Avatar of yoshua171

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5 yrs ago
Current Just...drifting along.
7 yrs ago
The Truest and Most Ultimate Showdown has beguneth. Goofykins V.S. SpongeByrne!
1 like
7 yrs ago
Does anyone know where I can figure out how to unfabricate memories? Asking for a friend.
2 likes
8 yrs ago
Check out our new and improved thread. Just an interest check for now, but oh boy is there so much more to come! roleplayerguild.com/topics/…
10 yrs ago
Oh Bleach RP oh Bleach RP where art thou oh quality Bleach RP. Why hast thou forsaken thee? Seriously though, WHY!?!
3 likes

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icentia Ҏossession & eproduction
Ҏrae eproduction & hildren
Ҏrae ife xpectancy
ridges & Ҏrae aw
Ʉnique aterials
edius
цlna
esser acts
icentia ife ycle
otable Ѻrganizations

btw what is the expected player availability/activity?

A post, at the very least, once every two weeks. However, I'd love it to be faster. My personal ideal is once or twice a week, but I know people can have busy schedules, myself included--or conversely have difficulties with inspiration (which happens to me sometimes) so I'm giving plenty of leeway. Finished up the Prototype OOC. Just running it by Celaira for the sake of aesthetics :)
Welcome aboard @icmasticc! Yeah there should be enough tech to give ya some futuristic stuff ^_^

Plenty of magic too, I like it to be a blend so that's what we've got. AFter I eat something I'll probably get started on the OOC. Depending on how much I add to it, it might take a bit. We'll see haha. However, it shouldn't take me longer than two days, even despite my having work for the next four. More likely I'll have it up late today, or late tomorrow :)
<Snipped quote by yoshua171>
QUESTIONS:
1. regarding the lore, how do Licentia survive on other worlds? does every world have energy imbued lands from which they can harvest energy?

The Licentia seem the hardest to grasp for me (even to they have a hard time understanding themselves apparently :)) ), but also the most interesting of the races.

2. Also, i'm sure interspecies experiments have been made in worlds such as this (cause everywhere you can find mad scientists and such), for example stuff like taking out Prae's forehead crystal and surgically/magically/magi-surigcally implemented in another species and so on, anything on that, or that's for us to find out in future adventures? :)

3. What will be our MAIN focus as a team, since every character (i suppose) would have their own focus in their life? so yeah.. battles? military? politics? exploration?

4. what exactly do YOU understand by OOC drama?

5. do you intend on using any sort of mechanics? either for battle or discussions and such, skills etc? :)

1.) Licentia, as Gan mentioned, are predators--or you could consider them parasites, it depends. Licentia take essence from living beings (animals or sentient beings such as Humans or Prae). The part of Torqueo, their home realm's, description that you're quoting is referencing their cities, not the inhabitants of those cities. What it's saying is that the Licentia design their cities to pull energy from the land itself to power their tech/magitech for their amenities or the like. As in any realm, Licentia survive by consuming the vis of other beings--mind you, this does not mean that they have to kill the being they are siphoning energy from, though some do.

2.) Yes, interspecies experiments have, and do, take place. Most of these, at this point in time, are not done willingly. So if someone gets a surgically/magically implanted crystal from a Prae, it better be somewhere they can hide it, because it's not unlikely that they could get arrested and then investigated for having such a thing. If someone simply has a forehead crystal though, it might be because a dying Prae gave it as a sort of inheritance to someone, or--on a darker note--that it was bought on the black market (likely after someone killed some Prae so as to harvest their crystals). Another thing that exists, but is largely considered illegal would be the harvesting of the Licentia "soul core," or "solid soul," which also takes on a crystalline form. While it is illegal to harvest them (take them from an unwilling Licenti), it's not illegal to have them because Licentia can split their soul if it gets large enough, and some--rather than have a child--will simply give them to others or sell them. They are highly valued as magical objects that are useful for a variety of purposes.

3.) The main plot, at least at the beginning, or in the "first arc," will be centered around those involved in the small rebellion within the city of Ominar. Depending on how many people we get and how many characters people decide to play, the story will expand considerably. I fully expect there to be people playing Prae, Humans, or Licentia that are in realms other than Medius, or individuals who are fighting against the resistance in Ominar--be they Prae or otherwise. People in cults, small or large organizations (whether secretive or otherwise), black market brokers, informants, and the like to pop up provided things go on long enough. I'm basically using Ominar and the conflict going on there as the starting point from which we branch out as the RP, and the world/its lore grows. Call me ambitious, but yeah, this is what I'd like to happen. If not I've got plenty of ideas for plot that we can use to keep things new and interesting ;)

4.) As Ganryu said, hopefully we don't have to find out. In short though, disagreements about how lore works getting out of hand (emotions and insults becoming involved in what should be a civil discussion), personal grievances or disagreements getting out of hand. Basically things going beyond "civil conversation," and into "argument," territory is what I'll likely consider drama. Mind you Arguments are not the same as debates, the latter of which tend to be fairly civil.

5.) I'm not sure in regards to mechanics to be honest. In regards to skills and abilities right now I think I'm going to handle it on a case-by-case basis while keeping in mind the general "medium level power," that I mentioned in the first post. As to combat, not really? Ganryu said it, combat won't be with dice or anything, but it will be sort of proctored by the GMs (Ganryu and I), who will watch over and help make sure everything is fairly clear and clearly fair :P. While I'd like to have a system for lore discussion and implementation, having one tends to intimidate people, so again I'll probably just do that on a case-by-case basis rather than having a hard-lined system for it. Conversely a system will naturally develop over time and I'll use that.

Ostium is the term used to describe what connects the Anima(soul) and the vis(aura or external energy in general). The word Ostium, like many of the other words used in MA, is latin, and it means "gateway." Think of the Ostium as the primary points in the body (which are typically non-physical) where Anima is exuded to form the aura/vis.

A normal person's Ostium is almost entirely closed, and because of this they can't release sufficient amounts of energy to utilize in magic. Additionally, the connection between the Anima and Vis, when the Ostium is closed is interrupted. To explain more simply I'll use a metaphor.

If Anima is the source of a river and Vis is where the river enters the ocean, then Ostium is a dam on that river. If it were entirely closed it would cause the river's source to overflow as it gains new water from rain and whatnot, and if it is fully open the source of the river can flow easily to the ocean. Normally the dam is partially closed, allowing some water to flow, but leaving the majority within the river's source.

Hopefully that helps make some sense of things :)

With us having Celaira, Ganryu, Kibaro, and myself, I think I'm going to start working on the Opening Post for the OOC thread so that I can get that up either ASAP, or when/if we get one-three more people--though three more people is not the player limit or anything. I'm pretty much open to any number of people. Although beyond a certain point might get a little ridiculous. We'll play it by ear.
@Kibaro I think you could do just fine honestly. Please don't think this is weird, but you said you were "too new," and I had to see if I agreed or not so I went and looked at a post or two and a character sheet. I think you're alright man. I like the way that you write man.

We'd definitely work with you if you wanted to give us a go :)

If anything you'd learn a lot. I can tell you from experience that surrounding yourself with people you think are around your "level," or that you can look up to is very stimulating for improving one's skills. Seriously though, I like the way you write.

I keep saying that because people seem to find me intimidating even though I'm generally about as harmless as a puppy--provided I'm fed and kept happy xD

So yeah.

God I ramble a lot.
Added some examples to the magic section for good measure.
_Ⱥ__ƪ___S_Ⱦ__Ⱥ__ƪ__Ⱥ
^Above is depicted the city of Ominar^

OOC
Edravhen's Archive
(Lore Thread)

Community Chat

Preliminary Notes
  • While the RP is underway, there are only 30 posts, and we're still getting things rolling.
  • Despite how it might look, things are moving along. Had to do some unexpected reshuffling.
  • While there is something of a process, all players are allowed to worldbuild so long as they work alongside the GMs to do so.
  • If you have questions, want to brainstorm, or want to get a feel for things, feel free to jump into the discord even if you don't join we'll be glad to have you as long as you stay!
  • Enough rambling. Now, let's get to the premise!
Pʀᴇᴍιsᴇ

The RP will be set in the city of Ominar, a formerly human-run city, which was non-violently taken over by the Prae just a year and a half prior. Now ruled by the regal beings, the Licentia have been driven into the slums, into hiding, or even out of the city entirely. While humans have been largely left to their own devices, they are nonetheless expected to step aside for their new rulers--whether it benefits them or not. With news traveling fast in this age ruled by magic and technology, a wave of unrest has made its way through Medius. With knowledge of the Prae’s unfair treatment to the citizens of Ominar, the murmurs of war have begun. In response, or perhaps preparation for further action, the Prae have, as of 6 months ago, begun releasing propaganda regarding the Licentia, calling them parasites and murderers, whilst using one of their prominent figures, a certain eximius as their scapegoat--though with good reason.

So it is that a small band of dissenters begin to gather, not content to simply protest against the Prae’s imposed order. Many of you will be among them and by and large, you believe it’s high time you do something about the state of affairs, whether the Prae like it or not.
βasic Ⱦerminology

Ⱦhe World

Magic


So far as any of the races are aware, no being is capable of the manipulation of time, and while space can be manipulated to some degree, it is not something that is typically done easily by any race. However, aside from this, magic is capable of a great deal, its limits not being fully understood or known by any of the races as of yet. Still, as with most things, the more complex and more grandiose the scale or purpose of a given spell, the more difficult it is to preform.

In short, don't expect to throw a magical nuke without a whole team of several powerful magi and don't expect to actually bring back the Anima of those who have passed on entirely intact, if at all. If a simple term need be applied to describe magic, it is that the magic of Manifest Anima is of the 'High Fantasy,' sort. Just know, that the greater the power, the greater the responsibility required to wield it.

Examples of 'medium level power,' include shapeshifting into things of equivalent size, high speed movement, punching a person and breaking bones (maybe making a small mark on concrete). Perhaps you can manipulate fire hot enough to severely burn someone (2nd degree, and with continued exposure, third degree). Making golems of equivalent size and strength to what I described above or to your character's body.
Tech


In terms of tech, the world of Manifest Anima does have things such as nanomachines, minor gravity manip tech, and what is becoming the true advent of body modification (yo cyborgs). While there are global teleportation networks, which are an incredible feat even in this day and age, people do not have personal teleportation devices or the like--in fact none such devices exist, or rather no non-prototype versions exist and trust me, I wouldn't suggest trying those prototypes...that is unless you want to end up merged with a brick wall on a quantum level.

As for weaponry things such as railguns exist, though devices such as laser rifles do not--at least not those that are fueled by entirely scientific/technological means. So don't expect light sabers or plasma weaponry for the most part. Even if they do exist, it's unlikely that most people would be allowed to carry around such dangerous devices. For further clarification, feel free to suggest your idea(s) to your local GM(s) and we'll see what we can do.

Oh yeah and magitech is a thing.
Rules

  • It should be noted that this RP will have mature themes. Fade to black will be applicable to sexual situations, but don't expect situations including drugs, gore, or some taboo subjects to garner the same treatment. This is not to say that any of the above will be done in excess, just that they may be done.
  • Combat will be handled on a case-by-case basis, with the GMs proctoring in case issues or disagreements arise. Should you want to script your fight, let the GMs, and your partner(s) know. Make sure all parties are in agreement. A 'scripted fight,' is one wherein the victor is decided before hand.
  • Burning house rule--if you're gone too long and holding things up, expect your character to either be moved aside quietly, or killed to further plot. To avoid the burning house rule, keep us updated, a hiatus can be arranged.
  • If a problem arises for a player in regards to the GM and they feel uncomfortable bringing it up. Go to the other GM for advice. Don't worry, we're perfectly reasonable people and nine times out of ten we'll work through it with you.
  • The GMs have final say on all matters--this does not mean that I cannot be swayed or convinced. Still, if something must be resolved, we will resolve it and that'll be the end of the discussion.
  • Should you lack inspiration or enough material to post, tell someone. Communicate. Talk to your GMs. Worst case scenario, we'll just move your character aside till you can post again.
  • While you may expand on or modify the base format of the character sheet, make sure all necessary sections are included.
  • No OOC drama. Keep it to PMs, and hopefully keep it non-existent. If needed contact a GM for problem resolution.
  • Posts of a paragraph or more; quality over quantity. If you're drawing a blank, don't worry so much.
  • Posting expectations of once, at the very least, every two weeks barring extenuating circumstances.
  • Only accepted characters go in the character tab.
  • Post your Character Sheet in the OOC for review.
  • Standard Guild rules apply.
  • IC swearing will occur.
What to Expect

  • Interactions with at least semi-realistic cause and effect. If you kill someone, expect there to be an investigation or at least it be on the news.
  • Medium scale in terms of character power, unless you've got good reasons/you prove you can be trusted with more.
  • Posts of a paragraph or more; quality over quantity. If you're drawing a blank, don't worry so much.
  • Posting expectations of once, at the very least, every two weeks barring extenuating circumstances.
  • A GM who is willing to work with you, hear you out, but not break his back to suit your every need.
  • Good communication be it player to player, GM to GM, or GM to player.
  • Some measure of political intrigue.
  • Multiple plotlines if possible.
  • Group world building!
  • Collaboration posts.
  • Some Taboo Subjects.
  • Some slice of life.
  • Some dark themes.
  • Some combat.
Lacain


"Fair enough," he responded, though he hardly failed to notice that she hadn't looked at him when she'd said it. Turning his gaze back to the Citadel as they made their approach, he wondered what sort of place this was that Iyl had decided to take them. Part of him wanted to ask, but something told him that now was not the time, at least not just yet. So it was that he pondered the place's nature while ever so slightly trying to figure out how its protective barrier's functioned an what being within them would entail.

Becoming lost in the activity, Lacain was roused from his experimentation when a rather fetching woman met them at the stairs and hugged Iyl. Looking her over when her attention wasn't on him, he couldn't help but wonder what someone as attractive as her was doing in a strange place like this. Then again, he'd seen stranger things, though it was a bit odd that the woman had used we rather than I.

When the woman disengaged and asked Iyl who he was he took the initiative, stepping forwards and giving her a winning smile as he spoke up, "My name is Lacain, I'm a good friend of Iyl's. May I ask your name?" As he said it there was a slight glimmer in his eyes. He hoped that Iyl wouldn't mind too much...and that she wouldn't call him out either.
Lacain


While he awaited her reply he smiled a bit to himself at her earlier actions. It was good to know that someone cared enough for him to worry so over his wellbeing--though he'd been fairly certain he'd be fine. Respectfully he gave her some time to recover, understanding how she must feel. They'd both lost someone dear to them already, so surely the thought of losing someone else so soon after was...well, unbearable. Swallowing the emotions that rose at the thought, Lacain took a deep breath or two to steady himself before he noticed her rise and motion him away from the sheer rock. Moving out of her way he watched with interest as her energies built, focused, and then began to manifest in her hands. After a moment he closed his eyes and let his other senses watch her weave her unique brand of magic. it didn't take long for him to see what she was doing, though her method was, as usual, different from the norm.

It was strange, seeing two disjointed locations connected by the aperture she'd created. However, he took only a moment to assess the construct before heeding her advice and step through so as not to unnecessarily burden her. He glanced behind himself briefly once he'd passed through, watching as she stepped through and the portal shifted shut. It was strange to see, but he didn't dwell on it long before turning to see where exactly they'd ended up.

Raising a hand briefly, palm upwards and at waist height, he created a sphere of light, before letting his hand fall. The shining orb rose above their heads before flaring up and illuminating their surroundings more than the two moons that shone overhead--though they were only half of all the moons that existed.

His eyes adjusting to the new light, Lacain found himself gazing upon the expansive citadel that stood a ways from them. His eyes narrowing slightly, Lacain stretched his senses only to briefly find them turned back on him, before his focus shattered and he staggered a step back. "Agh, time magic," he muttered absently, the slight pain in his head swiftly dissipating.

Turning to Iyl he asked, "Are you sure I'll be allowed in?"
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