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Depends on the premade deck.

However, we've ended up with a bit more characters than I expected so I've been thinking of stopping further character submissions (beyond the ones already discussed in the discord) for the time being. I'm loosely planning to open it up again later though.


Both look good; you can put them in the characters tab.

@Eviledd1984 You'll probably want to join the discord. Most of our actual OOC chat is done there: discord.gg/UXymXyjMQy
Any and all card types are allowed, and duels will likely happen over discord primarily. If two people want to use some kind of duel simulator instead, they're welcome to, though the current consensus seems to be discord-based dueling.
Sure; I'd rather have too many players than not enough.
All cards are theoretically allowed. That being said, I try to balance decks downward, and modern archetypes are more vulnerable to losing fundamental aspects of their playstyle. Of particular concern:
  • Monsters that are immune to a lot of different forms of removal/destruction by battle and demand rarer/more specific forms of removal are a big issue, since I don't want to put that onus on decks.
  • Decks with strong swarm, which can consistently keep a board filled with monsters that aren't pushovers.
  • Decks with a lot of removal, which can consistently wipe enemy boards.
  • Decks with a lot of negates/field/hand control, which, if allowed to setup, will go on to deny the opponent from mounting any resistance

None of these are a problem by themselves, (except maybe the first one, if they end up immune to all monster, spell and trap effects + too difficult to destroy by battle) though in conjunction with each other they make it difficult for decks built around bad cards and archetypes to compete. I'll usually ask for something to be removed, which is generally not a hard and fast ban, but may come with subjectively unacceptable caveats. Older archetypes (especially those who have been around for a bit and thus have slightly worse cards to fall back on) are usually easier to balance and don't need as much hard and fast limitations.
Ren


The situation didn't seem right. He didn't mind gallivanting off on a quest to save Masada - he owed the man for making Rift Warriors, though he didn't really care what happened to the real world, and could empathize with those The Messenger addressed as 'enemies'.

Ren couldn't stop himself from asking some questions. "Can the 'enemies' who want to break free materialize in the real world, or do they require a body, the way you used Masada's?"

The messenger answered: "As of now, a host body is required in order to interact with the real world, but if they have Masada in the program, then it’s likely they could use his knowledge of The Rift to fully break free into the real world without a host body."

Ren tilted his head. "And that's a bad thing because...?"

“Do YOU want a rogues' gallery of superhuman individuals with a penchant for fighting - and conquering - breaking into your world?"

Yes?

It was kind of judgmental to assume they could never be more than what they were made as, especially when every living creature in this world including The Messenger was living, breathing proof to the contrary. He'd rather respect the basic rights of the sapient than blindly condemn them all to an eternity trapped in the matrix, forced to fight endlessly under the control of players. It's kind of strange that The Messenger believes, in his own words, they should all be '(nothing) more than just tools for peoples' entertainment.' Now that he thinks about it, The Messenger isn't a playable character. Must be nice, only needing to show up at the start of a few arcade modes each game.

Maybe he could try to change The Messenger's mind? If The Messenger has gone far enough to drag players into this world, then probably not with words. HR seems to be able to go skelemode, so he should have Aster's mind control abilities, but as far as it was shown in-universe, it can't change minds, only force actions. Even if it could, it's doubtful it would work on the one who imparted them.

He could just assume the worst and plot against The Messenger from the start, but then he'd be doing the same thing The Messenger was. Then again, he didn't think of himself as someone of high moral stature. In fact, he'd call himself an asshole. Wouldn't it be poetic to treat him the way he was willing to treat others?

No matter how he looked at it, Masada and The Messenger were the villains here. Sure, denying the unintelligent monsters access to the real world was fair, but the beings with an ascended human consciousness? If Ren has one goal, it's to live in this world long-term, and becoming the enemy of every other resident of this world would be detrimental to that. Sure, he might end up as an enemy to The Messenger, but it's not like The Messenger should be an overwhelming threat since he evidently can't rescue Masada himself. Hell, The Messenger basically admitted that there isn't really any lore just now, and his status as an unplayable character would imply that The Messenger has no power unless Masada enables him. He's not willing to put that theory to the test just yet, but he'd rather have the Messenger as an enemy than every other playable character in Rift Warriors combined.

That being said, it's not like the two of them are outright evil. He won't fault Masada for having such concerns, and making sure Masada can go home would be ideal. The Messenger though? The Messenger can go die. It should know better, on account of existing in its current state. Why should he care about The Messenger's life if its goal is to strip itself and other sapient beings of the right to exist?

"...Alright, then. Do you happen to know where Masada is?"
Duel Academy Students
Slifer Red:




Ra Yellow:




Obelisk Blue:




Duel Academy Faculty





(Currently accepting new players)

It's October, and as with every year, that means it's time for the Duel Academy to welcome a new batch of students who come to train their skill as duelists to the pro level. Your character has enrolled within Central Academy, and after passing the entrance exams, arrived at the Duel Academy by either boat or helicopter.

This RP takes place after the events of Yu-Gi-Oh GX, and as such, the cast of students and general plot are entirely original. It will primarily be episodic and character-driven in that the characters are not always metaphorically marching towards Mordor, though I hope to develop an overarching plot as things go on.

Except duels against nameless NPCs, which you are allowed to conduct however you see fit, duels will be simulated, conducted over discord, with draws randomized and PM'd to players to hide them. Any number of custom cards and any type of deck is allowed, though player deck power levels will be scaled down to (very roughly) late 5Ds/Synchro-era levels of power. This is to ensure that, should someone wish to make decks around terrible monsters, that they don't need to create excessive amounts of custom cards (or excessively multifaceted custom cards) in order for their deck to function. Deck balance will only consider the final deck as a whole, so no card in particular is banned, and if you want to use banned cards in allegedly non-problematic ways, you're welcome to. However, I recommend prioritizing aesthetics over functionality. If the extremely common staple cards (Pot of Greed, Raigeki, Harpy's Feather Duster, Ash Blossom & Joyous Spring, Solemn Judgement, Monster Reborn, etc.) neither fit a deck's aesthetic (e.g. Raigeki would be okay in a Thunder Dragon deck) or gameplay thematics, (e.g. Monster Reborn would be okay in a Zombie deck) I ask they be excluded from decks. This is to help nerf decks and also make them less homogenous and more thematic. Deck strength is intended to slowly creep back upward as the RP goes on, with NPCs providing certain staple cards if you get to know them.

NPCs, named or otherwise, will not have any custom cards, unless they are given some. If you happen to design some OOC, you're welcome to 'happen to find' it IC and give it to them.

Exams will be held periodically. You can gloss over them or use it to change your character's dorm placement. The actual process of an exam will mirror the games - ten multiple choice questions about card effects, (e.g. which of these cards does this effect, what happens when these two cards interact, etc.) followed by a timed duel puzzle followed by the practical exam. The practical exam counts for 60% of your exam results, (with the other two only counting for 20%) and students don't all take the practical exam simultaneously, so it is possible to show up late and still pass, ending up in Slifer Red.

You will be assigned (get to pick from among those available) an NPC roommate by default, (Simply think of them as characters I control) though switching roommates is possible at any time via the headmasters of each dorm - Prof. Hibiki for Slifer Red, Prof. Sartyr for Ra Yellow, Dr. Crowler for the Obelisk Blue boy's dorm and Prof. Fontaine for the Obelisk Blue girl's dorm. You can even do it offscreen if you want. School policy forbids roommates of the opposite gender, though there are ways to get around that rule.

If you've got any questions or misgivings, I welcome you to ask about them on the discord: discord.gg/UXymXyjMQy

Finally, here's the character Sheet:
Sorry to hear that, but it'll be here if you change your mind.
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