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2 mos ago
Current With $1AUD you can obtain 18,911 Vietnamese Dong... That's more Dong than Bonnie Blue!
5 mos ago
3) Pineapple belongs on Pizza.
5 likes
5 mos ago
2) Ensure you are the legal age of 18 before you participate in any mature roleplays. The staff have and will continue to ban any users who actively choose to partake in a roleplay involving a minor.
10 likes
5 mos ago
1) Guild is not a therapy site. If you are experiencing any mental struggles it is advised that you seek professional help.
10 likes

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Sadly I cannot claim this as my own guide, but I do think that it is rather important piece that I believe many people should take the time to think about. It'll be worth watching the video to see Mark Crilly's explination for each point, but I'll list the points below as a quick reference.



1: Create the kind of thing you yourself would enjoy.

2: Everything should be a choice: not something done automatically out of habit.

3: Specifics are more interesting than gereralities.

4: Be aware of how accessable your work is.

5: Less is more. (Or it can be, anyway.)

6: You don't need to obsess about creating your own "style."

7: There are very, very few rules: Everyone finds his or her own way of doing things.

8: Content dictates form.

9: You don't have to do the thing you love professionally.

10: You don't need a brilliant idea. It's just as good to take a simple idea and execute it brilliantly.
@RiDaku

I believe practice and patience is your key in this area. Spending the time to think of the environment and describe it to your liking is what will help you the most. Imagery is quite fine if you want to use it, but the longer it takes to think of an area, the more you will be able to describe.

For instance I got an image here and I'm going to point out a key parts that you could use to describe the scene.


So your simple questions will be:
- What is the weather like?
- The smell of the area?
- What can you hear?

Then you can delve into the finer details:
- What does the tram look like? Are there any imperfections on its surface?
- where is the tram going? Where did it come from?
- How would you describe its arrival? A rough and ratterly stop, or on time and smooth?
- How did you get to that area? (Assuming you're playing the woman in the dress)
- Do you need a ticket, or have you already given that ticket away?

So as you can see I've created several questions about the image, but these are only from a few seconds of looking at it. The more you practice and use your visual aid, the more you will less likely need said aid and you'll be able to imagine the scene within your head. It's much the same as what @Ellri described but I'm just helping to reinforce that he is on the right track.
PMs sent, but still currently open for those who may be interested as I haven't decided yet.
N U T T S N B O L T S
1x1 interest check

o p e n || c l o s e d

Hello visitor, I'm NuttsnBolts and this is my 1x1 Interest Check. To kick things off here are a few small details to about myself:

» I view myself as somewhere in between a Casual to Advance level writer and have been interested in Roleplaying since about 2014.
» My work, personal schedule, and moderating duties can be quite irregular, varying my replies from daily to only a couple times a week.
» Any pairings will either be M/F or F/F with a preference for a partner who is willing to play a female role.
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A T T R I B U T E S I W O U L D L I K E I N M Y P A R T N E R
» Someone who is a reliable 'Casual to Advanced' level Roleplayer.
(A few paragraphs minimum, and must understand the basics of grammar and spelling)
» Someone who is willing to talk, plan, have a joke, and chat in the OOC.
(I believe that talking regularly to my partner is just as important as the Roleplay itself)
» A player comfortable with swearing, violence and a variety of other adult themes, including smut.
(I only accept 18+ players)
» An active and engaging player.
(I do not wish to carry the story for someone)
» The courtesy to inform me if you would like to drop out at any point for whatever reason.
(I view Roleplaying as a fleeting hobby and completely understand when it must be put aside for other commitments)

G E N R E S / T H E M E S I E N J O Y
I know there are many more genres and themes that I can't really list off the top of my head, so if you're unsure about something just ask, and I'll tell you how I feel about it.

» Science Fiction
(Cyberpunk, Genetics, Futuristic Technology, Space, Aliens)
» Dystopian
(Collapse of Society, Post Apocalyptic Worlds, Survival, Nuclear Winters)
» Modern
(Any time frame from the 80's onwards generally)
» Dark Fantasy
(Monsters, Demons, Witches, Curses, Magical Weaponry)
» Superpowers
(Genetic Mutations, Super Gadgets, Heroes and Villains)
» Mature Themes
(All the good stuff that warrants an 18+ tag)

G E N R E S / T H E M E S I ' M C A U T I O U S A B O U T
These are only an indication on what type of themes I am somewhat cautious about. It does not mean I will offer a blanket no answer for them as given the right story and player I will be happy to participate in a large variety of roleplays, however these genres aren't my strong points.

» Medieval
(I can find them daunting and difficult to write as it's not a genre I tend to read up about)
» Highschool
(Teen romances and classroom shenanigans don't interest me)
◈ ◈ ◈

S A M P L E P L O T / T H E M E I D E A S
The list below details a small collection of sample ideas and themes that I would like to possibly explore. Typically speaking I don't want to populate this section with too much content as there may be some people who will view these as my only available roleplay choices. If you do have an idea or theme for a roleplay and wish to discuss it then please send me a PM.

The number of stars () will indicate my current level of interest.
(1=Low, 2=Medium, 3=High, 4=NEED NOW)

» A Japanese Mythological Adventure
ROLEPLAY STYLE // Unique
INSPIRATION // Okami, Muramasa Rebirth, Rokka: Braves..., The Forbidden Kingdom, 47 Ronin
CURRENT INTEREST // ★ ★ ☆ ☆
This Roleplay world is inspired and based within the feudal/shogun era of Japan. It will contain a mixture of Buddhist/Shinto deities, martial arts in the form of traditional fighting or swordsmanship, and a little bit of magical fantasy. My objective is to create an adventure about a coupe of local individuals and their lives during this period of time. Maybe they are seeking redemption from a god, or avenging the death of someone special. This is open for discussion for motives and ideas but I would like a partner that has a reasonable understanding of Japan.

» A Night at the Cy-Bar
ROLEPLAY STYLE // Unique
INSPIRATION // Cyberpunk
CURRENT INTEREST // ☆ ☆ ☆
The Cy-Bar is a low-key, lucrative establishment that can be tracked down to the very heart of Steeledge Point's Industrial District. Founded several decades ago by an unknown crime ring; it operates as a middleman between those who are desperate for work, and those who are willing to pay for almost anything. In this RP we will as play as two individuals who can be found within this syndicate as we explore the depths of this dystopian world.

» Stories of the Paranormal
ROLEPLAY STYLE // Unique
INSPIRATION // Supernatural, Hansel and Gretel Witch Hunters, Grimm, Constantine, Lovecraft
CURRENT INTEREST // ★ ★ ☆ ☆
This is a world filled with curses and monsters, vampires and werewolves, angels and demons, and perhaps even zombies. It is a terrible place where death runs ramped and hope is running dry. I do have a few character ideas and creations that I have made in the past that may work, including a man who was previously trapped in a succubus curse for over 100 years, a girl who was born as a lovecraftian monster, and another who is a beast hunter who himself is afflicted by the curse of lycanthropy. Fairly open to ideas and stories but this is going to be a dark RP so it may enter into the mature content department.

» Stranded at Sea
ROLEPLAY STYLE // Unique
INSPIRATION // Stranded Kids, Forbidden Island, Lost, Cast Away, Tomb Raider
CURRENT INTEREST // ☆ ☆ ☆
This story is about two (or more) individuals who have landed on a secluded island in the middle of the vast, open ocean. The longer they spend on the island the more they realise that this may eventually be their new home. This will turn into a story of survival as time progresses and the two characters discover how hard it is to live in an unfamiliar landscape. As the story goes on more and more elements can be added and I eventually would like to incorporate the mysteries of a past civilisation, unexplainable events, and much more.
◈ ◈ ◈

Understandably there is a decent amount of information above however I feel that by carefully laying down the foundations it will help out with the eventual selection process. If you wish to see a more detailed example of my writing style you are welcome to skim over this post for an enjoyable read, however I am quite happy for people to simply PM me for a general enquiry.





"That is the difference between you and me... Red Star doesn't flow in your veins."







NAME
Tahlia Styles

CALLSIGN
Spyder

ALIAS
(Former) Commander Styles
Miss Styles

GENDER
Female

D - O - B
January 26th, 2649 (28)

ORIGIN
Broken Hill, Australia






PERSONALITY & MOTIVATIONS
Tahlia can come across as both an aggressive and abrupt individual, especially when it comes to her body language and outback Australian tact. Not swearing isn't an option, smoking is pretty much a given birth right, but she will obey commands from anyone with authority.

Amidst all this Tahlia will try her best to help and support her fellow comrades, even if her efforts don't always come across with the best results. She likes the peace and quiet as it reminds her of her hometown and allows her plenty of time to tactically plan her next set move. She is smart, she has a dark history, and only reveals parts of her former life to those that she truly trusts.

EFFECTS OF POLARIS SHIFT
The 'Polaris Shift' has affected Tahlia in such a way that her personal and emotional connection to others leaves much to be desired, creating a character that many are not too fond of. She has lost much of the ability to feel sympathy, she will obey orders like a loyal hound, and she has grown a liking to heavy drinking and smoking. It is during these alcoholic scenarios where the original Tahlia will begin to emerge, a heart-broken, afraid individual who regrets the actions that she has made.

During a 'Polaris Shift' with an NC, Tahlia's mind will begin disconnecting itself from the world and view the battlefield as a stage, an arena with chess pieces and moves that will eventually lead to victory. It is during these times that she will act most cold. Barking orders that feel dangerous, and even firing warning shots towards her team mates, are choices that she is willing to make. In her mind if you are a pilot who refuses to follow commands than you are little more than a potential threat to her team overall health.

PERSONAL HISTORY
Commander Styles, more commonly known as Miss Tahlia Styles, was born in the outback regions of Broken Hill, an old mining town that once funded and contributed to the enormous growth of the Red Star Corporation. She is the daughter of the renown Red Star Engineer Jin Styles and began her indoctrination into the NC Program during her early teenage years, completing her course and entering into her first NC by her mid teens.

Her transition to both greatness and leader was a path that she had no control over, and during her nineteenth year in Broken Hill the settlement fell under attack by a group of NC raiders who were looking plunder the settlement for it's valuable mineral resources and unique armaments. Through the unfortunate death of her current commander and being the only other operative with knowledge in ordnance weaponry, the young girl was given the reluctant choice of taking control of the AFW-Mk8 in order to fight back against the oncoming threat. It was a David and Goliath battle, a battle that she barely won, and the only known record of her military service that was released to the world.

The leaked document proved to be effective as word of the girl spread far and wide, acting a deterrent for many with those that took the chances of trying to outsmart the young commander meeting their demise with walls of flames and fury.

Eventually things started to change when supplies and funding began to dry up. Red Star wasn't using the town's resources any more and rather than support it's locals, they pulled the plug, letting the colony eventually collapse in on itself to form a Ghost Town. Tahlia was one of the last residents to leave. She wanted to protect everyone for as long as possible but when it came apparent that all she was protecting were old heritage buildings, she made the choice to move on.

Eventually she found herself signing up to New Anchorage and has been there for several months.

INFLUENCE & RELATIONS






APPEARANCE
Tahlia is a healthy blend of both Asian and Australian, a result of Red Star's expansion into the southern continent. Her eyes are slim and direct with a dark brown iris, a trait familiar to the people from the far east; while her sandy, brown hair and pale white skin resembles a more Australian/European look. The Australian has an average height of about 5" 8' and a slim, yet defined build that can fool people into believing that she not a force to be reckoned with.

The former soldier usually dresses in a way that can give off the vibe that she is still loyal to the fierce Red Star Corporation. A set of tan cargo pants complete with a set of dirty, white sneakers for comfort; a loose fitting, white tee-shirt; and a hooded jacket that is coloured in a deep dirty brown with no particular markings except for the large black and red star that positioned across the back itself and the smaller badge stitched into the front (can't help that the best piece of clothing she was ever given for cold climates was issued out by Red Star themselves).

Around her left wrist are a variety of bands and beaded bracelets while on her right wrist she has a tattoo of the southern cross, a mark that shows how she views herself as more of an Australian than Asian.

TRAITS
Former Commander - Tahlia was once the commander of a small Red Star force. This rank has changed the woman into someone that is able to express authority and status. Many of the local pilots can vouch for this when she forcefully punished a crew member for stepping out of line.

Perceptive - Tahlia is analytical, cautious, and an observer by her very nature. Years of standing guard over her hometown while picking off targets from over 20 kilometres away allowed her to learn that combat should be avoided at all costs. Eliminate the target before they have a chance to break through your fortifications.

Backseat Fighter - This trait is both her strong point and her weakness as she does not have the best skills when it comes to close, melee style combat. Instead she will tend to used her team of pilots as guardsmen so that she can stay out of the thick of battle and inflict maximum damage. Enemy Pilots may see her 'running away' from a fight, believing her to be a coward, but with every few metres that she gains, the more dangerous she inevitably becomes.

Jill of most Trades - Some of Tahlia's less noticeable skills include her understanding of firearms, basic mechanical and engineering knowledge, drinking, and poker. Alone they aren't anything special, but together it's what makes her unique.

INVENTORY
Tahlia is skilled in the use of most firearms, notably pistols and rifles. She has a hand pistol that she usually keeps stored away inside her personal locker but will occasionally pull it out of hibernation for when she goes target practice at the firing range.






MANUFACTURER
Red Star - Volkov Artillery Tech

TYPE
Large - Bipedal / Quadpedal Hybrid

SQUAD ROLE
Support

ARMAMENTS
  • Transformation - The shift from Bipedal Mode to Artillery mode can be achieved when the NC lurches down and converts its arms into a set of front legs. By doing it's stability is greatly increased tenfold when compared to many of the standard Bipedal NCs in the battlefield.

  • Meteor Ordnance Cannon (M.O.C.) - The M.O.C. is a highly advanced, torso mounted weapon capable of firing a ballistic shell through the use of Mag-Rail technology. Each shell—also known as a Meteor—is built as a unique explosive that encompasses both incendiary properties and cluster bomb attributes; a design choice which allows the fired Meteor to scatter mid-flight and pellet the target with multiple projectiles. Upon firing the intense heat produced by the projectile will leave a distinct light trail that can be traced back to the M.O.C., giving the impression that the weapon is firing a laser instead of a physical shell.

    The M.O.C. range is unfortunately limited to line of sight so higher ground is preferred when operating the weapon. The cannon is also exceedingly very power hungry and requires a large reservoir of built up energy per shot, limiting the AFK-Mk8 to about three continual shots. Exceeding this limit will force a shut-down sequence where the NC will remain on standby power until the internal generator can produce enough energy to restart the reboot sequence.

  • Dual Gatling Guns - During Bipedal mode, these fist mounted Gatling guns can be used to easily take out any smaller targets that are within it's range. When the NC converts to Artillery Mode the guns are unfortunately folded up into the NC's arms, meaning that it sacrifices this armament in order to equip it's Meteor Ordnance Cannon.

  • Twin MIRV Launchers - Upon the AFW Mk.8's shoulders are a set of twin pods, each with 25 individual ports that contain a collection of Radar Guided MIRV missile. These fast firing missiles can be used in quick succession for any medium range targets, but have the unfortunate trait of overshooting their targets when firing within close proximity. The MIRV Launchers can be used in either Bipedal or Quad mode.

  • Trakdar - Trakdar is a speciality built Long Range Scanner and Surveillance Bot system that utilises a 3D mapping technology in order to give a detailed view of the environment around the NC. This map is additionally enhanced by an aerial drone bot that can be launched from the AFW-Mk.8 in order to give details on areas that can't be fully scanned by the NC itself. Each target that is discovered is painted with a marking which allows proper calculations to be make for the Meteor Ordnance Cannon.

OBSERVATIONAL NOTES
The AFW-Mk.8 (also known as Spyder) is a unique, prototype combination of Bipedal and Quadpedal technology. Most individuals will witness the machine in its standard Bipedal design, with only the rare few getting the opportunity to watch it convert into its Quadpedal setup. By converting to quad mode the back mounted weapon can then be allowed to realign and transform the entire NC into a mobile artillery.

Most of the NC is covered in a black and dark brown colour with a half scratched off Star design from the Red Star Corporation. It is trimmed with red highlights and covered in a variety of battle wounds from decades of service. The interior is a sleek design with keys and warning labels written in a mixture of Japanese and English, along with a screen that provides a wide viewing angle to the outside world.

I can understand Eppie, but Conscious hasn't done anything to warrent the hate. :P
@Rin

Um....
Whoal!!! O.O

I won't say much more than that, but holy shit!
In Mahz's Dev Journal 10 yrs ago Forum: News
Just wondering with chat, cause it was only just mentioned in topic above, does banned users have to be completely visible. Not that I care who's banned but when I jump into chat I might see 5 names before I realise that 2 are banned uses. Could they be in a hider perhaps so if you want to know who's banned you can check, but other than that it's just something that is less visible.
Not sure what direction to go. I'm a little stumped for ideas at the moment. :\
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