Shroedinger nodded, and moved Zephyr closer to the hole. And as she did so, she opened the side door, and it appeared almost like a ramp for him to use to jump in. "Alright go, and get those hanger bay doors open ASAP. I'd prefer to stay out here as little as possible." She said with a hint of concern in her voice "Zephyr may be able to take a beating, but she can only take so much." All the weapons firing in this battle would cause concern in anyone in small craft like these, even if the weapons were only aimed at the big ships.
Once Jason has jumped out, Shroedinger throttled away. She aimed to keep moving in an effort to keep incoming damage at a low. "Hay Saber 3, you think we should shoot back? Kind of getting tired of being the target here." She wanted to return all the 'favors' that the enemy was giving them.

Exactly 5ft tall.
A personal defense weapon. Sharp edge of the blade can become super-heated when a button is pressed on the hilt
The craft she pilots. It is capable of operating in and out of atmosphere, it is a multi-role craft, able to not only hit hard, but can transport not only people, but supplies as well. The "door" gun can fire both in and out of atmosphere, but use out of atmosphere was not in the intended design. The front seat was replaced with a computer that she connects to when she sits in the pilots seat, allowing her to control weapon systems while flying. While not the fastest strike craft, it is the beefiest. With a shield capable of taking a few hits from a battleships smaller guns. And a wide array of weapon and sensory fitting options. She can also fly backwards due to forward facing engines, as well as hover upside-down because of its rotatable engines, allowing the turreted gun to fire into the sky to take out any flying threat if need be, or if Shroedinger just feels like being a show-off.