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@Estylwen Yeah, I forgot about that, and I have made my edits. Are they good now?

Trapped in Arcadia: Lost Memories




It was not supposed to happen like this, but when things go wrong, expect the worst, and now you have nothing. Not even your memories, or at least you still remember your name. A small blessing you still have that after your memories were stripped from you.

But here you are in Arcadia, the last city on Earth, or at least that is what the mayor and the government officials say. It might as well be since we had no contact with anyone since the founding of the city and the building of the wall. Which honestly seems to keep people in rather protection from the outside. Though it is a wasteland out there, who knows if there is a civilization out there?

Still, things are not so great here in the last city on Earth, as some are keen on changing that. However, one thing I will say is that conflict is brewing within Arcadia. But I will let you find that out all by yourself. Either way, things are going to get interesting in Arcadia, and how you and your lost memories factor in. Well, it is time for you to find out.

Rules:
1. Expected to follow standard site rules
2. No godmodding or powergaming or etc...
3. No OP characters
4. A max of two characters
5. Minimum of one paragraph


Overview

Hello and welcome to the rp. So in this rp you will be playing as a person with amnesia who finds themselves in the walled city of Arcadia. They have no memory of this city, how they got there, or why they are here. The only thing they know is their name and nothing else.

Now, one thing I will say is that your character is not a native of Arcadia. They are unknowingly fresh arrivals to the city. So do not expect anyone to recognize your character and just treat you as a normal citizen of Arcadia. The city is big, after all. But how did they get there? Well, I am going to say this. The group was sent to Arcadia by an outside power and was secretly inserted in the city for a mission. They were set to meet up with a recon team that had been sent in some time before in the city for a time. But, with the group losing their memories, the status of the mission and the recon team is unknown.

As the plot progresses, more info about the city will be revealed and posted on the OOC. Also, at certain moments in the rp, they will be able to recover some of their lost memories, bit by bit. So excuse the bare bones cs and over time you will be able to fill it in.

So that is the idea of the rp and if anyone has any questions, just ask.

Arcadia

N/A for now.

My NPCs





Just a heads up, I have made changes to my cs with Estylwen's permission. The major change is that Roland is not a Duke anymore and is a Knight while his older brother is Duke.


Resurgence: First Class




The world was a different place 350 years ago. Eynia was celebrating a time of peace, and its nations were basking in it. Trade was prospering along with the lifeblood of Eynia, magic. Magic was a major part of life in Eynia and had become intertwined with technological advancement. As inventive minds had discovered how to channel magic into a power source, technology advanced at a fast rate soon after the discovery. Airships were a common sight, powered mechanical suits used for hard labor, and even automobiles were being introduced to the public. More marvels were created, and creativity was the only limit. The future of Eynia was looking bright and then, in an instant in the ancient land of Qaeris did the unthinkable happen.

No one living knows what caused it, but a unthinkable amount of magical energy was suddenly unleashed from deep in Qaeris, and the world violently reacted to the magical surge. The land shifted and turned as magic forced it to contort. The weather became violent as magical storms started to ravage the planet. Ranging from powerful lightning strikes that destroyed steel to magical meteor like being launched from the sky. Living beings tied to magic, like magi and spirits, were burning out in doves as they could not handle the huge amount of magic being unleashed on their souls. The upheaval died out over a span of a few days, and had taken magic with it. Any technology that was left was useless, and spirits had disappeared as well. The survivors called the event the Cataclysm and learned how to survive in this new world.

350 years later on the continent of Anoris, magic was unexpectedly returning at a slow pace. The Creunians of the Albion Isle were the first to realize this and, using what pre-cataclysm knowledge they had and the help of a returning spirit. They used this to train mages to be used in the liberation of their homeland. After Creunia was liberated, there was a dispute between those who thought that magic should be kept in Elari Pact hands and others who thought that magic should be shared with everyone. In the end, those under Glyn Parcel left Creunia and Albion Isle behind and established a mage academy on the mainland.

created an academy and have spent five years training anyone with magical talent. Not as an eagerness to help train others to use magic.

Rules:
1. Expected to follow standard site rules
2. No godmodding or powergaming or etc...
3. No OP characters
4. A max of two characters
5. Minimum of one paragraphs


Overview

This rp is a partial reboot of a rp I made of the same name. This time things are set in the fantasy world of Eynia and will be set mainly in continent of Anoris and in the southern lands of Vaesai. The year is A.C. 305. You will be magi that have been trained at the Ireasmia Academy in the nation of Creunia and have been sent to the mainland to help deal with the Arattai threat and to investigate them. Currently everyone will start in the frontier city of Crilas in the nation of Braidor.

As you will see, not all nations on the map have information about them. I am letting people make up lore for the other nations and add on to what I already have. Plus, I am willing to let players make a magic class. That will be under greater scrutiny and it must be accessible to others. Enchanted weapons are a option to start with but, are very rare to have. You must have a good reason to have one at the start of the rp and the weapon can not be op.



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Yes, your previous idea would still work. It just means the Wizard Queen will be more suspicious of you, but won't do anything against you... yet.

Any sect created by the late King would have to go into hiding, as the Wizard Queen would have dismantled or grandfathered any sects into her own design. So I think you'd either report to the Wizard Queen, or keep your origins secret. I think reporting to the Wizard Queen isn't terrible, as it allows you closer access to act as a spy, if you so wish to.

An orc mage would absolutely fly. Do my suggestions still work for the character you're imagining?


Yes your suggestions still work for me, I might just go with the surviving royal guard, only that he was severely wounded during the conflict, and after he healed, he chose not to join the queen's royal guard but still has friends in the guard and court, and has since retired to his family's estate and thinking of ways to end the queen's rule and avenge the king. Maybe making a spy network.

Unless I think of something else.
I forgot to mention, I meant to play as a rebel, and would my previous ideas still work? Or at least maybe a character possible from the former king's court or maybe a magical sect or organization that was allowed to take up residence in the region thanks to the king. However, if I do that, then the leader would be an orc mage and I am not sure if that would fly.
Interested, and how does a leader of a knightly order with ties to the region work? Or maybe a surviving member of the former King's royal guard?
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