Current
Let's get this Grey dust guy out of here, the dust gathering guild is taking new members. (Get it?)
10 mos ago
Hey raavendaas my status wasn't about you little guy you need to actually have 1x1s to be considered a 1x1 player not 10 pages of bumps π
1
like
10 mos ago
Just saw the most unwanted 1x1 RPer lose it all on the status bar. In more cordial news bloodlines 2 has been preordered
2
likes
11 mos ago
Like if you enjoy SFW RP.
6
likes
1 yr ago
CHICKEN JOCKEY!!!
5
likes
Bio
Hey @everyone
White Wolf Returns: A Homecoming for World of Darkness
For over three decades, White Wolf has stood at the bleeding edge of supernatural and horror storytelling. From Vampire: The Masquerade to Werewolf: The Apocalypse and Mage: The Ascension, our games helped shape generations of roleplayers, writers, and dreamers who sought meaning in the shadows.
Today, we are proud to announce that World of Darkness will once again be guided under the name that birthed it: White Wolf.
This isnβt just a name change. Itβs a return to our rootsβand a commitment to the future. A future where mature horror stories are told with care. Where community and collaboration are central. Where fans, creators, and licensees can find clarity, support, and inspiration under a banner they trust.
Simultaneously, we are announcing today that White Wolf will now be a publisher, as well as a licensor, of World of Darkness games. This means that we will continue to work with our network of licensing partners who bring you all the great video games, tabletop roleplaying games, card games, and more -- but we will also develop some new games internally, and publish them.
The first game that we will publish as White Wolf is Vampire: The Masquerade Bloodlines 2 as co-publisher with Paradox Interactive. We will announce additional games from White Wolf as the publisher later this year.
As White Wolf, we will: β’ Reinforce our legacy as pioneers of narrative-driven horror and emotional roleplay across all our products. β’ Provide clear leadership across all World of Darkness media and products. β’ Support creators with improved tools, transparency, and canon guidance. β’ Maintain rigorous standards for inclusivity, sensitivity, and collaboration in storytelling.
The night belongs to us all. Welcome home, Vamily.
Rourke's boots hit the ground as the crunched on the broken glass, he was walking where Eisley had just been killed and where the catalyst to this entire thing happened. In his hand is Todd's phone, maybe the only way of talking down these lunatic monsters. Behind Rourke are two guards from the facility, ever since Werner and himself split he took two guards while Werner went and did his mad man things in the lower levels. Rourke let out a sigh as he went to open Todd's phone, he began to text to Naeehmah."I'm with Troy, we're safe. Where are you guys?" He sent the text to Naeemah before closing the phone and continuing his search. He didn't know what was going on or where these things were. He walked around the area, and to over where Eisley had been lying. Dead.
Horrible how the Doctor had to go that way but it happens when you tell a monster it's going to die, weird how they didn't all go berserk. He started to walk around, going to each one of their "cells" and inspecting their rooms. He tears the place apart looking for clues and items that may be of use, regardless whatever he found was trashed. It didn't take long for the rooms to become a mess, Rourke left and began to head to the halls. All he could really do was return to his search, the two guards followed him as he went back to the hallways. Rourke put his hand on the handle of his Desert Eagle, they could be here. Anywhere. His eyes scanned the halls as he continued to push onward hopefully he would find one of them. The alarm continued to blare, the red lights flashing as security forces continued to check the floor.
What was Werner doing, could he get them to side with them before he found them. Or would he have to fight them with the guards as they tried to survive against these mutants. Could they been won over with words or would they actually have to get the Barret - oh right. That's something he needed, for the scorpion thing. Rourke turned around and started to head for the armoury, there had to be something there that would kill - or cause great discomfort for such a large beast. He entered the armoury, when he left it was with a 40mm grenade launcher and tear gas rounds. He put the 40mm grenade inside the single shot grenade launcher, he would make that huge thing cry it's eyes out and then kill it with a well placed shot. In theory, it should work but nothing ever goes accordingly to plan.
Mental and Physical Traits: Hall looks out to the world and sees that it's ripe for the picking. Anything goes, anything could be yours if you try your best at it. Hall is cold, confident and cunning man as he uses his silver tongue to persuade others into doing what he wants, or to bypass those who may apprehend or stop him. He can be charming, friendly and warm but these are rare case when they are infact genuine its towards his affinity to children or sexual acts. He has faith in the God Emperor and believes with each child he deflowers is a duty that the God Emperor bestowed upon him. To bring them into the world of dark and give them reason to continue fighting. Despite his conviction for the God Emperor his illusion pollutes his mind and occasionally his personality. A cause for concern for some, or potential berserker on a drop of a hat. Hall is well built for his age compared to his living conditions. He appears to be a normal human besides his build.
Appearance: Hall has short blond hair and blue eyes. His skin tone is pasty white and his hair and body hair are commonly coated in grease and other bodily fluids. He has a scar going up his left cheek, although it appears faded. He has a chiselled jawline which is usually adorned by stubble. Before his untimely conscription Hall use to wear a long raggy shirt and a pair of PDF trousers and jack boots. The man appeared to be of a well built build and usually sported a belt on his PDF trousers.
Nathan Hall, born to a small family that had seen better times. His mother and father were both PDF conscripts in their early years, weird how love finds itself in strange places. The two fell in love after serving in the same unit, after they finished their service they married and had Nathan. Arcadia was hit hard by a famine just as Nathan was a few years old, money was tight and so was food. Nathan's parents scarified their food so that their child may survive the famine, which he did however, Nathan's father Zach did not and he succumbed to starvation as did many others in the hive world. A common sight to be seen in the hive world's as it was the circle of life as bodies were piled day after day in the levels of the hive world.
As Nathan grew older, he soon found his calling. Without his father to guide him his mother fell to illness and habitual drug use, Nathan was attracted to children. Children his age, it was the Emperors will that he shows them the way. It was how the Emperor wanted it - that's what his mind thought, his misled fantasising mind, to mate with a child would be the ultimate pleasure for Nathan and it's what he did. One of the street girls, about twelve and the stronger older Nathan was able to over power her and force her to succumb to his will. It repeated, over and over, the pleasure, the abductions. The Emperor told him they were clean of disease, every child soiled would bring Nathan closer to The Emperor - in the after life. It was his life goal, no one know but Nathan and of course his victims. Nathan was dubbed by the locals as the "Sleep Tight Rapist" as he used a infamous drug named "Koma" to put the child in a coma like state so resistance would be nil.
One day, Nathan punched his ticket when one of the girl's he raped was related to the Governor of Arcadia. The day Nathan regretted so much, the regret. Did he realise he was wrong, that what he was doing as a grown adult to soil a child like that. No, he just wished he was never caught. The Governor's forces arrested Nathan and brought him before the Governor, Governor Justin Freelok a man who had been hunting for Nathan Hall ever since he first started the attacks. Had he known he was the Sleep Tight Rapist he would of had him arrested sooner, but the relative - his niece was no coward, not one who would let themselves be tormented by a meagre street rapist. She was the one who remembered him and kneeling before Governor Freelok, Nathan was scared. But, Governor Freelok showed some mercy, he fancied the idea of Nathan being brutally slaughtered in the Penal Legion. A quick death would be unfitting and why spill a child fucker's blood - it would have to be cleaned up. On the battle field, the blood always runs red as the rivers of dead flow across every battle fields.
Nathan Hall was soon reassigned to a Penal Legion, where The God Emperor - the voice he had been hearing told Nathan.
It's pretty wild but doesn't break the Guild's rules, as it doesn't describe the predatory sexual acts themselves. Merely mentioning them in passing is fine.
That said, the grammar and syntax don't look like they meet Advanced's standards to me, but that's just my personal opinion. The reference to Koma is nice, though. Appreciate it.
Sorry I did this on my phone working a 60 hour week i'll try to edit it later my guy
Mental and Physical Traits: Hall looks out to the world and sees that it's ripe for the picking. Anything goes, anything could be yours if you try your pick at it. Hall is cold, confident and cunning man as he uses his silver tongue to persuade others into doing what he wants, or to bypass those who may apprehend or stop him. He can be charming, friendly and warm but these are rare case when they are infact genuine its towards his affinity to children or sexual acts. He has faith in the God Emperor and believes with each child he deflowers is a duty that the God Emperor bestowed upon him. To bring them into the world of dark and give them reason to continue fighting. Despite his conviction for the God Emperor his illusion pollute his mind and occasionally his personality. A cause for concern for some, or potential berserker on a drop of a hat. Hall is well built for his age and living conditions. He appears to be a normal human besides his build.
Appearance: Hall has short blond hair and blue eyes. His body is pastey white and his hair and body hair are commonly coated in grease and other bodily fluids. He has a scar going up his left cheek, although it appears faded. He has a chiselled jawline which is usually adorned by stubble. Before his untimely conscription Hall use to wear a long raggy shirt and a pair of PDF trousers and jack boots. The man appeared to be of a well built build and usually sported a belt on his PDF
Nathan Hall, born to a small family that had seen better times. His mother and father were both PDF conscripts in their early years, weird how love finds itself in strange places. The two fell in love after serving in the same unit, after they finished their service they married and had Nathan. Arcadia was hit hard just as Nathan was a few years old, money was tight and so was food. Nathan's parents scarified their food so that their child may survive the famine, which he did however, Nathan's father Zach did not and he succumbed to starvation as did many others in the hive world. A common sight to be seen in the hive world's as it was the circle of life as bodies were piled day after day in the levels of the hive world.
As Nathan grew older, he soon found his calling. Without his father to guide him his mother fell to illness and habitual drug use, Nathan was attracted to children. Children his age, it was the Emperors will that he shows them the way. It was how the Emperor wanted it - that's what his mind thought, his misled fantasising mind, to mate with a child would be the ultimate pleasure for Nathan and it's what he did. One of the street girls, about twelve and the stronger older Nathan was able to over power her and force her to succumb to his will. It repeated, over and over, the pleasure, the abductions. The Emperor told him they were clean of disease, every child soiled would bring Nathan closer to The Emperor - in the after life. It was his life goal, no one know but Nathan and of course his victims. Nathan was dubbed by the locals as the "Sleep Tight Rapist" as he used a infamous drug named "Koma" to put the child in a coma like state so resistance would be nil.
One day, Nathan punched his ticket when one of the girl's he raped was related to the Governor of Arcadia. The day Nathan regretted so much, the regret. Did he realise he was wrong, that what he was doing as a grown adult to soil a child like that. No, he just wish he was never caught. The Governor's forces arrested Nathan and brought him before the Governor, Governor Justin Freelok a man who had been hunting for Nathan Hall ever since he first started raping. Had he known he was the Sleep Tight Rapist he would of had him arrested sooner, but the relative - his niece was no coward, not one who would let themselves be tormented by a meagre street rapist. She was the one who remembered him and kneeling before Governor Freelok, Nathan was scared. But, Governor Freelok showed some mercy, he fancied the idea of Nathan being brutally slaughtered in the Penal Legion. A quick death would be unfitting and why spill a child fucker's blood - it would have to be cleaned up. On the battle field, the blood always runs red as the rivers of dead flow across every battle fields.
Nathan Hall was soon reassigned to a Penal Legion, where The God Emperor - the voice he had been hearing told Nathan.
[center][img]https://i.imgur.com/QZPXCu5.png[/img]
[youtube]https://www.youtube.com/watch?v=Pv0rUwqLsgk[/youtube]
[code]Hey @everyone
White Wolf Returns: A Homecoming for World of Darkness
For over three decades, White Wolf has stood at the bleeding edge of supernatural and horror storytelling. From Vampire: The Masquerade to Werewolf: The Apocalypse and Mage: The Ascension, our games helped shape generations of roleplayers, writers, and dreamers who sought meaning in the shadows.
Today, we are proud to announce that World of Darkness will once again be guided under the name that birthed it: White Wolf.
This isnβt just a name change. Itβs a return to our rootsβand a commitment to the future. A future where mature horror stories are told with care. Where community and collaboration are central. Where fans, creators, and licensees can find clarity, support, and inspiration under a banner they trust.
Simultaneously, we are announcing today that White Wolf will now be a publisher, as well as a licensor, of World of Darkness games. This means that we will continue to work with our network of licensing partners who bring you all the great video games, tabletop roleplaying games, card games, and more -- but we will also develop some new games internally, and publish them.
The first game that we will publish as White Wolf is Vampire: The Masquerade Bloodlines 2 as co-publisher with Paradox Interactive. We will announce additional games from White Wolf as the publisher later this year.
As White Wolf, we will:
β’ Reinforce our legacy as pioneers of narrative-driven horror and emotional roleplay across all our products.
β’ Provide clear leadership across all World of Darkness media and products.
β’ Support creators with improved tools, transparency, and canon guidance.
β’ Maintain rigorous standards for inclusivity, sensitivity, and collaboration in storytelling.
The night belongs to us all.
Welcome home, Vamily.[/code]
[/center]
<div style="white-space:pre-wrap;"><div class="bb-center"><img src="https://i.imgur.com/QZPXCu5.png" /><br><br><iframe src="//youtube.com/embed/Pv0rUwqLsgk?theme=dark" frameborder="0" width="496" height="279" allowfullscreen></iframe><br><br><code>Hey @everyone <br><br>White Wolf Returns: A Homecoming for World of Darkness<br><br>For over three decades, White Wolf has stood at the bleeding edge of supernatural and horror storytelling. From Vampire: The Masquerade to Werewolf: The Apocalypse and Mage: The Ascension, our games helped shape generations of roleplayers, writers, and dreamers who sought meaning in the shadows.<br><br>Today, we are proud to announce that World of Darkness will once again be guided under the name that birthed it: White Wolf.<br><br>This isnβt just a name change. Itβs a return to our rootsβand a commitment to the future. A future where mature horror stories are told with care. Where community and collaboration are central. Where fans, creators, and licensees can find clarity, support, and inspiration under a banner they trust.<br><br>Simultaneously, we are announcing today that White Wolf will now be a publisher, as well as a licensor, of World of Darkness games. This means that we will continue to work with our network of licensing partners who bring you all the great video games, tabletop roleplaying games, card games, and more -- but we will also develop some new games internally, and publish them. <br><br>The first game that we will publish as White Wolf is Vampire: The Masquerade Bloodlines 2 as co-publisher with Paradox Interactive. We will announce additional games from White Wolf as the publisher later this year.<br><br>As White Wolf, we will:<br>β’ Reinforce our legacy as pioneers of narrative-driven horror and emotional roleplay across all our products.<br>β’ Provide clear leadership across all World of Darkness media and products.<br>β’ Support creators with improved tools, transparency, and canon guidance.<br>β’ Maintain rigorous standards for inclusivity, sensitivity, and collaboration in storytelling.<br><br>The night belongs to us all.<br>Welcome home, Vamily.</code></div></div>