STATUS:
I'm a pretty good writer and former site staff; I still deal with imposter syndrome every time I log on. You're definitely not alone. And t's worth trying anyway.
22 days ago
Current
I'm a pretty good writer and former site staff; I still deal with imposter syndrome every time I log on. You're definitely not alone. And t's worth trying anyway.
4
likes
22 days ago
Don't worry, D3AD ST4R, most of us feel like that. <33
3
likes
23 days ago
Pretty sure you just described a third of the world's population. Welcome!
2
likes
24 days ago
I just started watching it.
3
likes
1 mo ago
I just finished The Secret History, a very Gen X book. Never Let Me Go before that, which I'd recommend to any writer outside the MFA atmosphere who wants to know emotonal restraint.
<Snipped quote by Ruby> The Klingon was never a security officer, per se. I'm sure he could fill in for an empty slot, but you want the bridge crew. I'll put my Helmsman up here later today or tomorrow.
18 and up is a pretty universal age-line. The only reason this enters the realm of site policy, at all, is protecting the Guild and those who run it. Except it's not, and it shouldn't be: every rule from the Fonz to this smut-section-age-restriction is in some way representative of the Guild and those behind it.
I feel confident in saying even a purely academic discussion on age limits lower than 18 ignores the fact that there are very real, very creepy, people out there. (And neverminds that even most 18 year olds don't have their lives, let alone their sexuality, well put together.) And as members of the Guild, we'd like to protect our younger members as much as we possibly can. Sure, because we want to not be charged for some Federal crime, but also because anything else just makes us uncomfortable as human beings.
18 and up seems to fit the spirit of the Guild well enough, though I'm sure there are those out there who'd like it to be younger, just as I'd be okay with it being older still.
Name: Aaron Williams Rank: Lieutenant Position: Chief Engineer Species: Human Age: 25 Special Skills: Engineering training, Excellent understanding of Warp systems, Advanced understanding of various ship power systems.
2375: Accepted to Starfleet Academy. 2378: Major in Engineering, Minors in Computer Engineering, Ship Power Systems and Warp Drive Theory. 2378: Assigned to USS Providence as Engineering staff. 2380: Promoted to Lieutenant JG. 2381: Promoted to Lieutenant. 2383: Assigned to USS Artemis as Chief Engineer.
Background: Born into one of the Federation's many colonies, Aaron had the chance to first hand witness the amazing technologies and techniques that supported his way of life. As a young child he was given the opportunity to handle one of the many machines used for farming and agriculture. It's intricate design appealed to him, or more specifically, his curiosity. He wanted to learn how all machines were built, what they were used for, and how he could better them. Going into his teenage years he had gladly taken the job as the local mechanic, charged with maintaining vehicles, and important machinery. As his experience with machinery grew, so did his quest for knowledge, and that led him to Starfleet academy. The biggest attraction was the fact that they held the most advanced machinery, and their goal was to seek out new life. Exploring was all good and well, but Aaron wanted to learn about the star-ships most of all, and even how the universal translators worked.
Years passed through his academy days and he was grateful for the time he spent fixing and maintaining the machines from his colony, that experience and knowledge had helped him grasp certain concepts others struggled with, allowing him to be quickly accepted onto an actual Federation starship. The ship in question, the USS Providence, sent out to simply patrol federation borders. It was a relatively smooth experience, the ship encountered pirates every now and then, and managed to fend them off fairly easily. But with the low amount of action came great knowledge for Aaron, watching the chief engineer of the ship work provided Aaron with many tips, and tricks should he ever need to employ them.
However, the USS Providence was an old ship, an Excelsior class, and with the recent upgrades in technology it had to be sent back for refitting. During this time Aaron sought to put himself onto a newer ship, one that wouldn't have to be refitted for awhile, and one that carried the most advanced Federation technology at the time; as far as he knew at least. Saying his goodbyes to the rest of the crew he set off to apply for the Chief Engineering position on his next ship. USS Artemis, sovereign class.