Avatar of Willy Vereb

Status

Recent Statuses

10 yrs ago
I'll be away on a trip for a few days so my activity will be low
11 yrs ago
I'll be on vacation for a few days so my activity will be low

Bio

User has no bio, yet

Most Recent Posts

@Lucidnonsense I'm pretty sure this is intended to be a low fantasy setting. and your pitch sounds just a bit too high fantasy to work.

I'm not the GM though, so take my words with a grain of salt
Well, we switched to D&D lite nowadays. What with some of the ancient magics and such.
I also don't think there's a significant difference between aliens and non-human fantasy races.

So from that viewpoint alone I don't have any strong objections. The real problems are:
  • RPing a single ship rather than a nation or even just a faction like an NRP should
  • Involving tech obviously beyond the game's limits (reverse Clarke's Third Law abuse)
  • Not being of this world which leads to complications


That being said I always thought myself as flexible and with effort this kind of faction can be actually made viable.

@Lucidnonsense
How about this?
Your faction is a race of demons from another world riding a skyship powered by fell magic. Your technology is weird and relies on utilizing evil magic rather than typical science. You don't have guns but for example your imps can shoot lightning from their tridents and your weapons are imbued with fell energies. Your magic is ultimately powered by tortured souls of captured people while you also have some ability to make people your thralls. Your ultimate goal is to conquer the world with your superior magic but you are small thus need to establish yourself through devious plots.

What do you think?
It might sound different from what you thought before but something along these lines makes the most sense. You can adjust this theme a bit or replace demons with fairies but you get the point.
This kind of faction would still break the game a bit but again, I am flexible enough to prioritize freedom of expression over rigid ideas what my RP should be. Afterall every game is shaped by its players. Don't you agree?

Can I play as a fantasy alien airship, magic is a thing right? but magic is well enough understood by them that its actually science.
I am not the GM (that would be @Lauder) but from hearing this first I don't think it'd fit.
This is a steampunk game which means retro Victorian era aesthetics with themes on industrial revolution and so on.

I might have got you wrong but you want to play as an alien spaceship using Clarke's Third Law. That doesn't seem to mesh with the setting well. It'd fit more in perhaps other games. There's also that runnning a ship rather than a nation is rather close to classic RP rather than the style of NRPs.
These are only my two cents on the matter, though.
Finished with everything but my military portion (and my history but that's for other reasons).
It's a bit funny since I have tons of ideas how to shape them.
This is my standard infantry, for example:


I also plan to have 6-legged spider like walkers on thin legs which work because Aetherite reduces their weight.
Or maybe make "hover tanks" on Aetherite to pass through trenches without resistance. Basically an overloaded compact airship.
Another of my ideas is to use steam cannons for my mechanical units. Rather than gunpowder they use the pressure of steam to shoot with. Such weapons were actually developed during the American Civil War, albeit not that popular.

@LauderI think there are many profiles that are complete or almost finished.
What do you think, can they put theirs up in the characters tab?
Or you wish to evaluate them first?
@GreivousKhan Pretty sure it is, got some open spots left.

Edit:
Also, @Lauder, sorry to say that I'll be dropping from the rp.
Any reason for this to happen? Just curious.
BTW, why is that we strangely lack activity here in the last few days?

Not even half-done but my browser has hiccups so I post this prematurely.
I am currently debating between two races which is avian and an insectoid race. My current problem is the whole idea of a flying race. I'd like some people opinion if it over powered or not; as of right now I, personally, think it over powered.
I have griffin riders and potentially have a race of fairies. Basically think of 10cm tall people with butterfly wings.

@LokiLeo789You need to work on some of the unit names.
Wouldn't "mech infantry", "steam warrior" or any other fantasy name would make more sense for your "heavy infantry"?

Also why do you call both types as battleships?
IMO, the heavier steel vessel should be called dreadnought or anything similar while the lighter mostly wooden ship could be frigate, skipper or any age of sail fast ship name.
Although to be honest I think your nation is the most likely to own all-metal warships alone.
So something like Sky Destroyers with short ranged anti-ship rockets would make sense for example as your light ship.
Cruiser can be your medium ship which is built for average engagements unlike Destroyers which rather specialize at shooting heavier targets.
What do you think?
Again, these are merely suggestions. In the end the one who makes the decisions is you and nobody else.
<Snipped quote by Willy Vereb>

How about the Semids? They're right across the sea, and being elves, would probably have no problem trying to incorporate Yllendtyr into their empire (probably the Kingdom of Sem at that time). I also had an idea of them being historical enemies, with something like a founder myth ala Isaac and Ishmael starting their antipathy, and conflicts only keeping it alive.
Anyways, that can be also a good idea.
I plan to have Galhonore's territory (the other half of Sotoa Peninsula) to be conquered by the said empire and it only gaining independence later. But as a result it forming into the Galhonore Commonwealth (which is nowadays under personal union with Yllendthyr, Think of Austro-Hungaria or something similar).

So the threat coming from the East could make sense. Yllendthyr unites as their eastern neighbors are being conquered.

<Snipped quote by Willy Vereb>

How about the Semids? They're right across the sea, and being elves, would probably have no problem trying to incorporate Yllendtyr into their empire (probably the Kingdom of Sem at that time). I also had an idea of them being historical enemies, with something like a founder myth ala Isaac and Ishmael starting their antipathy, and conflicts only keeping it alive.
Hm, I forgot that.
BTW, did you read the history I wrote for elves for now?



© 2007-2026
BBCode Cheatsheet