Hidden 7 yrs ago Post by onenote
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onenote A wild Neno appeared!

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@Holy Grail There are 10 accepted mages and 10 accepted familiars I do believe. once we get 12 mages and 12 familiars we won't be accepting any more cs' at this time. this isn't to say that its first come first serve. It's if we approve of your cs first. Right now we're looking over and discussing 4 cs's right now, but don't let that discourage you from submitting your cs!
Hidden 7 yrs ago 7 yrs ago Post by Invader Len
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Invader Len Your Friendly Neighborhood Megalomaniac

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Okay, since this is a lot of CS’s to review at once, I’m gonna break each review up into hiders to save space.

@Redmarshmellow


@Ryik


@Hippo AF


@Natsu


@Republic


@onenote

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Hidden 7 yrs ago Post by MechonRaptor
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MechonRaptor Recuperated!

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@Raijinslayer
While I'm not so sure he'd completely break Nathan's barriers, the desire to learn more could be common ground that they both have. Something that makes it to where Nathan doesn't mind his company but doesn't go out of his way to be in his company, if that makes sense.
Hidden 7 yrs ago Post by onenote
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onenote A wild Neno appeared!

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@onenote


Well, guys, the GM has spoken! *flies off into outer space*
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Hidden 7 yrs ago Post by Invader Len
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Invader Len Your Friendly Neighborhood Megalomaniac

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<Snipped quote by Invader Len>

Well, guys, the GM has spoken! *flies off into outer space*


*Lassos you back* Get your ass back here, I'm not running a 3-man show with 2 people.
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Hidden 7 yrs ago Post by The Errorist
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The Errorist

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Wow, we didn't expect to get this many people! So far we have one mage spot and two familiar spots left. Also, the only unused mage power left is ice, so that will be for the next accepted mage. I'm looking forward to RPing with you all!
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Hidden 7 yrs ago Post by Natsu
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Natsu Weierstrass Personified

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Awesomesauce, thank you very much.
Can you give me some examples of how weather magic is used in different circumstances? (Combat, day to day use, professions etc.)
Hidden 7 yrs ago Post by General Scales
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The turn out is pretty amazing for this I gotta say. Great to see some of ya brainstorming with each other too.
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Hidden 7 yrs ago Post by onenote
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onenote A wild Neno appeared!

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@General Scales thanks XD we've thought about this rp for awhile now and we're really glad its coming out well so far.
Hidden 7 yrs ago Post by Invader Len
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Invader Len Your Friendly Neighborhood Megalomaniac

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Awesomesauce, thank you very much.
Can you give me some examples of how weather magic is used in different circumstances? (Combat, day to day use, professions etc.)


Sure! Starting off, the spells you can learn with weather are Summon, Enhance, Enchant, Alter and Grow. I’ll tell you what they all do.

Summon means you can summon a random change in weather. It doesn’t last very long, and the weather passes quickly. You can summon gusts of wind, light rain, clouds or sunshine, or even change the temperature. Summon begins a start in the change in weather, though it’s not very powerful and confined to a small area. You might even summon tiny rain clouds over a small, specific area, or summon a beam of sunlight.

The real power houses for weather come from Enhance, Enchant, Alter, and Grow. I’ll start with grow.

Grow means that you can exacerbate the effects of the current weather conditions, whether they are natural or you summoned them. Hot summer day? Make it even hotter. Raining outside? It rains even more. Not sunny enough for you? Away, clouds! How much you change the effects of the weather depend on how much energy you put into it, but you can definitely ruin a fire mage’s day by making the rain worse!

Enhance and Enchant are higher levels spells having to do with tools and weapons. Enhance lets you channel your energy through a tool and thus enhance it. Have a copper pipe? You can use your weather magic to enhance it into a natural lightning rod. Maybe even direct that lightning out at other players. You can’t control if the lightning happens or not exactly when you want it to, but you can control where it goes and who gets zapped when it does happen. Then enhancements are only present, however, so long as you are channeling your magic into the item you’re enhancing.

Enchanting, on the other hand, is a very powerful spell that takes a lot of practice to learn. By enchanting objects to your element, you give them new uses, and they can be used by ANY mage, regardless of element. An umbrella that rains inside whenever it’s opened. A staff that zaps whoever it touches. A hat that ensures that a beam of sunshine will fall on the wearer whenever they’re out an about. Every enchantment is unique, and completely up to the caster.

Finally, Alter. A must-have spell for weather mages, Alter lets you change the current weather, but to whatever you want it to be. If you want it to snow in july, it will. Stop the rain? It’s gone. You decide what the weather will be like. However, the farther away the change in weather you want is from the current one, the harder it will be to summon, and the more energy it will take. In addition, the weather will eventually return to its natural state in a matter of hours after the spell is cast. No perpetual blizzards in summer, sorry.

While it doesn’t have many uses in close combat, weather magic gives a mage a huge advantage over those who rely on other elements. They can melt an ice mage’s structures, incapacitate a fire mage with rain, or dampen an earth mage’s spirits with mud. How you choose to use your magic, however, is up to you. :)
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Hidden 7 yrs ago Post by General Scales
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General Scales

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I can appreciate the effort behind all this, and also just chatting with us for fun too.
Hidden 7 yrs ago Post by Natsu
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Natsu Weierstrass Personified

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That's pretty awesome, thank you so much.
Bonus question, is it weakened or thwarted when inside?
Hidden 7 yrs ago Post by Invader Len
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That's pretty awesome, thank you so much.
Bonus question, is it weakened or thwarted when inside?


It would still happen, regardless of whether you’re inside or out. However, you might want to refrain from causing rainstorms inside class rooms, as that will probably get you detention.

@General Scales Of course! We’re players too, albeit ones with more power and responsibility within this RP. I am of the firm belief that it’s a GM’s duty to answer all their player’s questions and concerns, to take feedback, reward helpfulness, and encourage friendliness between the players and GM. Happy RP’s are successful RP’s, and I want things to be enjoyable for everyone involved. :D
Hidden 7 yrs ago Post by 13org
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13org Stay fresh!

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@Invader Len

We have any kind of military school or academy?
Hidden 7 yrs ago Post by Invader Len
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Invader Len Your Friendly Neighborhood Megalomaniac

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@Invader Len

We have any kind of military school or academy?


This is an academy, not a military institution. It is a private boarding school for the elite, or anyone who can pay for it. It does have scholarships available for those who can't pay, but thy must have outstanding grades and no criminal record. Read the school rules and overview of Prydain for specific details.
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Hidden 7 yrs ago Post by Raijinslayer
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Raijinslayer .

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@Invader Len13org's question reminds me that another question that I asked before never got answered, though it wasn't directed at you and probably should've had some mentions attached to it to make it more visible. Anyway, I was wondering if there were any adventuring-focused electives that could be joined, such as one that focuses on Monster Hunting?
Hidden 7 yrs ago 7 yrs ago Post by TheHangedMan
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TheHangedMan One Week Wizard

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𝔏𝔢𝔬 𝔍𝔬𝔥𝔫 𝔡𝔢 ℭ𝔬𝔢𝔲𝔯


Image or Description:
Short, wavy blonde hair and sharp, electric, blue eyes set in a near constant glare, with a heavy and masculine body that is evidence of his efforts to keep himself in shape, Leo is at first, second and third glance, true, blue nobility. It shows in the way he keeps himself upright, the relaxed but measured way he moves, and the sharp - and high quality - way he dresses himself. He stands at exactly 6'5''; he often wears a signet ring on his right had, which bears the seal of his family.

Age:
16

Gender:
Male

Orientation:
Heterosexual

Mage or Familiar:
Mage


Magic Type:「 」

Known Spells:「 」

Partner: 「 」

Personality:
Unchildlike is the first way to describe him - at first glance, he's entirely too serious, uptight, and generally not much fun to be around. Once people get to know him better, however, they find that . . . he is entirely too serious and uptight most of the time; though around people he is comfortable with, he tends to relax more, and is even capable of making jokes, though those come rarely - they also find he is not above teasing people, when the opportunity presents itself.

Leo is simply put, Noblesse Oblige, personified; and he applies this mentality in a very broad sense. If you are in a position of power, you are obligated to help, if you aren't then you should strive to be - those are the core thoughts that embody his personality. Due to this, he tends to work hard in order to keep with the standards the he himself set. Unfortunately, he also has a tendency to hold others to this standard, which might come off as overbearing to most.

He is in general, a very calm and methodical person, and not quick to anger - once his anger has boiled over, however, it's extremely difficult to temper. A trait he's not gone around to fixing quite yet, much to his shame.

Strangely enough, Leo has little attachment to his family name or the honor that comes with it; he's more focused on the 'nobility' aspect that comes with it, and is the way he is because he believes that the word comes with its own importance, and that whatever family holds on to that title is merely an addition - in short words, 'noble' before 'family'.

He is a large believer in the power of an individuals choice, and that any difficulty can be surmounted, provided one is willing to work hard enough and endure the suffering that comes with it.

Biography:
The eldest son and heir to the de Coeur family, a noble house that can trace its roots back centuries, and which boasts not only ludicrous wealth, but a strong political pull in the House of Lords, though none among their number is a currently seated. The de Coeur family has long held on to the reigns of nobility, and has long established itself as a family that demands attention and gets it.

Leo, as the eldest, was born with many expectations on his shoulders. He was the next head, the first son, and first child of the current head; most kids would have buckled under the pressure, and Leo was no exception. As a child he was a nervous and stuttering wreck, and an immense disappointment to his parents, who made no secret of it. He would run away from his lessons, cry when he was unable to understand something, and hide from his many tutors. Often times he would spend the whole day shut in his room.

The only ally he had during those times was his nana, who would read him a story to sleep every night. It was perhaps mostly due to her that he became the person he is today. His nanny, an old woman who had served the family for decades, was a calming and peaceful influence on his otherwise chaotic life. She constantly cheered him on, and with every story she read, he reminded him that more than what his parents wanted him to be, he should first strive to be himself, and aim for what he wanted.

While he understood the words, he didn't necessarily take them to heart, until the day she was retired.

It happened quickly, so quickly that he wasn't aware of it. The old maid's work preformance had been declining with age, and soon enough, it was necessary that she stopped working; the only problem was that she could not. She had a family to feed, three grandchildren and a daughter in law who could barely get by on her own salary. It was practically the old maids money that kept them afloat.

When Leo heard about this, for the first time in his life, he confronted his father in what basically amounted to a shouting match - of course, he was the only one shouting. His father simply stood at him and stared.

What happened next was a discussion between the two; at first, the discussion was about the possibility keeping the old maid in their service, and the potential risk to her health if she continued - Leo argued for the former and his father shot him down using the latter; then, it became a topic of providing her with a pension for her to live out on for the rest of her life - Leo proposed it, and his father quickly questioned him if it was worth it. Did he know how much money that would cost? Did he know what that money could be used for in the meantime? Did he even know what kind of effects his actions had? He did not, and because he did not, he couldn't answer.

The conversation between him and his father dragged on for hours, and by then end of it, he was worn down, and out of arguments. For the first time, he cursed himself for not being able to do anything, for being incapable - yes, he was a child, and yes, perhaps the expectations set on him were great, but in the end, it was his choice to give up. His young self thought that maybe, if he hand't given up, there might have been something he could have done, something to help. Instead, he was the same stuttering and useless wreck he always was. At that point, Leo desperately wished that he was somebody, a person who held all the answers, someone that was capable and not so damn useless. He regretted not having even tried to become that person.

Perhaps his father saw is inner turmoil, perhaps it was his own intuition, but for the first time, his father looked at him with something bordering on approval. To Leo's surprise, the patriarch of the de Coeur family granted his wish, and promised that the old maid would live on tidy pension; in the first place, that was what was originally planned - after all, what kind of noble family would they be if they failed to pay someone back after those long years of service?

Still, the fact that Leo did not know what worth her service was to them asides from his own personal stakes, hit him. His father explained, that, in the end, helping people like that was what it meant to be nobility - to hold a position means to assume the responsibilities that come with it, and though you might cast away the position, those responsibilities would not go away. It was a duty, and it was a curse.

And for the first time, Leo felt as though he might want to bear both.

His enrollment into St. Fortuna's years later was practically a given, and by that point, Leo was much changed. Now, Leo had a goal, and the determination to strive for it.

Likes:
  • Baking
  • Reading
  • Sports
  • Winning
  • Woodcraft
  • Forests
  • Hard workers


Dislikes:
  • Laziness
  • Hubris
  • Vanity
  • Quitters
  • Lack of ambition

Points:
Proficiency: 「 2 」

Intelligence: 「 2 」

Athletics: 「 6 」

Misc.:
Sings in the shower. He has a pretty good voice.

Quiz Answers:

Password:
Black Pillar


Yeah, this is what happened to that first character after one too many edits. My mind works like a toddlers scribbles.
Hidden 7 yrs ago Post by Redmarshmellow
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Redmarshmellow Warning: Not an actual gamer grill

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Round two, Electric Boogaloo!



Anyway, tell me what you think
Hidden 7 yrs ago Post by Invader Len
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@Invader Len13org's question reminds me that another question that I asked before never got answered, though it wasn't directed at you and probably should've had some mentions attached to it to make it more visible. Anyway, I was wondering if there were any adventuring-focused electives that could be joined, such as one that focuses on Monster Hunting?


If that is something you'd like to see, I'm sure I could make that an elective! If anyone has ideas that they'd like to see for classes, just tell me! If a lot of people have interest in an Intro to Monster Hunting class, I could definitely write that up! ^^

@TheHangedMan, @Redmarshmellow, we will begin reviewing your Cs's shortly.
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Hidden 7 yrs ago Post by Holy Grail
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Holy Grail

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@onenote@Invader Len Where does a person get a password for their app? Tad confused on that bit, at least while i am trying to make a mage app at the moment...(T__T)
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