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Can we get nation names on the map?


Finish the nation description and you'll be great!
@Murtox Give me 5 city names, please.
@Treshan You cannot be a Republic and also a constitutional monarchy.

@Theodorable Did I do this right?

Official Name of Nation: Assarian Empire
Government: Absolute Monarchy [0 Points]
Head of State: Emperor Michel XVII (of the Rhasburgs)
Provinces: 5 (Free + [4 Points])
Population: 14 million [3 Points]
Colonies: 1 [1 Point]
Cultures: Assarian + Damazyan + Borgozyan [2 Points]
Nation Description: WIP


Yes, finish your Nation Description and you'll be golden.
The problem I have with Orcs socity, is that to trade with them will be difficult, to reason difficult, to fight with, lightning fast war will be the only way to kill before they unite.


Assuming this is talking about my faction the Torguth Orcs, this is mostly correct. But if they are not united and you attack them, they will most surely unite.
@Theodorable
We can share a dynasty. They can be mutual friends too, but remember that Idorica's reconquest took place slowly, over the span of centuries. The most dramatic moments happened in the last couple centuries of it. It would mean the Sessauans would have made quite a commitment if they were allies throughout it.


The Sessauan dynasty's lineage is the "de Salle," lineage, though it need not necessarily be named the same if you don't wish it so, but it would be make the Idoricans enamored allies if they had a "de Salle" on the throne. We could say the Sessauans gave the Idoricans materiel assistance up until the last 50 or so years when they sent a small army to ensure the Idorican nation's existence against the last fledgling Timluk presence?
@ZB1996 Given the history, I figure they would be mutual friends. The Sessauans would have sent aid to help the Idoricans retake their lands from the Timluks to help create a buffer state.

Also, perhaps a mutual dynasty or sorts?
@ZB1996 Given that the Kingdom of Idorica and Mille-Sessau border each other on the Great Lake, what say we have some mutual history?

@Aristo Any chance we can get an updated map?
<Snipped quote by Theodorable>

My question is, how do I even access colonies when I'm land locked? I'm finding that very funny.


You're landlocked on the map, but to the north it's plausible you have a warm water port.

More important is the very tenuous majority your nation has of your legislative branch.
AGE OF NATIONALISM
1815


The End of the Valliance Wars (1804-1815)

The Valliance Wars were a series of wars that took place between 1804 and ended in March, 1815. The first, though least important was the Dalemian War, which was a pseudo-civil war between monarchist and libertarian factions. The war, which ran from 1804 to 1807 and saw the monarchist faction emerging victorious, saw elements of their ideology spill into neighboring Heldemar Commonwealth. The war for Dalem was costly and bloody, with such battles as the Battle of Uzotario where the beleaguered monarchist factions fought a libertarian army of 165,000 to a standstill, even while running low on ammunition.

The Dalemian War revealed a very real fact to the Great Powers of the world. No longer would stalwart empires stand unmolested by the divine right of monarchism. With Dalem's war settled, the identity of cultural nationalism spilled into neighboring Heldemar.

Haugesend's Independence (1807-1809)


Heldemarian artillerymen, 1809


The poverty stricken province of Haugesend had long been a backwater in the Heldemar Commonwealth. General Varman Norrdan, a native Hauge and nationalist, fed on the bait of Dalemian libertarians who had fled at the outset of the Dalemian War and started the Hauges Independence Party. His coup was short lived, but his legacy festered and grew while Heldemar dallied. The Haugesend War of Independence turned into a wild guerrilla war, with the Heldemarian Grand Army struck like a lion beset by hyenas, the Heldemarian monarch negotiated a settlement to save face.

Haugesand had earned it's independence, though whether it could hold onto it remained to be seen.

The Congress of Valliance (1815)

With the upheaval of the continent apparent, a meeting of the Great Powers was necessary. The Raydir Sultanate, though not having experienced such issues, was nonetheless an important member. The Heldemar Commonwealth as well would be attending. What issues would be discussed were not yet set, and which nations would come away the victors and which would come away the losers was a mystery as well. The Commonwealth of Dalem sent it's own delegates.


Congress of Valliance, 1815


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