Welcome to my world of hiders. It shouldn’t be hard to traverse around, assuming you don’t break my post somehow. If you do, tell me how. I wanna know how to break others for the fun of it. Either way, use this weird menu system and drop a comment or a PM if anything catches your wandering eyes. Good Hunting!
I have decided to only take on a certain number of partners at one time to make sure I don’t get overwhelmed. I will take on a total depending on my current total allocated time, below showing how many spots are available and how many possible partners are looking to set up a roleplay. Available: 1 Partners setting up: 0
My schedule is on my profile, under my Bio that will explain when I am free, working, and sleeping. It will be useful to anyone who are wondering when I will be posting most frequently. Days free and busy depend on the schedule I have during that time of work and school combined.
Topics are almost anything, as well as pairings. The specifics will be talked about with my potential partners, but I do have some subjects or pairings that may be more interesting to me now than others. They will be listed below, but I am up for almost anything, just have to ask. Note: Anything plot specific I come up with is purely a starting point. It can be altered at any point, but if it interests you, we can start with that line of events to happen to a point.
Elder Scrolls +++ Anthromorph ++ Traditional Fantasy (Werewolves, Vampires, Etc.) + Medieval+
It sounds simple, but it is different than most you'll see on here. I had an idea where our characters will be normal. No Dragonborn, no Nereverine, no Hero of wherever. Also, not having the location be somewhere that has been featured in Morrowind, Oblivion, or Skyrim. Arena and Daggerfall aren't included since they were basically pixel art and had no clear descriptions or models. So, not being set largely in Morrowind, Cyrodil, or Skyrim OR events we know about. Don’t wanna do a Civil War story or Oblivion Gates subplot.
For example, our characters can start as typical citizens or maybe beginners in guilds. I don't want them to have extraordinary powers or super abilities. Eventually they can get impressive skills, but to start they do not and will not reach a point of super powers. So, our characters start in...Summerset Isles. Beautiful place, but this is the tale of two mages that start out extensively as rivals or enemies. Maybe they were friends, but it got thrown to the wind when they were separated due to family or political reasons. They meet again but have both radically changed. The problem is that they continue to meet due to some god-like coincidence. Eventually, they begin to rekindle their friendship, but hear of a problem happening in Skyrim. Yes, this technically takes place during the Fourth Era and Skyrim, but it is not directly involved. These two reunited friends don’t go to Skyrim to join in the fight and one becomes a Dragonborn and -NO-! Say they hear about it and they both get an order to go to certain places OUTSIDE of where the happenings have already been done. Maybe they have to go to Valenwood or Hammerfell or something like that. That’s all I can think of this second, but the point is these characters are not destined to be the rulers or something or the Heroes or somewhere. They are seemingly common people who get thrusted into different situations that we direct them towards.
That can be played with in some ways, as it could re-visit Morrowind, BUT the reason it could is that it’s been hundreds of years and Vivec City is destroyed, Red Mountain erupted, a lot happened. Where as in Skyrim, we know what it looks like and what happens. It’s unexciting, not a lot of flavor text to add. I hope this explains my point of the finer details of what I am looking for.
An anthromorph is discovered in the world somewhere. It ends up being given to a scientist that is studying it to take part in an experiment where the scientists are seeing if it can be reintegrated into normal human society like a wild animal being released with its own kind. The scientist takes it home and the two have to co-exist, possibly starting to have feelings for each other. Possibly something can go wrong, like the anthromorph gets more animalistic during the more romantic times or it doesn’t pick up the signs at all, being a one-sided relationship for a time. Whatever is decided by us can happen.
A thief, rogue, whatever is most appropriate. It was all they expected to do in life, how they got by day to day. Bigger and bigger targets were needed to fulfill the rogue's needs, using the money they stole to supply the appetite of anything they desired. That was, until life would throw this person in a situation that would test how much they really wanted those luxuries.
A fraction of the idea, but it is a lot more expanded than this in my head. I will play as a thief who tries to rob a place of incredibly high value. It can be a high-end residence of sort to even a castle. The specific details and a story element can be discussed.
Now, most important part: Posting Expectations. As expected, most people on here either have work (adulting, bleh) or a life outside of the site. With that said, I would like no more than a four-day gap between posts. I will shoot you message to ask you about it myself, but if I don’t hear back, I will assume the RP is dead. All I would like is some response, even if it is simply a ‘Got busy, getting to it’.
Length is a different story and largely depends on my partner and the topic. If it is something like a modern setting, it is possible to pad a paragraph to make it long but describing a brick wall or a city street in detail when just about everyone sees one daily, there are exceptions like that. I don't want to have a couple words describing an area, say where the characters are or might see, but it is unnecessary to expand it just because it must be many, many paragraphs. On the other hand, anything other than modern or normal is entirely different. We can't see that, so going into detail is much more expected. Again, no need to pad it out, but put a little flavor behind a setting or describing what happens. Last thing is action scenes. Now, these are a whole other beast to deal with, since it is hard to have a long post when two characters could be having a duel with each other or someone else. Seeing as there are two people or more, having a large post is all dependent on what we can do with the material. Having a fight scene or chase scene or something of that nature at least needs to involve all players and can be shorter bursts of posts.
This all boils down to one question: How long? All and all, I cannot do advanced. I love description, but it's hard to push a story along with four or five paragraphs of description because it is rather boring. There is no meat, so it can usually be boiled down to be much shorter. I can easily get to 3+ paragraphs but will do shorter if I don't have a huge amount to work with. Basically, average to a little higher casual, but please no advanced or free. One is too much, and the other is too little.
Mature content is always okay as well, as these will be kept to only PM and possibly Discord. I don't have a problem usually with where this takes place, that being a thread, PM, or Discord. Partner's choice.
Bio: This Eevee evolution was never given a name, rather a number. The name ‘Fade’ was self-given to remind him of how he escaped his imprisonment. Like the Eevee’s before him and no doubt the ones that are still being used, Fade was born from an egg with his ‘relatives’. The only thing that connected those born was their timing. Immediately after hatching, Fade was marked with a number on a ring pierced onto his ear. Fade’s only memory of a name was his number, 86. Fade never figured out the reason for the mass breeding but he made assumptions later on. After he grew enough, Fade was handed to a random trainer. Even then, the trainer didn’t like Fade and he was back with the other Eevee returns. This happened a couple more times until Fade had his chance to escape his bondage. His last trainer entered a battle with a Pokemon much stronger than Fade himself. With one large attack, Fade ran away himself from the battle in the ensuing dust cloud. Since then, Fade has been on his own. He evolved with no moon in the sky and in the darkness of night, causing him to take the form of an Umbreon. The tag on his ear stayed in place as well, forever labeling him as Number 86, self-named Fade.
Personality: Fade has been a loner both before and after his escape. Most would label Fade as impolite and socially inept, but he is rather just blunt and protective of his own self. He will look after his own safety both in and out of combat, always deciding on whether he will be in danger. Unfortunately, sometimes he may not think fast enough and his body will decide for him. When speaking to others, he will keep no filter on his speech. No matter the consequence, he will speak however he pleases. Fortunately, Fade tends to only speak when necessary. Fade also chooses not to take sides or join any group, wanting only to rely on himself in life.