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2 mos ago
Current With $1AUD you can obtain 18,911 Vietnamese Dong... That's more Dong than Bonnie Blue!
5 mos ago
3) Pineapple belongs on Pizza.
5 likes
5 mos ago
2) Ensure you are the legal age of 18 before you participate in any mature roleplays. The staff have and will continue to ban any users who actively choose to partake in a roleplay involving a minor.
10 likes
5 mos ago
1) Guild is not a therapy site. If you are experiencing any mental struggles it is advised that you seek professional help.
10 likes

Bio

Most Recent Posts

Noice. :>
Grab a scythe and a black tarp and chase them around.

LOL! I did that with an axe once. Saw two kids climbing on the racking and told them to get down otherwise they'd get hurt. Happen to be holding an axe at the same time and cracked up laughing when they ran away screaming. :3
Do it and send video...
What do you do at work?


Lol, I'd prob loose my Job.

I work in retail in a Big-Box hardware store. My puppy is the Power Gardening area where I sell mostly mechanical and manual garden tools and equipment. I'm also in charge of the Safety at the store too, which is another reason why tripping kids is annoying... cause I have to read through all the paperwork.
Most of my characters are between 21-30, with a few being outside that for certain situations (1x superhero school RP where I was a 17yr old girl, 1x Post Apocalyptic RP where I was over 30 man). I gauge that to be because I in fact....... 28.
So therefore it's easier for me to play an older character.

I assume it's the same for a 15 year old. How can a 15 year old understand the emotions and feelings a fully grown adult will experience, and then understand them enough to create a character and roleplay that adult like character?
;D

I got groceries. Gyuh. I hate going after work hours, when everyone and their offspring is charging the aisles.
I'm such an anti social person its sad XD


Well we've noticed at work, both due to cold and school holidays, that there's hardly anyone coming in. Half my days are spent standing around and looking at my phone because there's nothing to do!

And then there's the weekends where kids will run around like crazy. Sometimes I feel like tripping the occasional one and saying in a smartarse way, "Aw, did you get a boo-boo?" :3
I am very punny indeed.
Evening all, so I see that we are having a rocky discussion here. ;)
Would just like to mention that I won't be joining the RP afterall. It was a bit of a toss up between this one and cyberpunk one that happened to have fairly similar traits, so I basically just went and started a Character sheet to see which one it would be more suited for. So happened that I felt it may suit the other world better.

So hope all goes well and best of luck with the RP crew. :)

Tip: If you like that sort of spaceship design that you have in the OP, google 'Tau' from the Warhammer 40k universe.
@Vash im still in the process of writindhg Niesha. After some deliberation, I am
Gokmg with bow and arrow for her, even though this isna disadvantage to guns and the likes. But there are also several advantages, and the story I wish to go for with Niesha is more suited to that weapon.

I will put a lot of effort into her, as this is something I find interesting.

I hope to have her finished by my time tonight


Bows and arrows aren't always a disadvantage if a situation arises. They can be equipped with explosives, ropes, tracking devices... any they are relatively silent.

As well as that, characters with a disadvantages compared to the rest tend to be more fun. ;)
Cari Cruz


Title: Wanted
Age: Mid-Late 20's (A woman never tells)
Gender: Female
Facial appearance:
Armor: Cari doesn't wear much in the way of additional plated armour as she finds that it affects her movement. She does however have artificially grafted metal that extends from her cybernetic jaw down to below her breast.
Clothing: Mostly the same as what appears in the full body image above.
Weapons:
Cari has a twin set of pistols that she holsters on the back of her hip. There isn't too much special about these pistols as they are just general, bullet based weapons.
Miscellaneous items: Cigarettes and lighter, and some money on hand.

Biography: Cari was a girl born into the poverty and violence of the city streets with little hope to make it out of there through conventional methods, such as education. This forced her to learn the art of deception and thievery, a fate seen so often throughout the neighbouring areas. Her skills however were far beyond a petty pocket thief and with those skills she had high hopes of eventually stealing that lifestyle of luxury and dreams.

However fate has a funny way of playing out with both a bounty placed on her head and a heist that backfired big time. A sealed metallic safe that she had planned to break into had been electrified as a security measure so as soon as she placed her charges on the door hinges it triggered an unexpected explosion. The front of Cari's chest, her jaw, and both forearms were charred beyond any repair; making it impossible to heal without the assistance of cybernetics.

After her recovery she heard rumours of a ship that offered a chance of escape, the Dusicyon. Knowing that there was still possibly a price on her head she eventually tracked down the vessel and applied for a position.

Extra: Cari has two cybernetic arms along with her artificial jaw and chest. Most of the times she keeps these covered with a bandanna and black leather gloves. The strength of her forearms isn't too much stronger than an average male's, however her grip level is extremely high due to the mechanical aspect of them (ie: she cannot crush stones, but can hang from a suspended beam for an hour if she so desired).
She also once punched a guy in the face and broke his nose, all for saying, "Your tits look fake."

Post Battle Augmentations: After the Battle of Tirbetha ended Cari needed some drastic repairs to her cybernetics. Along with this she opted for some enhancements utilising the materials and equipment available within the city to help with these changes.

  • Right Hand Enhancement: Due to the complex damage to her right hand, the forearm was completely reconstructed. While the reconstruction was taking place a winch line was added to the wrist joint, allowing her hand to detach from her arm and extend out for a few metres. To assist with this feature an air compression chamber was added so that Cari can fire off her hand and grapple onto a ledge or pipe. (Rough Example: 3:30-3:45) She still has full hand and finger movement but the wrist as an entity still obeys the laws of gravity when fired, giving it a trajectory arc.
  • Left Hand Enhancement: Since the left hand wasn't damaged the modifications that were applied were more additions rather than a full reconstruction. Within the palm of Cari's hand is a small electromagnetic emitter that when placed on a small devices (ie: communicators, laptops, locks, cameras) it will allow her to temporary shut down it's components. This has no area of effect so she needs to have physical contact for it to work, as well as not always guaranteeing the most desirable of outcomes especially with subsystems that only activate when the main network is shut down.
@Voltus_Ventus Lol!
I had the girls in another thread squealing when they saw it. xD
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