Avatar of Yam I Am
  • Last Seen: 2 mos ago
  • Joined: 5 yrs ago
  • Posts: 532 (0.28 / day)
  • VMs: 2
  • Username history
    1. Yam I Am 5 yrs ago

Status

Recent Statuses

8 mos ago
Current This site's like Old Broadway...I'm seeing a young man sittin' in an old man's bar, waitin' for his turn to die.
11 mos ago
I would sooner face outright phobia again than be given a half-hearted apology by the same systems which did nothing in the face of injustice and to now seek to make profit from our suffering.
1 like
11 mos ago
I will never celebrate Pride Month for being stabbed in the leg and shot in the neck while it is sponsored by Chase. I will never mistake complacency for forgiveness nor acceptance.
1 like
11 mos ago
Pride Month is celebrate by those who have never struggled. Those of us who have - those who have been harassed, assulted, detained and debased - have no such pride in it. There is only ire and spite.
1 like
11 mos ago
So sorry if I'm not enthused. It's just that there's nothing to be happy about now, and people just buy rainbow stuff from the same corps who need us kept down to sell them in the first place.
2 likes

Bio

“There was a time when I was master of the universe. As I was staying ageless and motionless before my computer, flying untouched over human frenzy, cities rose and crumbled under my thumb, tiny people ran hurriedly to their death on the roads I had built and time flew at my command.

Then it all stopped, and I had to become one of those running specks. They call it 'life.'”

Nicolas Combrexelle

Most Recent Posts

the NRP community on this site at least is pretty close/small (or even insular).


Yeah, this is pretty much a fact even people who just go off for most of the time know each other somewhat...


Hey man, it's not Nation RP without aggressive gatekeeping and our hazing rituals! It's just tradition!
I will rise from my sarcophagus for some Fire Emblem.


Welcome back from the dead.
At any rate, I think i'll give this IntCheck another day or two, then move onto the IC. We got a decent number of people around, but i'll give it some more time.
Can't find a satisfying picture for the life of me.


Did you check Repost Centra- I-I mean, Pinterest?
@Yam I Am I mean other than drinking good alcohol and beating the shit out of whoever pays me to do so. I don't think my character will have much to aspire to other than being able to pay for his drinking habits.


All that's missing is "college dropout" and I know 4 dudes with that exact description, nice.
@Yam I Am So what I'm getting here is we are a sort of 'independent' mercenary group, right?


You got it.

I bet if we chose not to pick a side it would be Dark Souls level difficulty.


I mean, don't expect anyone not to give you a hard time. Just keep it realistic for what you intend to do, and keep in mind how others will think of it. Y'know, common sense.
Those kinds of skills might be fun to fit or interpret into a PbP RP if you wanted to try and squeeze a little more of the game mechanics into the RP.


I find that they usually aren't necessary to really incorporate 1-to-1 on terms of an RP. Most of the time, they're up for interpretation anyway, given how each of FE's skills tend to be very "gamey", and don't really correlate very well with actual, real life skills one might have. They're either specific sorts of attacks or actions that - when writing - are just sort of situational things you'd just kinda do.

So although it's something to consider, FE's mechanics more exist in terms of it being a computerized game rather than anything to do with how characters are written, and this I don't see adhering to them as a priority.
@Yam I Am Would prefer a more casual approach though.


Oh, I just wanted to see where this would get more traction. I don't really give too much of a damn about length.

"All nations want peace.
They only want peace on their terms."

- Daimyo Akihiko Kimura, 1495 AC




For centuries, the realms of Nohr and Hoshido have waged war unto one another. Victories were exchanged, honors gained and lost, and their fields watered by the blood of sons and daughters, martyrs and heroes, but final victory lay forever out of grasp. Untold grievances compile to the tone of drums and poems, and these products of long-ruptured Valla, like quarreling young brothers, clash evermore between East and West. There exists little in terms of reconciliation, and even lesser a will to do so - only will nothing short of utter and total submission shall do, and this mutual feeling has long been cemented in aeons-old rivalry. And, perhaps, it lie time yet again that the fields of Iusera dance to the tune of war.

Kingdoms, fiefdoms, regular peoples and fledgling tribes find themselves caught within the maelstrom, for few inside Iusera escape the vision of either great power. Fewer yet still operate freely, without the good graces of one power or another, and within this mosaic of moxie do others still align with one or the other. One by one, the sovereigns of Iusera step in line, pledging their allegiance to Nohr or Hoshido, in such tumultuous web that they no doubt have their eyes upon leveraging the great powers to resolve grievances of their own. Day by day, the lines in the sand are drawn, sides chosen, and flames flared, and when the fuse on the powder keg does finally reach its munition, once again shall the thrones of Himeji and Windmire throw themselves unto the fray.

In this tempestuous middle, there are no doubt those who shall find themselves involved, whether they like it or not. Mercenaries, spellhires, and other arms-for-sale have never fared shortage of work throughout Iusera. Your company - The Silver Hawks - have been in the most gracious employment of Nohr's aristocracy for the past two months, but their contact is soon to come to an end, where the Hawks shall move to greater opportunity. There is but one final matter to resolve before the company's contract with Nohr's throne is up - one ultimate job to take. One, unwittingly to the members of its takers, shall be the catalyst that may forever change the face of Iusera...






Let's just get this out of the way: Yes, every Fire Emblem fan ever has come up with their own theories and ideas to how they'd make Fates better, because Fates is a mess and ugly and weird and tone-deaf and all other sorts of bad things. So, of course we can do better because Intelligent Systems just isn't "big-brained" enough to make a """real""" setting with a """real""" story.

Now that i've gotten the part where I sound pretentious out of the way...*clears throat*

Welcome, one and all! This in particular is a brainchild i've been storming up for a bit, after i've taken a bit of a deep dive into the history surrounding Fates' (very) troubled development, and I thought with all that knowledge regarding the various changes and iterations from Fates original drafts into its final rendition, it would be a bit of fun to take those concepts and apply another spin on them. It's far from an uncommon opinion that Fates' worldbuilding and storytelling is...less than stellar. But likewise, its enamoring aesthetics and unique, thematic bridgehead between East and West has always been something interesting to be as well. All that being said, I suppose it's been long enough since its been out that there should be another take on it with the hindsight on it in the years of discussion on it, and i'd like to bring something to that table that isn't another person going, "Fates bad".

In this RP, you would play as a member of the titual mercenary band, the Silver Hawks, as they go about on missions that will - advertantly or no - change the face of the continent with their actions. Situated right in the middle of this powder keg of nations, the Silver Hawks will eventually need to make some difficult decisions as who to pledge their allegiance to, whether that be Nohr, Hoshido, or just themselves. The setup should be familiar enough, but there should be enough leeway to let everyone say their peace and alter how they would like for the course of the RP to go as well.

Now, either this interest check gets like, 3 people who still are interested in Fates or this concept, or I get like 500 applicants because of the "Anime" tag and because "Fire Emblem". I also probably wrote too much for this rewrite but...eh...fuck it. It's already too late, and it's already here.

So, who's interested?


Guidelines:

  • This is a re-imagined version of Fates, so a lot of key details have been changed between the source material and this rendition. If anything needs further explanation, or if you have questions, do the (hopefully intuitive) thing and ask.
  • You don't really need much knowledge about Fire Emblem Fates to enjoy this. As I said earlier, much has been changed from the source, right down to many of the plot hooks, the setting details, and the story beats. If you know your basic low fantasy politicking tropes and you have some decent reading comprehension, you'll be fine.
  • My style as a GM isn't really to make a "main character" that everyone is intended to follow around. I tend to give pointers, answer questions, and guide along the general tone, throwing in NPCs that assist the story as it progresses and then largely let the players do their own thing. I expect most players to have their own ideas as for what they want to do and what would make their characters "tick", and i'm willing to let most things go along as long as there's a clear player consensus on how everyone wants to proceed.
  • All that being said, I expect most players to have their own subplots and ideas for what they want to do with other characters, and the setting as a whole. Don't be afraid to pitch ideas and try and set up events.



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