Avatar of Slamurai
  • Last Seen: 5 mos ago
  • Old Guild Username: Aristocrap
  • Joined: 12 yrs ago
  • Posts: 2239 (0.49 / day)
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  • Username history
    1. Slamurai 6 yrs ago
    2. █████████ 7 yrs ago
    3. ██████ 12 yrs ago
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Recent Statuses

7 yrs ago
Not my own words, but: "Enjoy memes and have a good time online, but develop a solid sense of self-worth that is rooted in a reality that doesn't disappear when the battery charge is empty."
4 likes
7 yrs ago
The spam. It hurts.
1 like
7 yrs ago
Yeah, and you're under arrest, pal.
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Most Recent Posts

@Dreaming
As far as roles go, it'll depend on how you customize your FRAME within the RP. There will be a number of ways to fit weapons onto the machines within their allocated weight/power ratio. Most FRAMEs will have a relatively balanced set of armaments - say, an autocannon, AT missile launcher and anti-personnel machinegun. But there are many variations you could take; maybe two missile pods and a lighter gun, or even a number of autocannons, or larger tank-sized cannons. It'll mostly depend on what's available to you, but strictly speaking, roles will come into play on a per-mission basis.
@WilsonTurner
While the RP focuses on the perspective of the Panthers' pilots, there's room for logistical personnel within the company. I'm not sure if any of you are familiar with Gundam's 08th MS Team installment, but the team operates alongside a support truck that gives additional support in the form of sonar and comm suites. In the original SNES Front Mission game, your team has a supply truck for mid-operation rearms and repairs. So a position like that is entirely feasible, but best left to a maximum of one or two players per vehicle.
Assets like air support and transports are intended to be restricted to NPCs, since their use is not guaranteed for each and every operation, and I cannot promise a player who's solely dedicated to one of those will have much to do when they're not in use.

@Terminal
I'm not sure how to handle non-Panther characters, since the organization's FRAME team is the focus of the RP. Cradle Dynamics is a client of the Panthers at the immediate start of the RP, though there's no guarantee it will stay that way over time. I suppose you could tag along with the Panthers as an arms dealer of sorts, scavenging from downed FRAMEs after operations and helping the crews work on the Panthers' machines? Different shops will carry different assortments of FRAME equipment and we'll be doing a bit of travel. If you're still interested when the OOC goes up, you can run some more ideas by me. There's no hard player limit, but do note that Panther characters take precedence, being the focus of the RP.

@Sophrus@Gun@Vigfast
I'll try to be specific here; the pace of combat is intended to be slower and more deliberate than Armored Core or Gundam, but faster than Battletech/Mechwarrior. Imagine an infantry fireteam sweeping through the hallways of a building. Now imagine FRAMEs sweeping through urban streets. FRAME combat has the potential to be faster, as evident by the 'skate' ability they have, but you won't see many pilots zipping around everywhere in the middle of a firefight (unless they're dashing to cover or making a hit-and-run attack, perhaps).

Here are a couple more cinematics to take reference from. Combat in the RP will probably be more deliberate and won't feature as much skating than they depict, but otherwise, they're pretty similar. FRAMEs are pretty mobile and are known for hitting quickly and hard.

youtu.be/WOL5NvSQffM
youtu.be/FNu5oFAsBIU

That said, I'm very flexible, so if you guys have common preferences, I'm willing to cater to them.
Patlabor, Heavy Gear and Mechwarrior are more the type of settings I'd go for, but either way, good luck! :)

Those are all franchises that the setting takes inspiration from!
@AristoHowever my personal installments may be a little too 'gundam', as this seems like its mechs are more along the lines of Eureka 7 and Code Geass(hate em both).

Quite the contrary; the mechs in FRAME are 100% real robots, rather than super robots. I've never actually watched Geass or Eurekea Seven, but our mechs are comparable to Patlabors', VOTOMS' and Universal Century-era Gundam's. All-mechanical, mass-produced goodness.
For a bit of inspiration and a better idea of what to expect, here are a couple videos from series with comparable aesthetics:

youtu.be/7HMDaNhTTi8
youtu.be/5pH08Nb8AkA
youtu.be/EhPmmxZQHe0
youtu.be/DjIiwiZRrSQ
@TimelessNo worries! With RPGuild's basic standards for Advanced as a guideline, you should be fine.
@Mr Allen JGreat!

The OOC is in the works and will contain all the information in the OP, plus more in-depth looks at key factions, organization of the Preying Panthers and of course, the customization system. The pace of the RP will look something like *Briefing, Preparation, Mission, Downtime/Plot progression*, rinse-and-repeat. I don't want to bog down the action, but I also don't want to drown the story in a trainride of combat after combat. Hopefully, this pacing will allow for an even distribution of both.

I look forward to answering more questions as I work on the main thread!
.... Did somebody say, Armored Core?


Armored Core is one of the key inspirations for the RP, namely the corporate rivalries, customization factor and Raven-like mercenary focus. Though our version of customization will be greatly simplified; more like the original Front Mission.
@GunThanks; glad you stopped by!

To answer your question - certainly! I'm going to assume that our pilots have tinkered with their machines to make them as user-friendly as possible. Modifications here and there are to be expected and can be included in an extra section of the character/FRAME sheets. Internal calibrations to increase a pilot's familiarity with his/her machine sort of falls outside the realm of the customization mechanics I was working on, but can be assumed for all pilots.
The customization mechanic mostly deals with chassis parts, weaponry, extra systems (engines, boosters, better radar/targeting computers, etc.) and other bells and whistles.

Not sure if that answers your question; Did you have something in particular in mind?
I beat the original Front Mission yesterday and I started playing Armored Core 3 on my old PS2. I think I have a mecha addiction...
*This is intended as an Advanced RP, and the IntCheck in that section is here. Please use that thread for discussion; I wanted to leave this in the general IntCheck to probe for more prospective players.*
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