Hidden 9 yrs ago Post by Water Akira
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Water Akira

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Character Sheet
Name: Theme Song: (Optional) Gender: Age: Appearance: (Picture or description) Personality: Favourite Colour(s): (Optional) Favourite Food(s): (Optional) Hobbies: Weapons: Powers/Abilities: (Almost anything is fine here, but make sure that your character is fair and balanced) Biography: (Tell us a little about your character. Doesn't have to be much. Maybe their goals and aspirations.)
Hidden 9 yrs ago 9 yrs ago Post by Water Akira
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Water Akira

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Name: Sotaru Windmill (Called Sota by his friends) Gender: Male Age: 21 Appearance:
Personality: Sotaru is an upbeat, optimistic person. Charismatic and helpful, he makes friends easily and gets along with most people. He usually stands up for people that can't defend themselves and lets people know if he really disapproves of them Favourite Colour(s): White, blue, green Favourite Food(s): Meat, pizza, fruit Hobbies: Adventure, competitive sports, sparring, relaxing with friends Weapons: Sotaru has two tonfa style twin blades. Also a sword that is attuned to his energy Powers/Abilities: Sota has the ability to jump incredibly high. He is also able to run slightly faster than the average human. He is able to use his own energy and direct it into a weapon, allowing him to shoot energy from a sword or other weapon in various ways. Although he is using his own energy to do this, and can do it at any time, he can only direct the energy via a weapon, not his own body. Biography: Sotaru grew up in a trade town. Eventually he aspired to become a talented swordsman, wanting to travel to various lands, using his skills to help any towns that may need him. While developing his own skills, he discovered his unique abilities. He is constantly looking for adventure, things to keep him entertained and ways to help others.
Hidden 9 yrs ago Post by Rin
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Rin

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  • Name: Jolokia Anaheim
  • Theme Song: Placeholder until I come up with something better fitting!
  • Gender: Female
  • Age: 32. However, in Masalan terms she is still a child, and compared to a human she is physically 16. A somewhat underdeveloped 16.
  • Appearance: Whee~ She's a bit short, being only just over five foot tall. Mugshot by a better artist than me!
  • Personality: To put it simply, Jolokia is kind of dumb. She is as gullible and naive as an innocent child, and her almost perpetual gormless smile does nothing to dispel this image. In social situations she is rather hyperactive and babbles on a lot about random topics, especially swords. She likes swords. She really likes swords. And she is very, very good with swords. Whilst an airheaded goofball most of the time, once she enters battle Jolokia is a cool and composed figure, analysing her opponents as she waits to make swift, decisive strikes. The change can be quite jarring, really. Swordplay is her life, and she is constantly trying to improve herself; there is nothing Jolokia loves more than meeting a strong opponent to test her skills on, aside from maybe a shiny new sword. Despite her love of combat, Jolokia is no bloodthirsty monster; she is staunchly good at heart, and the one way to get her angry is to abuse and mistreat good people, especially her friends.
  • Favourite Colour(s): Silver, for it is the colour of swords of steel!
  • Favourite Food(s): Meat. It doesn't matter what the dish is, Jolokia loves meat.
  • Hobbies: Swords, swordery and swordplay, although she's also very fond of food and cooking too. It can come as quite a suprise to many that she's actually a rather skilled cook despite her empty-headedness.
  • Weapons: Jolokia carries with her a mildly enchanted sword (which solely makes it a bit more durable than a mundane one) she recieved from her old master. Being Jolokia, she has given it the rather silly name of "Mr. Bungle".
  • Powers/Abilities: Jolokia is a highly skilled swordswoman, practicing a style that emphasizes swift strikes and almost blinding speed. Whilst there is considerable power behind her strikes (she is somewhat stronger than her slight frame would suggest), speed is far more important to her style; she forgoes armour as it would just encumber and slow her down, although her natural durability helps make up for this a little bit. Other than her swordsmanship, her only other notable skill is her cooking. She is a surprisingly accomplished cook despite how dense she is, really.
  • Biography: Jolokia is a Masalan, a race who are rumoured to be descended from demons and other magical beings, resulting in their pointed ears and mildly pronounced canine teeth. Growing up in rural Alvera, she never really wanted to be a rancher like her parents were, and so as soon as she could she bid them farewell and left to achieve her dream of becoming the world's greatest swordswoman! ...Really, the only things of note about her past are that she was taken in by a great swordmaster who taught her the ways of the blade, and is currently off on a journey to apply her training and improve her skills. She's... A very simple person with simple goals and a simple background, really.
Hidden 9 yrs ago Post by Animal
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Animal

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Name: Amelia Rose, Nicknamed 'Sunshine' Theme Song: https://www.youtube.com/watch?v=8REs80nFqJo Gender: Female Age: 19 Appearance:
She is about 5'8”, 172cm Personality: Amelia has a great impulse for survival ever since she was a little girl. Not only that, but she also has a large craving for food which often leads into comical interactions. Her table manners are not really that great, she will belch, eat with her hands and even talk with her mouth full. She will challenge people to a food eating contest and always win, there has not been a single person to beat her in this sport. A very energetic girl she is, rather impatient too which makes her tasks pretty difficult to accomplish. She is very cheerful towards others and considers them a friend right off the bat, when she gives you a hug you better check your pockets. Although she has a habit of being a sneaky little thief, she does not mean anything by it as she always has a 'reason' for her actions, sometimes true, sometimes false. The innocent smile on her face will convince you otherwise. In the daytime, if she becomes really happy then her body will glow, why this happens is beyond her control. Favourite Colour(s): Teal and Pink Favourite Food(s): Everything on the menu, there is no food that she dislikes. Hobbies: Eating food, drinking, stealing, and lock picking. She also has the skills for proper outdoor survival, with the exception of navigation, she often gets lost. Weapons: A small dagger that she received from her guild and smoke bombs she keeps in her pouch. Powers/Abilities: Aside from using small daggers, the agility and ability to stealth her way into a vault room, Amelia has the power of solar manipulation. Which pretty much turns her into a daytime thief because of the fact her powers do not work at night or any absence of the sun's rays for that matter. The majority of her powers come from the sun itself, which she can use its energy to light herself into flames, create powerful solar beams depending on how much time she charges the energy for it, or even make herself into a flash bomb that would blind her opponents temporarily. It is possible for her to fly by using the flames as thrusters, but if the sun is blocked for whatever reason then it is most likely she will fall to her death or at least receive critical injuries. There is a technique she uses to protect herself from her own flames, and that is by covering parts of her body in a thin sheet of solar energy that absorbs the heat from the flames thus protecting her own body, the same cannot be said for her opponent though. When she covers her entire body in this thin sheet of energy, it acts like her shield to protect her from incoming attacks, but it's not impenetrable. In fact, you can still physically hit her, but you would receive burns as if you were touching a frying pan that just came off the stove. The problem is getting close, as her body will emit a bright light shining like the sun itself. On a unrelated note, she has a bottomless pit of a stomach with the ability to keep her figure intact. Used for comical purposes. Biography: Amelia was born into the lowest part of the social pyramid where she was often told there was no hope by everyone around her. The only one who ever gave Amelia hope, was her mother, who took care of little Amelia alone. Even though she barely had any clothes, food, or even a proper place to live, she continued to smile and looked at the bright side of things. She spent her childhood befriending with other kids like her and playing games. Around age eleven, her mother fell ill and died which crushed little Amelia's heart. The group of kids she played made a pact to ensure their own survival, this somewhat filled the void inside Amelia's heart. However, on one of their scavenging days, she was accidentally taken away on a carriage that she was stealing on her own. To avoid detection, she hid inside a crate until the carriage stopped at the next destination which would mark the beginning of her new life. It turned out that she arrived at a thieves guild where she was eventually caught trying to sneak around the base. The thieves were so impressed by her skills at such a young age that they allowed her to join the guild at age thirteen. Amelia did not expect the thieves to treat her with such hospitality that it made her feel like for the first time in her life that she had a family again. Her time with the guild was probably the happiest time in her life, but she always kept her friends in mind wondering what has become of them ever since her disappearance. She was unable to go alone without permission from a superior, plus she was moved around a lot to strengthen the other branches. By age seventeen, she had a high enough rank to go on her own and establish a branch of her own. She took advantage of this benefit to go back home and check out what happened to it. It's a real shame really, she would have made it back home in less than a year with proper navigation skills...and if she knew the name of her own city.
Hidden 9 yrs ago Post by Bastion
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Bastion

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Name: Brugo "The Brute" Vascor Theme Song: https://www.youtube.com/watch?v=DtbRJ-Q58H8 Gender: Male Age: Twenty-eight Appearance:
Brugo's veins run thick with the mixed blood of his giant ancestry, his powerful, muscular frame standing at 10'6" tall, weighing 623lbs. His skin is dark and tough, his hair ashen-white. His eyes have black sclera and glowing gold irises. He often adorns himself with several pieces of simple jewelry. Personality: Brugo is a bit of a wallflower, preferring to hang back and watch quietly due to a worry that people will judge or ignore him. Naturally calm, he is slow to anger, and even slower to rise to violence, out a concern that he may seriously injure somebody due to his size and strength. Something of a gentle giant, Brugo can still become incredibly dangerous when he is finally provoked enough to do somebody harm. He is very protective of those weaker than him, his allies, and those who he looks up to. He is sensitive about his appearance, but hides it as best as he can. He is extremely loyal and understanding, and will always try to reason things out and calm others frustrations. He is very adaptable to harsh environments, and can take a lot of punishment before getting upset. He never gives up, no matter what, and would do anything to protect those he cares about. Favourite Colour(s): Sky blue. Hobbies: He is very good at wood carving, and frequently whiles away his unoccupied hours whittling away at a block of wood. Weapons: He fights with empty hands and improvised weapons, relying on his natural physical gifts on the rare occasion that he does enter a fight, since few weapons can stand up to the rigors of his usage. He wears simple metal gauntlets and bracers to protect his hands from harm while fighting. As a soldier, he is martially trained, and has very well-developed technique. Powers/Abilities: Brugo's great size and physical strength give him an advantage at performing physical tasks. His thick skin and dense muscles make him very durable, and hard to tire. He can see perfectly, even in the dark, and has above average senses of hearing and smell. Biography: Brugo had an extremely difficult childhood. As a half-giant, he was constantly teased and bullied for his appearance, Brugo could never retaliate or fight back without hurting the other children. He was ostracized by everybody but his immediate family. His father, a warrior, was constantly pushing Brugo to follow in his footsteps, frequently taking him away on long trips for combat training and practice. A gentle soul, Brugo hated every minute of it, and could tell that he was a constant source of disappointment to his father. His adoptive mother seemed to understand Brugo’s difficulties, and was always kind to him, and so the two of them were very close. His full-human brother, Scotius often seemed to resent the attention that Brugo got from their parents, despite the fact that he didn’t really want it, and would often feel jealous of his brother, who was able to fit in much more easily. The two were often at odds with one another, but Brugo secretly thought of his brother as a role model, wishing that he could be more like him, calm, capable, talented. Because of this, Brugo would often retaliate in kind when his brother would pull age on him, being equally difficult to deal with. When their father died, Brugo was deeply upset. He knew that his father still considered him a failure for wasting his strength and not joining the army. His brother, he knew, was deeply grieved too, locking himself in his room for days on end, after which he ran away from home. Sometime later, an emissary from the king arrived, asking Brugo to join the army. At first, he refused, but when he heard that his brother had joined, he immediately changed his answer. He would prove to his father that he was not a failure. He would protect his older brother, and the whole Kingdom at the same time. He never shared his reasons for joining and when he did, acted surprised to find his brother there. When Scotius complained to try and have him removed, Brugo resisted stubbornly, determined to follow through. Though the two rarely speak, and are often cold to each other, deep down he loves his brother very much.
Hidden 9 yrs ago Post by jdh97
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jdh97 Hopeful

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Name: Radley Oerheart Theme Song: https://www.youtube.com/watch?v=iSjRggiSBrU Gender: Male Age: 30 Appearance: Weapons: A Bo staff of rattan wood, a gift from his late master, Shaiden Ginji, has served as a loyal companion to Radley over his five years as a travelling hermit, serving equally well as a cane to aid walking as it did to defend himself from optimistic predators or highwaymen; never did they expect it to be wielded with such expertise. Knowledgeable of many arts regarding the staff, Radley can adapt to his foe, but most generally encompass dazzling displays of spinning and flowing blows, favouring fast, precise strikes, and sometimes even just impressive feats designed to intimidate before it is even necessary to resort to violence. Powers/Abilities: Chi Augmentation: Through concentration, Radley can harness his spiritual energy, his chi, to augment his physical and mental capabilities. He can keep this up for close to an hour, though he would have to rest for twice a long afterwards to regain his strength, and would be significantly weakened during this period. During the augmentation, Radley’s eyes turn an iridescent blue. Typically, Radley possesses a fair amount of strength for his build, as he exercises regularly practising with his staff and fists. With the use of his spiritual energy, he is capable of augmenting his strength to incredible levels, and of augmenting his speed, so that he can reach roughly thrice the speed he normally achievable by sprinting full out, though this cannot be maintained for long. However, he can fortify his stamina, and run tirelessly at a slower pace, which drains him less. The tissues of Radley’s body can also be hardened. While still vulnerable to physical injury, Radley is able to use his spiritual energy to augment his durability, so that he is able to withstand blunt forces or glancing blows from swords, though a strong enough blow could still break his bones and a sword or spear could cut or impale him if the strike is direct. [Locked] Chi Channelling: By summoning his chi and focusing it into his hand or staff, he can make both extremely strong and resistant to damage, and pain in the case of his hand, and strike using either with far greater force than otherwise possible. This technique is simply a psychic channelling of concentrated natural energy, so it requires a calm mind and time. There is a visual indicator of this channelling, as his staff or hand will begin to glow blue, and then seem to burst into a heatless blue flame. Biography: Radley Oerheart was the son of a one Lord Cumberdale Oerheart, a profitable salt merchant he came into his fortune through hard work and no small amount of luck, monopolising business in the Western port city of Caerhern, which his manor overlooks. He is renowned for being a cold man, as sharp as a flint; with a cutting edge, he would just as readily shave your neck with, as he would slit your throat, so long as it benefitted him. Perhaps something he was equally renowned for as his debauchery was his lechery; men feared to let their wives near him, as he was undeniably a handsome man, with money, who also happened to ooze charisma: an envy-invoking trifecta. Even more so when he did not attempt to hide the fact that he was a serial adulterer, not even his first wife. She committed suicide, not out of spite or jealousy, but for fear of what might happen to her if she tried to run of, or, heavens forbid, asked Lord Cumberdale to leave. However, before she killed herself, she handed her newborn baby boy to a travelling scholar, asking him to take him far away, paying him with a hefty purse of silver, but it may not have been necessary; the sheer maternal fear in the woman’s eyes meant that he could hardly refuse. Cumberdale was outraged when he found out that his only legitimate song was missing, odd, considering the number, he no doubt had in the city under another man’s unknowing protection. The scholar, well versed in eastern geography, knew a place where the babe would be safe, and took him many miles to seek sanctuary in a Temple, belonging to the Bugwa Monks. They took the child in when the scholar asked, not wanting or needing an explanation. And so that it where Radley Oerheart spent his youth. He was different to the other children who were there, even though there were very few; his eyes were wider and closer to circles than their narrow slits, and his skin was paler. These differences meant that he was shunned and picked, as is the petty and sometimes cruel nature of children. Radley withdrew into himself slightly, not trying to make friends, and sometimes even actively avoiding new faces. The teachers, who taught the children how to read and write, thought he was merely being petulant and acting up when he would not read a word or answer a question. In his late childhood, different teachers taught them how to fight, with bare fists and various weapons, and about the spirituality behind this art. Radley was able to actively engage in this, enjoy the sparing sessions, even though he was sometimes scolded for being too rough. Having no friends, this practise consumed most of his time, when he was not doing chores around the temple, and soon he became a prominent student, if not the best, and Radley became proud of himself and his achievements. But pride comes before the fall, and one day, after enduring numerous harsh whispers behind his back, but purposefully loud enough to here, and “accidental” blows during movement exercises, Radley broke, and took it out on his teacher, asking why what they were doing was so repetitive. The teacher was unnervingly calm at this outburst, and said it was to learn the forms entirely, in muscles and not just mind. Radley insisted that he had, and challenged the teacher to a duel, saying that if he won, he would be taught something new, and if he lost, he would do as the teacher instructed. The teacher obliged, and they duelled with wooden swords, and Radley won the duel, to the shock of everyone present; at times he seemed to be a blur, and there was a glint in his eyes that might have just been a trick of the light. The teacher, having agreed to the bargain, kept his part, instructing him to go to Shaiden Ginji and ask for his tutorage. Radley did, though he had his doubts, as the man was very old, with a crooked back and deep wrinkles. When he asked Shaiden, the old man asked to duel him. Radley hardly though it a fair fight, and it wasn’t, not for Radley at least; the old man used a staff that meant Radley could never get close with his wooden sword, getting swept, jabbed and redirected without even raising a defence. Radley was so shocked at his defeat, and at the skill of the old man, that he begged him to teach him, vouching to abandon the sword, which he had believed to be the king of weapons, and follow the way of the staff. The old man agreed, and told him the story of Jearom; He was considered the best swordsman to have ever lived, and it was said he fought over 10,000 times in battle and single combat. He only lost once, and it was to a lowly farmer with a quarterstaff. Radley spent the next ten years under Shaiden’s tutelage, during which he became a far calmer and reserved person. At the end of this period, Shaiden gave him his staff, and said there was no more he could be taught, so Radley should travel the world, and discover what lessons it had in store for him. He travelled over the next five years, his trail taking him across three continents, with many nights spent under the stars in a humble camp. Over this time, he amounted a small amount of money, but had very little desire for expensive things, only travelling into towns to spend it when he could find not prey with his bow he had purchased near the start of his expedition, or if the weather was particularly nasty. After many years of travelling, helping those in need and learning all that he could, he found himself in Alvera, he heard rumours of a mist that could leave entire towns in ruins. Whilst not entirely believing this, he did not entirely dismiss it either, and began looking for answers.
Hidden 9 yrs ago Post by MonkeyBusiness
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Name: Marcus Frost Theme Song: (Optional) Gender: Male Age: 21 Appearance:
Personality: Marcus is the type of person most people would describe as carefree and empty headed. He always seems to be able to get out of his responsibilities and would rather disappear and mediate or just relax in a tree somewhere in a hammock made from his wires. One of the few things that is able to hold his interest is a good looking person of the opposite gender and he can often be seen trying to impress them by showing off. He doesn't like to take anything seriously and never fights seriously either because he is actually afraid of what he can do when he uses his weapon and powers in combination and will only fight serious when he is sure that none of his friends are able to see him fight. Favourite Colour(s): Aqua Blue Favourite Food(s): Enjoys most types of seafood. Hobbies: Meditation, hitting on girls, having a good drink, being lazy. Weapons: A spool of wire that is held in a holster on the small of his back with connections to two gloves which house wheels that control the speed at which the wire can be spooled out. The wire is constantly being kept in a damp state so that Marcus could use his ice powers on the wires. His gloves have talons on the fingertips that allow for the wire to not become tangled and also helps with close combat if he has to fight up close. Powers/Abilities: Marcus has powers over water in his immediate area having the ability to solidify the liquid into ice that he is than able to use freely. He can bend the ice to his will allowing the ice to become his protection or it can be used as an offensive tool as well. He is skilled with the use of thin wire that can be released from his gloves and can be spread out to create webs for defense. Biography: Marcus was born into in a village hidden away in a mountain range where the power of ice is very common. Marcus grew up with a need to explore the rest of the world which was uncommon for the village as they did like to maintain their isolation hidden away in their village, but the real need for adventure came from his need to find warmer climates as he was never a fan of the cold in the mountains. He now travels around the land looking for a good adventure to join and some good looking females to chase after in the spare time. (The weapon is similar to the one of Akame Ga Kill called Cross Tail.)
Hidden 9 yrs ago 9 yrs ago Post by Aura Lodestone
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Name: Aura Lodestone Theme Song: https://www.youtube.com/watch?v=493hYQ4DpFE the best opening theme I had ever heard Gender: Male Age: 100 Appearance:
He is somewhere around 4ft and maybe shorter or slightly taller, he generally has blue hair which is strange and grey to blue eyes which seem to look right through people. He wears a strange piece of headwear to protect his ears. Personality: He is detached and other than his failed attempts at hiding emotion, he is a normal child who just happened to be related to the great evil in this world. With only Crusaders or so called Holy people able to tell his lineage this boy always expects that people hate him and will assume his done wrong under nearly all circumstances even when he is in the right. He occasionally loses interest in things and falls asleep as well as not seeming to pay attention under most circumstances. He is somewhat afraid of bugs, but mostly more annoyed then scared of them even though he finds him interesting, with this line it describes how he sees most things. He fears everything, finds everything to be a bother but in the end he still loves it all. His personality however will turn dark when he gets too scared or too annoyed with him turning into a selfish brat easily. He also does not like things crawling into his ears so wears some headwear sometimes when his sleeping to stop this Favourite Colour(s): Blue and Green Favourite Food(s): Plain Sandwich Hobbies: Taking naps and wandering around just looking at the scenery Weapons: He currently only has a small short sword his father gave him with the Cleave Ability, he can craft his own weapons but it takes a few minutes to do so and he can not carry too many weapons either. At most he will either have 1 heavy weapon or 2 light weapons on him at any given time. This does not include minor lightweight tools that are small like his hands, does not include daggers but refers to items such as a small rock, a bag of dust, a pouch of coins etc... Currently wears a hidden chest plate covering his heart area in general in order to protect him from stabs to the chest, he can still be hurt since it merely directs it away from the heart and does not prevent it from stabbing right through him. Powers/Abilities: Longevity (It may be a miracle or a witch's curse, but this child does not age and can live without anything for a long period of time) Sleep Recovery (Sleeping lets him recover from non-fatal wounds or diseases, but any fatal, severe wound or deadly disease will require medical attention or magical healing in order to recover) Lodestone Crafting (Passed down from his adopted family he has the ability to craft unique weapons which have one of three enhanced abilities) Crafted Weapon Abilities Cleave : the weapon may attack further than its appeared range (used to deal with fast opponents or ranged attackers) Rend : the weapon does more damage that its supposed to like a scratch becomes a cut and a cut becomes a slash (used for taking out tough beasts) Shatter : the ability to break most solid objects besides good quality weapons or strong metal structures(used to break armor) He is skilled in using a Halberd (Hammer Pike Spear type weapon) Hammers in general, swords and bows. He is not exceptional in either but is good with all of them. Can also craft other weapons if taught as well as basic armor as well, however he still needs to spend time gathering the materials unless he uses the Lodestone Craft which he can not use to often as it makes him fall asleep after and basically lets him craft by just having basic materials and converting them through a somewhat magical process which uses will power and imagination to create the weapon in the absence of the correct materials He has very keen eyesight with exceptional hearing, but his body is actually frail and rather weak in general. Biography:The young boy who was born close to a hundred years ago under the light of a Broken Moon (in essence a bunch of trees blocked the moon so it looked broken) this child was born. He did not do much and he just so happened to have been born the day the evil knight had been defeated. However soon people had begun to find out that this was a child was no ordinary child as it was discovered his real mother was a witch of sorts who had served under Levado during the troubling times. Due to these circumstances the woman who had died gave her child away to a couple of people in a peaceful village before dying at the hands of the great Crusaders. His adoptive parents at that time were members of the Lodestone Crafting family that had often worked hard at their craft . They raised the child as their own, even though he was exceptionally quiet and hard to understand they loved him anyways. He had a talent for taking up the crafting arts of his family due to possessing a good amount of unique energy used in the Lodestone Arts. The Crusaders soon discovered the child's location after several years of searching and apparent murdering of any child who happened to be the same age as that child. They were still close to a day away from arriving in the town as the villagers kept away from the blacksmiths calling their weapons the Blades of Ruin and the Swords of Destruction having forgotten that the village lived off of the exploits of the smiths. The village was also given a message of a handsome reward if they handed over the child, while the villagers wished to give up the child the family stood firm and being the main source of the village's status the villagers could not just force them to give in to the demands. As the little boys adoptive parents looked to the little boy who at the time was no more than ten years of age, they could not bare the thought of giving the child up to suffer for the sins of his parent's past with the Evil Knight. They felt an innocent child should not be given up as they prepared for him to leave packing in a backpack full of sandwiches, a small pouch filled with money and two bottles of water which he could barely carry. They told him they loved him and he did not show too much affection but he looked down sadly and said he loved them too which they thought was cute. As they were running out of time with the villagers having already barricaded the family in for the time when the crusaders would arrive. It was then that an assassin appeared, the boy did not look scared at all and the child's adoptive father drew his sword stopping the assassin at the last second holding him back. The villagers trapped them on the outside and an assassin kept his father from helping him to travel. The mother knew that it would be up to her, she took her best weapon she had ever crafted known as the Scythe of Revenance, each weapon had a name at the end and a secret name to draw out its potential. Using this she went outside and began breaking through the barricades as her child followed her not really understanding the situation itself. The Crusaders began to hurry on horseback as the woman found two horses just before they could leave her husband was sent flying out of the house with cuts all over his body, the boy did not cry but his eyes were watering as she felt him try to go to the aid of the man who raised him, she held his shoulder firm. He was resisting crying by instinct so to speak as he would tear up but would never let the tears flow, at least not in front of people who were strangers. It was then that the crusaders arrived in her moment of hesitation, her husband was defeated and the assassin though strong was injured having only his right arm left and having lost his left ear as well. The woman did not know what to do the assassin blocked the path to the barricade and the crusaders now blocked the escape path she had just broken through. The man known as the boy's father began to stand up laughing and then said, "A sword is life, made from the heat of passion found in the heart of a furnace". The man grabbed his sword and stabbed it into the ground as the area around the house and random locations around the village began exploding the villagers fled but the crusaders numbering close to over fifty had their target in their sights, but were in no hurry as they knew the child could be a fake so they did not want to waste too much effort as they slowly began to surround her. The man knew this display meant nothing to the trained knights who had been fighting against Levado all these years. The leader of the Crusaders finally spoke up and it was unclear what he said, but that day the woman and man fought bravely and the leader himself stabbed the boy in the chest. He left the sword there as the child was pinned to the ground, they were done with their mission but before they could retrieve the body the village began collapsing having taken too much damage in this battle, the crusaders retreated and the entire village vanished off the face of the earth After close to ninety years with the child having been forgotten an archaeologist dug up and found the body of a child with a sword in his chest, taking out the sword the child was still alive. As he got to the hospital they found the child had luckily survived as the sword had been bent to stab short of his heart but how did a child survive being buried in the ground and as they were about to ask questions the child woke up not sure of where he was or what was going on as the people were confused and simply did not know what to do with their findings. With the child's future unclear and not much known, what could they hope to discover from this lucky child.
Hidden 9 yrs ago 9 yrs ago Post by SilverCrane334
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SilverCrane334

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Name: Reina Azurna Theme Song: https://www.youtube.com/watch?v=f9O2Rjn1azc Gender:Female Age:36 Appearance: http://silverfountaincrane.deviantart.com/art/Reina-OC-511405886?ga_submit_new=10%253A1422929498 Personality:At first, Reina can come off as distant, but is very motherly and understanding when you warm up to her. She can be a facetious and a little sarcastic, but over all is very warm. She has a strong belief in dark spirits and practices voodoo magic, making sacrifices and dancing around a fire while chanting charms, at questionable times of night. In battle, she is calculating but also makes obvious mistakes. Favourite Colour(s): Blue, black Favourite Food(s): She's a vegetarian, but makes animal sacrifices to the "Gods" daily. Her favorite vegetable is carrots. Hobbies: Voodoo magic, reading, drawing Weapons: Her weapon is a combination of her shape-shifting partner, Crow, and a simple spear. Powers/Abilities: Reina's partner is a soulless creature, called a shadow, and not knowing what it is, it can take the basic shape of animals and creatures. It cannot shape shift multiple times in a day. Reina simply refers to it as "Crow" since the majority of the time this is the shape it retains. Reina also uses a basic spear for battle, at times being able to combine Crow with her spear. Biography: As a youth Reina had basic, caring parents. She was especially close to her father who was the original master of Crow. Her father passed away when Reina was 15, giving Crow to Reina. Reina became more rebellious and ended up becoming pregnant. However, her child died at birth. Reina then left the town she grew up in with Crow and became involved with voodoo magic, believing it could connect her with her dead baby. But magic could do nothing, but she still tries to this day. What used to be anger towards her past has become a resistant acceptance. She still struggles with her baby's death but never fails to show motherly love towards others.
Hidden 9 yrs ago 9 yrs ago Post by Grey Star
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Grey Star

Member Seen 6 yrs ago

Character Sheet
Name: Alaustriel Theme Song: https://www.youtube.com/watch?v=HTR-7y1GWbk&list=PLB7C54A78B5EC3290 Gender: Male Age: 121 Appearance: Please don't call me a child... Personality: Alaustriel is a rather snarky individual with a very sharp tongue, which he doesn't hesitate to use or even hold back in the least. He's a bit on the reserved side and is a naturally cautious fellow that is more at ease when out in the wilds than when in more enclosed spaces and is often quite cool-headed in most situations simply because it takes quite a lot to get him worked up. He also has a hidden soft side for children and often joins in on their games due to his youthful appearance. Favourite Colour(s): Leafy Green and Sunshine Yellow Favourite Food(s): Fried Rice Hobbies: Woodcarving, sculpting, engraving, cooking, camping, riding. Weapons: Alaustriel carries on his person a longbow made from an Ironbark Tree (which as the name suggests is rather sturdy and hard) and a few trick arrows such as serrated ones to excaberate wounds or heavier ironcapped ones for armored foes at the cost of overall range. Also he carries a dagger and a short sword as well as an even dozen throwing knives made from a special hard ceramic that he commissioned from his previous adventures due to the fact that the ceramic does not rust. Powers/Abilities: Alaustriel is an expert woodsman and tracker who can flit about woods with nary a sound while making use of all of nature's bounty that most people would not even think of even accessing, and is a master archer whose unerring arrows pack a lot more punch than his slight frame suggests- partially due to his access of low leveled life magics that strengthen the body's inherent characteristics and also healing abilities that lets him heal light wounds. Other than that, he's quite good at fending off people who gets too close through any versions of daggers/knives/short blades and an unorthodox kick based martial arts style that make use of his powerful legs. He also knows his way around cooking whether it be survival cooking made in the wilderness with a minimum of ingredients and tools at hand or proper fare made in the kitchen full of bountiful ingredients due to his picky tongue appetite being one of the few negative high elven traits he cannot rid himself of, as he loves good tasting food. As such, he knows quite a bit of information on just about anything edible and their effects having gone and tasted them all personally. As such he has poison resistance towards many plant based poisons due to ingesting trace amounts of the things to develop immunity to. Biography: Born in a high elf society and as head of a minor noble house, Alaustriel chafed under the stifling and often times stuffy society that was so dismissive of everything not their own culture. Eventually having enough of being cooped up, the young elf literally leaped out a window during a particularly off-putting tutoring lesson and discarded his finery and clan name to live a free life that he always wanted. Somewhere along his travels, the elf apprenticed under a ranger and became a wood elf in all but species. Now he goes about righting wrongs he finds with a brand of rather chaotic justice. And arrows.
Hidden 9 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

Member Seen 3 hrs ago

Name: Amythest Malachite, MISTRESS OF THAT HEARTLESS MAGIC THE WORLD CALLS BLACK Theme Song: Gender: Female Age: OLDER THAN THE ABYSS OF TIME ITSELF(15) Appearance: "Hah! I am the TRUE darkness of this world!" Personality: Destroyer of kingdoms! Slayer of kings! Kidnapper of fair maidens! All of these things are not at all an apt description of Amythest as much as she would like others to think they are. Amythest would just love to be seen as a terrible and cruel mistress of black magic who takes pleasure in the suffering of others. She styles herself as such, loudly proclaiming that she seeks to bring evil upon all mankind! ... And yet in action, she cannot ever bring herself to perform truly evil acts. No, in spite of her claims, Amythest is not the evildoer she styles herself as. For every claim of being a heinous monster that she makes, Amythest has likely done something only mildly malevolent or even outright benevolent and kind. She claims she has never done anything helpful for anyone, but truthfully the girl simply is a much better person than she claims she is. She likes children and often has trouble keeping her villainous facade up around them, unless they're finding it entertaining. Amythest is full of confidence and pride in herself, and refuses to back down in the face of danger. Unless that danger is spiders. Amythest does not like spiders. Favourite Colour(s): Blood red! Like the stains left behind by those who oppose her! Ahahaha! (Pink) Favourite Food(s): The souls of her enemies! (Cheesecake) Hobbies: Torturing the innocent! (Pressing flowers) Indulging in the spoils of conquest! (Collecting magical grimoires) Weapons: Her channeling staff. That is all. Powers/Abilities: Amythest is a black mage, utilizing primarily offensive spells. These spells are primarily fire-or-lightning-based, such as a bolt of lightning or a ball of fire. Amythest's most powerful spells, however, channel her mana as a beam or burst of purple energy. These spells can be highly hazardous to many organic targets. Amythest isn't very athletic and lacks physical skills, all her focus being on magic. Biography: Amythest was born to an average family and had an average life. Averagely. Boringly. It was dull. Really way, way too dull. Amythest couldn't stand how boring she felt it was. Sure, she was learning magic, but she never got to do anything with it! That's when she hit upon the idea of becoming a traveler! But not just any traveler... a Dark Traveler! Yes, she would paint herself as the most evil and dark adventurer to cross the lands! ... And it became quite obvious that these claims were only words, as she simply could not actually do anything that evil. But still, she ventures across the lands and proclaims her evilness while doing nothing to back it up.
Hidden 9 yrs ago Post by Slendy
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Slendy The Old Soul Teenaged Otaku

Member Seen 2 yrs ago

Name: Larz Theme Song: (Optional) Gender: Male Age: 150+ Appearance: Personality: Sadistic , Crazy , loves to here a joke once in awhile , a little cheery for a demon , enthusiastic and sometimes a total ass to people when he's angered. Favourite Colour(s): (Optional) "Oddly my favorite color is Orange." Favourite Food(s): (Optional) "Souls of course and maybe a sheep now and then." Hobbies: killing cattle , causing minor natural disasters and once in awhile killing someone for there soul. Weapons: Doesn't use weapons Powers/Abilities: Gift of the Demon- is a ability that probably every full blood basic demon has. The ability to fly, move at incredible speeds, lift beyond the weight of an elephant and drain the life out mortal creatures. The bad thing about this is that any item blessed by a priest or titled holy can easily make him powerless. Biography: larz is probably on of the oldest living things to be recorded in history. He was titled as a myth since no one has actually lived long enough to give a full description of Larz. The Myth states that there were once kingdoms in hell and verious powerful rulers. Larz was one of them and ruled over the void a small dark dot that was basically corrupted and swallowed up by evil. Years later Lucifer defeats the kingdoms and rebuilds hell from the ground up. Lucky Larz build a barrier to separate hell and the void. The myth continues on by saying Larz finally lost all he had when Lucifer confronts him and rips the void to shreds. In his final moments he consumed the rest of the void and removed his body from the realm of hell. The Myth ends with Larz dying in the earthly realm while he actually went into hiding.
Hidden 9 yrs ago Post by Masaki Haruna
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Masaki Haruna OLD TESTAMENT

Member Seen 7 yrs ago

Hidden 9 yrs ago Post by TheHangedMan
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TheHangedMan One Week Wizard

Member Seen 2 mos ago

Name: Teatrino Solomon Theme Song: Lullaby of Deserted Hell Gender: Female Age: 13 Appearance: (Picture shall come later) Messy black hair and black eyes. Teatrino has pale skin and pale pink lips that accentuate her tired look. Short and thin for her age, she also has bandages with mantra's wrapped over the entirety of her right arm and leg and for the most part function normally and are solid underneath, however, if they are to somehow be removed, you'd find no flesh supporting the bandages - just air. Her staple attire is a simple ragged brown cloak and hood, and a travel bag. Everything else is simple cloth and a belt. Personality: Quiet, brooding and dislikes having to speak up. Tea is a very pragmatic and cautious person, and admittedly quite cold. Her current attitude is a coping mechanism she's developed over the years, and in truth, she's just the scared little girl she's supposed to be. When it comes to her goals, she is obsessive to the point where it becomes self-destructive, and despite all her caution, she sometimes forgets to factor in her own limits. Socially introverted and unskilled, Tea prefers to be left alone - if she has to speak at all, it will be for something important. She also has a strict moral code and all too often can only distinguish things as black and white, moreover she does not believe in forgiveness. Favorite Color(s): White, Green, Blue, Brown Favorite Food(s): N/A Hobbies: Star/Cloud gazing, reading, gambling. Weapons: Multiple leaves of paper with sealing marks on them. A blank book that can contain sealed objects. A dagger forged with her blood in it. Powers/Abilities:
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