Avatar of Mangrale

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26 days ago
Current It's actually kind of annoying how easily franchises like Lost Planet can be spun off into PvE TPSs like EDF and HD2.
3 mos ago
Thank goodness! For a second there I thought they were about to release a new Star Fox game.
1 like
3 mos ago
It's hard to get the idea of a Lost Planet AU RP that incorporates elements straight out of Armored Core out of my head.
2 likes
4 mos ago
Why doesn't anyone come around here and IC-bait a Metal Slug RP? Sure they'll probably still bail like the rest, but at least the fans will enjoy that for a moment.
7 mos ago
"Hytale isn't real. It will not take over your life."

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WIP

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Greetings visitor! I hope you're having a good day! Whether you've seen me around the guild or not, I should admit that it's only been within year-6 of my time on this site that I've bothered to start work on this here "bio". I feel like I should apologize for not making it a higher priority much sooner, but lately I've adopted that "better late than never" mindset when it comes to introductions, and besides, I doubt there was much to tell in my early years anyway. I'm pretty much an amateur writer who got my start as a minor tag-along player in a fandom AU campaign ran by a small, close-nit remnant of a community formerly in association with a notable strategy-gaming youtuber. I'm being vague for brevity's sake. In the end, I value my first exposure to roleplaying as a personal learning experience more than anything, as I'm definitely the kind of person that sequesters themselves in any given community they find themselves in and RPG is certainly no exception.

That pretty much explains what I've been up to for the last several or so years, with only occasional public posts from me, as private 1x1 roleplays are easily where the lion's share of my attention goes to. Details regarding my particular interests and even approach as a prospective partner can be found in the interest check I update very rarely, but if you'd like to have a link to it or want to work with me in a similar capacity, then PMs are the best way to reach me. As for what you can expect in very broad terms, I'll say that I'm a 90s kid who'd grown up on Nintendo and Cartoon Network where, thanks to Toonami, I've developed an appreciation for the Japanese style of animation, a style that commonly influences my own creative endeavors to this day. That is in no way to say that I'm an avid watcher of anime and the like (I have my tastes and while that does sometimes coincide with what's current, it usually doesn't), just that I gravitate toward the ludicrous, extraordinary concepts and settings they commonly facilitate. That style aligns with what excites me creatively. That's the long and short of it. Exceptions do exist of course.
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It would be a little while longer still before Gastrod would fully get used to the insistent beeping that he associated with the notifications his personal communicator received, a low enough volume that only he could effectively hear. In picking the device from his robes and fiddling with it until he eventually got it to show him what he wanted to know, it occurred to him that this little lunch break of his was pretty much over.

With a general sense of how to approach this new mission, the namekian returned to the Scather, keen to gather as much intel from the ship's available systems as he could competently understand. Since these latest offenses affected multiple villages by the looks of it, it felt appropriate to confer with the onboard holographic map readings to get a proper visual representation of the settlements already hit and those projected as most at risk. For Gastrod, the idea was to pick the most outstanding one of the latter and station himself there. The idea did occur to him that searching through a previously assaulted village might allow him a chance to come across some manner of clue to where the victims could have presumably been taken, but he decided on saving that option for the possibility of the stakeout taking too long.

"... There's no guarantee that the victims will still be alive by the time we arrive, little one. Our first objectives are to defend the natives who haven't been captured yet, and make contact with the trappers if at all possible. Anything else is too early to predict," responded the namekian to Burnet's question, taking to his self-imposed responsibility to prepare the "budding lad" for the horrors of conflict with all the sobriety he could spare and none of the tact.

After signing up for the quest, a task certainly expedited by the helpful operators nearby, Gastrod made his plan of attack known and patiently awaited for dispatch via Yardrat, his arms crossed in silent introspection. How his fellow fighters factored into the mission, he couldn't say nor did he feel it urgent to group up just yet considering how they didn't have a read on where the attackers were located. If the aggressors were indeed getting bolder with each hit, then he couldn't even discount the possibility that multiple settlements may yet be attacked at once.
It didn't feel quite right, from where the namekian was standing (or floating to be more accurate) to eradicate all the penned up space cattle while they were still locked up in the ranches he came across. Whenever possible in fact, Gastrod saw to it that the hapless herbivores were set free from their holding areas before he reduced their former livestock prisons into smoldering craters. Course his patience only lasted for so long, and so after the first ranch he hit, any stragglers that didn't heed their liberator's stern call to evacuate would meet their fate in the smoldering cavities where their homes once stood. Oh well, he gave them a chance at least.

Of course the specimens that he allowed to escape wouldn't last that much longer in comparison, as after a good few minutes, the slug man would track and hunt them down, tallying up his quarry according to the animals he counted as surviving the carnage. They'd have a preciously fleeting row of freedom in their final moments, he'd get to practice his hunting skills, it was a total win-win, as they say. Sure he got a good number of dirty looks and a tad worse come his way courtesy of the native population that witnessed his methods in action, but he took special exception to claims suggesting his plan of attack was sloppy. One of the especially rowdy hunters even had the nerve to call him a "garish, squishy-looking, two-bit sellsword". If the Grand Master had been inexplicably present to witness such disrespect, then Gastrod would see no other recourse but to slap the mouthy ingrate over the head with his own dismembered arm.

Sure it'd be a pain to grow back, but that just goes to show how seriously Gastrod views such insolence in the company of his master. Ultimately though, the namekian's hands were tied, given the lad's annoying lack of evil in his heart.

But that was then (and a pleasant, hypothetical daydream), and this is now. Gastrod had since levitated on his lonesome within eyeshot of the Scather, overlooking the smoking black pillars of the wreckages that also awaited their former owners. For now, he mostly occupied himself with munching on the juicy produce that some of the aforementioned natives had thrown his way. Picking a few sticky berries that had stuck to his shoulder pieces and lifting them up to his mouth, he pondered whether the peltings were a part of their complaints against him, or if they were actually expressions of customary gratitude, in which case - Who was he to judge? Food for thought.
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@IceHeart Oh right, forgot about Yamcha's Spirit Ball. I did indeed have control over their trajectories in mind when I made the move. I can clarify in the description, if you want.
@IceHeart This is my first take at techniques. Let me know if anything needs touching up.

@IceHeartAlright thanks. I'll try and make the distinction in the future. I'm also considering at least one technique involving the primary weapon he'll create, and will likely use one of the slots for it.
@IceHeartI have most of the CS finished, but feel free to let me know your answers to the questions above whenever you like. Sorry for not following your sheet code format that closely.

I'd say the CS is pretty much done save for the techniques and weapons. I guess the questions I have now would be along the lines of:

  • With Magic Materialization being a spell (one of the four available slots), should the weapons I intend to use it for be in the weapons section, or is that just for permanent weapons only?
  • Namekians already have a great deal of established abilities, like regeneration and gigantification. Would it be better to treat them as techniques rather than inherent traits, and what I don't have written down is what he's yet to learn as a namekian? Like: no regeneration unless I have it listed in his cache of techniques. I'm actually fine if that's what you want me to go with, I just want to be sure.
@IceHeart If I put my back into it, I should have the CS just about ready by Tuesday. Just a quick question though, since I'm making a Namekian, is it possible for me to use both Ki and Magic? He is a warrior type, so I'm not about to allow him to make dragon balls or anything major like that. What I had in mind was something closer to cannon, like how Piccolo could make things here and there, in this case maybe certain close quarter weapons. Needless to say, if you rather I focus exclusively on Ki based abilities, I can certainly oblige.
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