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6 yrs ago
Current Masses are always breeding grounds of psychic epidemics.
6 yrs ago
The highest, most decisive experience is to be alone with one's own self. You must be alone to find out what supports you, when you find that you can not support yourself.
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7 yrs ago
One cannot live from anything except what one is.
7 yrs ago
The slave to virtue finds the way as little as the slave to vices.
7 yrs ago
The core of an individual is the mystery of life, which dies when it is 'grasped'. That is also why symbols want to keep their secrets.

Bio

The Harbinger of Ferocity


Agent of the Wild, Aspect of the Ferine
Nature, red in tooth and claw.

"There is, indeed, no single quality of the cat that man could not emulate to his advantage."
- Carl Van Vechten

I am, at my core, a personification and manifestation of those things whose blood and hearts run red with the ferocity of the animal world. It is this which convicts and controls my works, my writing, my being; the force and guidance in which I gain wisdom from. It is what inspires me as a creator and weaver of words, the very thing I admire as an author.

My leanings, savage as they are, are of the feline sort as there exists no greater lineage of beasts whom can be drawn from. No others captivate and motivate my talent and skill as the greatest of cats do.

Most Recent Posts

Nine Years Ago
Myths Among the Wild Men

By Sakaala, quoted from "Myths Among the Wild Men", Chapter IV "Rangers"
"He came to me in these hours of death, not as a prophet, not as a madman, but a speaker of a dying world. This world in which we all hold so dear, he more than many cherished it, but more deeply so its rawest of aspects; he drank from the same cup that brought up my blood unfathom time ago - the same that poured itself into the life of all things truly free, truly pure. Upon me he bestowed a returned breath of life to my breast. Another broader purpose, one beyond this lonesome self pursuit which brought little but distraction. I, as he and others alike, were sworn to something greater; something I had forgotten in my lingering darkness. My hours of cold."

"He reminded me, in these twilight moments of lucidity, that none of our tasks are done. They are part of the cycle eternal, that even with his passing, just as Hers many years ago, that the hunt must continue. Simply because we are reclaimed, because we are... undone, we must still persevere in our preservation of what we were in life. I held him as he shook, just as I had others; unable to return life to that which was truly gone. But his words, just as before, did not leave me; urging this journey on."

"I contemplated fate, not faith - the latter not in question."

"I am ranger in the tongues of men and The Huntress in the words of many more unspoken. I am a sworn enemy of evil and the very weapon of an entire world."





Present Time

It was not that the one remaining eye's sight, in all its golden glory, had betrayed its master, but that it pried ink from parchment with such sheer force that it seemed uncertain anymore of the message's true, underlying purpose. It was as though it had been intended for another, but the explicit personal summons, in the way of mere man so bold as to confront a monster suggested otherwise; from the time the approach began it was clear he was almost compelled to do such a thing, mayhap in part against his will. A troubling truth whatever it was, but it begged only further as to why in any such case - what possible effect would be gained through such a trap, if it were one? If they had such means to make a demand upon her of any, and wished to do her harm, why not simply do so?

Even in her growing age she was no easy thing to find, certainly not now.

It was not that she was elusive by intent so much as by virtue. The world was vast, oft ferocious and unforgiving, yet one messenger found his way among the most obscure paths to her. Had her temper not been so steady, such an unwelcome surprise would have been more swiftly met at blade's end, but fate seemed to intervene once more. It was not that she would have made threat on his life, so much as having been far, far less willing to hear out any reason for being so hunted and discovered.

Returning to the words, she had indeed turned the tables of the game being played, at least as much as she could. Her arrival, the initial at least, was more observation than anything, but rewarding all the same. She dared not approach the way she was instructed - a path throughout a town to a place in which sat largely by itself upon a secluded, cleared way not much further beyond. Its construction spoke of older wealth, older power... mortal works, being dense stone and wood. Something built by human hands, or at least guided by them. This was no surprise, at least that wealth and power had found her, for one reason or another, but what did intrigue the mind and the eyes-within-the-night was that there was no familiarity at all to what she beheld.

Low as she knelt, both bright and deadened eye taking in what she could see from her concealment and cover, her breath deepened in contemplation.

"I take no joy in doing what has been asked." She spoke, grasping the rolled leather legging of her left thigh, pushing herself to standing, "But either they will be a worthy host..."

"... or all of them have had the misfortune of being set to kill me." The voice continued, knowing that her incursion into town, even its outskirts on a journey to this manor, came with implications. Namely that the town was unwittingly to be used to either weaken or murder her.

Mortals were not fond of the ones touched by the world's blood, even less fond of those drawn up from it. In times prior she journeyed with a cadre of armed men, wielding bow, blade and mystic ill omen or power; mercenaries, often the most cunning or intelligent to rather recruit the "monster" to their ranks than be so fool as to attempt to kill it. Then it humored her wants, to have this bond among sanctioned marauders, but now it would have been a swift way to find herself from one side to this unusual summons... no less with able hands in tow should the strange parchment truly be an elaborate effort to eliminate her.

Drawing up the worn cloak and hood, or really what remained of it, she confined herself to approach by darkness to darkness. Time consuming as it was, she avoided the few who remained out on a eve such as this; at most all they saw was a strange hooded silhouette in the darkness that departed as quickly as it left. The hustle of this effort skirted the town and set her upon the path to approach this strange, regal place, which in no time she neared its cast open gates.

Someone was expected, this much she knew. One did not leave open their gates, devoid of guardsmen, if they did not expect specific company - mage or otherwise alike. Yet this did little to comfort the aging beast, whose great feet left marks upon the damp earth here where it could not be disturbed by natural disguises and illusions.

Out of her element, but far from helpless, she wondered what more was in store for her...
@The Fated Fallen, I do not believe that is the case... I think it more that no one can top it.
I am well enough, all things considered, although I still find myself waiting in most of my roleplays. And you, @Carantathraiel?
That is quite unfortunate, @Carantathraiel. I do not share the same experience, for several reasons, but my self control is sort of mandatory. I do not think it would end well for me.
Only when I need to be, @Carantathraiel. Letting my anger get the best of me always leads to violence, or the want of it.
I am glad to know you think so, @Carantathraiel. I think it quite fitting, really.
An updated avatar image at last.
I do need mention I am of a terrible way with words when fatigued, but also I do hope my musings earlier, in their ramblings, made some sense.

Carrying on, I agree wholeheartedly, @IcePezz. Time waiting idle much longer is only an ill omen, and the story is so fortunate to have as many interested, more quality players as it does. If you do start sooner rather than later, there is only more room for character building and establishing relationships.
The battle against demons, particularly those well established in their goals and ways, having the resources they do is no quest for the most minor heroes. Many arcs of the previous story, especially dabbling in true dragons, fighting off the unliving hordes, or banishing demons, is the sort of thing you see in early middle levels of most Dungeons and Dragons characters and where most powerful classes have at last come into maturity; your wizards, your psions, your clerics, and so forth, or where prestige classes have gained traction. The place where your powerful agents begin to take interest and active intervention - angels, as reference.

While in a written roleplay there really is a lot more flexibility in the matter, the subject sort of requires some characters who are much more than common adventurers. Not everyone needs to be, but many characters are based on the principal of fatigue, as it is a staple of the genre; there are very few archetypes who can go on indefinitely, and those that do tend to be specialized in a singular role. Transitioning slightly...

Sakaala is an old, disabled monster - that alone makes her scary, in both the positive and negative lights; there's no doubt she's an actual monster, but at the same time misconceptions take time to mend and it certainly does not help that she's a sorceress. As a combatant she neither has the endurance or physicality to go on for an extended period beyond being determined and uncannily proficient with a sword. When the magic is depleted, it is gone.

Hills is not only a tiny halfling, but not exactly physically apt. Psychokinetically throwing daggers or teleporting can readily keep her out of reach - thus most dangers - but anything that decides it is not fond of a small psychic could put immense hurt on her with magic, its own psionics, or mundane ranged weapons. I need not even mention that the rogue's life alone is often short lived for a myriad of reasons.

Diagorides might be "the brute", but in a world of monsters and magic, superhuman strength and stamina through trial, training and endurance is certainly not out of place. Swords and spells undoubtedly still harm him, particularly given his method of combat, but at the end of the day if he so much lays a hand on something, it is likely to be taken down or subdued in brief.

In the end my point comes down to this; the fantasy genre is classically unbalanced.

A roleplay affords the characters, by virtue of their players, to overcome their limitations dynamically rather than mechanically or in a predetermined outcome. Emil, just because of his youth and comparative inexperience, does not inherently make him the weakest of characters - if anything he in fact has the most to gain within the world's lore based on the company he's keeping. It should also be noted that the vast majority of these characters are seasoned - most are well over forty.

Or so says my opinion on these matters.
Thus far? The returning characters would only be Regina Hills and Ionathan Hepburnberg thus far, albeit canonically Sakaala is familiar with Asadan Redd, my previous character. There should be a few more, perhaps Isabeau even.

@Zero Hex@vietmyke
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