Well that's good news then! :) Yeah since the idea was to spend time in multiple cities, i'll make sure to head to New Haven at one point! Can imagine Casey being very confused!
Thought I'd just plop this here for now to see what you guys think! In terms of magical lore, i've tried not to delve down to deep, and tried to keep my mentions of the Otherworld limited.
If in doubt, don't bloody ask me.
Character you have created: Caséway - Casey Harper
Alias: Puck
Speech Color: 98FB98
Character Alignment: Hero
Identity: Secret
Character Personality: tba
Uniform/costume:
Origin Info/Details:
Unknown to many, the events within William Shakespeare’s comedy A Midsummer Night's Dream hadn’t actually originated from within the great playwrights mind. Instead the tale had been described to him during a walk through the woods where he had encountered a mystical being near a circle of mushrooms. That being had in fact been one of the tale’s character’s; Puck, a member of the Fair Folk. They being an ancient race that inhabit the realm of Alfheim, part of the Otherworld.
King Oberon reigned over Alfheim, with the great Faerie King making sure that Alfheim’s existence was kept secret to the rest of the Otherworld’s inhabitants, in order to keep its peace. During his reign, he sired several children, one of which was a young faerie named Caséway.
It was during his adolescent years that Caséway started to rebel against his father’s wishes. He began to neglect his studies, believing that he had no need for the mystical arts. He soon fell in with the likes of Puck, his father’s servant. Despite having been extremely reprimanded for revealing their race’s existence years prior to a number of inhabitants of Earth, most notably the famous playwright mentioned previously, Puck continued his mischievous ways. Caséway had found a father figure in Puck, whom had taken a shine to the boy more than Oberon had ever done.
This didn’t stop the trickster from roping Caséway into his schemes however. A mere few weeks before Caséway was to receive his wings and thus enter adulthood, he found himself arguing with his father, after a trick gone wrong had caused Oberon to be humiliated in front of his people. Believing his son to have no respect whatsoever to him and his kingdom, Oberon decided that in order to teach his son a lesson, he was to be banished from Alfheim and condemned to walk among the people of Earth until he could earn back his honour.
And so it was done. Despite his protests Caséway soon found himself awakening in the middle of an empty wood. After some exploring he came across a small village, where he learnt of his whereabouts; Wales. He spent the first few months in that village, waiting for his father to invite him back home. In time, he began to lose hope. Eventually he left, venturing away and out into the world.
In time, Caséway became Casey Harper. He spent the next decade alone, never aging, yet always remembering. He had been living in a small apartment in Cardiff when the first superheroes were introduced to the world. They intrigued him and after a while, even started to inspire him. He did have abilities after all. Sure they weren’t as developed as many of his people, but that didn’t mean they couldn’t be any help. He fashioned himself a costume, making use his favourite green cloak that he had arrived to Earth in, as well as giving himself a new name; Puck, after person who had brought him here.
His first act of crime fighting had gone down well. His hallucinogenic dust had sent a group of armed thugs to sleep instantly, mainly because they were too confused as to why they were being attacked by a teenager in tights to do anything to stop him. After being recorded on someone’s phone, he became some sort of viral celebrity to the people of Cardiff. So much so that he received cheers of praise during his next few heroic outings. All was going well. Or so he thought.
After stopping a group of crooks who had been trying to escape in a getaway car, Casey soon found himself surrounded by a number of black federal looking SUVs. It was then that he found himself introduced to a man named Stephen Colbert, who revealed that he had become extremely interested in Casey ever since he had seen the boy on the news. He informed him that his company, Colbert International, was aiming to partner with younger and newer heroes in an effort to assist them with their heroics financially and politically. He invited Casey to join, although before the young hero could, he realized that the men that had surrounded him were all armed. When he declined, he found them all aimed at him. Before they could open fire or capture him however, a magical door seemed to appear infront of him; revealing a number fellow teenage superheroes. After fending off Colbert’s men, Casey left with them through the door, finding himself inside a giant library.
Here the three teenagers introduced themselves; their leader was Adam Pullen, a young man whose energy manipulating abilities seemed to be controlled by his confidence. As such he referred to himself as Kid Awesome. Next came Mason Shaw, the team’s technopath and resident IT guy. He was Gizmo. Finally was Maisie Andrews, part of a long line of Witches, and owner of one of Merlin’s own ancient spell books. The library belonged to her, with the door being able to open anywhere on Earth.
The group revealed that instead of partnering up with young superheroes, Colbert had been in fact capturing and experimenting on them. The team had been formed after he had attempted to capture them. Casey agreed to join their fight against Colbert and rescue the rest of the teenagers that he had captured.
Hero Type: Mystic / Supernatural
Power Level: City Level
Powers: Faerie Physiology:
Like the rest of the fair folk, Casey has pointed “elf-like” ears, black eyes with no pupils, and a mass of brightly coloured hair atop his head; in Casey’s case, this is mint green. Casey also appears extremely light on his feet, with him able to move from place to quickly and quietly, as if he is flying.
Magical Potential:
Due to his ancestry, Casey has a strong capacity to manipulate mystical energy. That would be if Casey had taken his studies seriously. Sure he has the potential, but he can’t do anything with it.
Chlorokinesis:
While Casey, most likely due to his faerie physiology, has a seemingly mystical connection to the plant world. While he isn’t able to manipulate and animate plants without extreme concentration, Casey can speak to them, as well as “encourage” them to grow.
Hallucinogenic Dust:
Unknown to simply be a feature of his faerie physiology or due to his magical abilities, with a wiggle of his fingers, Casey can produces spores which if inhaled or taken in through skin-contact can cause powerful visual and auditory hallucinations.
Immortality:
Like most faeries, Casey is immortal. He is immune to the effects of aging and will cease to continue aging once he reaches adulthood.
Bilingual:
Casey can speak, read, and write both English and Fey, the ancient language of his people, fluently.
Botany:
Probably due to his chlorokinesis abilities, Casey has always loved plants. Because of this, he decided to look into the field in his spare time.
Strength Level: Normal Human Speed/Reaction Timing Level: 20 Endurance at MAXIMUM Effort: 2 Agility: 5x Intelligence: Average Fighting Skill: Trained
Weaknesses:
Casey’s weakness, shared with the rest of the fair folk is cold iron. A blow from a weapon made out of it could possibly weaken Casey enough to nearly kill him. Numerous other well-known methods of warding off faeries also have a considerable affect against him, which makes his life quite problematic sometimes. These include; wearing clothing inside out, church bells, four-leaf clovers and even bread embarrassingly. Casey doesn’t know why but he just feels faint around the stuff.
Supporting Characters:
Originating from Canada and the self proclaimed leader of the group, Adam has the ability of flight, super strength, as well as energy blasts. His abilities rely on his confidence however, meaning that the more he believes in himself and what he is doing, the stronger he is, and the less susceptible to damage he becomes. This of course means that he can be an arrogant jerk.
The team's resident tech guy, Mason is a technopath. Despite his abilities however, he's more comfortable behind a computer screen rather than out in the action. Constantly struggling to find a way of setting up WIFI in the mysterious library.
Maisie was shocked to discover her family secret that they came from a long line of witches. She soon inherited a spellbook which had in fact once belonged to Merlin himself. While experimenting with the book, she discovered the library, a mystical building located within the Otherworld, the door of which is able to open to anywhere in the world.
Head of Colbert International, Stephen is a mysterious business man who seeks to capture and experiment on teenage superheroes, the reason for which remains unknown to the group. Colbert has offices all around the world, most noticeably in Pacific Point, Richmond and Grant City
Thought i'd just give my opinions on things since i'm currently working through some writer's block :P
1)Namor- my idea was to have him be a king at the height of his rule, but then through a coup , he's overthrown and banished to the surface world. Here, he tries to make himself a new empire, but he's got a long road ahead of him.
Considering he's got a lot of connection with Fantastic Four characters, I'll leave up to you guys to judge him.
Personally my favourite of your choices. I may be mistaken, but i don't believe that any of the FF characters have made mention of Namor yet, so i think that you'd be all good on that front.
2)Magneto- Considering that there are already a few X-Men individuals, I can form him around their criteria.
Currently we don't actually have many people playing any of the X-men, other than Jean Gray, and Quicksilver, who if i'm correct is actually starting an arc where he was going to become a member of the Brotherhood again.
I'd give our resident Quicksilver @DrewVonAwesome a message!
5)Kingpin- I would love to do Kingpin, I was thinking that he's just an average schmuck who works at cubicle and has an average family life during the day. During the night, he is a ruthless and calculative criminal enterprise leader, and he struggles to keep the two lives seperate. This would be set in Wilson's early years.
For this i'ma just put this;
So far, the only lore that has been developed is that Kingpin's wife, Vanessa, became sick several months ago in the IC, which caused the Kingpin to direct his attention towards curing his wife, which has given other crime families/organizations the opportunity to grab some of his turf (however, the Kingpin still controls a portion of the New York underworld still). However, this is still an opportunity for the Kingpin to run as his beginning arc, so you wouldn't be restricted by this previous lore that much (just need to acknowledge it).
Other than that, I'm pretty sure that @Inuyasha was considering playing Kingpin, although as the rules say; Multiple players may attempt to apply for the same character and all competing applications posted within 24 hours of the first will be considered by the GM, to be judged and selected as they see fit.
7)Ultron- I was thinking of an early developed Ultron who is born into the world today and attempts to learn everything he can to help better his life, and those around him. Soon he goes from a sentient computer program with benevolent and innocent ideals to a crude and malformed mechanical vessel so that he can experience this amazing world for himself, but things go south fast and that sends him down the path of the genocidal robot we all know and love.
Here you'd probably have to work something out with @Gowi, our resident Ant-Man player!
@Natty Great! I've settled on Union Jack as the hero I'm going to play as (basically Captain America, except British and not as nice a guy) with some modifications to his backstory to fit the time period.
Is A.I.M. a feature of this universe? And did Hydra survive WWII in any form? I'm asking because I might use one of them in the backstory slightly.
I know A.I.M is, as @Dedonus recently had Hawkeye and Mockingbird go up against them. As for Hydra, I'm going to assume so, as unless i'm wrong, no one has made use of them yet!
As NMS stated: Magic is one of those things that have so many favors and varieties that there's no real way to step on anyone's toes.
You could also consider working with someone's already established magic user and see if you can work a connection so when you start, your PC had an established connection before Season 2. Even come up with some scene or memories.
Well that makes things easier then.
I must ask though. Have faeries been touched on here yet?