Avatar of Necroes

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3 yrs ago
Current I'm just a D&D junkie between DMs.
3 likes
3 yrs ago
And I'm back!
1 like
3 yrs ago
To all my players and writing partners; Don't worry! I've not vanished or forgotten you. I've had something come up, and will be taking the rest of this week off from my RPs. See you next week!
1 like
3 yrs ago
Starting a Vampire the Masquerade campaign. Look for it in the TTRPG interest check section. I'm gonna be a story teller!
1 like
4 yrs ago
I feel torn. On one hand, I'm bored, so I want to get into some more RPs. On the other, I know once the quarantine ends, I won't have the free time to keep up with all of them. Temptation is a B.
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Works for me! I'm actually really looking forward to this. Forum-style posting gives so much more freedom to interact with a world, and to interpret the outcomes of dice rolls. Can't wait to see what those wands have in store for me.
@Mae Einkel seems to me to be very much the kind of person without any real goals in life. He's happy with the way things are. His work is interesting and he enjoys it. Some dwarves might be obsessed with things like becoming better at their trade, or completing their life's work. For Einkel, he's content being pleasantly surprised when he makes something wonderful.

That said, I would like to see one of two things occur. Either the quest twists his body, rousing his dwarven instincts and that ancient pride, and he feels compelled to master the command of his form. (I.E. he becomes a powerful moon circle druid)

Or, the influence of the magic changes his spirit. It opens his mind to the greater world around him, and that contentment to be what he is grows and blossoms. Instead of being a simple moonshiner, he becomes a part of the marsh. He joins the circle of the land, and will eventually become the arch-druid of Dreadmorasse. (Basically, he turns into Radagast the Brown).
What kind of moonshine does Einkel make exactly? Is it of a good quality? Is it safe to drink? How exactly does its production and sales make him a criminal in a land where prohibition isn't a thing?


Strictly speaking, he doesn't make moonshine. Moonshine is produced using corn mash, and Einkel's recipes all use wild grains. In terms of quality; It varies. Since what he's able to produce depends on what he finds in the marsh, his recipes are constantly changing. However, he does know what he's doing, so he can consistently produce specific things of a certain type.

As for why he's a criminal; Prohibition isn't a thing, but guilds are. Some of them are more strongly tied to the government than others. Since alcohol is one of those things that can kill people if it's made wrong, the guilds that oversee its production would have a lot of power to enforce their monopoly. Einkel is not an active member of the guild, and the ingredients he uses are not approved by laws governing such things. Not because you can't/shouldn't make alcohol from them, but because there's no way to regulate production using them; Basically, his primary crime is that he doesn't pay the Very steep taxes imposed on non-guild craftsmen, and he isn't in the guild either.



@Mae Been meaning to ask; I've played 5e. before, but I've never done a 300 wands thing. So, how is that going to work, exactly? 'Cause, as far as I'm aware, most wands don't really have lasting effects. So, should we be expecting these wands to just cause lots of collateral damage, or are these not those kinds of wands?
@rush99999 My questions are; What kind of booze do you sell? Is Einkel your provider, or your competition?
@Mae No, you're right. Checked my book. I was thinking humans are Way better than they are. I'm just a poptart XD

Though, for the life of me, I can't figure out where that +2 initiative is coming from
@rush99999Looks to me like you're missing a +2 in your stats.

Assuming you're using the alt. human traits to get the feat, you'd have a +2 in two different stats of your choice. If you've got an 8 in int., one of your base stats should be a 12. Which means you should have three stats that are base 12, or one stat that's base twelve and one stat that is base 14. (base being before your feat)
Yea. I imagine he's probably fairly well liked around the town. Spending his free time roaming the town with a big ceramic jar with four X's on the side. Taking long pulls (I made int. his low stat because I figure he's at least a little drunk 24/7 XD), offering it to others. Passing out samples of his newest concoctions to see how people like it, then goes home and plans a full shipment of whatever's most popular to sell through the taverns. Probably keeps a few barrels hidden in his secret tunnel where he lets the good stuff age. Slip a few bottles of that stuff to whatever passes for law enforcement in Swampmuck and that probably keeps him in the clear legally.

As for his adventures; Well, I'm looking forward to having a drunk dwarf wander into town to pawn off his latest 'paint thinner' batch-an extra sheet or two to the wind from 'sampling' it-and going all in on the guy offering coin to wave some stick around!
This is awesome, I imagine the rig is either on the side of his house or perhaps around back where no one can see it easily?...

All that being said, if you have a specific idea for your house - for example, maybe @Necroes wants his house to back out on a small hill - just let me know and I'll whack it on the map.


Given what I now know of the map; Chances are his house would be a hut built into the side of a hill, located deep in the southern swamp/marsh. If you go into his hut, and go all the way through a very long tunnel-the entrance is hidden behind a liquor cabinet-you'll be lead to where the river opens up into the marsh.

Clean, fresh, running water is essential for making good grain alcohol. His rig is hidden there, in a shady grove hidden under a big willow tree. I imagine the river running into one side of the tree, and out through and between its roots flows the water that enters the marsh and makes it wet.

He probably gets most of his supplies for making the brew from around the marsh. You can find all kinds of wild grains in a marsh! Mix in the right herbs for aromatics and flavor, and you've got everything you need for some high-ABV moonshine liquor! Just don't ask where anyone in a shit-hole town like Swampmuck got ten year aged whiskey. They can probably guess where the everclear is coming from.
So, it doesn't look like this will be an issue, but Just to be safe; Can we get a role-call on what everyone is shooting for, class wise?

I'm aimed at druid.
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