Avatar of Mokley

Status

Recent Statuses

3 mos ago
Current I would like two months alone in the forest in a comfortable cabin with good wifi and a stocked library please and thank you
3 likes
4 mos ago
the library just gets more amazing.
2 likes
5 mos ago
brb my reality is being challenged
1 like
6 mos ago
One more day.
1 like
6 mos ago
Anemia sucks. I feel like there's an invisible vampire sucking my energy through a straw.

Bio



I have no idea what I'm doing.

Most Recent Posts

In Moonfiend 10 yrs ago Forum: Casual Roleplay
I can assume Vincent touched the map. I can also assume everyone goes through the portal to avoid any more uncertainty and lingering.

However, if anyone would prefer NOT to go into the portal as would be assumed, feel free to do so in your next post. :)
In Lantern 10 yrs ago Forum: Casual Roleplay
Cabin coming up!

Once c3 does that post thing! ;)
In Lantern 10 yrs ago Forum: Casual Roleplay
@Vesuvius00 she's wonderful, I like it! Her uncanny observation skills should help her catch up a little to the others, as the plot is now well underway. Approved!

Now the hard part. New characters arrive via the Lanterns. Right now due to the locations of the Lanterns you could start in a small village or in a secluded cabin. Technically you could also start in drewccapp's company, since that character is carrying two lanterns, but I recommend starting alone to allow Erin to discover her own plot.

So let me know which sounds preferable! :)
In Moonfiend 10 yrs ago Forum: Casual Roleplay
Awesome! Imma gonna kick this into gear, k?

@Tojin do you want to slip a post in before I ruin everything? XD
"Fall? I crashed actually. oh crap, my gear. We need to go back, I got some supplies that could be useful."

"Blast it all! Rahna is missing, and Lee.. Well, to be perfectly honest, aye... I'm not too clear on anything right now! One minute I'm writhin' on the ground like a fish outta water with a spike in my lung, the next, there's a wee dragon creature givin' me the courage of a god!"


The little mushroom man looked between them. He saw that his tiny existence had been completely ignored by the tin man, and the sleepy boy had completely forgotten. Little fingers tapped together, and he shuffled his little foot in the dirt. So it seemed Kip was unwanted! So it seemed his new friends didn't want to be friends at all! How sad, how cruel, but such was life.

Well! If there were no new friends here, the least he cold do was to offer his assistance. He raised his capped head and puffed his chest. "My tribe can repair your gliders!" he announced proudly. "We may be little and weak, but we're many, and our hands are very skilled. I'll send them to retrieve your machines and start work!" He let out a piercing whistle, and a flock of birds overhead twittered in unison. The flock dispersed suddenly, a cloud of dark wings expanding through the leaves.

"Now! To find your friends! I bet they're this way." He began to march over the bones of the chimes. "People always end up going this way. The temple is this way."

Faintly, in the direction of his pointing finger, they could see through the thick foliage a high sprawling hill, and atop it the crumbled ruins of something that had once been a manmade structure, broken by vines and thick roots.

More dreamwisps peeked out from within the bushes and hovered over tall grasses, braver now that the chimes were gone. They did not venture close, but gave the travelers a wide berth while they seemed to watch curiously.

Overhead, a flock of chimes clunked softly while they soared over the treetops in a V formation -- headed straight toward the site of the fallen star.

Through a break in the trees, Gaius and Blin might spot Rahna in the distance, hiking toward the same steps that led up the hill to the temple.



Well, since we're the only ones here, it's best that we stay together right? I'm going to go look at the statue, want to come with me?"


The little mushroom opened his eyes slowly, one at a time, when he found himself still alive and not-eaten. After a long moment he took the leaf of mint, sniffed at it, and gave it a nibble. With a pleasant shiver, he ate the whole thing in one mouthful -- then gave Clover a sidelong look, to see if there was any more growing on the strange dreamwisp's back.

"Hm? Statue?" He'd quite forgotten his fear in the wake of the mint, and turned his head to see what the stranger was pointing at. "Oh. Yes. Let's see." He waddled ahead, quicker than might have been expected of his tiny legs, and though he nearly tripped a few times he managed to keep pace through the brush.

The statue was covered in vines and sinewy roots, but underneath it all was a stone hawk on a pedestal, a clawed foot gripping a translucent black crystal. An eerie glow pulsed deep within it; it was the source of the aura that Clover felt. It was like a distant star, so deep within the crystal, so far away. The stone hawk glowered across the horizon, its wings half-unfurled.

"That's just the testing stone," the little mushroom explained. "The hawk is the temple's gatekeeper. If you had bad intentions it would kill you dead."

A long flight of weathered stone stairs led up past the hawk, into a wide overgrown courtyard that had once been beautifully arranged with fountains and flowerbeds, now rusted and broken. The temple itself was a small half-enclosure with holes in the rotted roof and weeds growing thick around the pillars. At its center was a pure-white statue of a little girl sitting in meditation -- untouched by time, pristine and bright among the dust and dirt of the forest.

To one side was a pond filled with water lilies, and long orange fish with black hollow eyes. Toads creaked and cicadas buzzed; wind hushed through the boughs overhead as a few more chimes darted across the sky.
@Tojin@Dud@Briza

Hi there! Awesome to see you, thanks for the good vibes! :D

Still thinking on this, if anyone has any inspired ideas on the subject I'm totally down for a brainstorm!
In Lantern 10 yrs ago Forum: Casual Roleplay
@Momolinia32 no problem, take your time! :)


You wake up to a light shining in your eyes.

"Ah, good! Consciousness. Excellent." With a click the light is gone, leaving spots in your vision. While your surroundings come into focus, you hear the whirr and hiss of steampowered machinery, bubbling water, and the scribble of pen to paper. A coppery, burning smell fills the air.

You were sure you had died. Is this a hospital?

"Open up. Say 'Ah!'" A tongue depressor invades your mouth. "Very good. Move your fingers? And your toes. Full motor capability, good. Echo one one six, successful transmutation, body intact, subject is conscious and retains understanding of language."

Your vision clears. You're lying naked in a glass-and-metal pod, staring up at a stone ceiling crisscrossed by pipes and gears, dimly illuminated by dusty caged bulbs. There are bigger machines around you and more pods like yours -- some of them filled with unmoving bodies.

"Now then, hello! Please don't panic." The sprightly voice belongs to a small sandy-haired man wearing thick funny goggles with a dozen interchangeable lenses. "I'm Doctor Kelodie. You're quite safe and very much alive. What do you remember? Let's start with your name."


concept

The land of Roon is under attack by the enormous and powerful Monsters of Draconic Origin (MODO) which appear and disappear unexpectedly, leaving swaths of death and destruction in their wake. Conventional weapons and elemental technologies have no effect on the MODO, and the monsters' unannounced appearances render all evacuation efforts useless.

Out of desperation, researchers and mechanikers have turned to the ancient myths for help: the story of the origin of all things created out of Nothingness, the Dragon Ashig-Morool who hungered to devour the Nothingness, and the unnamed hero who returned to life from death, who drew upon the power of Nothingness itself to shatter Ashig-Morool into nine lesser monsters that were imprisoned and laid to sleep, scattered throughout Roon.

It had been just a story, until the MODO began to wake.

In theory, a person who is brought back from the dead will retain a connection with the Between: a plane of existence between life and death, where ghosts and daemons reside. Using this connection -- in theory -- this person could call those daemons into reality, to utilize their inherent magics and power to combat the MODO. In theory, this person might even trap and control the MODO themselves by the same methods.

By abandoning morality, the mechanikers have devised a way to return the dead to life. They are called Echoes, and they are the only hope of civilization.

character

You were dead. Now you're alive. Your body is flawless and new, but it is undoubtedly your own.

The mechanikers have no means of choosing which souls they bring back from the dead. The only restriction is the person must have died within the previous twenty years, and within a radius of one hundred miles of the laboratory.

Characters will have grown up in the Kingdom of Sink, in a time of clockwork technology and budding steam-powered machines. The kingdom is enormous: it encompasses several towns and numerous villages, each with its own history and flavor, as well as a vast mountain range, deep forests, a dead wasteland in the south and the coast along the sea.

Character histories may be based on any number of possible environments that could exist within the kingdom, but please note that anything and everything that you come up with outside the character itself -- including places, organizations and NPCs -- are forfeit to GM control and manipulation. As GM, I retain the right of full creative power over everything but your own character. Please keep this in mind before you create your own NPCs and towns.

Characters may be of any age, but must be human. Characters will start out with no possessions whatsoever. Characters who are disinterested in the storyline and are not inclined to participate in the storyline whatsoever are not prohibited from doing so, but You're Gonna Have a Bad Time. Please take note as you're developing your character's personality.

gameplay

Your character is an Echo: someone brought back from the dead, who can see into and interact with the Plane Between Life and Death (referred to as "Between"). This means your character can see ghosts and daemons. Ghosts are exactly what you'd imagine them to be. Daemons are strange and sometimes powerful creatures that can't interact with reality and are invisible to everyone but the Echoes. To your character, they are as alive as any other animal -- your character can see and touch and hear them, and they can see and touch and hear your character.

As an example, let's say your character is walking down the road in the company of another person who is not an Echo. Suddenly, a little beast with scales and fur and long teeth leaps out of the foliage and attacks your character. To your character, it is a fight to the death. To the person walking alongside, however, it looks like your character is swatting at nothing, and probably thinks your character is more than a little crazy.

At the beginning of gameplay, your character will be given a bag of pebbles: uneven little colored stones that are made of pure Nothing, the source of everything. By touching a weakened or willing daemon with a pebble, your character can bind that daemon into the pebble. With a little concentration, your character could then summon the daemon out of the pebble and into reality.

So, back to the road example. Your character captures the daemon into a pebble. Just as your friend starts to call your character crazy, your character summons the captured beast -- and now it exists in reality, and the friend can see and touch and hear the creature just as well as you can.

These summoned daemons are the only things that are capable of harming the MODO. It is possible to capture a MODO in the same way, if you'd rather not kill it -- but perhaps you'll need a bigger pebble.

Characters may want to travel to new areas to find different types of daemons, or daemons with greater power. They will have to be vigilant and aware of their surroundings, willing to follow clues and solve mysteries to piece together what's happening and why.

They will chase down the MODO and prevent them from further destruction, but the core of the story lies in the reason the MODO are waking in the first place. Something is Happening, and it's up to your characters to figure it out and decide what to do about it.

rules

Questions and ideas are always awesome. The OOC is a friendly and happy place at all times. Any concerns, complaints or objections should be sent via PM to the GM, and I'll do my best to help you out directly. I maintain a no-tolerance policy against hostile or hateful comments in the OOC.

In Lantern 10 yrs ago Forum: Casual Roleplay
@c3p-0h Hey hi! Don't feel bad at all! Just making sure you're ok, as it's really unusual that you're quiet haha. :)

A full-time job and a full-time student and a new puppy? (yay puppies!!!) That's impressively exhausting. Take it easy and don't worry about us!
In Lantern 10 yrs ago Forum: Casual Roleplay
@c3p-0h You doing ok? :) Haven't heard from you lately!
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