Avatar of ProPro
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    1. ProPro 10 yrs ago
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7 yrs ago
Current Starting new YouTube show, Hell Yeah Gaming! Lots of work to do still, but getting me to 100 subs for a custom URL would be of tremendous help! youtube.com/user/DarthGlamd…
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Judgment day number 2 has arrived, and we've done significantly better than the first go around. I'm really glad to see that! @BCTheEntity is missing an update for Messiah in the Wards, and @Lugubrious with Margrave also of the Wards. As before, you have 5 more days, and if there's any extenuating circumstances then please let me know and we can work together on it.
Understood!

In terms of character powers are there any that are off limits?


It's pretty much a case by case basis. There's not a lot of concepts that're off the table completely, so everything comes down to scale, implementation, and limitations. The only thing I can think of that'll have to have extreme limitations is any form of time manipulation.
@FiroIV Morally ambiguous and "neutral" by our standards is fine, but just be aware that as far as the government is concerned, you're a hero or a villain. There is no neutral ground. Anybody that commits crimes or causes trouble is seen as a criminal to be apprehended.
Sad day. I was getting excited to introduce the concept of OKAMA JUSTICE.
I've been mulling this one over with a strong desire to play, but already a full plate. Since my other OP game is at a dead halt, I decided to try to get a character submitted for this game. Hopefully I can get something submitted before I leave work later this evening. If I miss my chance, then it's no big deal.
@Old Amsterdam I haven't received any message on skype.

professional.protagonist
Clear to move. I'll get an opportunity to introduce him to the Jacks in the next GM update.
20 seconds is a lot longer than it sounds, especially in the middle of a big battle. Not that it'll matter most of the time regardless, since after they take the first punch they're either going to be a messy smear on the ground or beefy enough to remain unharmed but likely in the next county over. Since he's a trained fighter he should be throwing blows out pretty quickly, so I'd say the same 5 seconds is good. If it was 20 then anybody capable of surviving, or at least avoiding the hit, suddenly turns into Samurai Jack and can "jump good" with a near 0 mass factor. :P


@ProPro
How's that look? Also, please tell me if I missed any grammar mistakes and the like. I try my best, but being mobile only does limit me on finding some things.


At this point, my only concern is specifying how long the mass factor reduction lasts once active. 5 seconds of continuous contact to take hold of a person or object, cool, but how long does it work afterward? Does it end immediately once he hits them and they go flying over the horizon? Does it last a couple seconds so he can get another hit in (so long as they're still close enough)?

@MonkeyBusiness Love to hear it! If you have any questions, comments, concerns, or the like, don't be shy!
<Snipped quote by BCTheEntity>

The way to get them interacting would have been to call Oren and get me to do something that way, or to be linked with Runch's com.

<Snipped quote by ProPro>

Nah, not this time.


Coo coo cachoo, then I believe that it's about time to begin prepping to duke it out with @BCTheEntity. Fantastic.
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