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Sounds good with me. We shall see what happens later on.
@Isotope Thinking on that, probably so. Which would be best though? Reduce to say the Americas? or just assume NPCs surround us?

There's also the colonial route(pretty much the same as "huge empires")
@Willy Vereb Well, as long as you got a coastline, you won't technically be isolated, trade and all, plus planes :) but hopefully as we got more players, the Other continent will become more populated.

And yes, Mid-Twentieth Century and then some. 1950's mixed in with dieselpunk and little bits of sci-fi(in the form of recovered pre-cataclysm technology, whatever that may be)
Awesome to have you on board Iso :)
Awesome, I'll add you in the map. Looking forward to it :)

Edit: And added. That about right?
Note: Despite the steampunk tag, this is more a fusion of the 1950's era, dieselpunk and a little sci-fi sprinkled on top

Little memory remains of the Great Cataclysm, the event that tore apart and forever altered the old world, the world we once knew. How it started has yet to be seen, and remains as the greatest mystery of our time. However, as the years go on, centuries, even millennia, the facts of the event's origin and its going on's grew more murky, many interpretations springing forth, the truth now seemingly lost forever.

But we did not let this fact deter us and let the past chain us, we simply rebuilt our world anew. And marched on forward.

Despite the drifting memories and various versions of the tale, they all share this, we were told as children that the Earth was once the beating heart of great Empires, spanning worlds just like our own, the stars above were once ours to rule. It was the Golden Age of Peace and Dominance for Mankind, but something terrible happened, a great war was waged between the Empires of Mankind, leading to the Great Cataclysm, a great blank in history, followed by the Age of Darkness, the Earth was scarred and broken, and fell into total chaos for many centuries to come,

The Age of Darkness, however, came to an eventual end, as Warlords rose to the power, and at their helm ere the Technologies of the First Ones. These Warlords banded together as they sought to bring stability to the world once more, this period of foundation became known as The Hundred Year War, as parts of the Earth was slowly brought into the Fold of the new kingdoms.

Over a Millennia had passed since the war, and although the founder kingdoms had long since fallen, the Order on the Earth has slowly, but surely restored, New Nations rise from the ashes of the Old World and in place of the Founders. Mankind and its children may be witness to A Second Golden Age, leaving the past behind us once and for all, but that may not be so, for Mankind is quick to forget the sins of the past, and through their personal ambitions, bring war to our scarred and changed home once more.

--------------------------

Welcome to New Dawn Rising, an NRP set in a Post-Apocalyptic(well, rebuilt) Earth in the very far future, now with a 1950's-esqe spin t it. After centuries of chaos, Order on earth has been restored, giving rise to new nations on this Changed Earth. Not only have land masses sunk, but the the environment has gone a bit wonky as well.(Or just as they were, up to you)

In the new world, baseline Humanity are not the only ones to control the planet, human offshoots and various other races have emerged, all descendants of an age of heavy genetic modifications and engineering, be it common civilian technology or military and corporate experiments set loose.



If you are interested, then click on the link to the OOC :)
roleplayerguild.com/topics/93482-new-d..
Err, sorry to say that I can not approve of that sheet.
@Voltus_Ventus After some thinking, I've decided to go ahead and make the rp.
roleplayerguild.com/topics/93482-new-d..
Note: Despite the steampunk tag, this is more a fusion of the 1950s-esqe retro sci-fi, dieselpunk and a little standard sci-fi sprinkled on top

New Dawn Rising



It has been a millennium since mankind fell upon the fires of judgment, and precious little remains of the world that was. We know it as The Great Cataclysm, an enigmatic disaster that tore continents asunder and erased all we had accomplished. Many tell interpretations of the event, and precious few clues have been gleaned from the scattered remnants of the old world, but in the face of time it seems the knowledge of what led to the terrible reckoning of our past is all but lost.

However, this ignorance has not chained nor deterred us, we have simply rebuilt our world anew. A thousand years it has taken, but we stand poised to reclaim the glory of our ancestors.

Memories have faded and tales have become distorted, but we know this as truth. Once the Earth was the beating heart a great Empire, spanning worlds just like our own. Once the very the stars above were ours to rule. Known as the Golden Age of Man this time before The Great Cataclysm is the common thread that binds together the nations of the world, for they all aim to emulate its grandeur.

The Age of Darkness that came after our reckoning has past, no longer do we squabble like barbarians, no longer do we divide ourselves into petty tribes. Out of the plethora of warlords that fought for supremacy in the Age of Restoration came the first kingdoms of the new world, and out of those kingdoms we have formed the enlightened nations of the modern day.

Over a Millennia had passed since the war, and while much has been lost the order of this Earth has slowly, but surely been restored As one we stand ready to make the final push into greatness, into a second Golden Age. Or perhaps, we stand ready to repeat the mistakes that damned us before. Mankind is quick to forget the sins of the past, and our boundless avarice may yet bring war to our scarred and changed home once more.

It is the year 1520 of the Restoration Calendar, and the leaders of today will set the stage for countless generations to come.

--------------------------

Welcome to New Dawn Rising, an NRP set in a Post-Apocalyptic(well, rebuilt) Earth in the very far future, now with a 1950's-esqe spin to it. After centuries of chaos, Order on earth has been restored, giving rise to new nations on this Changed Earth. Not only have land masses sunk, but the the environment has gone a bit wonky as well.(Or just as they were, up to you)

In the new world, baseline Humanity are not the only ones to control the planet, human offshoots and various other races have emerged, all descendants of an age of heavy genetic modifications and engineering, be it common civilian technology or military and corporate experiments set loose.



Nation Sheet:

Nation Name:
National Flag:
Government Type:
Head(s) of Government:
Persons of Importance:(optional)
Race(s):
Population:
Culture and Religion:
Pre-Cataclyism Technology:(Note: This is optional. With this setting being set long after an Apocalyptic War, nations will be able to recover and utilize ancient technology of the Old World, however they will be limited, must be approved by me and must be reasonable in power if it is military tech. They may be advanced tech, but not invincible.)
History:
Military:
Other:
@Monkeypants Yup, this will get bloody for both sides. *evil grin*
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