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Recent Statuses

1 mo ago
Current Now running: World of Light: The Tale of the Dark Itself
5 mos ago
Forever and ever, amen
8 mos ago
Calling out from Scatman's world
1 like
11 mos ago
Called into action - by threats that seem harmonized
1 yr ago
Tomorrow comes

Bio

Current GM of World of Light. When it comes to writing, there's nothing I love more than imagination, engagement, and commitment. I'm always open to talk, suggestion, criticism, and collaboration. While I try to be as obliging, helpful, and courteous as possible, I have very little sympathy for ghosts, and anyone who'd like to string me along. Straightforwardness is all I ask for.

Looking for more personal details? I'm just some dude from the American south; software development is my job but games, writing, and trying to help others enjoy life are my passions. Been RPing for over a decade, starting waaaay back with humble beginnings on the Spore forum, so I know a thing or two, though I won't pretend to be an expert. If you're down for some fun, let's make something spectacular together.

Most Recent Posts

While normally the completion of a mission would have instilled Clotho with at least a small amount of pride, she felt that the triumph over the village inspired precious little to be proud about. It had offered no challenge, and in ignoble defeat, offered little in the way of valuables. Sure, the horde of imps had turned up some mildly worthwhile things buried here and there, but such a simple settlement hosted very little in the way of anything that would intrigue the swarm queen. Gold and slaves did not excite her; only power and control would suffice, and with the paucity of effort that it had taken the Master's army to crush the hamlet, she felt her skills had been poorly showcased.

As such, after respectfully attending the Dungeon Keeper's speech and not at all questioning his meager take, Clotho quickly retired. Forced to move slowly to accommodate her two new works, she led her way through the tunnels, hallways, and edifices of her Master's underground dominion to a little corner she called her own: the Hive. Here, rather than stone, wood, or earth, the walls and floor were a crisp, papery substance, exactly like a wasp's nest. The humans naturally grew tremulous when asked to enter an area of the dungeon that hummed with the flutter of insect wings, but after some prodding from Clotho were convinced that, even if the bugs didn't ignore them as Clotho said they would, they'd regret defying her if they did not enter. Compared to the other sub-domains established in the dungeon, Clotho found only her niche habitable. It was certainly lively, not for the least part because the swarm queen's largest minions also made their homes in the vaulted hive.

She directed the two to a small chamber with cots, where some time ago she herself had slept before creating for herself a more comfortable cocoon. “I want you to compile a list of all materials, organic or inorganic, that you might need in alchemical studies. My bugs will find all that can be found, and I myself will procure those that require more attention. Tomorrow, you are going to begin brewing special magical toxins and fluids for me. I'll see to it that you receive food and some basic comforts, but do not mistake providence for leniency. Only the strongest and most skilled survive in this place; I'll expect the both of you to pull your weight.” She brushed a finger on the young girl's cheek, and for a moment felt a pang of regret for stealing her away from her mother and forcing her into such a terrifying place. Of course, the other monsters would have treated her far less adequately.
At some point in the jokes, Hatake, the second meaning becomes the first meaning, and you realize that you weren't kidding all along. Take care, for the mound of perverted humor has a slippery slope.
<Snipped quote by Lugubrious>

Everyone keeps talking about something happening at the summit.

I have no idea what is happening. Did I miss something? ARE YOU ALL PLANNING THINGS BEHIND MY BACK?


Very much so. We're planning to pin a certain someone on a mountaintop.
Is the summit conference going to begin in short order?
Whose playing Arkhant?


He's an NPC now, so anyone can play him.
Any hard feelings left?
Hey @Lugubrious It's a little vague in the post, could you tell me exactly where Syrena is going and the units that are likely to oppose her?

Should we put together a collab of @Lugubrious, @TentacleLord, @Multi_Media_Man and myself for the fight.

Also @Xan the G you want to collab the bit with Syrena and Franky?


Syrena is going with Franky to set fire to the building containing the enemy lancers and eliminate those who come out. Ronin and Arkhant are coming as well to cover the back door, and can assist Syrena and Franky at the front if there are enough lancers to warrant it. You'll only be fighting the lancers, but perhaps some axemen as well if Lilith and Sanguin's assault forces them back in their direction.

I'd be fine with that.
We're moving in from different directions in different groups. It's fast, but not blind/rash.
No no no, the point is on the dagger per say


Yes.
Fleo Plector – Phoenix Wing Hall


With the passage of a day, the time for departure had arrived. With Fleo, Trinity, and Ariel around, Annalise had been kept from being too much of a nuisance, and the new dawn heralded the start of her quest for her cure. After putting on again her new getup from the previous day, Fleo headed toward the job board to find the other members of the group. Ariel stood there already, along with the subject of the job herself, who for the moment had silently occupied herself with her butterflies.

”Good morning, Ari. Looks like you're ready to start off. Have you seen Trinity yet?” Fleo couldn't help but cast a glance at Annalise. If the job flier was to be believed, the young woman had a shard of glass in her head. Admittedly, the dusty woman wasn't an expert in the realm of deadly projectiles, but to her knowledge such intrusions into one's head usually proved lethal. If the fragment was really in there, was it responsible for Annalise's current state of mind? It made Fleo shudder to consider it.

The Frenzy Fort


Yesterday had been an eventful day for Frenzy Plant. Two new members, the final decision of Grand Magic Games team composition, and finally, the returning of the suppression squad from a long job near Web Valley in the evening. The arrival of Indigo Afina, tired and sweaty as she was, and her five companions Kumbha, Virgil, Jane, Owen, and Arivaderci, had been a welcome sight for the soldiers. That, however, hadn't been the end of the reunification. Overnight, a small team of four sent to visit the guild Phoenix Wing in Magnolia -Xyster, Harper, Nandy, and Joakim- returned as well, though to significantly less general applause given the late hour at which they came.

Today, now that the entirety of Frenzy Plant was present save for the brawling chef Demetri and the ever-enigmatic Ludo, promised to be an even grander occasion. Horns sounded the waking call precious few minutes after the crack of dawn, and the soldiers accustomed to the noise jumped to it. The new members, unfortunately, did not, and by the time that Thor and Gabriel had cleaned up, eaten breakfast in the mess hall, and made their way to the job board, only three low-level jobs remained.

Dousing the Fire
Requester: Clover Town Mayor
Location: Clover Town
Description: A Treasure Hunting guild, Flare Blitz, has recently been assembled in Clover Town. Though a small venture at first, it is growing in size due to continued success. However, Flare Blitz contains more than a few seedy characters, including its leader, and the mayor of Clover Town fears for the general peace should Flare Blitz become too powerful. The guild's next acquisition, the Lodestar Chalice, would accomplish just that, and it's staking a lot on that expedition. Our job is to get to the ruins where the Chalice is hidden before the Flare Blitz team does and prevent them from being able to attain it. Then, Flare Blitz will sputter, and its ability to threaten Clover Town will disappear.
Notes: Bringing down the ruins, destroying the Chalice, or acquiring the Chalice are all valid methods. Attacking the Flare Blitz group head-on is not, and would tarnish our reputation. Should we be able to acquire the Chalice, the Mayor will pay extra to get a hold of it.
Reward: 200,000 Jewel w/o Chalice, 300,000 Jewel w/ Chalice

More Than a Feeling
Requester: Hanover Crunkite
Location: Akane Resort
Description: The head of Akane security, Mr. Hanover Crunkite, has received reports as of late of an eerie presence stalking the resort at night, from guests and watchmen both. Ordinary means have proven ineffective at either containing or attacking the thing wherever it manifests, so it seems magical help is in order. Try not to cause a big fuss, and whatever you do, do not damage the resort!
Notes: One guest, who claims to have been attacked by the thing, tells tales of a ghostly horror. Because of this, it may be wise for at least one member of the wizard team sent to complete this job to have prior experience with spirits.
Reward: 175,00 Jewel

Deadeye
Requester: General Sanders
Location: Acalypha Town
Description: One of the guild's old associates has been up to no good. Montresor Amontillado, or 'Monty' as we called him, was part of the roaming squad of mages that eventually settled down to become Frenzy Plant, and we've received a tip off from a woman who called herself 'Tiny' that Monty's turned his talents to the wrong cause as a highwayman. It is your job to seek out Monty, capture him, and bring him back to the Frenzy Fort. We will not let one of our own tarnish our guild's visage.
Notes: Monty is not a magic user, though from his luck you wouldn't be crazy to assume so. He's a sniper, able to shoot with deadly accuracy at incredible ranges, but he's deceptively powerful up close. His rifle has been customized to function as a melee weapon, with which he fights at a high skill level. He's also been known to shoot up close, even in melee range, with a gunslinger's style. From so much shooting, however, he's gone partially deaf in his old age. That may be the key to beating him.
Reward: Freedom from rent/food pay for two months


Four Frenzy Plant soldiers, however, stood by the job board already. Among them was Eliza, the haughty and recalcitrant Cross Sync mage, who stood off to the side and read the jobs with crossed arms. Her gaze lay most often on the job entitled 'More Than a Feeling'. The ever-stylish Virgil Marowit seemed intent on 'Dousing the Fire', but was having some trouble convincing the others. His kama-wielding brother Mercury thought that 'Deadeye' deserved the guild's attention more, as it entailed personal Frenzy Plant business. Arivaderci, whether from her own restlessness or as a result of her bizarre curse, looked to want to go out on another job already, but having just arrived before Gabriel and Thor, didn't have a good idea of what job she might prefer.

Nero – Dragon Fang Hall


What a glorious day! A refreshing, dreamless sleep after his strange dream washed away the genie's soul fray. After rising from his bed and donning a couple of new clothes he'd kept shrunken in his pouch ever since he'd won from from an Iron Enigma goon in a game of Go Fish, he ventured out into the main Dragon Fang hall. The thought of breakfast lay heavy on his mind, and with a few coins to spare, he could finally treat himself.

Unfortunately, he rounded a corner and witnessed a pair of Rune Knights standing outside an unknown room. Instinctively, Nero froze. Very slowly, he made his mouth into a wide smile, waving merrily. “Good morning, officers!” he enthused, pretty sure that he hadn't ever tangled with Rune Knights before, despite his escapades all over Fiore. “Nice day, isn't it?” He made a sharp turn and headed for the bar, casual as could be.
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