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@TheUnknowable I thank you for your consideration on the meeting Pim plan, but I intend to have some interactions with the good guys first, letting David take me as his apprentice before finally arriving on Korriban. Depending on what happens, I can possibly imagine accepting the quest to find this Sith Artifact, if you'd consider it. Assuming we're at a stage where that's possible, of course. Haha.

It's just so exciting to make some relationships first, right? Tihi.

@Minimum On Gisk's request, a document in Google Docs has been opened for your collab, and I do believe there was something about your motion against the Droidekas that needed to be adjusted. The GM seemed to have sided on your side. I believe some edits must be done before you need to write again. Majorly the fact that your attack-roll would be your dexterity rather than your blaster-skill due to it being a point-blank shot and such.
@TheUnknowable Teh-heh. I was, like, waiting for you to suggest that, because it felt quite natural.

However, I believe it would be interesting for me to begin with meeting up with David, and then decide on my own on alliance when we've arrived at the location. I'm not entirely sure what David as a Jedi Master would sense in Emilliana, her already having had a bit of a taste of darkness, however it does appear he does not mind this cause of action. I also feel it suits the rebellious and excitement-seeking part of her character. That, and she can get a few more amusing relationships with more characters, allowing amusing interactions when the unexpected happens, and who knows? Maybe they'll even try to fix her! And I can't even guarantee it won't work~! Haha~!

Also, she's not the kind who'd follow directions if they don't suit her desires. So, if she's told to stay on the ship, she might just drift off when nobody's looking. ... Not that it would necessarily work on a Jedi Master to just "slip away", buuut... XD
I've posted my character. I'm ready to get going~

I'll assume this Nar Shaddaa collab takes place, like, before everything else, since as far as I know David is also on Korriban along with the rest, just hiding in the ship. I didn't really understand how that is going to fit into what the rest is doing, but I was suggested to join in there, so suppose I will~

I kind of imagined that when David comes back to whatever ship he used to get there he'd find Emilliana inspecting the hull or maybe downright somehow gotten into the ship and looking over the controls, because she's playful like that. Unless there was, like, someone else onboard then maybe she shouldn't do that. Teh-heh. That she, like, followed her Far Sight sense after feeling that there was someone strong with the force at that location, but when she got there he had gone to do whatever he wanted to do on Nar Shaddaa, and she just decided to "I'll wait here for him, then!". It'll mean that I'll have to wait until he has finished talking to Nira but that's fine with me. Haha.
Sasquatch Physiology.

... I guess I'm Bigfoot. Well. That CAN be heroic, right? And could also go berserk and be really bad. Though, I doubt it'd actually qualify for "villain". "Misguided soul", more like. Eh. There are some strange powers on there. XD

So, stating outright Hero or Villain... Hero, then. Who might be misunderstood by those around him because, Sasquatch.
My reason for 7 TK was to be able to counter the lightsaber duelists with better combat stats (like 7 in combat things and such), as in a sticky situation that's what she'll be using as her main weapon. But of course, I understand what you mean, looking at this from a in-universe perspective. This is reasonable.
Also because I wanted better Telekinesis than Huleez Dryne. I wanted to at least one-up her in my specialty in a one-on-one fight. Haha.
The only difference in the sheet below is that one point being moved over and "no training" is replaced with "little training".

@Galgarion ... Oh, my. In that case, I shouldn't really have ANYTHING any higher than, like, 5. Maybe I should make her just a tad better with a lightsaber, then, instead. XD

@Gisk What I was thinking that Force Perception would do is, like, how those strong with the Force can have, like, visions of events in future or on extremely far-away places, feel when there are other Force-users near and their strength, those unnatural sensing things that they do in the movies that don't exactly seem to be entirely included into just "Perception". But alright, I'll think about it a bit. Far Seeing might do the trick. Haha.

Edit: ... Actually, what I think I meant was that it was some kind of sense that would make her feel the presence of other people around her and roughly what they were doing. As in, some kind of "Force Sensor". Which would make her aware of, for example, a sniper on top of the building intending on sniping her father in her backstory. Just that she'd be very sensitive to the forces of other people. Could potentially reveal individuals intending on ambushing her/sneak past her, or guide her towards a strong individual (like at the end of her bio). Something like that?

... Though, maybe in the case of Force Sensitives, that's just plain perception. Haha.

Edit 2: A version with Far Sight instead.

Hm. Alright. I wonder if my idea is horrible or not. Let's see.



I made a character with the means given to me, and tried to make something out of my idea. I'm unsure how many rules I might be breaking, but I did as I thought would give the result I was after, I now offer it to you to break apart. The planets I have included in my bio (apologies for the length, I needed a good explanation for the connection to the dark side) are all from information I got from Wookieepedia, so if I did something wrong I don't know it. I set her up to meet David on Nar Shaddaa, as you suggested in that PM to answer mine.

So, uh. Do tell me what I might need to change. I'm aware that maybe I made her a little too naturally competent in the Force for someone who never had a real master, but that's how I envisioned her. Haha.

Not sure if "Force Perception" is a thing. Let's hear it. Haha.
So, if someone shoots at me with a blaster, what kind of test is involved to block it? I mean, I can understand that light-saber prowess is used for light-saber combat and such, lots of strength involved, but in a shoot-out it's mostly a combination of force perception and the dexterity needed to get the light-saber into place to block in time that's needed. ... Then again, the only time a Jedi or Sith would fail such a test would be when there are multiple shooting at them at the same time, at such a time it would be the strength of the body which failed them as they weren't fast enough to evade. Haha. ... So, like, could a perception-check be done before the strength/dexterity check, and maybe make that one easier if it meant that the attacked had been "perceived"?

I'm just a tad confused as to what the Perception stat is going to be used for, as perception is such a vital part of a Force Sensitive yet there are other stats that can deal with the things which perception would be used for in tandem. Haha.
Okay. So if I got this correctly, the Jedi side currently has a total of four members of their order that are all played by the GM, in addition to attempting to recruit a rogue and has the odds of having a future friendly soul among the ranks of the enemy.

Meanwhile, the Sith side has three members (assuming Altarea still exists), but were recently joined by a chief of security and a master of shock-staff fighting and her cousin with the odds which were discussed on the Jedi side.

The adventure is currently on Korriban for this little mining operation, with the Jedi being the ones with hidden agendas, as this is a mission to gather information. Hm. Alright, if we assume things will go as discussed on page 3 with the relatives' situation, the Sith side will be the one which needs another character the most? XD

Reporting my interest in potentially joining this roleplay.
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