Avatar of Tim the Yeti

Status

Recent Statuses

9 days ago
Current ¯\_( ͡° ͜ʖ ͡°)_/¯
3 likes
9 days ago
Ever since I learned that the 2005 King Kong film directed by Peter Jackson features a companion book outlining the fictional biology of Skull Island, I have wanted to use it as a setting for an RP...
2 likes
10 days ago
Absolutely LOVED Primal and eagerly awaiting more episodes. The dinosaur designs in that show hit perfectly on the part of my brain still living in my little kid dino obsession.
1 like
10 days ago
I gotta say, using the stone age as a backdrop for a fantasy world rather than the typical medieval and beyond is an interesting idea and should be done more often imo.
1 like
15 days ago
@ampersand The only answer is persistence and consistency. Bump your post whenever it falls off the front page and play the waiting game. Eventually the right person will see it and reach out.
3 likes

Bio

Please take a look at my current interest check here to get an idea for what sort of roleplay I'm seeking at the moment.


As it stands, this bio is a little outdated, I just don't have the heart to get rid of it just yet. Cheers!







Hello and welcome to my all-inclusive interest check! Please come in and have a look over everything I've laid out. I hope to keep this up to date with plots, pairings, and other general bits of roleplaying inspiration.

If anything interests you, I ask that you PM me instead of replying to this thread. I really want to keep this thread looking nice and tidy, and it is incredibly likely that I won't see your reply. PMs are the best way to reach me.

Thank you!



Status: Open and Searching

Current Plot Craving(s):
"An Autumn Wedding"

Current Pairing Craving(s):
P R I N C E P R I N C E S S





My name is Tim and I'm a 25 year old Male who got hooked on roleplaying around 2009 when Deviant Art chat rooms were a big thing. Since then, I've been in and out of the game, but I've never stopped writing. I'm well out of school now and have entered the general workforce, and on top of my job, I have several hobbies that have been known to demand my attention. But, no matter what happens, I am the sort of person who believes in maintaining an open line of communication with my roleplaying partner(s), and regardless of how busy I can get, I tend to churn out at least a post a day (sometimes two) most of the time, and a post every other day at all other times.

That being said, I recognize that things happen and schedules change. If something is to happen in my life that will draw me away from our roleplay, I will not hesitate to notify you. And I do ask that you offer me the same courtesy.




G E N E R A L P R E F E R E N C E S
= optional but strongly desired!

  • High Preference for Romance
  • M/F Romantic Pairings (Female Partner Preferred)
  • Smut
  • Story:Smut Ratio = 60:40 or 70:30
  • High Casual - Advanced (except during scenes with heavy dialogue/action)
  • Multiple Characters1
  • Focus on World Building and Character Relationships
  • Character Sheets
  • OOC Planning (Story Arcs, Character Arcs, Villains, Plotting, etc.)
  • General OOC Communication (Discord is Ideal)
  • Monster Girls2 (not furries!)
  • Harem Romance



1 Please note that, while I do ask that my partners are open to playing multiple main characters, I do not expect for the bulk of the roleplaying labor to be placed upon their shoulders. Therefore, on top of playing my main character, I am more than happy to take point when it comes to playing villains and side characters, coming up with story arcs, and the general flow world building. Naturally, I would like for this roleplay to be a collaborative endeavor, but I also want to ensure that my partner doesn't feel as though the burden of storytelling is tipped unfairly.

2 Please ALSO note that my request for monster girls does not mean that I ONLY wish you to play monster girls. To be frank, such a lack in variety would be truly boring and I GLADLY accept more common races such as Humans, Elves, and the like. My request was never meant to replace the standard, but rather to accent it.






G E N R E S

Fantasy || Action || Adventure || Romance


P O T E N T I A L S E T T I N G S

Medieval || Victorian || Steam Punk || Silk Punk || Diesel Punk

(note that all settings take place in an entirely fictional world)




"An Autumn Wedding"



Palara has not seen war in nearly a century – a feat due in no small part to the actions of Queen Anwyn the Wise, the first noble from house Thiria to take the throne, and her diplomatic prowess that secured alliances between nearly all of her country’s neighboring kingdoms. Since then, the Royal Court of Thiria has held ruling power over Palara, and has made use of the peace that followed their first queen’s reign to shift the kingdom’s focus from warfare to knowledge.

With this era of newfound peace upon them, the rulers that followed in Lady Anwyn’s wake have saw to the construction of magnificent universities and great libraries which bolstered the already impressive cities of Palara with their intellectual pursuits. However, when it came time for discovery, researchers looked not to the lands beyond Palaran borders, but instead to the catacombs that lay beneath their feet. For as long as anyone can remember, the maze of crypts and tunnels that expand endlessly downward have remained enshrouded by the unknown.

Who build them?

For what purpose do they serve?

What knowledge is hidden away in their depths?

When at last researchers discovered the answers to these questions while under the reign of the most recent Thirian King, a man named Lord Ifor, they were stricken with regret. For, caught up in the excitement of discovery and intellectual advancement, they carelessly stumbled upon an ancient and powerful force that, if roused, could level the world without much thought or remorse.

Fear gripped Palara as the news of these new and terrible findings reached the surface. Hastily, the house of Thiria tried to bury the secret – only to find their efforts in vain. Rumors escaped through their fingertips and made their way across the lands to allies as well as enemies who, being mortals subject to greed and lust, demanded a share of this “power” without quite realizing what it was that they were asking for.

Needless to say, King Ifor denied all of them, certain that they and their people would be driven to ruin if they were given just a taste of what lurked beneath his kingdom. But his refusal only led to insistence, then accusations of betrayal, and, tragically, declarations of war. Suddenly Palara, a kingdom that had not known warfare in nearly a hundred years, was threatened with annihilation at the hands of people it once saw as friends.

Left with no choice, King Ifor called upon a distant country for aid and, forced to go against his wishes, organized a royal wedding that would secure the bond between them. On his side, a young bachelor prince, the son of the Grand Duke and Duchess of the Thirian court, was offered up for a marriage with their high princess.
W I P



"The Second Coming of the Eternal Shadow"



Long ago, in a time almost beyond memory, a powerful curse blinded the Gods and forced the world into what would come to be known as the First Century of Darkness. Without their sight, the divine could not see the fractures between the realms. And so, Demons slipped through into the mortal realm where, in their lust for bloodshed, they embarked upon great, terrifying conquests filled with death and torment.

Their arrival harkened the birth of a shadow which fed off of mortal suffering and spread throughout the lands. Insatiable, it swallowed up entire provinces, leaving nothing behind but rot and decay.

After just a decade, more than a dozen great empires fell to ruin, and entire races found themselves threatened with extinction.

For a time, it seemed that all was lost.

But then, in the darkest hour, a few mortals rose up to bring hope to the hopeless. On the surface they were simple folk: farmers, merchants, florists, blacksmiths... Nevertheless, they stood in spite of the overwhelming tide of despair and took up arms against the Demons and their masters. Although the odds were against them, they fought. Indeed, many of them perished. Yet, those among them who lived continued to push back against the great shadow, undeterred by the threat of death.

And they were the ones who kept the world from falling completely into the maw of shadow.

In the end, every hero who rose up against the Demons died a gruesome death. Even so, their willingness to stand when no one else could is what kept the waves of darkness back until the sight of the Gods returned and the encroaching shade could be banished once and for all.

Then, in an act of gratitude, the Gods and Mortals came together to erect a magnificent feast hall that was dubbed The Hall of Eternity; which was then transported into the afterlife and given as a gift to the heroes who fought for the people during the First Century of Darkness. There, the heroes were free to eat, drink, and rest until the end of time.

Unless, of course, they were called upon again.

Now, around two millennia have passed since the First Century of the Darkness and the mortal world has largely forgotten about the heroes of old. Certainly there are stories, but written records of that time (and ages that came before it) are scarce.

Stories -- bard songs and fireside tales told by half-blind old nurses to the children in their care -- were some of the only things that endured the years to serve as a vague reminder of what those hundred years were truly like.

And for a time, the myths and legends were satisfactory.

That is, until the Gods fell silent once more. All of a sudden, prayers went unanswered, holy warriors lost their blessings, and century-old pacts between the divine and their loyal servants were severed. Without warning, the very presence of the Gods vanished behind their ancient temple doors, and try as they might, no mortal could budge them to see where their beloved deities had gone to.

Despair settled across the lands.

Then, three great storms erupted in the corners of the world. These unnatural tempests tore through the kingdoms of mortals, bringing with them obtuse weather patterns that threw the very seasons off of their normal cycle. Crop fields flooded. Thunderstorms split ancient trees in twain. And blizzards raged through the southern plains.

Naturally, the Demons showed themselves not long after -- taking advantage, yet again, of the ever-growing fractures between the realms to slip through and resume their crusade for mortal bloodshed.

But neither storms nor Demons could compare to the most unexpected threat that would arise from the Silence of the Gods:

The Iron King.

For it was he, a mere mortal, who would drag the world down into another Century of Darkness. By his own hand, he fed the eternal shadow. Beneath his fist he crushed the provinces that once saw the birth of great heroes. And at his word, he was deemed the One True God of Man, and those who did not bow to his name were executed as heretics.

Fifty years passed, and no one rose against the darkness.

Truly it began to seem that the Iron King was immortal. With each passing day, his empire grew. Monolithic gateways between the realms were erected atop the bodies of slaves. More and more Demons poured into the land, ravaging it to the brink of annihilation. Those who did not bow were slain. Those who were not slain were drained and slaughtered. And those who fled were parted from their flesh by the winds of the tempests.

All seemed lost.

But a small sisterhood, working in secret, took it upon themselves to call for help from the Hall of Eternity using a circle of ancient, forbidden magic. And Ulios, the God of the Hall sent them a hero.

Just one.

A gentle-faced man with mahogany eyes and a honey-toned voice. His name was Sir Benedict. But the stories called him Gentle Ben. Certainly with a title such as that, he was ill prepared to vanquish anything -- let alone face the Iron King.

But the deed was done, and the circle was spent. The sisterhood, having used up the last of their magic, was then left with no choice but to trust Ulios' judgement and accept that this simple man was to be their hero.



"The Price of a Wish"



Once, a great many centuries ago, there was a family of faeries who had the ability to grant a mortal any wish that they desired in exchange for a single precious memory. With such a potent magic at their fingertips, they were often sought out by tenacious humans who desired fame, fortune, and power of their own. As such, over the years, the faeries granted hundreds of wishes; and in the process great heroes were born, terrible tyrants rose to power, and bizarre fauna were crafted from the fantasies of mundane folk looking to escape their simple lives.

Yet, although satisfied with their ever-growing collection of memories, the fae grew tired of the pestering and desired nothing more than to be left alone.

So one day, they vanished.

Unsurprisingly, most humans, fickle as they were, forgot about the wish-granting faeries within just a couple of generations. But, there were those who remembered; and who, determined to a fault, continued to seek the fae out – for they and their wishes would not be denied.

Then, over the next decade, each member of the faerie family was hunted down and forced to grant wish after wish for the insatiable, greedy humans who would go on to birth an empire so great and so terrible that the sun never set on its sprawling kingdom. And the fae, pushed to their very limit, perished at the hands of these mortals until only one was left – the old grandmother who managed to escape thanks to the help of a few kind souls. Alone, she fled into the wilderness where, although back in touch with the mothers of nature, she collapsed just off of an old abandoned road where a young, kind faced boy happened to be passing by humming an old folk tune to himself.

Desperate for a drink of water, the old fae overcame her distrust and asked the young human for help. The boy stopped and looked to helpless woman. He did not know the stories of their wish-granting powers, for they had well enough faded from mortal memory. No, the boy only saw a gentle old woman in need of help, so he quickly reached for his pouch and handed her his water sack. She thanked him and drank, but it was not enough.

The old fae was going to die.

Realizing her demise was close at hand, the old woman beckoned the boy close and decided that, for his simple act of kindness to a stranger, she would pass her wish-granting powers on to him – though this had never been done before and, certainly, she was not sure how they would manifest within a mortal. Nevertheless, in her final moments, the old faerie placed a kiss upon the boy’s forehead and died.

All of a sudden, the boy felt the great old magic begin to flow through him. In that moment he knew, but could not explain how, that he had been given the ability to do great things. And so he looked to the tall, obelisk-like towers of the empire that had, for his entire life, enslaved his father, whipped his mother, and starved his friends and he wished for the power to stop the pain once and for all.

Then, just like that, a memory slipped away (a mundane memory, to be exact, for the wish-granting powers work quite differently in the hands of a mortal), and the boy’s mind was flooded with skill and knowledge that he had never before imagined. At once, the boy knew how to hold a sword and how to fight; he knew how to maneuver through the midst of a battlefield and how to beat opponents twice his size; he knew how to inspire people and raise entire armies out of farmers and countrymen.

The boy knew how to be a hero, so that is what he became.

Although he was just a child, he, armed with the wish-granting magic, went on to inspire and lead a revolution against the tyrannical kings in a war which ended in liberation. And with the empire defeated, the boy was celebrated for the amazing things that he had done, and the world slipped into a brief, quiet age of peace.

But the boy’s mind could not rest. His head buzzed with the magic of the fae and his body, having been granted amazing skills, wondrous gifts, and terrible magics, would not calm. He yearned for another taste of fame and recognition, yet no evils rose for him to conquer.

So, the boy closed his eyes and wished – and out of his wish came a great and terrible dragon which burned entire villages, wiped out vast fields of livestock, and slaughtered innocents all across the countryside.

Suddenly, the boy was needed once again.

He sprung into action, defeated the dragon, and found himself showered in praise, gifts, and political influence once more. But then it was only a matter of time before boredom struck and the boy felt compelled to give up more of his memories for more opportunities to be seen as a hero.

The cycle continued until the boy became a man. Every so often, a new monster or demon or tyrant would rise out of the blue, and the hero would step in and save the people. Sometimes, the boy would accidentally wish for a creature that he could not defeat. But more wishes easily fixed that problem. In time, the people ran out of ways to thank their savior.

Yet it was never enough for the boy, who continued to fill the world with darker and more twisted monstrosities for him to face off against. After a while, he stopped craving the fame and began to crave a challenge. But when even that no longer became satisfying enough, the selfish, impulsive “hero” began to make wishes just to cater to his own passing whims.

The world fell into chaos, and people quickly learned who was responsible. In their eyes, the young man stopped being a hero, and instead became a plague. He was shunned at first, but the didn’t stop the wishes. Then, they begged him to relent. Nevertheless, he continued. So, faced with the torment being unleashed upon their lands, a coalition of kings and queens conspired to have him assassinated.

The silent mercenary attacked the once famed hero as he slept. But he awoke and killed his assailant. Then the young man fled deeper into the forests, away from the society that now hated him, and compulsively wished himself down to only a handful of memories.

In the end, the boy, now a man, wished away almost all of his memories and awoke in the middle of a dark and sinister wood with nothing but the face of his mother lingering in his mind. Knowing not even his name, the young man made a small home for himself in the trunk of an enormous old oak. And it was there that he lived alone and afraid, because every so often a stranger would come to his door and try to kill him, and he never knew why.

But what if, instead of trying to harm the young man, someone recognized that he was no longer the impulsive, sadistic fool that had wished the world into turmoil, but rather a frightened and confused man who wanted nothing more than to know compassion?

Perhaps, then, something worthwhile could be done to heal the discord.
W I P






P R I N C E P R I N C E S S
C O M M O N E R P R I N C E S S
K N I G H T P R I N C E S S
A S S A S S I N P R I N C E S S

P R I N C E V A M P I R E S S
K N I G H T V A M P I R E S S
G U N S L I N G E R V A M P I R E S S
H U N T E R V A M P I R E S S
V A M P I R E V A M P I R E S S

C O M M O N E R A N G E L

C O M M O N E R D E M O N E S S



F I N .



Most Recent Posts

In the kingdom of Aevotor, prince Kristopher is the youngest of two brothers in the royal family. Unlike his older brother, Kristopher did not partake in activities such as horseback riding, marksmanship, dueling, or jousting. Instead, the prince spent his time gazing out the window of his room at the forests that lay just outside the city walls and wondering what it might be like to walk freely among the trees. But that would never happen, for Kristopher, born with frail bones, must remain safely indoors, surrounded by guards at all times.

During his youth, Kristopher had no one except for his brother, Klaus, his sister, Mara, and his tutor, a bright man named Gabriel. For years, these three people kept Kristopher’s loneliness at bay and helped to foster his love of reading — a pastime that would later prevent him from feeling greater despair at his situation. However, as time wore on, Kristopher outgrew his need for a tutor, and Klaus became busy preparing to take the throne as their father became too old to rule.

A few years later, when Kristopher reached the age of 26, Klaus assumed the throne and the prince was left with only his younger sister to keep him company. Even still, she often went absent as she visited her friends outside of the palace. Kristopher had no one. Then, war threatened the doorstep of Aevotor when opposing kingdoms believed the new ruler to be weaker than his father. Klaus, put in an unfortunate position, was then forced to seek alliances with other kingdoms in order to ensure the safety of his people.

Eventually, a prospective alliance arose with a powerful empire named Vipia, and Klaus lept at the opportunity to empower his kingdom. However, to ensure the alliance was secure, Kristopher would have to marry the princess of Vipia, combining the two ruling families forever. In spite of never meeting the princess, Kristopher had no objections. He hoped marriage would rid him of his loneliness. Unfortunately, in an act of good faith, Klaus promised the emperor of Vipia that Kristopher would be the one to make the journey for the wedding.

Knowing there would be many kingdoms who sought to sabotage the alliance, Klaus put together a royal guard comprising of his finest soldiers in the hopes of ensuring the safety of his frail brother. Then, a few days before the party was about to disembark, a battalion of soldiers from Vipia arrived, led by an incredibly powerful battle-sorceress hand picked by the emperor to escort Kristopher across the lands.

A day before the journey, Kristopher sat at the windowsill in his room when Klaus entered and expressed his fears for the coming trial. The king then went on to explain that the woman who will guide Kristopher through the lands is immensely qualified. Kristopher wondered aloud when he will first meet his prospective guardian when someone knocked on the door. Klaus turned to look at the great oaken door and smiled.

“That must be her now,” he said.

*****

I am looking for another roleplayer (Female, 18+ only, please) who can play the powerful leader of the guard for me whilst I play Kristopher. I seek someone who can match the quality of the post above and consistently deliver at least 1-2 paragraphs per post. I will be the one to host the roleplay and the world, delivering conflicts that must be overcome over the course of the journey. This is, by no means, an infinite roleplay, and there will be an end (presumably once Kristopher reaches Vipia). Furthermore, I am not opposed to talking about plot points and lore via OOC.

If you are interested, send me a message with your character sheet (no strict format, I’m gonna leave it up to you, just make sure you have the basics of name, age, history etc.). If you have any questions, feel free to ask.
Bump.

Seeking females for an idea I have currently involving a Victorian/medieval fantasy setting. PM if interested.

Bonus points if you have a discord and are willing to RP there.
Where'd everyone go?
It definitely sounds good to me.

My only question: in the last paragraph, the "they"is the AI, correct?
He past testing laboratories and wandered into a server room, yeah.
Exactly. Also, I realized as I was writing out my post that I hadn't figured nearly anything out (who the government leader/general is, what the Gula looks like, or anything like that) so most of the details are scarce. That stuff, however, will come with time, I'm sure.
Okay, so, since I'm quite new to Sci-Fi, I was thinking we could use the Character sheet page to put stuff related to the world that we're building up.

For example, I could put an information section up about The Gula mobile battlestation when I get the opportunity. The first two posts should be reserved for our characters, though.
The Gula, an enormous roving station, lurched as it mounted a small ramp. The motion awoke Isaac, who sat up in bed and gazed about his cramped quarters with murky vision. A few moments later, the station shook again as it came to a stop. An arrival whistle sounded, and the hiss of compressed air being released could be heard amid a docking crew shouting orders to one another.

Isaac groaned in defiance as he threw his legs over the side of his mattress. His feet touched upon the cold metal floor, and he could hear the sound of dozens of footsteps in the hallways just outside of his door as the other engineers departed. Isaac willed himself to stand and got dressed in his typical, drab uniform: a black jacket over a murky white t-shirt and tucked into a pair of beige slacks which, in turn, were tucked into a pair of black work-boots. After shuffling around the cramped, closet-like space, Isaac peered into the mirror to inspect his hair and beard.

His hair, brown and messy, had now grown long enough to obscure his vision. To combat this, Isaac pushed his locks back — at least until he could find the time to get a decent haircut. His beard, on the other hand, grew more and more bushy by the day, only tamed by the machine grease that seemed to cling to it as though it were a filth magnet. In spite of its untamed nature, however, Isaac hated the idea of cutting it, since it concealed his pale complexion and hid his youthful features, making him look as though he actually belonged as a top engineer for The Gula.

With an unsatisfied sigh, Isaac tore himself away from the mirror and pulled his leather work belt over his shoulders and around his waist so that he could leave his compartment and join the other engineers on the dock with the rest of the crew. Hundreds of men and women stood at attention. Together, they gazed up at the open bay doors of their station, awaiting their captain to give the all-clear. Isaac, however, did not have his eyes trained in the same place as everyone else. He was more captivated by the warehouse. Not only was it the largest building he had ever been inside, but it was cleaner than even his mother’s kitchen countertops.

The whole compound, in fact, followed this same trend, with everything constructed out of pure white paneling that matched the pearl labcoats of the scientists who worked there. Isaac more than ever felt like a greasy, sore thumb, even as he stood among his fellow workers who lived in similar conditions to him.

After what felt like an eternity of standing in one place, everyone was released and free to explore the compound (within certain limits, of course). They were told that their purpose was to inspect the station and ensure it met Federation guidelines. Isaac saw through this lie. Although he didn’t know the truth behind it, he was smart enough to know that a place like this wouldn’t have a single hair out of line, let alone fail to follow protocol.

Although this curiosity bubbled in the back of his mind, Isaac instead chose to ignore his suspicions and allow himself to be captivated by the heavenly sights around him. He quickly broke off from a group of engineers and explored a side hallway, which led him down a long corridor and eventually past several testing laboratories encased in reinforced glass. The rooms were all empty, but Isaac, like a child at the zoo, could picture in his mind where scientists would stand and take notes as they observed experiments in action. He surmised that many of the rooms were designed to create holograms to fool test subjects into believing they were under certain conditions like walking among the ocean floor or standing amid a rainforest. The thought of these sort of studies brough Isaac back to his time in the academy, where he remembered hearing about soldiers who were put through that sort of simulation to determine where they were best suited.

After a while, however, Isaac became brutally aware of the silence around him. Not even footsteps could be heard echoing through the hallways. The thought of becoming lost in a compound like this sent a chill through his spine, and he began to look around for the way back to the main part of the station — perhaps there would be a sign to point him in the right direction, he thought.

There was nothing, however, and Isaac wondered how anyone got anywhere in the compound without signs to direct them. With an exasperated sigh, he picked a direction and began walking, hoping that was the right way. Soon enough, sounds were heard, and Isaac though he made the right decision.

These sounds, however, were not human, and soon the buzzing of a very large computer met Isaac’s ears. He began to wonder if there was more to the compound than met the eye, and, as an engineer who dabbled in programming, he became giddy at the thought of an overseeing AI — that would, after all, explain the lack of signs and maps posted about the place.
Indeed, colors. I feel it helps my organize my thoughts a good deal.
Bump.
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