Prae:
Appearing as lithe humanoids with markings adorning them, this proud race hails from the realm of Priscus. When in their normal guise these lithe beings are graceful, light, and acrobatic, typically giving off an aura of purity and calm, though they can control this. While incapable of any truly impressive magic whilst in this state, Prae are capable of healing minor wounds, energizing others or themselves, moving smaller objects through the manipulation of their Vis. However, perhaps their most distinguishing features in comparison to Humans or even the Licentia, are the small crystals located somewhere on their foreheads in addition to their ability to condense their internal energy and exude it into the form of wings, or otherwise formations of energy, which manifest from the markings on their back and/or arms. The crystals located on a Prae's forehead are effectively invulnerable to all physical damage and a great deal of magical damage as well. A Prae pulls in energy through these crystals, using it as sustenance, this process only works if there is energy within the surrounding area. However, almost any form of energy works, as long as it is not held within a living thing.
In addition to these crystals, as mentioned, is a Prae's ability to manifest constructs of pure energy, which are a direct extension of their being—typically in the form of wings. When manifested a Prae's magical ability is greatly amplified, making them capable of greater telekinetic feats, either to manipulate their own person, those around them, or objects, depending on the specialty of the individual. However, while the abilities of a given Prae can vary somewhat, all of them stem from their inherent power, which has come to be known as “Imbuing.” This ability must be activated by contact between the Prae and that which they wish to manipulate.
Perhaps the most notable and intriguing use of a Prae's imbuing, is that which is performed upon their death. Essentially, when a Prae is near death they will, either consciously or subconsciously choose an individual who they have made contact with in the past—typically another Prae—and upon their death the entirety of their energy will be imparted to the chosen subject or subjects. The Prae may choose as to whether their consciousness is merged with that of the subject or not. When this is done the receiving individual's Anima is permanently empowered, allowing them a greater pool of energy to draw from. This is the only
natural circumstance in which a Prae's Anima may significantly grow.
The Prae are ruled by several Queens, some of which are known as the Exeo. The Exeo have been imparted with sufficient power so as to facilitate the birth of true Prae. This is notable due to the fact that the children of Prae are born without the pure Anima of their kind—though they possess their crystals and markings. As such, by imparting Prae children with a small portion of pure Anima, the Exeo, or their greater counterpart, the God-Queen, allows the child to develop into a fully mature Prae later in life, rather than simply allow the equivalent of a half-breed, which would do nothing to further increase their numbers.
As mentioned, all Exeo are dwarfed by the God-Queen, who imparts them with the necessary energy to perform their function in the first place. The God-Queen is the single most important member of Prae society, being the only Prae capable of nigh infinitely absorbing ambient energy. This God-Queen comes to be when several hundred or a thousand Prae choose a member of their own whom they consider worthy of leading them. Once chosen, the Prae who have chosen her all simultaneously sacrifice their Anima, imparting their chosen Queen with such a tremendous amount of magical energy that her body's limits are exceeded, effectively rendering her incapable of any magic aside from giving her energy to others. The minds of the thousand Prae reach a state of cohesion with that of the God-Queen's allowing her a tremendous understanding of her kind and what is likely to be best for their continued wellbeing.
Due to her tremendous magical power and importance to their culture and social structure, not to mention her safety, the God-Queen remains in Priscus so that her tremendous soul and the vis that extends around it does not crush her subjects, and so that she remains far away from potential threats to her health.
Licentia:
Beings of diverse physical appearance and magical ability, the Licentia are considered 'shapeshifters,' borne of Torqueo. However, the truth to their sometimes shifting forms is somewhat different in most cases. Rather than all Licentia being true shapeshifters, they instead remain in an impressionable state for a portion of their lengthy lives, during which they decide on their form and abilities going forwards. While a Licentia's growth period has a great amount of influence on what their abilities and appearance will be, it is their lineage that decides the pool of magical abilities they have to choose from. In this growth period a Licentia's Vis is rather small so long as their form is in flux, allowing them to manipulate their physical form to a great degree, though weakening any other magical abilities they might later develop. When a Licenti is not within a growth period, their true magical abilities manifest, and they are typically as impressive as they are diverse. Yet, while Licentia are indeed very individualistic in both culture and physical appearance, they share several notable traits, both magical and physical. The most notable of these are their 'solid souls,' in addition to their expansive Vis, and largely predatory and/or parasitic nature. Licentia reproduce parasitically, by in some form splitting their Anima once it has reached a certain density and placing it within another being—though the method can vary between subspecies.
While Licentia do technically regenerate their energy, the process is so slow that the energy generated would always be far less than that used in any notable physical activity, let alone magic. The energy is essentially only enough so as to give them just enough to survive should their Anima be depleted for whatever reason. Licentia, should they feed often enough, do not age, instead continually alternating between their growth and trial stages till they reach a certain level of self-awareness and understanding. Largely due to their longevity and parasitic reproduction, the Licentia are often demonized because of their nature, leading to many of their young being killed off, thus ensuring that their population never explodes.
While an exceptionally rare occurrence, Licentia can attain a third stage and even fourth stage of development, though the fourth's nature has long been considered a myth by both their kind and others. Nonetheless the third, and allegedly final, stage of Licentia development is characterized by the further stabilization of a Licenti's individual form and magical abilities. Only Licentia who have attained a sufficient level of personal understanding can attain this stage, which—should they reach it—affords them the title of Eximius. Aside from their form stabilizing in a more permanent manner—with few exceptions—an Eximius Licentia gains enhanced magical power as well as an effectively limitless lifespan so long as they keep themselves well fed.
Intriguingly enough, the rarity of Eximius licenti has led to the vast majority of their kind raising them to a deific status. As a result many consider Eximius to be more powerful than they truly are, resulting in them being feared and respected by both their own kind and others—if grudgingly at times. While Licentia tend not to choose defining leaders, but rather form small communities due to their individualistic nature, if there were any that they would consider their leaders, it would be those few Eximius.
Humans:
Possessing the greatest population density of the three races, but the shortest average lifespans, humans tend to find themselves in positions of diplomacy with other races and situations of conflict among their own. They are not physically very impressive, though they tend to be hardier than the lithe Prae as well as naturally stronger. While the average human is of little consequence, all humans have within them inherent potential, which is far reaching in its scope. This on its own has allowed them to make incredible technological discoveries, as well as to learn to wield magic and of course to have expanded over the vast majority of their home realm, Medius.
While the Vis of Prae is limited to the surface of their form, and that of most Licenti is expansive in size, the human Vis is typically only a meter or two in radius, making it relatively small. However, true to their potential, this Vis can be expanded with practice and as an individual's Anima grows as, unlike Prae, humans can naturally increase their capacity magic over time and with due diligence. More interestingly, humans are capable of harnessing the energy of the world around them almost regardless of its nature. This is achieved by way of their uniquely impressionable Anima, which can easily meld with foreign energies. This ability is however a double edged sword as while it allows them to bend the world to their will, it also makes them more vulnerable to outside influence to a much greater degree than the Prae or Licentia. It is this and their short lifespans, which tend to be no longer than 100 or so years on average that act as their greatest limitations. However, with the advent of more advanced technology, and the continued development of magic, perhaps this too will fade into obscurity.