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2 days ago
Current Noble Arms is now either four years old, or three years and eleven months. The third thread had lasted for more than one year.
1 like
23 days ago
New Interest Check, everybody!
30 days ago
My Roleplay, Noble Arms: The ASEAN War, will reach its 4th year in June or July. It's been a long journey.
1 like
1 mo ago
Despite its massive flaws, my RP, Noble Arms: The ASEAN War, is still one of the longest ongoing RPs in RPGuild - It turns 4 years old in July and the current thread itself is more than a year old.
5 likes
2 mos ago
On 4/14/2026 (on my end), my RP, Noble Arms: The ASEAN War, is now three years and ten months old, and the current thread is one year and four months.
9 likes

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Most Recent Posts

Added a rough 'Mobile Suit Sheet'!
To clarify:

Characters can certainly have an impact on the setting. However, it still needs to be within the realm of possibility for an above-average human to accomplish, and altering the setting in a way that affects the way other people get to play is out of bounds.

A multi-chapter story about opposing a corrupt governor, gathering the resources and contacts needed to confront him, before eventually deposing him, would be a perfectly appropriate story arc. A single post where a PC immediately shoots all the world leaders and declares themselves king of the universe is not.

Likewise, when it comes to supernatural elements, searching for a magic item that heals wounds or reverses aging would be a great mcguffin to form a story around. Starting the game with a bauble that makes you completely invincible and gives you flight and super-strength and laser-eyes would render any conflict pointless.

Rising up in the ranks of a faction, working to undermine their leaders, and even gradually building a faction of your own are all viable plots. Completely hand-waving away any intrigue or struggle by revealing you have Dragonball powers and making the game about Kung fu ki-blast battles is not.

You can absolutely make a difference in the world. But the bigger the change you want to make, the more work it's going to be.


Ah, then in that case, I am ready to put in the work. Give me a few days to make a sheet.
Ah; it's forbidden to fundamentally alter the setting, even through purely IC RP?

That's a deal-breaker, sorry. Please forgive me.
@AndyC, honestly, I'd like to tell the story of a mercenary who has just started his career and is down on his luck right from the start, but that would require a different face claim than what I have right now. So probably a written face claim.
@AndyC, would a written description be acceptable for appearances if one does not want to use western fantasy art?
@AndyC

This is close enough, then, as we agreed over Discord:



I'll keep the name Mykhailo, but revise everything else to fit a swashbuckling adventure.

Character Ideas:


Mykhailo Makedon, Heir to the Basilea Aeternos/Eastern Aeternum Empire and the Tsardom of Zaphorizia. Accept no substitutes.



Elizabeth ap Meredith ap Tudur, Claimant to the Throne of Albion



Roter Flambeiren, Minor Princeling from the Grand Duchy of Baden-Trier
<Snipped quote by Letter Bee>

That’s covered in the first post. There is magic but it’s subtle


Found it; thanks!
<Snipped quote by Smike>

Mostly open to interpretation. The southern mainland continent likely has some equivalent to the Aztecs or Incas, but I haven't really thought it out yet.


So, 1600s, but without the equivalent of the Spanish Conquest of the Aztecs and Incas.

Does Magic exist?
@Luluna, Approval One given.
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