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I will be waiting and watching for this. Prepare for the greatest sheet in history

"My Spear is the spear that will PIERCE THE HEAVENS."

Name::
Arwen Kendrick

Nickname/Alias::
God of War aka Odin

Gender::
Male

Age and date of birth::
24, December 21st

Guild::
Harpy's Wing

Rank::
S-Rank

Personal Information

Personality::

Arwen is generally a carefree and friendly person, quickly able to make friends with almost anyone. He doesn't really pay attention to trends or gossip and most of the time goes by his own flow. Because he's lived in a forest almost his entire life and has had little interaction with things from society, he is almost completely clueless about it. Although he does not act like a savage or an animal, this does bring strange characteristics such as sleeping in trees and climbing up buildings instead of taking the stairs. He also refers to normal humans as if they were a separate species due to the huge difference in how normal people grew up in civilization are to him and not understanding common things from it. In the wild, Arwen's sense of direction is that of legendary hunters. Despite that, he always gets completely lost in places like a city, often taking an hour to actually reach his destination if he were by himself.

Although his appearance and general tone would say otherwise, Arwen is no idiot. General knowledge aside, he is quite intelligent. In terms of battle style he likes to use his brain more than his brawn. Since he doesn't have as much raw power as slayers, he relies on his analytical abilities, physical abilities and destruction magic to defeat his opponents. Arwen is unconsciously calculating while in battle figuring out where his opponent(s) will attack next or what a person will do. Using that information, he will attack his opponent's weak spots with full power. This method is more effective than the full power frontal assault approach that loses wars.

The only time his kind demeanor changes is when the situation becomes serious or when he needs to fight the enemy. Some have compared this face to that of a cold blood murderer or a wrathful Dragon. He shows almost no mercy to his enemies in battle but refuses to kill them or to let them die. He'll be willing to give his enemy close to fatal injuries or wounds so that they couldn't move, but he won't deliver the final blow to kill.

He sincerely cares for his guildmates and his friends to the extent that he is willing to sacrifice himself to protect them. This can be shown through how protective he can be of his guildmates. Also he says a lot of stuff that would seem to others as cheesy or stuff that strikes the heart and he doesn't even realize it. Arwen likes to help ease whatever burdens his guildmates have and helps others overcome their personal issues due to someone having helped him in the past overcome his

History::
Anwen did not possess a normal childhood. Ever since he could remember he was born and raised to be a soldier in the harshest of conditions most namely Devil's Marsh located in a forest near the southern territory. He never knew if he had parents as his master had always talked about how he snatched him away from their homeland to train as the beast of revenge, a war god born in new flesh. Fun was never the lesson of the day and the many, MANY scars on his body reveal just how badly his training would go at times. His master was a terrifying force of nature until the day Illidreth came into Anwen's life.

Illidreth had been led to Anwen's location due to a contract given to her guild, one of utmost importance and asked of the guild master herself to attend to. See the contract spoke nothing about Anwen but instead of killing his master for treason of a foreign land. It happened so fast and Anwen was privy to the bloodshed of the battle. After the fight, Illidreth never hesitated to take the boy in and the first person that gave genuine care to him, beyond the guild Master, was Arwen Kendrick.

Anwen's time in Harpy's Wing was truly great in his eyes. He had never had the warmth of a family before and this was the life he had always longed for instead of one of violence. Arwen was his main inspiration as he clung to her like she was his own blood even adopting a name in her namesake as he never truly had one of his own. Years passed as Anwen trained to become a mage befitting the Harpy's Wing name. Illidreth and Arwen changed Anwen for the better with only bits of his former personality shining through. For now he's one of Harpy Wing's greatest mages.

Magic

Magic Name::
Destruction Magic

Description::
Destruction Magic is an extremely powerful Caster Magic that takes the form or is bestowed within any medium the user chooses. It was said by Arwen to have a devastating destructibility, rivaling that of even a Lost Magic in terms of power. Upon standing at a seemingly harmless position concentrated with his spear charging in his raw magical energy, Lancer amasses a vicious maelstrom of radiant, scarlet and raven magical energy upon the all-round edge of the spearhead or anywhere else that he desire; this energy almost appears as if it is a blazing hellfire that will extinguish the souls of the user's foes. This scarlet magical energy is formed by Arwen generating his magical energy outwards as he gathers ambient eternano from the atmosphere, compressing it upon his energy before manipulating this energy into a powerful form of pressure—pressurizing the magical energy to the point that it turns a vibrant crimson in texture, giving it the power to pulverize almost anything within his way. Because the immense pressure causes the movement of the magical particles to become so aggressive that everything is overwhelmed by it. With simple or even complex hand movements, Arwen can launch this powerful energy at their enemies in unrestrained waves which usually cover a large distance, directing it towards the user's target. However, as a downside, the energy is easy to deflect and dissipate if one knows how to. As it moves through the atmosphere, it loses power due to instability and lacking the user's control. Normally, Destruction Magic always takes the form of a radiant energy that surrounds the user. When used, it seems to be focused through the user's hands, which directs it towards its target.

Known Spells::
N/a

Magic Name::
Explosion Magic

Description::
Explosion Magic is a simple type of magic that has a wide amount of uses and casting types; this magic tends to have inherent traits and abilities that are extremely similar to the Bomb Curse in that this magic can be cast at a distance from the user, can be used to create mines and traps, and can be cast directly from the user themselves. Explosion Magic casting is exceptionally simple; the caster will user their own magical power to rapidly excite the Eternano around them, causing it to explode violently. While the casting is simple, it allows for extremely varied sized explosions, ranging from small, barely able to injure at all, to massive explosions that can kill hundreds at once, and an experienced caster can control the size and explosions at will.

Arwen has one of two ways of casting this magic, one is by casting the magic with his body, which is simply shown by them releasing the blast from his body, and the second is by channeling this magic through a weapon, any weapon will work but those with an extended range such as spears and pole-arms, and weapons that end is points such as a Rapier or lance are shown to work slightly better. Weapons with increased range allows Arwen to stay further away from the blast created, and pointed weapons allow for highly concentrated attacks.

Known Spells::
N/a

Other

(Add anything else you'd like to this section as it's all optional)

Relatives::
Anwen Kendrick "The Harpy Queen"

Possessions::\
Odin's Eye - The eye patch Arwen wears is not to conceal a missing eye, in fact it isn't missing at all but shut permanently after receiving destruction magic. The eye patch is a Magical Limiter, suppressing his large amount of magical power so that he may fight without adverse effects and to enjoy the thrill of the fight.

Gungnir - Gungnir is the name of Arwen's personal weapon and his primary armament - Gungnir takes the form of an extremely extravagant and detailed spear that's around the same length as Arwen himself is tall, if not slightly larger when taking the spearhead into account, approximately one-hundred-and-seventy-five centimeters tall, or a little below three meters, the weapon is known for possessing a size that makes it appear impossible for an ordinary human to wield - however Arwen is able to swing the spear around one-handed without displaying any strain or discomfort. Its shape distinctly thin as to resemble a metallic pole in construction, the weapon is completely and distinctly a burning crimson in texture, making it appear as if it had fallen into a can of red paint that was never able to be washed off. The spearhead of the tool possesses a disc-like object which keeps the majority of the tip and the pole attached to one another, with the rest of the spearhead generally resembling a crimson double-edged sword - this end is mainly utilized for combat, and the spear head is slightly less than one meter tall, deviating from something that could even be considered a spear head for stabbing and turning into an existence that could simply pulverize an opponent into atoms by coming down on them like the fist of an angry god; however, on the opposite side, the "spearhead" is significantly less detailed and shorter, only being a small, slightly spiked nub - overall, it can be said that Gungnir is a cursed spear with an ominous design that strikes fear into the hearts of Arwen's opponents. Being reinforced by the power of a dragon as its alloys were tempered in a forge powered by genuine dragonfire, the Gungnir is known to be downright unbreakable, not even being cracked by having a building collapsing upon its metallic composition, allowing Arwen to swing it with wild abandon without having to take its durability and whether or not it will shatter against something stronger into account. Despite this amazing property, the weapon can still be dulled, and as such, it occasionally requires maintenance. It does not even need to be said that Arwen and Gungnir holds the advantage in terms of range. The head of the weapon alone is easily over one meter in its fearsome length. However, having a wider range naturally slows the speed of attack. A small amount of time is lost with every thrust as the spear must be pulled back as she utilizes the sharp tip and the weapon's great weight in order to unleash countless high-powered attacks a mile a minute.

Theme Song::
Never say Run
I'm interested in the RP. A S-Rank spot for either guild. I'm happy to join either. I have an interesting teacher-esque/big brother character that I would not mind using if you allow me to.
Just ummm...watching
Sorry bout the lag. I've been busy and had a computer problem. It has been fixed and I can reliably rp with no issues. :D
@hatakekuro
Now I can have the most awesome of entrances.


Name:
Arthur Pendragon III "The Devil of Justice"

Age:
24

Birthday:
Does not remember his own birthday

Magic:
Lightning Devil Slayer Magic is a Caster Magic, Lost Magic and a subspecies magic of Slayer Magic, Devil Slayer Magic, that utilizes the element of lightning in order to slay demons and devils alike. Because of Arthur's practice of this magic, this effectively makes him an Exorcist Mage. Lightning Devil Slayer Magic allows Arthur to transform parts of his body into their perspective element, in this case lightning, as well as emit large quantities from his being. By doing so, Arthur has dominance over the element of lightning, allowing him to use it for offensive or defensive purposes, as well as control the lightning of other magic via electrokinesis. Arthur is completely immune to the effects of lightning, making any attempt to harm them with said element completely null. Arthur can also consume external sources of lightning in order to replenish his own power, making a thunderstorm a smorgasbord of delight. Interestingly, out of the two Slayer Magics, Dragon Slayer and God Slayer, Devil Slayer Magic seems to possess the most power, as it can consume the element of both its peers, while they cannot absorb Devil Slayer's lightning. Additionally, Arthur cannot consume lightning produced by Etherious and their Curses, due to them possessing harmful Magic Barrier Particles, that are also harmful to Arthur. Arthur is capable of morphing the lightning in various way, allowing it to have cutting power, and then change to a physical state, to strike like a blunt weapon. With greater mastery, one can shape the lightning into the forms of weaponry, much like Lightning-Make, but on a smaller scale, since Arthur is limited to only close combat weaponry, and cannot create functioning guns, and the shapes aren't detailed. Thus, blunt weapons, or blades, are the best possible options. He can also infuse lightning within his bodies, enhancing his physical capabilities. Most notably, his speed increases to tremendous levels, allowing him to travel at "lightning speed" of close to 220,000 mph. Travelling at such speed makes it incredibly difficult to track his movements with an unaided eye, and can be a great advantage in battle. Notably, Arthur emits a faint aura around him, that when released, causes slight shocking to those around him, causing them to flinch. Though, these small electric shocks are generally harmless and are more annoyances than anything.



Magic Level:
A

History:
A child of the proud Pendragon Bloodline, Arthur was hidden from the masses due to his lineage. A child born from a mistress and a blemish on the name of the family that built Camelot. Instead Merlin took in the boy under his watch to keep him close and from harm without giving the child to harm of a peasant's life. His purpose would be to raise the child in secrecy till the day he could come out to the world as a child of King Arthur. It was in these years of growth that the young boy would come to read a demonic book within Merlin's library that would give him the title of Devil Slayer.

Arthur's travels would lead him to him great renown as a prolific hero of EarthLand. While he could not solve EVERY incident, he did do so much good and brought so much justice that is name became synonymous with the word. An icon, not overshadowing the kingdoms or the wizard saints but in the same vein as The Salamander before he eventually stopped multiple Dark Guilds. It was soon he would meet a young girl by the name of Amaya and forge a strong bond with her. She was his family, closer then anyone could be, and he would watch over her with fierce intent. Only a 8 months into their adventures that Arthur was faced against a demon. A battle that raged on for hours and many bore witness, Arthur and the demon vanished in a flash of light. No one knew what had happened to either until currently when Arthur has suddenly reappeared looking for is family, looking for Amaya.

Personality:
For all his compassion, there are none who would call him merciful. He shows no restraint when eradicating true evil, using the utmost of his skill and abilities to cut down any who stand against his justice. Although he is hard to shift to wrath, his rage is a horror to behold, like an unstoppable storm of destruction.

When he's not destroying evil, Arthur expresses a kind heart, and derives great pleasure from assisting others in need. Unfortunately, his haplessly direct methods often lead to greater problems and accidents as a consequence. Arthur feels compelled to do what's right, even in trying and compromising circumstances, and believes that those who possess power have an obligation to assist those that do not.

Guild and guild mark location:
N/A

Team Members:
N/A

Three Strengths:

1. Charm: Arthur has a kind of enthusiastic, positive drive which causes many to gravitate to him. He's an honorable and devoted friend, and thanks to his natural good looks, is often the oblivious recipient of many women's attentions.

2. Skilled Sensor: Years of experience and inborn talent have made Arthur's senses specially attuned to magical activity, to the point that the wizard can engage in battle with his five senses disabled using his opponents' magical auras to pinpoint their location as a sort of radar system. So that even his eyes and ears fail, when his sense of smell and touch have been stolen from him by some sorceress machination, the young man can still hold his own to some extent and survive. As an individual capable of unleashing his aura to either cause fear or bring comfort to those around him, Arthur is very attune to the emotional presence of a magical aura and if that aura belongs to another human or something quite different.This all points to the fact that Arthur is considered a top notch sensor, a mage with finely attuned senses beyond the ordinary. However, there is still room to grow and even the renown mage has yet to achieve what he considers mastery.

3. Homemaking Skills: As a young man who's lived alone for quite some time, Arthur has developed the necessary skills to survive on his own; most of the skills under his belt were either learned through trial-and-error or through witnessing it from another source. As they are merely fit for mundane purposes, Arthur only utilizes them during times of relaxation or survival; his culinary skills tends to shine the most out of all, being able to prepare most dishes while making them very flavorful and tasty — some of them being randomly thrown together with ingredients he happens to find. He's also good with repairs, as most things around them tends to break down for one reason or another. Due to his clothes getting dirtied or torn from the missions he partakes in, he's developed some skills in sewing and washing — developing them to the point where his clothes can come out as if its brand new. He's able to clean efficiently and organize things neatly, making it easier for him to locate them later on. It's unknown what other skills he tends to utilize on a basis, but it's noted to be enough for him to get by; such asset are necessary when one depends on themselves for support.

Three Weaknesses: (Make them Applicable)

1. Arthur possesses the absolute worst aim. He can't fire any of his attacks from mid range as he will absolutely miss. He must be in close range to even being to hit his target.

2. Like Dragon Slayers, Arthur has massive motion sickness which he believes e got from Amaya, something that's not naturally possible. His motion sickness seems to be worse as people even carrying him can trigger how sick he can become.

3. Arthur can't help but put himself in harm's way for others which can lead him to fall for traps or tactics meant to deceive and kill him. It is his strength and weakness.

Greatest Love:
Family has always been his greatest love. It is why he learned to fight and why he travels to return Excalibur to it's rightful owner.

Motivation:
To retrieve Excalibur and continue on being a hero. He also looks to find Amaya and help her find Aurora.

Additional Details:

Strong Killing Intent: Somewhat of an extension of his incredibly strong willpower, Arthur's killing intent is unlike any other; when one feels Arthur's blood thirst, it often sends chills down their spine and puts them in a state of confusion and fear. As his killing intent is based on the ravishing that Camelot endured and his belonging to bring peace back to his bloodline, it's considered to be a type of emotion in its own right — having some relation to his anger and sorrow kept deep within his heart. Since emotions tend to be mixed in with one's magical energy — giving it certain qualities, when exerted — his killing intent bathes it entirely like morning dew on grass; this makes it incredibly dangerous for one to feel out Arthur's magical energy, as they will also feel out his innate desire to kill amongst other things negative.

As Arthur has complete control over his immense reservoir of magical power, he often uses it to bathe the environment around him — changing it to meet his needs. Thus, when one enters the area where his magical power is located — they can feel his blood lust from all around, making it difficult to track his presence while giving them the feeling of being hunted down like a wild animal. It's said that his killing intent is such that it's manifested as a form of a Raiju's face, who are known to be very vicious animals in Chinese mythology; it's known to unleash a bone-chilling roar at times, frightening all those who hear it.

Proficient Hand-to-Hand Combatant: Something that Arthur takes great joy in is the art of hand to hand fighting. He had trained initially in the complex art of Street Fighting giving him a ideal build and strength to be extremely sturdy, yet flexible during combat; he later went on to study a variety of different martial arts to become a more well versed fighter. Arthur has repeatedly shown his prowess in agility and speed, and when coupled with his impressive strength, his punches are unexpected and bone breaking. Additionally, he is quite inventive in his combat style, coming up with creative attacks on the spot to launch against his enemies, finding ways to use the targets own body against them. When using his Devil Slayer Magic, Arthur excels in raw power, using strong and precise punches, such as power packed jabs or piercing uppercuts, to deal damaging blows to his opponents. Once he catches an opponent in his combos, he keep them trapped by increasing the rate of his strikes by using his lightning affinity to increase his speed in a seemingly unpredictable manner, not allowing his opponents a chance to block or counterattack.


For Expolar to see. I'm so hype to be in this RP


Name:
Arthur Pendragon III "The Devil of Justice"

Age:
24

Birthday:
Does not remember his own birthday

Magic:
Lightning Devil Slayer Magic is a Caster Magic, Lost Magic and a subspecies magic of Slayer Magic, Devil Slayer Magic, that utilizes the element of lightning in order to slay demons and devils alike. Because of Arthur's practice of this magic, this effectively makes him an Exorcist Mage. Lightning Devil Slayer Magic allows Arthur to transform parts of his body into their perspective element, in this case lightning, as well as emit large quantities from his being. By doing so, Arthur has dominance over the element of lightning, allowing him to use it for offensive or defensive purposes, as well as control the lightning of other magic via electrokinesis. Arthur is completely immune to the effects of lightning, making any attempt to harm them with said element completely null. Arthur can also consume external sources of lightning in order to replenish his own power, making a thunderstorm a smorgasbord of delight. Interestingly, out of the two Slayer Magics, Dragon Slayer and God Slayer, Devil Slayer Magic seems to possess the most power, as it can consume the element of both its peers, while they cannot absorb Devil Slayer's lightning. Additionally, Arthur cannot consume lightning produced by Etherious and their Curses, due to them possessing harmful Magic Barrier Particles, that are also harmful to Arthur. Arthur is capable of morphing the lightning in various way, allowing it to have cutting power, and then change to a physical state, to strike like a blunt weapon. With greater mastery, one can shape the lightning into the forms of weaponry, much like Lightning-Make, but on a smaller scale, since Arthur is limited to only close combat weaponry, and cannot create functioning guns, and the shapes aren't detailed. Thus, blunt weapons, or blades, are the best possible options. He can also infuse lightning within his bodies, enhancing his physical capabilities. Most notably, his speed increases to tremendous levels, allowing him to travel at "lightning speed" of close to 220,000 mph. Travelling at such speed makes it incredibly difficult to track his movements with an unaided eye, and can be a great advantage in battle. Notably, Arthur emits a faint aura around him, that when released, causes slight shocking to those around him, causing them to flinch. Though, these small electric shocks are generally harmless and are more annoyances than anything.



Magic Level:
A

History:
A child of the proud Pendragon Bloodline, Arthur was hidden from the masses due to his lineage. A child born from a mistress and a blemish on the name of the family that built Camelot. Instead Merlin took in the boy under his watch to keep him close and from harm without giving the child to harm of a peasant's life. His purpose would be to raise the child in secrecy till the day he could come out to the world as a child of King Arthur. It was in these years of growth that the young boy would come to read a demonic book within Merlin's library that would give him the title of Devil Slayer.

Arthur's travels would lead him to him great renown as a prolific hero of EarthLand. While he could not solve EVERY incident, he did do so much good and brought so much justice that is name became synonymous with the word. An icon, not overshadowing the kingdoms or the wizard saints but in the same vein as The Salamander before he eventually stopped multiple Dark Guilds. It was soon he would meet a young girl by the name of Amaya and forge a strong bond with her. She was his family, closer then anyone could be, and he would watch over her with fierce intent. Only a 8 months into their adventures that Arthur was faced against a demon. A battle that raged on for hours and many bore witness, Arthur and the demon vanished in a flash of light. No one knew what had happened to either until currently when Arthur has suddenly reappeared looking for is family, looking for Amaya.

Personality:
For all his compassion, there are none who would call him merciful. He shows no restraint when eradicating true evil, using the utmost of his skill and abilities to cut down any who stand against his justice. Although he is hard to shift to wrath, his rage is a horror to behold, like an unstoppable storm of destruction.

When he's not destroying evil, Arthur expresses a kind heart, and derives great pleasure from assisting others in need. Unfortunately, his haplessly direct methods often lead to greater problems and accidents as a consequence. Arthur feels compelled to do what's right, even in trying and compromising circumstances, and believes that those who possess power have an obligation to assist those that do not.

Guild and guild mark location:
N/A

Team Members:
N/A

Three Strengths:

1. Charm: Arthur has a kind of enthusiastic, positive drive which causes many to gravitate to him. He's an honorable and devoted friend, and thanks to his natural good looks, is often the oblivious recipient of many women's attentions.

2. Skilled Sensor: Years of experience and inborn talent have made Arthur's senses specially attuned to magical activity, to the point that the wizard can engage in battle with his five senses disabled using his opponents' magical auras to pinpoint their location as a sort of radar system. So that even his eyes and ears fail, when his sense of smell and touch have been stolen from him by some sorceress machination, the young man can still hold his own to some extent and survive. As an individual capable of unleashing his aura to either cause fear or bring comfort to those around him, Arthur is very attune to the emotional presence of a magical aura and if that aura belongs to another human or something quite different.This all points to the fact that Arthur is considered a top notch sensor, a mage with finely attuned senses beyond the ordinary. However, there is still room to grow and even the renown mage has yet to achieve what he considers mastery.

3. Homemaking Skills: As a young man who's lived alone for quite some time, Arthur has developed the necessary skills to survive on his own; most of the skills under his belt were either learned through trial-and-error or through witnessing it from another source. As they are merely fit for mundane purposes, Arthur only utilizes them during times of relaxation or survival; his culinary skills tends to shine the most out of all, being able to prepare most dishes while making them very flavorful and tasty — some of them being randomly thrown together with ingredients he happens to find. He's also good with repairs, as most things around them tends to break down for one reason or another. Due to his clothes getting dirtied or torn from the missions he partakes in, he's developed some skills in sewing and washing — developing them to the point where his clothes can come out as if its brand new. He's able to clean efficiently and organize things neatly, making it easier for him to locate them later on. It's unknown what other skills he tends to utilize on a basis, but it's noted to be enough for him to get by; such asset are necessary when one depends on themselves for support.

Three Weaknesses: (Make them Applicable)

1. Arthur possesses the absolute worst aim. He can't fire any of his attacks from mid range as he will absolutely miss. He must be in close range to even being to hit his target.

2. Like Dragon Slayers, Arthur has massive motion sickness which he believes e got from Amaya, something that's not naturally possible. His motion sickness seems to be worse as people even carrying him can trigger how sick he can become.

3. Arthur can't help but put himself in harm's way for others which can lead him to fall for traps or tactics meant to deceive and kill him. It is his strength and weakness.

Greatest Love:
Family has always been his greatest love. It is why he learned to fight and why he travels to return Excalibur to it's rightful owner.

Motivation:
To retrieve Excalibur and continue on being a hero. He also looks to find Amaya and help her find Aurora.

Additional Details:

Strong Killing Intent: Somewhat of an extension of his incredibly strong willpower, Arthur's killing intent is unlike any other; when one feels Arthur's blood thirst, it often sends chills down their spine and puts them in a state of confusion and fear. As his killing intent is based on the ravishing that Camelot endured and his belonging to bring peace back to his bloodline, it's considered to be a type of emotion in its own right — having some relation to his anger and sorrow kept deep within his heart. Since emotions tend to be mixed in with one's magical energy — giving it certain qualities, when exerted — his killing intent bathes it entirely like morning dew on grass; this makes it incredibly dangerous for one to feel out Arthur's magical energy, as they will also feel out his innate desire to kill amongst other things negative.

As Arthur has complete control over his immense reservoir of magical power, he often uses it to bathe the environment around him — changing it to meet his needs. Thus, when one enters the area where his magical power is located — they can feel his blood lust from all around, making it difficult to track his presence while giving them the feeling of being hunted down like a wild animal. It's said that his killing intent is such that it's manifested as a form of a Raiju's face, who are known to be very vicious animals in Chinese mythology; it's known to unleash a bone-chilling roar at times, frightening all those who hear it.

Proficient Hand-to-Hand Combatant: Something that Arthur takes great joy in is the art of hand to hand fighting. He had trained initially in the complex art of Street Fighting giving him a ideal build and strength to be extremely sturdy, yet flexible during combat; he later went on to study a variety of different martial arts to become a more well versed fighter. Arthur has repeatedly shown his prowess in agility and speed, and when coupled with his impressive strength, his punches are unexpected and bone breaking. Additionally, he is quite inventive in his combat style, coming up with creative attacks on the spot to launch against his enemies, finding ways to use the targets own body against them. When using his Devil Slayer Magic, Arthur excels in raw power, using strong and precise punches, such as power packed jabs or piercing uppercuts, to deal damaging blows to his opponents. Once he catches an opponent in his combos, he keep them trapped by increasing the rate of his strikes by using his lightning affinity to increase his speed in a seemingly unpredictable manner, not allowing his opponents a chance to block or counterattack.
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