Avatar of vancexentan

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Recent Statuses

3 yrs ago
Current Losing a game of dragon ball the breakers because my dipshit allies wouldn't give me their fucking dragon balls pisses me off. the raider was already nearly dead fml.
3 yrs ago
devaronian is the race you're looking for. They're basically thugs for the hutts for the most part.
3 yrs ago
Man I'd love to be proven wrong so i'll keep trying but still it sucks like the fourth time this has happened for entirely seperate reasons each as dumb as the last.
3 yrs ago
Man I just can't stick with a DND Group. I'm aware I feel pushy at times but I never intend to push anyone into doing anything. I'm just feeling so dejected at this point.
1 like
3 yrs ago
In general I've given up play by post roleplaying. I only check on occasion due to how NO ONE commits to forum posting in my over ten years of experience.
1 like

Bio

I'm one of the surviving members from the event known as Guild Fall. I am a big fan of Mobile Suit Gundam and am very specific on what I want in a roleplay. I have completed two roleplays (one is debateable) and have over six years of roleplaying experience dating back to when I was in Middle School.

Most Recent Posts

That's when shit gets real and we gotta deal with the knights of the round. They don't need elite pilots working with General Sho. At that point we better hope we got a suit Sho can use at it's best potential, or that we have Kallen on our side. If we can somehow steal Knights of the Round design plans for their suits then maybe we'll be able to build their machines in replica.
@AltForCasualThey know that they're receiving aid from the E.U. by now I would think. However they don't know it's specifically W-1 that's doing this and for what purpose. It's possible they could recognize Jack if they saw him, or maybe even your character because they're both known terrorists by Britannia. I don't believe they know the full scale nature of this operation. Otherwise General Sho wouldn't be staying still in Kyushu.
I'm giving everyone the chance to set up before we get into the mission. They can finish up an activity, or be at the war room. Otherwise I'll provide one of the NPC's to talk to. I specifically left Jack up for people to run into if needed.@AltForCasual
@AltForCasual@IceHeart@Duoya

Alright everyone I made the IC post. Not very good but I started us out as a blank slate on Kyushu. It lets us all get set up before I send us all out to attack Britannia.


Link to the OOC:
roleplayerguild.com/topics/156698-fate..

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The year is 2012 and the next holy grail war is set to begin with the last ending in a flat out no-contest with the death of one of the magi ending in two friends left forcing them to call it a draw as neither side wanted to end the other. The last war was held in Fuyuki city and now it seems to be held there once more due to the failure of the previous masters to seek a draw. However the pent up magic from the previous war seems to have caused unfortunate consequences in this war as well. As the masters begin to gather and summon their servants it would seem that there is a specific clause for this particular war. An enforcement made by the guardians of the grail itself. The grail's magic in the last war seems to have somehow been used to reawaken old bloodlines of magisters and has caused an influx of a new group of potential candidates whom all seem to wish to take on the chance to win this new power despite some being slow to learn, others have quickly mastered their powers.

The war is just beginning and the stipulation has been sent out by the neutral priest in charge of the war. The groups shall break up into teams of seven people. The winners of the war shall all receive one minor wish granted to them personally due to the nature of the war the grail's magic may end up needing to be shared among the winning party. Though how they are to team up is up to them there will need to be two sides of the war anyone who refuses to side with a party is allowed to continue fighting in the war however they will be outnumbered, and possibly eliminated quickly. To this end the neutral party has inclined to offer a meet up at his large home for those who wish to become a part of a side without having to seek out other masters by themselves. This war is setting up to become a mess as rules have been changed and old rivalries have been resurrected from long past eras. What shall come of the war is up to the masters and the servants who fight for them.

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Hello everyone assuming you're still interested after hearing the plot basis I have some stuff I'd like to inform you all about. Yes fourteen magi will be participating in this war. In order to incorporate a actual roleplaying basis for this I will be putting all player characters on one singular team. The win conditions for the war have been altered slightly from usual wars in that you must eliminate, or force a surrender from the opposing team. There is no set hierarchy so it may be nessessary to force each individual master to surrender to the other faction.

You may play as a servant, or a hero. I encourage you to make two seperate characters so you can play both. For masters I will be willing to shorten requirements on servants if you wish to make them an add-on to your main master sheet. You may also play as a servant alone but you will need a player character master to attach yourself to. In the case of drop outs ex-masters will be allowed to resummon servants, and already made servants can attach themselves to an existing master, or make one for their own.

A note is I'm going to do my best to balance out certain aspects of characters as to prevent any power playing from happening. Some people will excel at certain areas and others won't. Therefore it's how you use your abilities not the quality, or quantity of them that will end up with a victorious winner.

Here's a list of roles currently claimed:
typemoon.wikia.com/wiki/Servant
Saber: Taken
Archer: Taken but may change
Lancer: open
Rider: taken
Caster: taken but Afk
Assassin: Taken but can be claimed if you want a master
Beserker: taken
Alright figured that would be the outcome. Regardless we'll be moving on hopefully if the others still show.
Alright thanks Art


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I'll call Saber for myself right now. If people have a gripe about my choice of Saber then I'll consider changing my Servant. He's going to be very strong as he's a canon servant with a different take, based on another fate game, on him but I don't intend on giving him anything he doesn't already have and nerfing him in places. At the moment he's just a REALLY strong close range fighter.
A few but not all are set in stone yet. The Fuma, Ó Murchadha (or Murphy), Nakamura, and Saito families are the big names currently. Murphy seems out of place but they are said to have won three holy grail tournaments in their history and hail from Ireland.
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