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Well, if you want to be game master Willy, feel free to host another thread, use whatever you want in this one as well. But I'm not interested, too much risk of people dropping and the usual nrp problems.
No I kind of wanted to be on the French side and was just wondering.


Hey, you can copy paste this interest check if you want. Also want to be french lol
This seams interesting but we have to be British?


You can pitch me your idea but I have trouble seeing any other main enemy to a napoleonic setting that would allow for that large of a scale to this war.
Alrighty then sent you a pm. For others however I could still take a few others
Ahhh, a la league of extraordinary gentlemen? And I also don't remember any classic 19th century literature mentionning such but I've been doing NRPs for long enough for this to become the norm.

And you know what? You've intrigued me. It might not be what I had in mind at first but I'm willing to compromise and you seem like a reasonable man.
Well, I tend to prefer to stay on the mechanical side of steampunk, because too many times I've seen the good old 'Ever replicating biological warmachine of the apocalypse' scenario happen, which kinds of ruins things for me, making war eternal without taking account of things like moral, supply lines, etc. So I'd have to know more about the implementation and be certain that it will keep sentience involved and won't spread like a plague. Make it something special rather than your bread and butter and toaster and... you get the idea.

As for races, I'm even less certain, for two simple reasons: One, Homogenous and completely isolated races make for nearly impossible spying action to get going, since if you're a nation of say gnomes and me humans, it's impossible to infiltrate one another and two, very specific forms of racism and eventually of genocides tend to arise when one race is so different from the other its another thing entirely. Can't say 'Everyone is equal... except for elves, these motherfuckers live for a thousand years and are naturally more intelligent. Fuck elves'.
Yup, 1x1 NRP, you read correctly.

You know how OOCs and Interest Checks for Nation Roleplays are super long? Well oh boy do I, which is why this is a shortened version of what's to come if there is interest. Also you know how the guild sometimes eats your post? Well I really know as I am writting this, since the previous version failed to post and this is a second attempt. Damn.



Its 1838 and Queen Victoria was just Crowned, little time after Napoleon passed away and Napoleon II was made Emperor of the French. There is hope for peace in the world from the war that has raged for the last decades on and off, as new coalitions were made and defeat forced Britain in a corner yet again. The talks between the new Queen and Emperor would however be doomed for failure and soon enough people would place their hope in a swift end that could only be brought by final victory, where one side would no longer be able to rise an army and hope to win against the other ever again. This is the War to End all Wars.

Britain (You)

Britain has thus far managed to hold its ground with the superiority of its technology and its invincible fleet, obliterating any attempt of the French to challenge it and using Russian doctrines of elastic defense and deep area control where its aim was to select its battles carefully and forget the traditional idea not falling back one step, instead leaving miles upon miles of land to the French and let their supply lines stretch, attrition doing the job for them. With the Mediterranean closed with the lost of Gibraltar and with guns and airships capable of reaching Britain along with new train technologies to ever expend the range of the supply lines however it becomes obvious that more decisive actions must be sought.

France (Me)

Strangely enough, even with the millions of men and the endless kilometers of industry backing the French war machine, its greatest asset is the image of invincibility it projects as it is more effective than a million bayonets to keep the many different nations within its empire united and prevent it from falling in civil disorder. Still, for this image to hold, the sole nation of importance that refuses to submit must be put down and Britain must be liberated, the thousands of aristocrats that fled europe as the armies walked over it brought to justice for the last hopes of European nationalism to die and for the victory to be total. France can no longer play the game of the british and advance at a crawl through the world and try to starve it out of its colonies, total victories and massive gains are needed, but if technology and the ability to supply such a work will follow? That is the question.

The Rest (NPC)

The remainder of the war is occupied by the Monroe Alliance in america, led by the US in America and trying to stay neutral, and the Japanese Empire who snagged a colonial empire as war raged in Europe and who now tries to determine what the best way is to further expend said empire. No doubt to get one or the other to pick a side could tip the balance of the war and give momentum to the side it chooses.

Those unhappy with their overlord (You and Me)

Of course, many nations in Europe are unhappy they were conquered, as in Africa and India, many would be seduced by the promise of Liberty, Equality and Fraternity that the french offer. These people will scheme and no doubt will have a significant impact on the war as well.

Technology

Steampunk, as stated, with Britain (You) Beginning with a significant lead over most areas other than land, where things are more evenly matched. Where France would have airships, Britain already has armored ones and aircraft to add to the mix. France however is closing the gap and as things progress, the significance of this gap will be lessened.

But is this only war?

It will revolve around the war but battles will be only a small part of things I think and even then, should have predetermined outcomes as to avoid the usual 'My dick is bigger than yours' contest where none can agree what would work. No, this will focus on both internal matters as well as external ones as both nations spy on one another and use diplomacy and intrigue to try and bring the neutral nations of relevance into the fray.

Questions?

Just ask, please. Open for more than one person btw.
You know how OOCs and Interest Checks for Nation Roleplays are super long? Well oh boy do I, which is why this is a shortened version of what's to come if there is interest. Also you know how the guild sometimes eats your post? Well I really know as I am writting this, since the previous version failed to post and this is a second attempt. Damn.



Its 1838 and Queen Victoria was just Crowned, little time after Napoleon passed away and Napoleon II was made Emperor of the French. There is hope for peace in the world from the war that has raged for the last decades on and off, as new coalitions were made and defeat forced Britain in a corner yet again. The talks between the new Queen and Emperor would however be doomed for failure and soon enough people would place their hope in a swift end that could only be brought by final victory, where one side would no longer be able to rise an army and hope to win against the other ever again. This is the War to End all Wars.

Britain (You)

Britain has thus far managed to hold its ground with the superiority of its technology and its invincible fleet, obliterating any attempt of the French to challenge it and using Russian doctrines of elastic defense and deep area control where its aim was to select its battles carefully and forget the traditional idea not falling back one step, instead leaving miles upon miles of land to the French and let their supply lines stretch, attrition doing the job for them. With the Mediterranean closed with the lost of Gibraltar and with guns and airships capable of reaching Britain along with new train technologies to ever expend the range of the supply lines however, it becomes obvious that more decisive actions must be sought.

France (Me)

Strangely enough, even with the millions of men and the endless kilometers of industry backing the French war machine, its greatest asset is the image of invincibility it projects as it is more effective than a million bayonets to keep the many different nations within its empire united and prevent it from falling in civil disorder. Still, for this image to hold, the sole nation of importance that refuses to submit must be put down and Britain must be liberated, the thousands of aristocrats that fled europe as the armies walked over it brought to justice for the last hopes of European nationalism to die and for the victory to be total. France can no longer play the game of the british and advance at a crawl through the world and try to starve it out of its colonies, total victories and massive gains are needed, but if technology and the ability to supply such a work will follow? That is the question.

The Rest (NPC)

The remainder of the war is occupied by the Monroe Alliance in america, led by the US in America and trying to stay neutral, and the Japanese Empire who snagged a colonial empire as war raged in Europe and who now tries to determine what the best way is to further expend said empire. No doubt to get one or the other to pick a side could tip the balance of the war and give momentum to the side it chooses.

Those unhappy with their overlord (You and Me)

Of course, many nations in Europe are unhappy they were conquered, as in Africa and India, many would be seduced by the promise of Liberty, Equality and Fraternity that the french offer. These people will scheme and no doubt will have a significant impact on the war as well.

Technology

Steampunk, as stated, with Britain (You) Beginning with a significant lead over most areas other than land, where things are more evenly matched. Where France would have airships, Britain already has armored ones and aircraft to add to the mix. France however is closing the gap and as things progress, the significance of this gap will be lessened.

But is this only war?

It will revolve around the war but battles will be only a small part of things I think and even then, should have predetermined outcomes as to avoid the usual 'My dick is bigger than yours' contest where none can agree what would work. No, this will focus on both internal matters as well as external ones as both nations spy on one another and use diplomacy and intrigue to try and bring the neutral nations of relevance into the fray.

Questions?

Just ask, please. Open for more than one person btw.
WIP

Province of Theodora




NATIONAL
-Capital: Wernburg
-Government Type:
(De Jure) Imperial Province under the Imperial Throne of Somnus.
(De Facto) The Governor is dead, as is his entire family and the high level officers have all fled the Province in the wake of the plague. A regency council as been established mainly formed of some military officers and bourgeois that stayed. The structure is very feudalistic if not communist in its nature, with the council offering protection against the plague in exchange for service and resources, giving people choice between submitting or going bandit.
-Currency: Somnus Vermillion (Not minted anymore, barter is more common as is taking things by force.)
-Population: 239,000 (Approximation)
-Realm Size: 10

-Unique Trait #1:
Medical Expertise: Theodora was at first what people saw as the Empire's best hope for survival, for the University of Wernburg had always been the leading edge of the entire world in all medical matter and as a tradition, the physicians of the Emperors came from here. Despite being overrun by the plague and its small size, Theodora still has better medical facilities, techniques and knowledge than all other nation. This advantage however is slowly being strained, the labs falling in disrepair and the old teachers falling victim to the plague as they try to cure it, but Wernburg hasn't fallen yet.

-Unique Trait #2: (Created by me, mostly to reduce min-maxing)

-Unique Flaw #1:
Destruction of Social Order: The quarantine army fails to contain the spread of the plague, only slowing it down, and thus in the country side and even in some parts of the cities, plague victims roam along with peasants that have taken arm to pillage their neighbors for food and supplies. Some cling to the quarantine army for safety, but this is no longer a civilized province.

-Unique Flaw #2 (Created by me, mostly to reduce min-maxing)

GEOGRAPHICAL
- World-Realm Map:
- Geographical Trait:
- Geographical Flaw:
- Internal-Realm Map:

-Major Cities:
-Wernburg: The largest city and official capital of the Province, the city itself is technically fallen with only a few holdout in the form of the Military Garrison, the University and the Governor's palace. The plague victims congregate all over the city with the few survivors still living in their home desperately scavenging or trying to reach the lifeline of the city: The Theodose River. The river is used to ferry supplies in the city without having to go through the plagued streets, although sometimes as an emergency route the city dwellers use the sewers to travel underground.

-Glimmercroft: Seat of the Regency as communicating orders from Wernburg would be too tedious and slow, it is also the largest still mostly intact city of the Province. It holds this distinction as being one of the rare walled city this far inside the old Empire. It is the artisan powerhouse of the Province as here people work almost as willing slave for the Council, offering their craft in exchange for food and safety. Most people never, ever leave the walls of the city by fear of what's outside.

-Major Castles:
-Emperor's Retreat: A fortress near Wernburg, it was where the emperor went when he felt sick so his best doctors may cure him. This location now serves as a secure laboratory to experiment on surgical options available to try and cure the plague, something they've until now had very, very little success.

-Dunwitch Sanitarium: Not so much a castle as a large facility, the Sanitarium experimented on the insane before the plague and after it, it still tries to find a psychological solution to the problem, make the plague victims less aggressive or at least understand a pattern in their actions so to better fight against them.

-The Rock: The tiny castle of a minor baron without importance that's long dead. No one alive can even remember the name of this place people simply call 'the rock'. It is the farthest outpost Theodora has, the closest men are from the epicenter of the plague in the north of the continent. The Council still maintain a phantom garrison there to observe what's going on in the land of the old emperor.

-Buildings of Interest:
-The University of Medicine, Wernburg
-The Governor's Palace, Wernburg
-The Barracks, Wernburg
-The Quarantine District, Glimmercroft
-The Mass Grave, Wernburg
-The Fire Pit, Glimmercroft
-Geographic Features of Interest:

RACIAL
-Majority Race: Humans
-Majority Race Appearance: Average Human
-Majority Race Characteristics: Pretty Human
-Minority Races: Nope

RELIGION & MAGIC
-State Religion:
Justinian Orthodox

-Religion Demographics:
-48% Justinian Orthodox
-39% Somnus Heterodox Justinian
-13% Other Justinian

-Holy Relics In Possession:
-Rod of Mercy: A holy artifact rumored to be able to cure any sickness from the simplest flu to lycantropy and leprosy. Many turned to the Rod to save the Empire from the plague, but it seemed that the powers of the artifact are limited. It is now held in the Emperor's Respite.

-Corpse of the last Great Prince: When the plague hit the capital, it sweep through the core of the empire and killed the emperor and his family. One of the last heirs of the dynasty managed to get to the Respite to seek treatment but couldn't be saved. As news of the Emperor's death came to him, he proclaimed himself Emperor but couldn't do the ceremony before he died.

-Holy Sites Under Control:
-The holy hospital of Wernburg: A holy placed where the sick had the favor of Justinian himself and healed better and more quickly than any other place (although the quality of the doctors probably had something to do with this.), the Hospitalier Order of Theodora held it to the last men before they were overrun by the plagued.

MILITARY
-Total Military Size: 25,000
-Military Details
-11,000 Quarantine Officers: A lot of them students from the University that never graduated, they all have formation on how to deal with the plague and the infected, using crowd control tactics and focusing on mowing down mostly untrained peasants. Their greatest skill lies in finding and dealing with plague hot spots and cut their loses in such poisoned environment.
-800 Knight Hospitalier: Most of the order was destroyed during the lost of their HQ in the Hospital of Wernburg, the rest were wandering knights that traveled across the Empire to heal the sick where they could be found and made their way back to Theodora in a hurry. They're not as good as most knights in combat, but they're expert survivors and are even better than Quarantine officers to detect signs of the plague and avoid them.
-13,200 Guardsmen of the Regency: A more versatile force than the Quarantine Officers, these are there to insure the law and order of the cities and settlement in day to day affairs, which means fighting a lot of bandits, stray infected and arrest thieves and looters where needed. Their efficiency against a competent enemy is debatable, but at least it's very hard to sneak pass them, as they've had some very bad surprises and disasters happen when they didn't notice what was going on until the last second.

NATIONAL DRAMATIS PERSONAE
-Head of State/Monarch:
Duke Wilhelm Fürst, Regent of Theodora: The highest noble left in Theodora and the one everyone chose to rule without much discord, the Furst have mainly just 'Been there' for generations to maintain relation between the people landed there and the Imperial appointed Governor. As a diplomat used to dealing with foreign powers (or the closest thing there was to one), it made sense to make him head of the council.

-Constable Of The Army:
-General Albius Ravenstein: An old general that was on the move when the empire crumbled. Rather than spreading his forces left and right he stayed with his small army where he was, awaiting for orders from the Emperor, whomever he might be at the moment. Orders never came and he eventually joined communal work in the province, invited in the regency council as Constable of the Regency.

-Religious Head:
High Cleric Ashendale: A holy man with divine powers of healing, he was the head physician of the Emperor before his death. He now lives in the Emperor's respite and is obsessed with discovering a cure for the plague.

-Persons of interest:

CULTURAL
-History: (please include the reaction of your nation to the outbreak of the Dream Plague)
-List of Historical Grievances
-Relations
-Cultural Notes
WIP

Province of Theodora




NATIONAL
-Capital: Wernburg
-Government Type:
(De Jure) Imperial Province under the Imperial Throne of Somnus.
(De Facto) The Governor is dead, as is his entire family and the high level officers have all fled the Province in the wake of the plague. A regency council as been established mainly formed of some military officers and bourgeois that stayed. The structure is very feudalist if not communist in its nature, with the council offering protection against the plague in exchange for service and resources, giving people choice between submitting or going bandit.
-Currency: Somnus Vermillion (Not minted anymore, barter is more common as is taking thigns by force.)
-Population: 239,000 (Approximation)
-Realm Size: 10

-Unique Trait #1:
Medical Expertise: Theodora was at first what people saw as the Empire's best hope for survival, for the University of Wernburg had always been the leading edge of the entire world in all medical matter and as a tradition, the physicians of the Emperors came from here. Despite being overrun by the plague and its small size, Theodora still has better medical facilities, techniques and knowledge than all other nation. This advantage however is slowly being strained, the labs falling in disrepair and the old teachers falling victim to the plague as they try to cure it, but Wernburg hasn't fallen yet.

-Unique Trait #2: (Created by me, mostly to reduce min-maxing)

-Unique Flaw #1:
Destruction of Social Order: The quarantine army fails to contain the spread of the plague, only slowing it down, and thus in the country side and even in some parts of the cities, plague victims roam along with peasants that have taken arm to pillage their neighbors for food and supplies. Some cling to the quarantine army for safety, but this is no longer a civilized province.

-Unique Flaw #2 (Created by me, mostly to reduce min-maxing)

GEOGRAPHICAL
- World-Realm Map:
- Geographical Trait:
- Geographical Flaw:
- Internal-Realm Map:

-Major Cities:
-Wernburg: The largest city and official capital of the Province, the city itself is technically fallen with only a few holdout in the form of the Military Garrison, the University and the Governor's palace. The plague victims congregate all over the city with the few survivors still living in their home desperately scavenging or trying to reach the lifeline of the city: The Theodose River. The river is used to ferry supplies in the city without having to go through the plagued streets, although sometimes as an emergency route the city dwellers use the sewers to travel underground.

-Glimmercroft: Seat of the Regency as communicating orders from Wernburg would be too tedious and slow, it is also the largest still mostly intact city of the Province. It holds this distinction as being one of the rare walled city this far inside the old Empire. It is the artisanal powerhouse of the Province as here people work almost as willing slave for the Council, offering their craft in exchange for food and safety. Most people never, ever leave the walls of the city by fear of what's outside.

-Major Castles:
-Emperor's Retreat: A fortress near Wernburg, it was where the emperor went when he felt sick so his best doctors may cure him. This location now serves as a secure laboratory to experiment on surgical options available to try and cure the plague, something they've until now had very, very little success.

-Dunwitch Sanitarium: Not so much a castle as a large facility, the Sanitarium experimented on the insane before the plague and after it, it still tries to find a psychological solution to the problem, make the plague victims less aggressive or at least understand a pattern in their actions so to better fight against them.

-The Rock: The tiny castle of a minor baron without importance that's long dead. No one alive can even remember the name of this place people simply call 'the rock'. It is not the farthest outpost Theodora has, the closest men are from the epicenter of the plague in the north of the continent. The Council still maintain a phantom garrison there to observe what's going on in the land of the old emperor.

-Buildings of Interest:
-The University of Medicine, Wernburg
-The Governor's Palace, Wernburg
-The Barracks, Wernburg
-The Quarantine District, Glimmercroft
-The Mass Grave, Wernburg
-The Fire Pit, Glimmercroft
-Geographic Features of Interest:

RACIAL
-Majority Race: Humans
-Majority Race Appearance: Average Human
-Majority Race Characteristics: Pretty Human
-Minority Races: Nope

RELIGION & MAGIC
-State Religion:
Justinian Orthodox

-Religion Demographics:
-48% Justinian Orthodox
-39% Somnus Heterodox Justinian
-13% Other Justinian

-Holy Relics In Possession:
-Rod of Mercy: A holy artifact rumored to be able to cure any sickness from the simplest flu to lycantropy and leprosy. Many turned to the Rod to save the Empire from the plague, but it seemed that the powers of the artifact are limited. It is now held in the Emperor's Respite.

-Corpse of the last Great Prince: When the plague hit the capital, it sweep through the core of the empire and killed the emperor and his family. One of the last heirs of the dynasty managed to get to the Respite to seek treatment but couldn't be saved. As news of the Emperor's death came to him, he proclaimed himself Emperor but couldn't do the ceremony before he died.

-Holy Sites Under Control:
-The holy hospital of Wernburg: A holy placed where the sick had the favor of Justinian himself and healed better and more quickly than any other place (although the quality of the doctors probably had something to do with this.), the Hospitalier Order of Theodora held it to the last men before they were overrun by the plagued.

MILITARY
-Total Military Size: 25,000
-Military Details
-11,000 Quarantine Officers: A lot of them students from the University that never graduated, they all have formation on how to deal with the plague and the infected, using crowd control tactics and focusing on mowing down mostly untrained peasants. Their greatest skill lies in finding and dealing with plague hot spots and cut their loses in such poisoned environment.
-800 Knight Hospitalier: Most of the order was destroyed during the lost of their HQ in the Hospital of Wernburg, the rest were wandering knights that traveled across the Empire to heal the sick where they could be found and made their way back to Theodora in a hurry. They're not as good as most knights in combat, but they're expert survivors and are even better than Quarantine officers to detect signs of the plague and avoid them.
-13,200 Guardsmen of the Regency: A more versatile force than the Quarantine Officers, these are there to insure the law and order of the cities and settlement in day to day affairs, which means fighting a lot of bandits, stray infected and arrest thieves and looters where needed. Their efficiency against a competent enemy is debatable, but at least it's very hard to sneak pass them, as they've had some very bad surprises and disasters happen when they didn't notice what was going on until the last second.

NATIONAL DRAMATIS PERSONAE
-Head of State/Monarch:
Duke Wilhelm Fürst, Regent of Theodora: The highest noble left in Theodora and the one everyone chose to rule without much discord, the Furst have mainly just 'Been there' for generations to maintain relation between the people landed there and the Imperial appointed Governor

-Constable Of The Army:
-General Albius Ravenstein: An old general that was on the move when the empire crumbled. Rather than spreading his forces left and right he stayed with his small army where he was, awaiting for orders from the Emperor, whomever he might be at the moment. Orders never came and he eventually joined communal work in the province, invited in the regency council as Constable of the Regencyé

-Religious Head:
High Cleric Ashendale: A holy man with divine powers of healing, he was the head physician of the Emperor before his death. He now lives in the Emperor's respite and is obsessed with discovering a cure for the plague.

-Persons of interest:

CULTURAL
-History: (please include the reaction of your nation to the outbreak of the Dream Plague)
-List of Historical Grievances
-Relations
-Cultural Notes
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