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**Millicent Cheviot Nouvelle, Lugere** It had been a pretty uneventful day and aside from that little brawl from the previous night, Nouvelle was calm. However on her long walk back to her family's manor, she discovered that a musician had drawn a significant crowd. Not only that but the place the musician was playing was considered a bit... sacred, for lack of a better term. The story behind this little stone platform in the middle of this circular urban plaza was that any performance on that stage was to be considered for an audience with the Cheviots, Milly's own family. The platform, and the plaza itself, were in full view of the front of Cheviot Manor, as a main road opened up the densely packed buildings all the way up to the front gates. Some of the crowd turned and noticed Milly had entered the plaza and whispers of her presence was soon exchanged throughout the entire crowd. Of course there were rules and standards involved. For one, you had to draw a large audience and then satisfy their incredibly high standards to draw an applause. It was mainly a musician's way to acquire an audience, and hopefully employment, with the Cheviots. In fact, some of the finest musicians in this era have played on this platform and for some, they would have to play all day to draw a large enough audience to be considered "worthy". That meant they could not repeat a single song they mastered, but rather, they would have to play a whole medley of original or mastered pieces to appease such a critical audience. And may Arceus help you if you botch a song on that stage. The audience would obviously hiss you off and as long as you are recognized, you'll find employment to be a lot tougher. Nobody wanted a public failure on there orchestra. So it was very bold to step up on that stage and this girl, who seemed to have been in her early teens judging from her petite composure, must have been very confident or stupid to play on this stage. Either way, she played her song well enough and while the movement helped her performance, it sometimes hindered the song from achieving strong ponticello climaxes which can help distinguish a violinist from the common rabble and it was the key to a good soloist. But Milly's critiques weren't the best as she hadn't focused on music growing up so there could have been other things people could pick out of her performance. After all, there was always room to improve. The girl finished her song, which seemed to be some sort of preview for a variety of different songs she could play. Perhaps a intro to what she would play that day? If so, all her pieces get points for creativity as Milly had not recognized them. Regardless, once the girl stopped playing, the whole audience turned and looked at Milly and Mel, who were standing towards the back of the crowd. It was considered to be common curiosity to let a Cheviot applaud a performance or whistle them off stage, if they were present. To the surprise of many, Milly gave the girl a few energetic claps but the audience followed and the girl got her applause. After that, many of the audience departed because the girl would get her audience with a Cheviot, simply because Milly had been passing by. Some words of protest were whispered about how lucky this girl was. Some musicians hastily went and retrieved their instruments to jump on the oppurtunity but as they began gathering, Milly ordered her bodyguard to disperse them as she had no intention to sit there and listen to it all. Milly climbed up onto the stage and gave the girl a nod before addressing herself. "La Musique Parle, friend. I am Lady Millicent of House Cheviot and your request with an audience is hence forth granted..." Milly greeted the blonde girl with proper diction, although proper usually left a stale taste in her mouth. "Anyway, what's up, kid? What can I do for you?" Milly followed in her more natural tone. She eyed the blondie for a moment, noticing that she appeared very frail and a bit sickly. She looked familiar and it was possible that they had met before but Milly was drawing a blank. Meanwhile, Mel had also followed Milly up to greet the girl, but Mel immediately recognized who she was and did a brief curtsy to a member of Skyheart. Milly gave Mel a quizzical look before glancing back at the girl. "Erm... I should probably know just who you are if Mel here gives you a curtsy."
Ah, it's nice to have this site back! I'll get to posting as soon as I can.
1Charak2 said
So i guess Charak would Loop back because The city was closer taking the risk and hopefully staying on the outskirts (to be less likely to be caught by a guard?) but still gets caught because of the search of the town and the bounty?


Outside of a few clumsy illustrations and the active search of a one hunting party, all of which is based on the drunken description of the big guy, I'd say your character has a good chance of just blending in. Milly knew the chances of catching someone was very slim but did it anyway to appease the guilty party. She knows he is just trying to get out of trouble. Even if they found your character, Milly would personally intervene and probably let him off after a conversation.

But of course, Korrigan is nearby and stumbling upon him can provide a good interaction. I was just leaving your options open, but it does seem like your character desires to put distance from Nouvelle to go somewhere. So Korrigan might be better.
Aphelion said
Sorry yesterday my boyfriend came home early from work so I didn't have a chance to write :/ I'll try to write and he'll be like "Baby, look at this" and it's super distracting. I'm posting today for Corivana and Sophia, and Sophia will be at Nouvelle for interaction.


It's cool, Aphelion. I patiently await your post.

And Milly is available Charak.

22xander said
I still need your charicter to do something with mine, I am just locked into a cage.


Well break out or have an NPC show up and release you or something. Or wait for another character to show up.
Posted. Trumpet Mecca is now Nouvelle which is a nod to Nouvelle Chanson, a French music genre. :D

--

So what is Nouvelle like?

Well it is definitely going to be a lot like Lumiose City so imagine a pretty big cityscape stylized in that French theme. On the edge of the city's official buildings are tent and shack communities, especially along the main roads to get in. Luckily for the tourists, the city guard patrols the roads on foot or mounted on Pontya or Rapidash mounts. Once you get in town, expect the stretch of the main roads to house many shops, bakeries, cafes, taverns, and inns. The city is considered very progressive in its culture and social activity but the notion of just sitting around in public business like that can seem quite taboo to outsiders. Head off the main streets in any direction and the number of those business drops and instead you see more urban parks and maybe a church or two. You might even find a school or two, if you are in an aristocratic part of town.

The city is at a slight incline leading to the center. At the center the slope increases quite a bit to form a towering hill and that is Cheviot Hill. On the summit is Cheviot Hold, and the entire hill is walled off. Cheviot Hold is a massive structure with many unique features of architecture. For one just look at the buildings shape overhead, it is shaped like a quarter note with the stem being the main hold and the round portion being the Grand Hall, the place where only the finest performances happen. The area surrounding the Hold but still inside the walls, are a beautiful greenscape with lots of landscaping and gardens.

For the fine arts (the theme of the town), the circus camps outside the city offer performances ranging in all sorts of things from normal to strange. The edge of town offers the less refined services but they remain cheap. Struggling performers dance or play their hand-me-down instruments looking for appreciation and coin. Some taverns pay for bards or performers but don't pay them very much. Deeper into the city, cafes pay for good musicians, soloists up to small bands, and host artisans for their writing and art. Near the center, concert halls hold large audiences for their orchestras and plays to be performed in front of the more affluent of the city. The shopping near the center is more refined, too, and everything costs a premium but not inflated as the Cheviots monitor the economy of the city well.

And if you aren't a fan of music, this city is not for you. Music can be heard at most hours of the day from just about anywhere.

The city has a good guard, utilizing strong fighting Pokemon like Machoke to bolster the numbers, and they keep most of the city orderly. Most crime happens on the edge of town and beyond, but overall the Cheviots do a good job at policing.

Speaking of Pokemon, you'll all sorts of Pokemon within Nouvelle but a common theme in the aristocratic are more graceful types, like Fairy types. The edge of town and Circus districts often have a wide range, and you'll find a great number of shiny Pokemon in circus communities because of their oddity.

--

I hope I'm not waaay out there with the idea of this city. It isn't Medieval per say, but instead more Renaissance.
Nouvelle, Lugere


Commotion on near the edge of town was drawing quite the crowd. There was a vicious fight at the Chanson tavern, which was one of the rougher places in town due to its proximity with an unrecognized circus group who sat outside Nouvelle. Generally poorer than other artisans of the city, their only entertainment and time off came from booze and hooches. It wasn't just this circus group, however, as many traveling performers came to Nouvelle for recognition and a shot at fame and wealth. But with this city, everyone knew that you start out on the edge of the town, performing for the circuses or taverns, working your way into the heart of the city. Every performers' goal was to eventually find themselves on Cheviot Hill, where only the most famous and expensive talent was located. On top of that, many starving artists and writers also tried to lay a claim to fame here. Like the performers, they started out at the edge of town, selling their work for minimal pay hoping someday that they achieve success.

The crowd gathered just outside the reach of debris that a crazed Ursaring caused. A few guards, armed with pikes and burly squad of Machoke, threatened anyone that came in for a closer look. A few men were arrested and pinned by the threat of death. The Ursaring that caused this was slain and lying dead just inside the tavern. The chaos that was within was quelled late the previous night and guarded up until now. They waited command from a superior on what to do with the detainees but they were in for a shock on who would give the order.

--

Millicent Cheviot had been up and about earlier this morning with a training regiment that Mel and herself did every morning. It helped them both stay fit and in fighting condition. On her way back she saw that a crowd had gathered and went to investigate. It wasn't just her as father insisted an escort follow her in town and despite Milly's nature, she was okay with that. The people in this town were always looking for recognition and the people on the edge of town were the most desperate. They would never stop pestering her, or worse like threatening her, for her to recognize their talents. The guard, which consisted of four armored swordsmen, two armored Gallade, and two armored Machamp, kept a lot of those pesky beggars away.

Milly approached and, like a disease, people noticed that a Cheviot was nearby and they swarmed in. The guards held firm and weren't afraid to shove anyone back. The people hollered and pleaded for Milly to read their work, watch their performance or buy their painting. Half probably didn't even know her name. "Get back you filthy lot! Lady Millicent wants nothing to do with you!" The lead guard shouted as he and the two Machamp pushed their way through the crowd, parting it. It wasn't always this bad and the closer you are to the center the better it is, but the loss of their precious tavern must have made them extra desperate.

Once Milly reached the tavern, the combined guard force formed a phalanx and blocked out the commoners. Mel just behind Milly as she entered the building. "Lady Millicent!" The commanding officer at the scene sounded shocked but hastily bowed and saluted. The two other guards, guarding the prisoners did the same. "At ease boys." Milly said with slight tone of boredom. "What's the deal here? What happened?" The guard stiffened and explained the story of the brawl and how the Urasing that was lying dead had rampaged and caused most of this destruction. The detainees, as he explained, were the most violate in the brawl.

After hearing the synopsis, Milly rubbed her forehead as she compiled all the data. She walked over to the largest man, likely a circus strong man and who reportedly was the instigator, and inquired about the brawl. "You started this and now you have to answer for it. Why?" She asked sternly. Despite the man's massive size, his voice wavered a bit as she spoke. "I-I wasn't the one who started it! Honest! Some punk bumped into me and sucker punched me! I swear!" Of course this guy would try to avoid blame and not face due process. Probably a bold-faced lie, seeing as how he didn't name anyone in arrested so the sucker puncher fled. Still, Milly was fair. "Very well. I'll take that into consideration. Give your description to the guard and if we find him, you'll be spared. If not, you get full blame. Until then, you wait in a cell. Five days is all I give you." The man wanted to protest more but Milly turned and addressed the guard. "Get the description and put a bounty on him. Five days and then execute whoever has full blame. Understood?" The guard stiffened again, "Understood, Lady Millicent!" Without further word, she left the tavern, having her guard force themselves through the crowd and back into the city.
1Charak2 said
well i was wondering if my character (Charak Lyre) Could be in the Trumpet Mecca outskirts (thought of a small woods with a stream) to start with(he got into a pretty hectic bar brawl)


It will probably have a different name but that's fine. In my opening post, I'll describe the city pretty well.
Aphelion said
Hey! :D If you'd like to take Trumpet Mecca and change it into your character's city, I would be completely fine with that (it'll give us more chances to interact because of it's location, too!) I could have Sophia stop at the Mecca (or whatever you end up naming it) after you've posted before she continues to the Keirnan estate. As long as you're cool with the Skyheart family being your lords?


I like that idea. The Skyhearts should be one of the more powerful families in Lugere, maybe even duke or duchess of a region? Duke rules over an Earl, who rules a portion of the duke's land (this would be where Cheviots would be), and earls rule over barons, who rule even smaller portions of an earl's land. Barons would usually run a single town and the area around it if that gives you an idea on size. Earl owns several barons, and duke owns several earls. Of course dukes and earls own their own estates or hometowns.

It would make sense, seeing as the Cheviots have not devoted themselves to military strength throughout their history. They can hide behind the Skyhearts, who would be expected to provide Lugere with their presence in war.
Hello. I see this is finally going. I'll write up something tomorrow but first, any Lugere's looking for interaction? It seems Ayero has all the action. :/

Secondly, I plan on detailing my characters city. Expect it to be on theme with it being a big spot for affluent and wealthy people to live. It's main focus is fine arts such as concert halls and plenty of interesting architecture due to the abundance of artists living with city limits.

Trumpet Mecca is kind of what I had in mind though. So perhaps an idea merger?
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