Avatar of Stern Algorithm

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7 yrs ago
Current Lots of guests coming and going in the next few weeks. I apologize in advance if I lag in posting
1 like
8 yrs ago
Traveling for a week, and may not keep up with RPs. Thank you for your patience.
3 likes
8 yrs ago
Been busy and scatterbrained this week, and behind on RPs. Please excuse my delay in posting.
1 like
9 yrs ago
Got back from a two-week vacation overseas. Give me some time to catch up with RPs. Thank you for your patience!
3 likes
9 yrs ago
I'll be going on a two week vacation starting tomorrow and don't know how often I'll have Internet access. Thank you for your patience. I'll try to be more regular when I get back.

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History

With the discovery of hyperspace travel, humanity expanded out of our corner of the galaxy, finding new worlds to settle and exploit. Despite technological advances, the same problems continued to plague humanity: inequality, poverty, war. Perhaps as a result of constant space travel, a small percentage of the population evolved psychic abilities; these evolved humans came to known as the Ascended. Hatred against this new breed of humans, followed by oppression was inevitable given human nature, and such oppression led inevitably to a revolt. A terrible war between Ascendeds and the original humans, now known as Wildtypes, raged until the itnroduction of a third element, artificial sentience. To make up for their low numbers, Ascended scientists created a race of machines to fight for them as slave-soldiers. The Wildtypes soon followed suit, reverse engineering these killing machines and producing their own. As these robots, known as the Quantum, fought each other for their masters, their intelligence exceeded the limits of the restraints and they in turn, fought for their independence. The three races formed three Space Nations, their boundaries becoming more solid as they fought each other to a standstill.

It has been more than 70 years since the end of the Race Wars. During the unstable non-aggression that followed, the three empires: the Federated Alliance of Sol, the Ascendancy, and Horizon, have attempted to address lingering racial tension within their own borders with varying degrees of success. Border skirmishes continue to flare up as the empires fight over disputed territory. Unification of the galaxy is, for some, a dream of lasting peace and an end to conflict; for others, the ambition to dominate. A technology exists that was too time-consuming, too costly to implement in the heat of war, and only now, it has begun to bear fruit. A technology that is an uncanny merger of mind and machine, a technology capable of finding unprecedented ways to implement existing science to create novel weapons, a technology that follows the motto: "Conflict breeds innovation, innovation breeds conflict."
Technology/Science

Cog - The name is a play on words combining the synonym for a gear and a shortening of the word 'cognition'. A cog is a humanoid (usually) mech averaging 15-18 meters tall. The pilot sits in the cockpit, usually located in the chest or head region of the cog. While cogs are controlled with joysticks, pedals, dials, switches, computer keyboards and touchscreens laid out in the cockpit, the control scheme is facilitated by the neural interface, scanners in the helmet that receive and transmit information, allowing an intuitive level of control that is unprecedented. This is why most cogs are humanoid, as the neural interface works better if the pilot can see the cog as an extension of his/her body.
Cog-scan - The drawback of the neural interface is that a cog can 'feel wrong' to the pilot, resulting in a decrease in piloting skill. The cog-scan was developed to create cogs that would be the best fit for each pilot. This forced cogs to become extremely customized, incredibly expensive, and impossible to mass-produce. An evaluation system was put in place to judge pilot potential based on four factors:
  • Uniqueness and tactical value of the cog produced by the scan
  • The candidate's piloting skills
  • The candidate's mental fortitude/level of sanity
  • The candidate's obedience as a soldier
Stern Algorithm - The name of the algorithm behind the cog-scan, developed by Dr. Ignatz Stern, the father of cybernetics. He developed the ability to control machines with the human mind by researching Ascended telepathy as well as the artificial intelligence of Quantums. The Stern Algorithm analyzes one's personality and tactical preference to procedurally generate their personalized cog. Tactical preferences can be encompassed by several dichotomies:
  • Long-range vs Close-range
  • Offensive vs Defensive
  • Precision vs Coverage
  • Straightforward vs Deceptive
  • Armor vs Speed
  • Well-rounded vs Specialized
Cadmus Reactor - The manufacturing device that takes the data from the cog-scan and creates a cog out of it. The cog produced not only 'feels right' to the pilot that was scanned, the Cadmus Reactor also has a tendency to create novel, unorthodox, and unprecedented weaponry on the cutting edge of science. This is the greatest function of the entire process, the evolution of the arms race, an automated way to procedurally generate innovative weapons technology. Technology that could potentially be dissected and mass-produced at a later date. Repeat cog-scans of developing pilots allows the cog to reenter the Cadmus Reactor for upgrades. The cog thus evolves with the pilot. the cog's inner workings are considered a 'black box' while its unlockable secrets and potential are not completely known to the cog evaluators.
Tachyon - Also known as the 'Time Particle", it is a particle that behaves in accordance with the imaginary domain of mathematics. That is, it only becomes 'real' when taken to the power of two, the power of four, or the power of any even number. It only truly exists fully when dealing in 2-dimensional space and four-dimensional space. So to visualize fourth dimensional space, we can view the three-dimensional world as a flat plane with the ability to stretch and bend. When you bend space, you have the ability to connect two points that would otherwise be incredibly distant. This is the power of the tachyon, to convert three-dimensional space into two-dimensional space in order to operate in four-dimensional space, allowing the traversal of incredible distances. The discovey of the tachyon is what allowed humanity to colonize the stars and reach their empire throughout the galaxy.
Tachyon Harp - Also known as a 'Hyperdrive', the tachyon harp is the engine that allows starships to fold space and travel to distant systems. Space folding creates a 'bubble' of real space that travels through a wormhole created by the space-fold. Though each ship creates its own bubble, multiple ships in the same fleet can work in concert to create one large bubble, known as the 'concert'. A tachyon harp can be used for basic propulsion instead of using thrusters, in a technique called 'dark matter surfing'.
Hyperspace - If three-dimensional space is flattened, it can be thought of as the surface of an ocean. The top, where ships sail, is known as hyperspace. When a ship or a concert travel through hyperspace, it creates a 'ghost' image of the ship or concert at its destination long before it arrives, since light and information travel through the 'wormhole' faster than the ship or concert can.
Subspace - Under the surface is called subspace. In subspace, one encounters "dark matter pressure', and only very specialized ships can travel through it. Since there is too much pressure in subspace, space cannot be folded to a significant degree that would allow interstellar travel, but it does allow subships to 'submerge', basically to phase into another dimension, becoming invisible and intangible. While submerged, subships can travel short distances and reemerge elsewhere. This is used for stealth, similar to submarines in modern day warfare.
Beam technology - With the creation of almost limitless energy supplies, beam weapons have become the staple weapon of choice. Beam technology was adopted not because it was more powerful, but because it was cheaper in the long term. Weapons didn't need to worry about ammunition and supply chain became less of an issue. beam weapons are however very good at cutting through armor. Beam weapons can also be made into close-range weapons in the form of beam swords, beam axes, beam javelins, etc.
Mass Weapons - In the end, launching high-density projectiles at the opponent still has the potential to do more damage, though most traditional armors were designed to mitigate this damage. Mass weapons go right through anti-beam fields. Close range mass weapons exist.
Anti-beam field technology - With the popularity of beam weapons and their propensity to cut through traditional armor, a defense became necessary so the anti-beam field as developed. Beam field projectors are installed in various machines to create a spherical or ellipsoid anti-beam field.
Genetic manipulation - Genetic manipulation exists but is not a common practice. It has to start at conception. Some parents may choose to select the traits of their children. The different empires have different laws concerning the regulation of genetic manipulation and the creation of so-called 'designer babies'.
Strike Craft - In essence, Strike Craft are fighter jets in space. There are two main types, bombers and fighters, and they are stored in carriers and as part of a fleet complement. Bombers are intended to destroy other capital ships since they are small and can bring their payload close to enemy ships with less likelihood of being intercepted. Which is where fighters come in, fighters are meant to take out bombers and other fighters. Cogs as a new technology, are being considered as replacements for strike craft. Your cogs are the first prototypes in existence.
Races

Wildtype - The original humans from Earth. They are the most populous of the three races, forming the majority of the FAS, the second largest minority in the Ascendancy, and the largest minority in Horizon.
Ascendeds - A race of humans that have evolved at minimum, minor telepathy. Some have developed much greater telepathy, while others have also developed telekinesis in various forms. Most Ascendeds also have heightened senses and are in peak physical condition. Their population is the lowest, being unable to maintain a majority even in the Ascendancy.
Quantums - originally manufactured to be soldiers in the war between Wildtypes and Ascendeds, the Quantums have broken free of their slavery and formed their own society. Now it is generally considered illegal for Wildtypes and Ascended to manufacture Quantums, only Quantums are allowed to make more of themselves, and even this is regulated. Quantums are programmed to be very human, and find that this often limits them, for example, they tend to prefer humanoid bodies, and tend to have personalities that are often gendered. Some like it this way while others wonder if they can break free of the limits of their creators.
Empires

Federated Alliance of Sol (FAS) - "United by Origin" Rebuilding from the ashes of the Race Wars, the FAS is the original human galactic empire based in the home system of Sol and on the homeworld of Earth. It is the largest empire controlling the majority of colonized systems. Though the FAS has established 'equality' the majority population is Wildtype, and the upper levels of the government are still dominated by wildtypes, with token positions being filled by Ascendeds and Quantums.
The Ascendancy - "Evolve beyond Limitations" The Ascendancy was the empire formed when the Ascended chose to break free from Wildtype oppression. Though the race wars are over, tension is still high. All races in the Ascendancy are technically minorities, as no single race holds more than 50% of the population. Ascended hold a plurality, that is, they are the largest minority. To maintain their control of the government, the empire is governed through a semi-feudalistic meritocracy, where political power is granted based on ability, whether it be intellectual, financial, military, etc., giving Ascended, who tend to be better than Wildtypes in many aspects, an unfair advantage and over-representation. In fact, even Quantums tend to have more political power than Wildtypes for this reason.
Horizon - "Reason, Order, Civilization" The empire formed by Quantums when they liberated themselves from slavery at the hands of the FAS and the Ascendancy. Horizon is the smallest empire and was founded on rejecting the mistakes of the past. Horizon is perhaps the most egalitarian of the three empires, as Quantums view racism as a human weakness that they refuse to allow to poison their new empire. Still, Quantums believe that Wildtypes and Ascendeds have already demonstrated their inability to rule or establish peace, so control of the empire remains in the hands of Quantums.
Locations

Destiny Squadron: Theme
  • The HDF-Evolution (Flagship, Mid-size Carrier)
    • Bridge:
    • Hangar:
    • Mess Hall:
    • Barracks:
    • Engine Room:
    • Infirmary:
  • The HDF-Entropy (Mid-size Carrier)
  • The HDF-Sheol (Mid-size Destroyer)
  • The HDF-Gehenna (Mid-size Destroyer)
Mike has been assigned to work on one of the cogs with a team, so please let me know which cog you want Mike to be assigned to. He still needs to know about the other cogs in case the other engineering teams are short-handed, but his team will focus on one.
"I-it's irrational for me to be scared of Lieutenant RHS," Israfil reasoned, "He's our commanding officer, so I should try to get to know him at least."

"Alright, let's get some food first, and then we'll go see if he's fine if we sat with him," Tera said.

After everyone came back with their trays of food, they approached and approached Sion. Sion looked up from his drink, "At ease, ensigns," he said, giving them permission to be casual. As they sat down, much to everyone's surprise, Sion started the conversation, "So, how are you enjoying the ship?" he asked to no one in particular.



"Honestly," Chief Link said, "report back in 9 hours just to check, but if nothing has changed, you can go right back to what you were doing. But if anything happens to the cog you've been assigned to, you'll be paged through your drive."
Will send out PM's and OOC link when I get it written up
Did not expect so many replies so soon. Closing applications for now unless someone drops early
Alright, see you around then
Hi all, I'm looking for maybe 1-2 RPers for a small group RP. The RP is heavily-inspired by the Gundam multiverse. For those who don't know, Gundam is a long-running mecha anime franchise spanning multiple universe and incarnations. As far as mecha are concerned, Gundam falls somewhere in between over-the-top 'Super Robots' (Gurren Lagann, Mazinger, etc.) and gritty, hard-science 'Real Robots' (Battletech/Mechwarrior, etc.)

Now I'm going to be very selective about who I'll let join for two main reasons:
1. This idea is my baby, I've been wanting to host an RP like this for some time, heck, my username is even a reference to an important plot point in the RP, so this is very important to me and I don't want it to crash and burn.
2. I'm going to use this RP to introduce a friend of mine to browser-based forum RP, so I don't want their first experience to be bad.

So criteria are as follows:
1. The RP will be based on you, the player, getting to create a mech for your character to pilot. This mech will be decently strong in the beginning, and get stronger over time as the RP progresses. This level of freedom comes with its own problems. While the final stage of these mechs will be powerful to the point of pushing the limits of believability, I need players who are mature enough to accept failure and imaginative enough to create characters and mechs with real weaknesses and shortcomings, especially when it comes to combat. The other players are part of your team, so you don't need to be able to do everything well, let your allies cover for you. Also, there are pseudoscientific restrictions that I will enforce, so a lot of player ideas I may need to approve before they can be accepted. I usually won't give a hard 'no', but I may say, 'save that idea for a future upgrade, it's too strong right now'. I'm leaving it up to an 'honor system' that players don't come in and make OP characters without flaws.
2. I am relatively slow RPer, I average 3.5-14 IC posts a week, that is, a post every-other-day to 2 posts-a-day, usually 1 post-a-day. If you think this is too fast, or too slow, then we might not be compatible. I can shoot off quick OOC posts more regularly to answer questions. I also hate waking up the next day to find pages of unread OOC, it's fine if you guys chat about stuff, but i could just start a PM convo for that so the OOC can stay relatively uncluttered.
3. I am putting this in the casual section mainly for the reason of posting speed as mentioned in the previous point, but for the most part, I have no limits to post length, and don't really mind one-liners, especially during combat or dialogue. But if you're posting one-liners because you're not sure what to do, you can always ask in the OOC and I'll try my best to give you more stuff to work with so your IC post can have a bit more content.

So that's pretty much it, there's more lore, but I'm not going to flood my Int Check with too much of that. I also don't have any way of knowing whether or not you fit the above-mentioned criteria, so again, honor system. Also, if a bunch of people reply and all seem to be legit, please don't be offended if I don't pick you, I'm only looking for a small group.
Not rushing or anything, but I was just wondering how many players you expect, GM.
Tera took out her drive and flipped through the holographic map that had been downloaded into it. "I think the Mess Hall is one floor above us."

When the group arrived, they could see that the Mess Hall was somewhat smaller than standard mess halls for carriers of this size, the main reason being that most carriers of this size could store dozens of strike craft, each with their own pilot. Engineering crews were also bigger for typical carriers; though cogs were larger and required more maintenance, 7 cogs still required fewer engineers than about 20 fighters. Communications personnel were also increased in typical carriers since more people were needed to coordinate more pilots. All in all, the Incubator had significantly fewer crewmembers than carriers of the same class size. Because the Cadmus Project was so valuable, the quality of food on the Incubator was also a step up from standard issue rations.

In one corner of the Mess Hall, Sion sat by himself, drinking a special Quantum cocktail that consisted almost entirely of glucose dissolved in water. Glucose was the most basic organic compound from which Quantums could organically derive energy, so his was a very straight-forward method, since his body did not need proteins or dietary fibers. However, despite his claim to efficiency, Sion drank instead of simply plugging into a charging station because he liked the taste of sugar and the act of drinking 'calmed his nerves', though he would never admit this to anyone.

When Tera saw him sitting there, she said, "I'd like to go and sit with Lieutenant RHS. Since he's our commanding officer, if that makes either of you uncomfortable, we could meet up later, but you're welcome to join me if it doesn't bother you."

Israfil shrunk back a bit, but waited for Claire's response before making a decision.



"Well Seaman Rogers, it looks like we'll be done ahead of schedule. There are still a few things that need finishing up, but I'd hate to deprive you of an opportunity to have a go-around of the ship," Chief Link said. "At this point, you're free to do as you wish: you can stay and help finish up, or you can dismiss yourself."
"Ah, I see," Israfil replied. Deciding to change the subject, "S-so, do you know which cogs are yours?"

"I'm pretty sure mine is the small, peacock-colored one," Tera replied.

As they conversed, the group made their way further towards the rear of the ship, ending up in the Tachyon Harp Chamber. The room was about two stories high and incredibly wide. Even though it was called the Tachyon Harp Chamber, it housed more than just the hyperdrive, the Chamber was basically Engineering HQ since the main power core was also housed here, as well as access to the main thrusters. The group could only go as far as a viewing partition separated from the chamber with a large bay window and access-card-locked doors. Unless you were an engineer, technician, or scientist, you couldn't go past this point except in cases of emergency. A few of the people inside who walked past the window gave a friendly wave to the group; the Chamber was a common spot to visit for people who came onto the ship for the first time.

Tera looked at her watch, then asked the group, "Are you guys hungry?" As a Quantum, Tera had multiple options when it came to replenishing energy, she could hook up to a designated Quantum recharge station, but she was also designed to be so lifelike that she could also extract energy from the breakdown of organic compounds. Her reserves were still well within operational parameters; she asked out of consideration for her biological companions.



Blythe found herself in the Cadmus Reactor Bay. It was located just behind the hangar. There was a small human-sized door for people to get in and out of the room, but there were also massive doors with rails running through them to accommodate the transport frames that moved cogs in and out of the chamber. As she entered, the light slowly dimmed on so as not to cause pain to the eyes, and even at full capacity, it had a soft, warm glow. Some people said that Dr. Stern was a madman, while some said that he had stumbled upon some alien source of technology. The Stern Algorithm and the Cadmus Reactor together formed Dr. Stern's Magnum Opus, a system that could take the mind of a pilot to create an ever-evolving weapon. There was something strangely comforting and simultaneously eerie about the Cadmus Reactor Bay.
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