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And then you three went on to become the best of bros.

In times of peace you were the comedic Three Stooges, but in times of need the Three Musketeers (of the Charred Council).
Oh no I've sent that guy a PM already, but what do you mean by 'friend' as if I'd mentioned it before?
Or the guy who wishes to join, but no, I'm also not sure what you're referring to.
Not to mention that the first post mentions that the major players from the game franchises are, for the most part, nowhere to be found. Which I expect will be explained at some point. The Horseman, Dante, Bayonetta, and others are probably involved or tied up with something else for the time being. Or maybe they got captured by our main villains after being blind-sided or something. We just don't know yet.


We've already decided how they disappeared and their reasons, the Horsemen of course are behind the Seals and are only summoned when enough are broken as Lugubrious had said. Dante and Bayonetta though will make appearances midway through the story or towards the end.
I wrote up a system changing the usage of Persona Points from my old RP and turned it into some Bravely Default-esque shit. This took half an hour.

docs.google.com/document/d/1OvhsdMzNh7..

Now we have something to do while we battle.
Oookay, time to work on that system.

I'll update to next day so we can relax a little and prepare for the first triple dungeon. Once we get @Reaper's dungeon done after that, players who join from then on will obtain their Personas automatically... because doing these dungeons all the time are a pain. I really should have thought this through two years ago.
Play of Control - Backstage Penthouse
21/6/2015 Sunday


The attack was a resounding success, the bodyguard was destroyed, as sturdy as it was, against such concentrated fire it fell. The shadow in the chair immediately cowered the moment the last minion shadow fell, and without mercy the party was upon it, blasting it with all their spells and attacks, before it went flying, the chair turning to splinters as it transformed back.

"This was certainly a... Distasteful experience...", Kazuki commented.

"So this shadow belongs to... Seighardt?", Rui turned around to see the one this party was out to rescue, Seighardt. He recognized him from Drama Club. Made him wonder why Leiko wasn't in here right now raving on about the theatre, then he remembered... He was the one in charge of choosing the parties.

"Whatever it is you've experienced, running does no good. Seighardt, your past is set in stone, but your future isn't, I think you'll make the right choice", he said, walking towards the exit to wait.

@Oblivion666
Hisaki gonna be fighting wildlife, what is happening with everyone else right now?
With the eve of Chapter 1, the points system is a go.

Please input your character on the table. Do note, we have not yet awarded any points, as you cannot gain points for any actions done in the Prologue, but from Chapter 1 and onwards, they are applicable.

docs.google.com/document/d/1-GMTrvVR-x..

As for who will be awarding points, mostly GMs, but normally it'll be me. Later we might consider letting other players do it too, given it is not abused.

We spent the prologue touching it up a bit. All info needed for spending and gaining points is in that link too.
Oh yeah, but I mean that battling ramps up and the city is pretty much rekt after a week, unrecognizable. Nothing but ruins. The picture on the first OOC post actually reflects that.

Anyways, it's clear we'll all need to leave Barlour city eventually. So right now, I guess all the factions regrouping to decide their next move is the natural course of action.

Last of all, how do you guys want to handle going into Chapter 1?

A timeskip of a week or so into the next location? Or transition naturally without a timeskip? Plus I'd also like to know if you guys have locations you want to be at, because we're also deciding whether we want free roam, or keep it more contained so players will always be near other players.
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