Avatar Class: Warrior (Duelist)
Avatar Title: Stinging Butterfly
Avatar Level: 3
Avatar Guild: Cobalt Bruisers
Avatar Abilities: Level 1: Zeal (Passive) With each consecutive hit on a target, Stinging Butterfly's attack speed increases by 15%. Stacks up to 10 times. Attacking another target will refresh the stacks. (His weapons leave a short trail when they move, which only grows more vivid with each stack).
Level 2: Bouncer (1 round cooldown) Stinging Butterfly creates a small square on a surface or in the air which propel whatever touches it towards the direction the square is facing upon being touched. Disappears after 2 seconds. A maximum of 6 Bouncers can be created at once.
Level 3: Rush (2 round cooldown)By targeting an enemy within a short distance for an attack, Stinging Butterfly can shoot himself towards said enemy at a breakneck speed, gaining a 30% increase in attack speed for 1 round upon his arrival.
Level 5: Second Stinger (Passive, 2 round cooldown)Stinging Butterfly can equip a secondary bladed weapon in addition to his primary weapon. He can also throw the weapon at an enemy, which homes in (but can be disjointed/dodged) and slows the target by 50% upon impact for 1 round, but only deals 50% of the weapon's damage. The weapon returns to Stinging Butterfly's hand after a short period of time. Does not add stacks to Zeal when thrown.
Level 7: Level 9: Float and Sting (10 round cooldown) Stinging Butterfly leaps over to a random enemy within a short range, appearing at a random angle, and strikes, continuing up to 6 times. Each strike adds a stack to Zeal, even if striking a different target. Stinging Butterfly is invulnerable for the duration.
Avatar Feats: Level 3: Furious Blows (Increase attack speed by 10%.)
Level 4: Readied Mind (Increases your ability to react to your enemy.)
Level 5: Icarus Strike (An attack from above, using gravity as a means to enhance the damage even further. The user also takes no falling damage when using this skill. The higher the fall the more damage done.)
Level 6: Boomerang (You can throw your weapon at your target and it will return to your hand shortly after. The attack will do as much damage as a regular strike would have.)
Level 7: Herculean (You now possess the physical strength to smash or move through most - if not all - obstacles in your way. This does not affect your damage output.)
Level 8: Bloodied Blade (Each successive hit on the enemy increases the damage you do against that enemy by 20%.)
Level 9: Unrelenting Force (An activated ability where your next attack stuns your opponent for thirty seconds, even if no damage is done or the attack is blocked.)