactor that saw him as useful they might decide to make him ageless but that would require that your human cowboy be in the employ of a fae, likely a ruler or high nobleman.
So do I PM you a CS or do I post it in this thread? I'm really interested and I'm probably going to make a character sheet very soon. I do also have some lore questions
1. Does time flow differently in the Fae world (i.e do humans age faster or slower)
2. Are there any ways for there to be Fae-human hybrids, or blood transfusions? Anything to give a human extra powers and such?
You can do either. I'm not picky.
1. Time for most of the four Courts flows congruently with the human world however there are certain places in the fae lands were time stops, speeds up or slows. There are also spells that can be employed to stop a human from aging.
2. Any methods of giving a human fae powers are temporary. Unless of course they possess a fae artifact imbued with power but those are often most dangerous to make use of. Especially for the weak mind of a human.