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Terrence Asakoshi








Age
25

Gender
Male

Race
Artificial Shinigami (Human/Shinigami)

Spiritual energy colour
White with two red vertical stripes

Personality

Backstory

Other






~Zanpakuto~


Zanpakuto Name
Besuboru Gemmu Setto (baseball game set)

Release
Strike 1 Strike 2 Strike 3 and you're out!!

Zanpakuto spirit appearance


Zanpakuto Inner world


Type

Sealed Form
Two butterfly knife


Shikai Form
This zanpakuto consists of two parts, each with their own set capabilities

The baseball glove-


The baseball Bat has six different type that it can change into, each with their own set skill-

Wooden bat-


Rubber Bat-


Plastic Bat-


Metal Bat-


Heavy Bat-


Duo Bat-


Shikai Skills
Unlike usual zanpakuto's this zanpakuto doesn't have the usual skills, but both the bat types and the gloves each has their own ability.

The baseball glove- Its main abilities are pitching and forming different baseball types. Along with the capability to grow in size and durability with each successful pitch and catch as it has no set limit of how much it can grow. Its size increases by %1.5 and its durability %5 with every pitch and or catch. It moves by the user's will as its capable of moving on its own, though still requires commands to do actions like pitch or catch and can be controlled by the user to move to where he wants at any time, while being able to go up to a mile away before it becomes inactive.

It can form and hold up to three baseballs at a time within itself with five different types of baseball-
-Normal baseball: a baseball with no special ability
-Bouncy ball: The most resilient of the baseballs that capable of bouncing off any surface and where others would lose energy. This ball gains momentum with every bounce allowing to bounce infinitely unless destroyed or caught, though its extremely rubbery consistency makes doing both and is considered by Terrence the most dangerous of the baseballs.
-Homing Ball: The last target struck by any of the other baseballs will instantly become the homing ball's target when pitched. It will follow its target relentlessly and unlike the glove has a max distance of five miles until it either hits the target or runs out of energy and requires another strike to move. When it hits the target it deals a small, yet precise explosion which grows in power the longer the homing ball has been active.
-Bomb ball: A ball of condense energy that causes a big explosion upon impact on a target. Only the baseball or the glove will not set it off meaning it requires these to keep it from exploding and the more its struck or caught the more powerful the explosion becomes.
-Hard ball: This ball is hard like a rock and hits harder than the others allowing it to do more damage with each strike on the opponent. The ball's hardness increases with every strike against either the object/target or hit by the bat and caught by the glove. No limit to how hard the ball can reach as its hardness increases by %3 with every impact.

Each individual bat has its own set ability:
-Wooden bat: A bat with no ability but is the most balanced in weight and swinging allowing for the most fluid strikes for increasing a ball's speed and power
-Rubber bat: A bat with little impact power, but every strike causes it to vibrate to make up for its weak blows. Every strike upon a bat or opponent increases its vibrations which can then be transferred onto the ball to further improve a ball's destructive force. The bat can eventually vibrate at such a frequency that the bat can seem like it can cut when its simply the vibrations breaking apart what it strikes.
-Metal Bat: The hardest and most sturdy of the bats that can withstand most attacks and deal out harder blows. This bat is capable of spinning like a drill to both add a piercing power and to add spinning force to the balls it hits, where the user can make the balls curve or swerve and making the balls paths much less predictable.
-Heavy Bat: This heavy bat is the most destructive and powerful of the bats that has an explosive force with every strike. Any ball by this has its power double and the bat's own destructive forces increases by %1.5 with every impact with a target.
-Plastic Bat: The weakest bat with very little striking power, but is also the lightest bat. Whereas the other bats tend to increase in power, this bat only increases the user's arm swinging speed as every impact increases the speed by %1.5 allowing the user to swing at such speeds that it can look like its multiplied and the added strikes can build up to do damage. (note it does not increase the user's movement speed, only the speed of his arms)
-Duo Bats: Two bats form that can take on any of the other forms, except the power bat due to the bat being split in two. In this form, the bats power is cut in half requiring twice as many impacts, but allows the user to use two bats, though what form they take is random as it can be two wooden bats or one metal and one rubber.

The form of the bat changes every five minutes (5 post) and the user has no control of it. Same with the baseball types as they are also randomly formed. The glove can only pitch one ball at a time and can not throw another until the current one is gone, though it can form a new ball to take its place as there will always be three baseballs in the glove.

The two main skills-
1. Glove Forcefield- using its ever growing durability, the glove can be to grab and hold objects or the user and allies within to act as a shield to protect against attacks and with its durability growing the more it can withstand the deadlier attacks.

Ultimate shikai skill:
Triple Strike Out- When the user activates this game, any ball that strikes the target will not set off but instead morph into the body, leaving a baseball like mark on the body. The tattoos will cause continuous burning pain for as long as they are on the target's body. They remain until three baseballs have struck the target, which will set off three internal explosion to damage and destroy their internal organs. They do not need to hit the same spot for it to be set off as any location on the body until there are three, though the internal explosive power stacks if struck on or around the same spot to further damage the target's body or even possibly outright destroy their body. The ball's own added power can also add on to the power of the explosion making this skill far more deadly the longer a battle goes on.

This zanpakuto starts out weak, but as battles is drawn out the more its power and capabilities grow as there is no limit to how much it can advance.

Bankai Form

Bankai Skills
to be gained






~Non-Lethal Zanpakuto skills~


Non-Zanpukto Skills
No one begins with these skills.

-Zanjutsu-

-Hoho-

-Kido-

Hado

Bakudo
Seems like I'll be dropping out of the rp, unfortunately...sorry
<Snipped quote by samreaper>

Guess he's taking a quick stop to New Castle before he goes back to Pawnee.


I'm just curious of what his next business to fail idea will be

@morose

that latest pm made me laugh....you sure that wasn't poison ivy?
Tom starting up another business? that mofo don't know when to quit




Gerald Fischer







Location: Dunder Mifflin ---> Conference room





Entering the conference room after the others, where he took his usual seat at the front as he liked to be right where the action of the meeting took place. He couldn't help but fidget in his seat; giddy to hear whatever speech the boss had planned for them, which indeed had to do with the camera crew and the documentary about the ever-day life at the office. He listened closely to what Mr. Ferguson had to say about it and by the looks of the man, seemed both annoyed and extremely put off by the prospect.

Reading about it on memo hardly did the news justice and actually having the boss tell them about it only excited him even more with the fact that each of them would be on t.v. He made sure to keep a mental note of it all; especially Aidan's mentioning of his name as he found it enjoyable to be included in a speech.

With the speech coming the end and started to raised a hand to ask a question, that is until Mr. Ferguson turned down any from him along with Chris and Declan. Disappointed at the chance or that the meeting was now over; at least until Eduard stood up to show he had something to say. He leaned back in his seat with a raised eyebrow, curious of what the H.R might have to say and what he heard and while the others gave out dejected groans, he simply smiled with a quick and brief clap.

' And here I thought this day couldn't get any better, only to prove me wrong.' Not only did they get a meeting today, but a peer review too? what a truly super duper day, Gerald thought.
oh....there goes gerald's best friend :(
I feel like Gerald would be the only one who would excited for the peer review

and act like yourself while not stepping a toe out of line? So have Fischer act all depressed and do actual work? never!!!
But that's the whole point about dwight and Jim's relationship. its how it starts as a hate that slowly turns into friendship throughout the show which makes it all the more meaningful. not to mention that dwight actually works hard while Jim tends to take work as nothing but a joke. Dwight does be a jerk about it at times, but out of all the chars, Dwight seems to be the most complicated who you can't help but hate and love..similar to Michael scott. He's a guy you can't help but hate and love in a different manner.

Other than Kelly and Ryan I love each of the chars in their own way. Michael especially even though he's so awkward and painful at times, he never does it with the wrong intention cause he just cares too much about his coworkers liking him.

Only chars I didn't like are those from season 8 *shudders at that season*
@Lovely Complex Just hope he doesn't one day do something stupid to actually push Gerald to get mad *whistles*
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