Avatar of Sep

Status

Recent Statuses

6 mos ago
Current I feel like the guild should have a different section for those that were born after the guild
8 likes
7 mos ago
Don't let lack of original thought stop you from posting in the status bar. It never stops anyone else
6 likes
7 mos ago
I made the mistake/choice of listening to a Star Wars audiobook now I feel an old familiar itch returning
2 likes
3 yrs ago
Ahsoka been out for weeks now where all the Star Wars rps at
1 like
4 yrs ago
Desire for Star Wars or Stargate roleplay intensifies
4 likes

Bio



S E P

E V I L S C O T T I S H G U Y


So I have been on the Guild for a long, long, long, long, long, long, LONG time. I first joined the OldGuild around, my best guess would be 2012? I've been active in the Star Wars scene on the Guild since then, there have been very few games based around that genre that I haven't at least nosed my way in on. My very first game was a Star Wars game and that's what actually really got me into the Star Wars Franchise.

It's weird to think but I am such a major Star Wars nerd these days, yet before I was on the Guild I wasn't. I got into a Star Wars RP, got onto the Wikia, and then away I went into a spiral of nerd-om that I currently live within. I've grown since then, I game quite a bit, I write when I can. I have a wikia full of a lore to my own original creative universe and play around with some 'cool' comic book nerds.

Active Roleplays:

Roleplays I miss:

One Universe: Unlimited - A Marvel/DC Comics Roleplay by @Master Bruce
Ultimate One Universe by @Master Bruce
No Turning Back by Me.
Star Wars: Galaxies at War by Me.
Absolute Comics by a load of people.
Ultimate One Universe: Emergence - by @Master Bruce and [@Sep]

Most Recent Posts

Damnit this time I'm second.
Motherfucking FIrst again.
First.
<Snipped quote by Greatmar2>

Actually, to think at all at that. VIs don't count as thinking.


VI's don't, AI do.
I am incredibly interested in this. I'm happy to throw ideas around too.

For the Wilde were you looking for truly evil? You could have weird creatures with human faces and extra appendages. Twisted things, driven mad with the pain of their deformity. Some cunning, some raving, destructive animals. No two would have to look alike, which leaves more room for imagination, and makes it so the enemy could have unknown abilities.

Also, the front page something about magic. Will that still be involved, or is this going to be mainly tech-y?


I think a balance of tech/magic trying to co-exist is always a fun thing to play with.
I am still at work for a bit but if you want help creating tech that will fit... start a pm thread with me :P
<Snipped quote by Viscerous>

More subterranean mutants, so blind in sunlight and easily burned by short term exposure and extensively harmed by long term.

<Snipped quote by Sep>



You're thinking kinda like this?


Kinda will explain more once home.
<Snipped quote by Sep>

Then you are VERY welcome.
also, in regards to mechs, I'm for them as much as any other tech, but I'd like to advise restraint.
Though this is a future of fantastic technology, it's also a time where resources are scant. Mechs like an advanced version of the loader from 'Aliens' or blatant rip-offs of the stuff from Lost Planet 2 would be interesting, but not nuclear powered behemoths covered in missiles like Pacific Rim or Gundam :P.


I was meaning more like walker style stuff, akin to AT-TES or AT-ATS from star wars. More like walking tanks to "SUPER WEAPONS OF DESTRUCTION AND ROBOT BADASSERY"
ALso if a helicopter doesn't work... Mech.
<Snipped quote by Sep>

We have a tech guy, ladies and gents!
The ship would ALSO need a captain, perhaps a pilot or piloting crew if the captain isn't filling that role. (i call dibs on being a pilot :D)
What else would we NEED upon a helicoper-ish sky-fortress?


IF you want I'm quite good with coming up with Sci-Fi ish tech with explanations behind their workings as well if you want a hand with that. Been doing so with my own RP.
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