"Let's all get along everybody! Oh, dear, except you, sorry, I'm gonna shoot you a lot."
Name: Tsukuyomi Goddess of the Moon
Age: 999 Gender: Female Allegiance: The Angels of Heaven Race: Goddess Height: 5'9" Weight: Ah, this armor makes me look fat doesn't it? It's not me, really!
Personality: Shy and personable at the same time, Tsukuyomi loves being with others, but is never quite brave enough to take the forefront unless her sisters are with her. When her sisters are with her, she can let that shine forth and be bubbly and active which occasionally leads to her going a little too far with Amaterasu. She hates to see either one of her sisters distressed and tries to make peace between Susanoo and Amaterasu, or solve her own trespasses against Amaterasu as quick as she can. Outside of combat, Tsukuyomi loves taking care of her pet rabbit and cosplaying duo with it, even if she's generally too shy to show anyone. Some might think it's strange for a rabbit to have a pet rabbit, but Tsukuyomi loves her rabbit Rabbit anyway.
History: In the distant past, Amaterasu was slain by her brother, Tsukuyomi, out of jealousy and hatred, who later came to the realization that life wasn't all that great if he didn't have his sister. Out of depression and sadness, Tsukuyomi eventually committed suicide, rejoining his sister in death, much to the dismay of Susanoo. Susanoo fell into a depression that eventually led to his death, in a sense. While the depression was not the exact cause of Susanoo's death, it is believed to have played a big part as Susanoo charged against armies, willingly fighting until he would eventually fall in battle.
Much later, the three deities were reincarnated into their forms, at roughly the same times. Acting as a unit, the triplet trio of Godly Sisters was born into the Heavens, retaining their knowledge of their powers and strengths, and tasked with the goal of keeping the Heavens safe from any harm.
The middle triplet of the Godly Sisters (by one and four minutes respectively) was born with half heart. Her sister Susanoo had a whole heart, and Amaterasu barely had a heart, but Tsukuyomi had half one. In order to prevent himself from ever harming Amaterasu again, Tsukuyomi had sealed his jealousy, anger, and anything else he thought might cause him to harm her inside his bow. This lead to Tsukuyomi's emotional dependence on her sisters.
Powers: Flight - Tsukuyomi can fly, shifting the tides of her personal gravity and flitting about on wings of moonlight. Lunar Manipulation - Tsukuyomi is able to manipulate her connection to the moon in all sorts of ways. She's all over the place. While the most prominent ability is ice, Tsukuyomi is not as adept at ice as Amaterasu is defensive with sun and fire, or Susanoo is powerful with lightning. But she has a broader range of abilities, and in particular most of her non-ice abilities give her unpredictable maneuverability.
[+] Sliding Ice of Trickery - Tsukuyomi can create spreading ice sheets from under her feet that somehow helps her skate where she wants to go even faster and easier than usual. For anyone following her, it seems to be a trail of regular ice. Right up until it stabs you by suddenly spiking upwards. [+] Frost Armor - Tsukuyomi can't dodge everything, no matter how much she tries, and so has an elemental armor like her sisters. It doesn't have any neat rider effects like Susanoo's attack booster or Amaterasu's reflection though. [+] Chill of Death - Tsukuyomi's arrows need a little extra umph, and this is that umph. She enchants her arrows to, upon striking, unleash ice into the tiniest cracks the arrow creates, expanding the crack and tearing what she hits apart. Hopefully. If it doesn't breach, the ice will just create a frozen shell. [+] Shifting Tides - Tsukuyomi can manipulate her personal gravity and momentum for sudden shifts to unexpected directions. She also uses this a lot to help her balance while doing Taekwando in midair while holding a bow, and that particular use of it has become instinctive. [+] Erratic Orbit - Tsukuyomi can designate a target that she will suddenly begin orbiting around, just one more way to unpredictably move. She can also do this for her arrows, allowing her to curve her shots. [+] Totem of the Rabbit - Tsukuyomi can call upon the power of rabbit-ness to gain additional speed, especially on the ground. It also raises her kicking power a fair bit. Any allies nearby that are willing to gain ephemeral bunny ears also gain a little bit of a speed boost. [+] Bunny Shaped Rice Cakes - Tsukuyomi carries with her little rice cakes that she swears give you the energy to run forever. While perhaps hyperbole, they still do seem to regenerate stamina, though not magic or wounds.
Weapons: God Kicker Boots - Tsukuyomi's boots are enchanted like weapons, because on Tsukuyomi's feet, they definitely are. Nearly unbreakable, and conductive to heavenly powers. They also shift slightly to accommodate the changes to Tsukuyomi's feet when she uses Totem of the Rabbit. Counting Bow with the Fate of Death - When Tsukuyomi draws back an arrow, a mirror arrow is created near each ally that stands (or as is more often the case flies) with her, allowing her to turn everyone in her company into an archer. When performing an arrow barrage like this, while including anyone who is not her sister, Tsukuyomi cannot enchant any of these arrows. If the only partners involved are her sisters, she can still enchant them. When one of her sisters perishes, Tsukuyomi is made aware of what killed them, and can fire arrows through her link with her sisters and the nature of death, from the tip of her bow to the space within a meter or so of her sister for one vengeance barrage. This bow is summoned by her heart whenever Tsukuyomi makes to draw back an arrow with it.
@KoL Yeah, I definitely meant it as a "only once per corpse" move, if you use it on a corpse you haven't animated yet (or that you previously animated), you can't animate that corpse, even as a ghost.
Also, it launches that attack, from the location of the corpse that got hit by the attack. So, considering the range of a sword blow or Grafdakka's drill is pretty low, it would only hurt someone standing directly next to the corpse. So, if Grafdakka drilled a zombie, and then stood on top of it while Cass cast the spell, that'd be a nasty rebuttal, but also unlikely to ever happen more than once.
As for AoE attacks, yeah, it wouldn't be able to launch the full power of the attack back.. Unless, for example, the aoe attack fell on an entire army of zombies, and then by combining all their corpse explosions, she launched the attack back.
Atarah was smiling with her victory as her attack landed, exactly on target. Such a precise strike activated Soft Shadow Style's weakpoint targetting ability, demonic energy smashed through Utada's internals, even as Atarah's Maximum Effort magnetic fist smashed through her armored titanium skin. But then Utada did something unexpected, and clung onto her, starting to self destruct. "Serah, DOWN!" Atarah commanded, the lance ducking underneath the earth once more, just before the explosion struck.
Face down in the dirt, however, Atarah was still alive after the explosion, and she slowly started getting back to her feet. "Whah.. Huh? I'm still alive? FUCK YEAH, I'M STILL ALIVE! I'M FUCKING INVINCIBLE!" Atarah shouted to the sky, her eternal nemesis, of her victory over Utada, after realizing that she was still in alright shape. Her armored skin all over her back was cracked and worthless, but she was alive. To Go Even Further had granted Atarah half of Utada's life when it was spent in the self-destruct, which combined with how her armored skin was in perfect condition, she had just landed a devastating blow that would weaken and corrupt Utada's internal parts, and thus the explosion's potential, and her magnetic skin would be pushing Utada away, combined to tank even the point-blank explosion that otherwise would have crippled her. Atarah now had a gaping weak spot across her entire back, but, by hell, then she'd just keep her enemies in front of her and not let them know about that. Or something. Plans within plans.
"Serah, hey Serah, I'm ok! Come on out, let's find something else to kill, we're probably top tier by now or something! Maybe we'll get resurrected if we die." Atarah cheerfully waves her hand for Serah, who levitates herself back onto Atarah's chest. Looking around, she sees two potential allies, that Rose Dragon, and Marie. "Hey, Red Lady, if you need anything, let me know, otherwise I'm gonna go kill whatever that Rose Dragon is killing!" She shouted at Marie before turning to run at the Rose Dragon.
"Hmm.. Alright. Well, thanks for the warning. I'm gonna go find out whether existence or their dominion runs out first. I'll catch up with you later, Lillian." Miyu gratefully took her ticket, before turning around to face Daimyo and giving a wave to Lillian. She sized up the mech, before reaching out and picking it up. It was a bit of an odd sight to see a girl lift a 16 foot tall mech. "Wow, being as physically powerful as somebody like Henry or something is great. Now I get how they were all tossing you around like you weigh nothing. Anyway, hold tight." Miyu then started sprint/leaping away, simply choosing a direction, and going, though making sure to avoid any innocent pedestrians or other blockades. Normally, this would burn a lot of energy over time, but with her ability to passively siphon the energy of the world, she could keep up this superhuman speed, even under load, for theoretically forever.
Even if it turned out that the Cat's dominion and city was endless, or the plane of existence very small, at least Miyu would get to see a lot of it. Even if a tad blurry from how fast she was going.
"Doof..." Pink reacted as her nose bounced into Chen's upper chest. He wasn't that much taller than her, but she had bent down fairly low as she sniffed her way towards Ruxen. "State your business." Pink opened her mouth to respond before "The two of you as well. What's the reason for this?" interrupted her. Turning on the spot to face Deva, her long hair would fwap at Chen's face while her wagging upraised tail brushed across his pants, oblivious to the space she occupied or the discomfort that might cause Chen. She once again opened her mouth to speak.
“Fuck off,” Once again cut off, Pink now turned back towards Ruxen, spinning round once more, and peeking around the side of Chen, thankfully removing her hair and tail from bother Chen, “Great. And who the hell are you supposed to be. Why don’t you find someone else to piss off before I piss off in your fucking throat,” Pink's face went about as close to unhappy as it could, that of a rather obvious attempt at puppy dog eyes. While she had natural talent in being a puppy, it was clear that she was emulating the form of sadness and disappointment rather than actually having those emotions. She was about to beg when “She may proceed. I assume she is here for Ruxen,” happened, and Pink now turned to Deva with an overflowing smile, before back to Ruxen. That was definitely close enough to permission to at least get close and ask! Pink zipped over and slid down onto her knees, face beaming with positive radiance, her hands spread forth to motion for a hug, "Aw, come on, one hug, please? I promise it'll make you feel better.. It always does! Please please please!" As much as she knew generally jumping on someone didn't make them angry in the short term, because, well, Pink ate anger, they generally disliked her violation of personal space after the contact was ceased and wouldn't let her do it again.
Pink didn't seem to pay any heed to Suparna, as Suparna didn't directly address her.
Negative Emotion Eater- Sapphire is fueled by negative emotions. In that she consumes and destroys them to generate energy. Getting a hug from Pink will always make you feel better, because she will literally start eating any emotion that is making you feel bad just by touching you. Note, this is emotions that are making YOU feel bad, not some arbitrary universal standard, so if the emotion of say, happiness, causes you physiological pain, Sapphire will eat that right up.
Mirror of Desire- Sapphire can transform herself into whatever inanimate object or appearance someone else desires. So, if someone else wanted her to look like Juno (and that person knew what Juno looked like), Sapphire could use this to look like Juno. Similarly, if someone was like "Ack, I need a sword!" Pink could transform into a sword. However, she doesn't do both appearance and inanimate object at the same time. So, if you want a sword, and use Pink, it's going to be extremely pink. She can still use her magic while in object form, and can communicate telepathically with anyone touching her. Her limit is her mass (she couldn't look like Jormundgar or tranform into a Longship) and for inanimate objects specifically, she has to understand how to transform into them, so she can't turn into a Chevalier suit for example.
Sapphire, of course, does not count as someone else to be able to copy her own desires.
Negative Emotion Sensing- Pink can sense the general direction of nearby negative emotions. It seems to somehow be connected to her sense of smell.
Power of Heart- Sapphire primary attack is beams of intangible holy energy that harm demons and phase through anything else.
"People who say you can't make friends with science just aren't trying hard enough. Isn't that right, boys?"
Name: Cassiopia Julienne ??? (Last Name Unknown) Title: She makes her minions refer to her as "Captain Cassidy" or "Captain Julie", occasionally with some extra flourishes on the end. Age: 111, she's actually pretty happy with the numerical symmetry there. Gender: Female Allegiance: Demon Race: Slimecubus, Succubed, Succubus/Slime, she tries to maintain the ruse that she's purely a Succubus though.
Personality: Cass doesn't like going outside much anymore. Surrounding herself with her walking fortress and minions is a defensive mechanism to not have to fight the world herself. Despite her desire for friends and attention, she finds herself unwilling to put herself at risk to earn them. She hides behind her persona of a cruel Pirate Captain or her outgoing cyberspace Profile. She tries to pretend she's got everything going on, that she's a high class succubus who's an elite hacker, has a giant battleship, and armies of undead following her charismatic and bold leadership. In truth, she's mostly just insecure and follows what everyone else tells her obsessively. But she'll still totally call down a massive artillery barrage on your house for headshotting her in her favorite FPS.
History: Whoever bore Cass gave her a nametage, and then cast her out. Fortunately, survival was not difficult, even as an infant, with her ability to simply slorp along the ground and eat whatever. However, by the time she could read the nametag she bore, it had apparently been marred, and the last name was torn off. Still, she called herself by the two names she was at least half sure were hers. Being not a particularly impressive personal fighter, she went to college to study a type of spellcraft to be useful on the battlefield. How she found a college in Hell is anyone's guess. It makes no sense.
There, she fell afoul of a "sorority" of other succubus and generally got teased and hazed mercilessly. One time she even got stuck in a reinforced waterbed for a week. As much as she would hate to admit it, that was kind of nice as it let her just entirely relax and let something else other than her own effort be her skin (nowadays, like a Vampire sleeps in a coffin, Cass sleeps inside a waterbed) Still, she broke free and pursued her studies. She sought necromancy in order to create friends, and when she mastered the art of necromancy, she made sure to put that sorority to good use in her thesis project. Or that's what she'd like to tell you. Instead she just tried to keep her head down and avoid ticking them off.
Eventually, however, she "mastered" necromancy, and realized she couldn't really make willing and intelligent friends without willing souls. Which required friends. Which presented a circlular problem, because she had a cripling fear of people now. Retreating to the online world, Cass started hacking her way into the Machina network via her ghosts, and started learning everything she could relating to machina, hoping now to create a robot companion. While she has not yet succeeded, she has learned much, and is created an ever expanding hive mind with her networked minions and herself. Eventually, she hopes to steal enough parts and enough knowledge to create true artificial intelligences to be her friends.
School Outfit: Succubed: Online Persona:
Powers:
-Slimebody to Love- Cass is both a slime and a succubus. Given that particular combination, her shapeshifting natural ability is VERY good, as both slimes and succubus have mutable forms. Cass generally uses this to appear to be a pure succubus. Unfortunately, it's also a bit tiring, as maintaining a non-gooey form takes a lot of focus, and when she vegs out, she tends to just start goo-ifying. She has very impressive damage resistance, in that most attacks tend to splatter her around rather than hurt her. Her particular goo she is constructed out of is extremely heat resistant, having fed during infancy near and eventually in lakes of hellfire, but freezes easily, and being frozen damages her cells. As she is mostly made out of goo, most attacks specifically targetting the living, such as poison gas, don't work. Her strength and speed are pretty good, though she doesn't particularly excel in either of them like say, a Succubus like Fran. As a succubus, she naturally can sense emotions (particularly lust), twist people's emotions (particularly to lust), send telepathic messages (particularly lusty ones), and create illusions (particularly lew-ok, I'll stop now). However, she has not focused training on these abilities, instead focusing on her necromantic and technological endeavors, meaning these are generally more instinctive and passive than intentional, other than Telepathy and Illusion. Telepathy she's ok at but not with great range. Her illusions tend to be wonky enough that they're easy to tell that they're illusions if looked at carefully, but sometimes that's fine. An illusion of fog still blocks your vision just as much as real fog even if you know it's an illusion. Slimecubus Powers: Very good, but tiring shapeshifting, extreme durability (though not necessarily cohesively), near fire immunity (ice vulnerability), immunity to metabolic hazards, succubus mind stuff (Emotion sense/manipulation, telpathy, illusions) though not trained that well.
-Necromancer of Machines- Cass's actual effort in life, rather than the natural ability handed to her by birthright, has been towards the disciplines of necromancy and machina, and synthesising that into necromancy on machina. First in college, she studied traditional necromancy, but then she herself brought her love of machines into play, and learned hacking and then started coming up with unusual combinations. Necromancer Powers: Soul Echo, Ghosts (with Hacking), Zombies (Networked), Skeletons (She can, but doesn't generally), Abominations (Necrolimb Armor), Corpse Explosion (Revengeance!), Shades Soul Echo Manipulation: Necromancy is a risky prospect in the Nexus, and thus Cass has put a bit of an effort in to make her necromancy more palatable, and not fall apart when the animated being is resurrected. Her creations are animated by flesh, magic, and the echo of a being's soul, rather than the soul itself. While Cass does know traditional bind the soul necromancy, she doesn't dare use it. Ghost in the Shell: While an adept hacker, even the best of hackers need an "in" or an "exploit" to start getting their mojo on. One of Cass's favored tactics is to send tiny ghosts to insubstantially slip into the enemy's circuits and give her a direct start at corrupting those 0's and 1's to her desires. Corpse EX Echo- Revengance: The Machina and Angels have some absurdly powerful attacks at their disposal, and Cass would love all too much to return that power right at them when they abuse her Crew. Rather than just normally causing explosions from corpses by burning the energy of their remaining mass and lingering echoes of the departed soul, Cass can cause also tap into the spiritual echoes of the attack that killed them, launching a corrupted version of the attack that killed her minions. Or whatever corpses she finds. The Dead Network: Zombies really have a lot of brainpower going to waste that they don't need, for all they moan about how much they want brains. Cass installs her minions with networking chips that communicate back with herself, creating an enormous distrubuted computing network to increase her mental capacity, while also allowing her to instantly give sychronized orders to all her minions. This also allows her to tap into her minions skills, which she has overly relied upon, having more or less 0 personal fighting experience if separated from her network. Her abominations are also part of this network. Necrolimb Armor: As any proper necromancer of class, or specifically of the Advanced Animations: Abominations class, Cass can create abominations, twisted amalgamations of dead flesh that never existed in life. Apart from the general combat brutes, mount-type, or ships crewmen abominations that she has created, her prized abomination that approaches being a friend is her Necrolimb armor that was her first creation in that class, which helps protect her, keep her in a mostly cohesive physical form rather than splattering and gooping everywhere, and boosts her physical capabilities from "alright" to "ouch". It has many limbs, eyes, horns, teeth and tongues, like any proper abomination, and this one even has a fair bit of intelligence. When expecting battle, it will usually be outfitted with shields, guns, and other assorted weapons. While her Necrolimb armor is part of her Dead Network, its connection is merely communication so they can synchronize in battle. It really is the closest thing to a friend she has, so she doesn't want to lose that, even if it would increase her fighting capability, as by the time Cass is personally fighting, she's probably lost most of her Dead Network and thus fighting skill. Shades: Cass would really love to have some friends and such that weren't part of her amalgamated networked hive mind. Maybe pretty too. So, she's learned how to make undead that are intelligent, appear mostly human with no icky rotting flesh, and generally are shadow instead of blood oriented vampires... But she's never had the opportunity to make one, as it would require a willing soul and friend to do, being impossible to achieve with just a soul echo. Machina Powers: Expert Hacker (she has intense amounts of brute force processing power from her Dead Network), Machina Reanimation, Salvaged/Improvised Machina Weaponry, the Restless Warband, and the Scrapyard of Insufferable Arrogance, which gets its own entire category. Machina Reanimation: Cass has mastered how to resurrect Machina. A broken body is not so different from a broken machine. There are parts missing and a lingering will of what those parts were once supposed to achieve. Even the most plain tool has someone who wished it to fulfil a purpose for them. When Cass reanimates Machina, her demonic magic bridges the gaps. If ammunition was missing, demonic projectiles will be fired, in the semblance of what those ammunition once was. Reactors come alive again with cursed flames even with gaping holes in their chambers. Salvaged/Improvised Machina Weaponry: Like some of heaven(and the machina) uses technological artifacts enhanced with holy magic, Cass often supplements what tech she reanimates or salvages with demonic magic or ingenuity. One simply doesn't use a balista in the modern age unless you've spiced it up with maybe some hellfire or icey alchemical madness. A common thing she uses is Hellfire Lava to replace gasoline, which seems to work wonderfully for the flamethrowers the Restless Warband love. Restless Warband: Sometimes the Scrapyard is just impractical to bring to the fight. It's slow, it can't turn, and it's really REALLY big. For those times, or to provide picket defense when it is being fielded, Cass turns to the Restless Warband, which is her collection of Undead that seem to just naturally be more enthusiastic about killing than the others, due to their unusually potent soul echoes. But why this is under Machina, is because the Restless Warband crew a fleet of motorcycles, buggies, trucks, and other light vehiculars, garishly retrofited with necromantic and demonic paraphanelia. Basically, undead demon Mad Max warband.
-Scrapyard of Insufferable Arrogance- Cass has an army of undead networked with her to draw on her mechanical skill, and the boneyards and shipwrecks of an eternal war across an entire dimension to utilize, with her ability to resurrect machines to patch the gaps, and with that she has created the Scrapyard of Insufferable Arrogance, a hulking monstrocity, being to a battleship what an Abomination is to a human. It is created from mechs, ships, airvessels, trucks, and tanks, hulls welded onto hulls onto hulls, creating an undead mockery of the Machina flagships like the Elicitor or Contender.
While of comparable or even larger size, depending on how rich the hauls have been of late to those vessels, it falls completely short of those in battlefield performance. It is incredibly slow and unmaneuverable, as wheels, legs, and engines, and even an occassional sail of all things, all of mismatched sizes and technological eras, struggle to push it forward. The idea of turning around is nigh laughable. Its armor is composed of scrap from vessels whose armor had already been defeated and deformed by enemy fire, and might have been left around rusting for a millenia or three, and that armor is patchy and unstable, full of weak points where the superstructure of whatever vessel makes this part of the hull couldn't hold much armor. Though, at the same time, it can easily shrug off the losses of huge portions of its structure, as it is more or less of a fleet of resurrected machines welded together rather than a single whole.
Its gun coverage is unreliable and spotty. Its fields of fire are often blocked by wonky parts of its own construction, its weapons mismatched as balista and missile ports stand side by side in the same battery. And, unlike the Machina creations, made as a new whole, none of the salvaged destroyed vessals composing the Insufferable Arrogance bear any weapons worthy of being called anything near the main gun. For a "ship" its size, the Insufferable Arrogance's range is extremely low, bearing the main guns of much smaller things rather than a true proper weapon. But it does have one particular trick. Many of the guns on the Scrapyard are pointed inwards, being on points of the hull of whatever machine was being salvaged into the Scrapyard, that ended up pointing towards the inside of the Scrapyard. Naturally, firing such a gun would normally be a BAD IDEA. However, the Scrapyard has channels inside of it, ensorceled with enchantments, that when activated, gather all the shells and lasers and flame and arrows fired into these inward channels, gathers them at the central part of the ship, hexed into a swirling ball of purplish demonic corruption, which then fires upward and lobs itself at whatever Cass decides needs to die, to shower them in a rain of corrupted munitions. These enchantments take a turn or two of recharging after firing.
All in all, the description of "Mockery" is the most appropriate of the Scrapyard of Insufferable Arrogance in comparison to the Machina creations it apes. It cannot match them in any metric, defense, offense, or maneuverability. But it is created by a singular Demon's passion, out of the Machina's own failures and losses, to say "Oh look, I can do it too, it's not so hard!" And to someone who is NOT a machina created battleship, the very size of the Scrapyard of Insufferable Arrogance may be sufficient intimidation to hide the flaws of what is essentially a thousand dilapidated wrecks reanimated and fused into the tortured semblance of a battleship.
"Ooh, I'm in Celestia again! What fun!" Sapphire bounced up from the floor in the resurrectorium she had arisen in, as though awakening to Christmas or a birthday, rather than rising from death. Without a fully developed sense of object permanence, the idea of a home was still a bit out of her grasp. She was the first to arise in this particular resurrectorium, as the first Angel to die in the battle. Her swished back and forth as she looked around for someone to be with. But it was empty, apparently none of Saef's soldiers being sent here quite yet.
"Waking up always leaves me so... Empty.. I think it's called hunger? Yeah, it's probably hunger! Mmm, I wonder if I'm feeling it like everyone else does?" Unable to quite process the feeling of hunger and its consequential emotions, it was instead to Pink, a sort of painless but still noticeable emptiness. Not too dissimilar, but still not the same feeling. Still, in the absense of any other driving forces, Pink set out to fill the bottomless void that was her "hunger" for negative emotions.
"Alright nose, do your thing, let's find someone absolutely delicious.." She closed her eyes, sniffing up into the air, left, then right, before her feet started following that nose, walking blindly through the halls of Celestia. Occasionally she bonked off a wall or two, but mostly her nose led her fairly well. Eventually, she nosed her way in through the doors of the Imperator's Hall, and her smile brightened as her nose told her the deliciousness she sought was nearby.
And so Sapphire Pink started towards the Imperator, still following her nose, until it tugged her down towards Ruxen. Unless Ruxen or Deva did something, Sapphire Pink would likely bump nose first into Ruxen, sniffing her way directly into a gentle boop.
@Awesomoman64 It'll probably end up being more like 1 v 2 or 3, but everyone else can just snipe Wolf from within the cover of the mists, while he's forced to stand in the open and take it.