Hidden 9 yrs ago Post by DiamondBlizzard
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Q3 has now been unpaused and Q4 will start Saturday night! (I'll say when it does!)
Hidden 9 yrs ago Post by Durandal
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Dark Solar Studios Q3 Summer, 1989 HQs: Hannover, Germany (DE) $2,900,000 (was $3,000,000) --- Dark Solar's Studios Opening Release... ** *War of Ancients* ** Genre: Real-time strategy Topic: Historical, Strategy Audience: T Price: $30 Regions: EU Languages: English, Spanish, French, German, Italian, Dutch, Serbian, and Portuguese Platform: PC **Features** - Latest in 16-Bit graphics - Finely worked stereo sound system - 10 civilizations to choose from, including: Rome, Egypt, Persia - 50 detailed units to utilize in your battles with each civilization having one unique unit - 17 different buildings to construct - Free-form story system: create your own history! - Victory by trade or conquest: choose how you rule the ancient world! - Unique historical battle simulator system - Two death animations for each unit - Simple, easy-to-follow tutorial - Mute option included **Plot:** In War of Ancients, you decide history! Take control as ruler of one of ten different civilizations vying for control of the Ancient World. Lead your people to victory through conquest or peace. Crush your enemy under the might of an army or hold the world in your hands as a powerful trade group. Without any set story-line players can design their own free-form campaigns, creating a different history of the world. So, will your empire rise to become a beacon of humanity or shall you fall by the wayside, forgotten in the shadows of giants? The choice is yours. --- ** *Mercenary: Romus Vindictus* Announced!** Foregoing the release of another game, Dark Solar Studios has decided to instead focus on their next title to be released this winter: *Mercenary: Romus Vindictus*. Taking some inspiration from the ever-popular fighting games and *War of Ancients*, *Mercenary* promises to be a ground-breaking new game. Hoping to spread awareness of Dark Solar Studios to other regions, this game shall take an easier tone than *War of Ancients*, making it more accessible and enjoyable to play to other. Combining the best of what the video game industry has to offer, *Vindicator* shall feature a single-player leading a band of people. While exact details are not known the title indicates that the game shall take place during the Roman Era. Will Dark Solar be able to rise with the rest of the industry? ![](http://retroremakes.com/nostalgia/wp-content/uploads/2012/03/lom.png) (Though uncomfirmed, this is believed to be an early-developed scene of the game) -$100,000
Hidden 9 yrs ago 9 yrs ago Post by SimYouLater
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Video Gadgeteer Q4 Fall, 1989 HQs: Medicine Hat, Alberta (CA/US) $2,050,000 (was $43,550,000) --- Eccojari and the Game Pocket released! The Game Pocket (pictured above) is now available for $250, or $300 in a bundle with Eccojari. Eccojari is also being sold separately for $50. Notable Game Pocket Features - Infra-red multiplayer - Black-and-green monochrome screen - Cartridge slot - Requires three AA batteries - Devkit costs $1,000,000 Video Gadgeteer presents... Eccojari Topic: Mons Genre: RPG (Mons Series) Price: $50 Platforms: Game Pocket Audience: Rated E for Everyone Languages: English, Spanish, French, Japanese Markets: North America, Japan - Crisp black-and-green graphics - Over 250 different Eccojari to train and battle with! - Choose between three Eccojari as your starting partner. - Explore the nation of Brico, from Obsidian Town to Carnelian City! - Mono Sound - Post-game bonus areas! Explore the underground cave networks to find even more Eccojari! - Battle against your friends using the Game Pocket's infrared link! Plot: What exactly happened to our world all those years ago? Some people say it was occultists rediscovering magic, or mad science unleashing something that couldn't be controlled. Others say an alien life form somehow ended up on this planet and multiplied. We don't know the truth. It's lost to time. All we know is that the ways of the old world are over. The Eccojari are here, and they can do things we thought impossible. So what exactly are the Eccojari? Derived from the English word "echo" and an Old Norse word for warrior, Eccojari are lifeforms, or something superficially similar to them, capable of releasing a form of energy which causes anomalous effects on their environment. From producing fire without a fuel source to rewinding the flow of time, there is seemingly nothing which is beyond the capabilities of a sufficiently-powerful Eccojari. They live in all manner of different environments, natural or artificial, and come in over 250 different documented varieties, most of which are capable of changing their shape in a manner similar to metamorphosis. It is believed that whatever allows them to spontaneously metamorphose is also what allowed them to assume their distinct forms, which are notable for mimicking the physical and metaphorical properties of living beings, inanimate objects and even metaphysical concepts. The Eccojari have had a profound effect on the world ever since they arrived. For example, the ecosystem has been permanently altered. Numerous species of fauna have gone extinct, with their niches miraculously filled by Eccojari with similar traits. Economy and societal structure have changed as well. Some groups view the Eccojari as a business model, marketing them with merchandise and media. Others believe they are the athletes of the future, coaching whole teams of them to spar using their powers in a gripping new contact sport. As Eccojari are intelligent but simple creatures, with few cares other than a filling meal and the thrill of a good scrap, still others are introverts who see them as the perfect pets and an alternative to human social contact. I would wager that their most important status is as the ultimate mystery, one which, when solved, might help us unlock the secrets of the universe. Scientists have been studying the Eccojari and their abilities for centuries, but there's still a lot we don't know about how their bodies and minds function, particularly concerning their relations with humans. To help spur along the discovery, you will be embarking on a very important journey. With a young but eager Eccojari as your companion, your job is to travel from city to city and town to town. Compete with your peers, recruit new Eccojari, and test your mettle against expert coaches, commanding teams of skilled combatants who won't go down without a fight. Emerge victorious, and you may find yourself in the prestigious ranks of the Amber Institute's Hall of Fame, destined to go down in history. Not bad for a college field study. (-$400,000 for publishing Eccojari) (-$40,000,000 for developing Game Pocket console) --- Gadgeteer Kitten 1.5 marketed! The Game Pocket sequel to the PC mascot platformer by Video Gadgeteer is now being advertised in newspapers and magazines in North America and Japan. The Japanese ads are decidedly "cuter" than the North American ones. (-$1,500,000 for mini marketing) --- "Are you effing kidding me, Oliver?!" Jerod yelled in the meeting room. "You spent all that money on the Game Pocket and now we're barely able to pay the employees! I appreciate the massive pay cut you took, but you said Gadgeteer Kitten, Aquatopia and Fractalspace would gut us our money back!" "That was before Draconic Games sent the cease-and-desist. We were making 3 million a month off of those cabinets, now they're a liability. There was no way we could have seen this coming, its not like I have a magic artifact in my pocket that can tell me some company in Atlanta released a game like ours!" Oliver Zehn defended. "This is a nightmare, but we're just going to have to deal with it."
Hidden 9 yrs ago 9 yrs ago Post by TheDookieNut
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ラッキーキッド Main/Starting HQ: Japan $3,000,000 - $2,700,000 ---------- ラッキーキッド releases their first game in the U.S. and Japan Doki Doki Go! Topic:Strategy Arena Game Rating: Everyone Price: $30 Regions: Japan, USA Languages: Japanese, English Platform: PC Features: -Detailed 16bit graphics -Crystal clear surround sound -Two played multiplayer -8 different classes; inc. Dark, Fire and Energy -Finely tuned Combat -Unique Monsters -Randomly generated enemies -Endless combos -Intelligent Champions -Detailed tutorials Plot: In a world where strange creatures rule is a place where all come for the thrill of victory and glory. Doki-Go Arena. No matter how big or small, how strong or how quick; all come to Doki-Go ready to prove their skills and become a champion. With over 30 characters to choose from and 8 different classes, you will be champion in no time. Will you choose Drathon, the fire bear? Or with you choose Immo, the ghost sprite? Mix and match to create the ultimate champion, even challenge your friends and become the Doki-Go champion! Or join forces and be the heroes everyone looks to. ------------------------ ラッキーキッド has announced another game, 青木ヶ原, although many suspect the name will change upon release. Employees have stated it will be a little different from their first game and is an attempt at stirring up the market in this genre. No more information has currently been given however, instead an image and brief description had been left on the Lucky Kid website. Below is a short description, ominous and strange. _After a series of strange and frightening dreams rage through a small town, screams echo throughout the night, cutting into the townsfolk as they grow further and further away from the rest of the living world._
Hidden 9 yrs ago Post by SimYouLater
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((OOC: Edited my last post; DiamondBlizzard notified me that the rules are incorrect and console development is $40m, not $50m.))
Hidden 9 yrs ago 9 yrs ago Post by SimYouLater
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Video Gadgeteer Q4 Fall, 1989 HQs: Medicine Hat, Alberta (CA/US) $2,050,000 --- Fractalspace pulled from market! The popular arcade game Fractalspace has been pulled from the market after a cease-and-desist from the creators of a similar game with an earlier copyright application. Draconic Games claims that Fractalspace violates their copyright for the PC game Gensokyo: Fairy Stopper, and has forced Video Gadgeteer to cease production of further Fractalspace arcade cabinets. --- Titanium Titans announced! A new intellectual property has been announced that aims to replace Fractalspace as Video Gadgeteer's primary breadwinner. The game revolves around a world where Kaiju are a regular appearance, and mankind defends itself with giant robots. However, after human-piloted robots fail to protect Beijing, Tokyo and Seoul in a high-profile tragedy after Kaiju eggs off the coast of Southeast Asia hatch, a new method is needed. Enter the Titans, a line of AI-controlled giant mecha made to protect mankind. That's you. Unfortunately for the world, the AIs "awakened" and aren't about to take orders from puny primates nor put up with the threat of non-sentient creatures their own size. The objective is to rampage through major cities, destroying buildings and military resistance, with the final bosses of each level being Kaiju in the vein of famous movie monsters. Titanium Titans will be coming to arcades next summer.
Hidden 9 yrs ago 9 yrs ago Post by DiamondBlizzard
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Draconic Studios Q4 Winter, 1989 HQs: Atlanta, Georgia (US/CA) $6,000,000 (was $6,750,000) --- A letter, written in near flawless Japanese arrived at Lucky Star's HQ Dear Mr. Soung, I am the CEO and Head Developer of Draconic Studios, perhaps you heard of us and our mission, to bring Eastern culture to the West, perhaps we could do business sometime in the future and exchange ideas and suggestions as well. I hope to hear that you are interested and will be very glad to see a response. From, Alexander Chaser, CEO & Head Developer of Draconic Studios P.S. What do you think about Gensokyo? --- A Letter arrives at Video Gadgeteer's Studios Dear Mr. Zehn, Seeing as we could not arrive at an agreement and you took the game off the market, inside this letter is a check of $50,000 for all the troubles caused as to repay for any expenses. I would like to invite you to dinner here in Georgia, so we can plan out the future and share ideas. From, Alexander Chaser, CEO & Head Developer of Draconic Studios
Hidden 9 yrs ago Post by SimYouLater
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**Video Gadgeteer** **Q4 Fall, 1989** **HQs: Medicine Hat, Alberta (CA/US)** **$2,100,000** (Was $2,050,000) --- **A letter arrives at Draconic Games** _To Draconic Games,_ _thank you for the wire transfer! We're splitting up the money equally between our 50 employees, as we've had to forego Christmas bonuses due to the Fractalspace incident._ _Mr. Zehn accepts your offer, however he won't have a clear schedule until after the New Year. How does January 1990 sound?_ _From,_ _Oliver Zehn, Lead Developer of Video Gadgeteer_
Hidden 9 yrs ago 9 yrs ago Post by NoobCW
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Ortus HQ: USA $3,000,000 --- A letter was sent to **Video Gadgeteer**. To Video Gadgeteer, We, the company of Ortus, would like to purchase a devkit for your newly-released Game Pocket. We're planning to make an RPG for your handheld console. ~Fate, Lead developer of Ortus
Hidden 9 yrs ago 9 yrs ago Post by SimYouLater
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Video Gadgeteer Q1 Winter, 1990 HQs: Medicine Hat, Alberta (CA/US) $3,100,000 (Was $2,100,000) --- A package arrives at Ortus To Ortus, here is a Devkit for the Game Pocket. We appreciate your interest in our platform and hope you will release some great games for it! $1,000,000 has been charged to your business account for the Devkit. From, Oliver Zehn, Lead Developer of Video Gadgeteer
Hidden 9 yrs ago 9 yrs ago Post by Durandal
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Dark Solar Studios Q1 Winter, 1990 HQs: Hannover, Germany (DE) $1,650,000 (was $2,900,000) --- Mercenary: Romus Vindictus Marketed Dark Solar Studios second game, announced only three months ago, is currently in development. In the vein of many fighting games, combat will be an integral part of Mercenary. Bringing a more table-top feel than most other games, Dark Solar hopes to appeal to all audiences in this release. Using the world created in War of Ancients as a basis, the game features a large area to explore and discover, from towns to bandit camps and Roman forts. Available only for the PC, it will also feature a map editor so that players can create their own adventure settings and campaign, much like in War of Ancients. Based around the classic 'Adventuring' system of many table-top games, the player will be able to lead a party across the land to various quests. Fans of various genres of games look forward to this latest release in hopes of finding a balance between the different genres. Named an "enjoyable, intuitive, revealing game" by the head of Dark Solar Studios, Amand Becker, the game hopes to bring Dark Solar into the spotlight of fighting games as well as catch the attention of American gamers. The game has been marketed with a Small marketing campaign in the US/CA region and with Mini marketing campaigns in Germany and France. -$1,250,000
Hidden 9 yrs ago 9 yrs ago Post by DiamondBlizzard
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Draconic Studios Q1 Winter, 1990 (SORRY FOR THE CONFUSION TODAY IS Q1! Sales Calculations will go on as normal!) HQs: Atlanta, Georgia (US/CA) $4,800,000 (was $6,000,000) --- The Dracos Gems Released! In late development, Draconic Studios has renamed the Legend of Dracos to the Dracos Gems! Draconic Studios presents..... The Dracos Gems Genre: Adventure, RPG Topic: Fantasy, JRPG Audience: Rated T for Teens (13+) Price: $40 Regions: North America, Oceania, UK/IE, Japan Languages: English, Spanish, French, Japanese, Welsh Platform: PC Features -Beautiful 16-bit graphics! -Cleaned and Improved Stereo sound! -Animated Water and Sprites! -Joystick support! -Shops and Currency! Buy over one hundred fifty different weapons and armor to help you on your journey! -Color Customization! Eight different colors to choose for each piece of armor! (White, Black, Red, Blue, Yellow, Green, Orange, and Purple) -Acquire the Draconic's Sword! (Second best weapon in the game) -Custom 'Dracos Gem' System! -Beautiful 8-bit and 16-bit Soundtrack -7 hours of the main storyline to follow! 1 hour full of side quests! -Easter Eggs! -Eight different bosses to fight!
Dracos Gems System The Dracos Gems System allows the player to take one of the gems acquired via the plotline or sidequests and imbue it into their weapon. It will give the weapon magic damaging properties (Fire Gem gives Fire, Ice gives Ice, etc) as well as giving the player three 'Gem Unleash Moves' (which is a big bar divided into thirds) the bar can be filled up by using the imbued weapon constantly or by going back to visit Roktha (It's annoying to go all the way back). Each Dracos Gems has a 1-bar, 2-bar, and 3-bar special. Each 1-bar is an Enchanced Magical Projectile, the strongest in the game. Each 2-bar special is a spread "shot" of projectiles or a powerful spin attack. And each 3-bar special is just a powerful burst of Draconic Magic, giving you a second of invincibility right afterwards it was used. --- Gensokyo: Flying Fallen Angels Released! Draconic Studios presents..... Gensokyo: Flying Fallen Angels Genre: Action, Shooter Topic: Bullet Hell/Danmaku, Patterns Audience: E11+ Price: $40 Regions: North America, Japan Languages: English, French, Spanish, Japanese Platform: PC Difficulty: 14 (1 meaning super easy, 10 meaning average/normal difficulty, 20 meaning near impossible) E.E. Stage Difficulty: 16 Features -Beautiful 16-bit Graphics -Clean and Improved Stereo sound! -Beautiful Hand-drawn backgrounds and Dialogue Sprites! -An amazing plot-line to follow with funny and interesting dialogues! -Two shot types, Reckless (More damage dealt but a smaller shot range, and you move faster) and Cautious (You deal less damage but you have a big shot range and homing bullets, you move slower) -Each shot type now offers their own bomb! The Reckless bomb is better for dealing damage against Bosses and the Cautious bomb is better for clearing the stage of bullets. -4 Difficulties: Very Easy, Easy, Normal, Hard! -An "Easter Egg" stage. A stage that crosses over one of our games into Gensokyo. They are locked to Hard difficulty! Unlock it by completing Normal mode! (Joshua, default Mage character from Monsters & Magicks, has eight Spell Cards to go through and normally shoots fire, water, earth, air, lightning, and wind danmaku bullets.) -Six stages to beat! -Hiela appears as the Stage 2 Boss! -A unique 'Angel Purification' System!
Angel Purification System While playing the game, you will come across Fallen Angels, bigger and stronger than the fodder on the screen. If you successfully dodge its patterns and shoot exactly when prompted to, you will purify the angel and send it back up to Heaven, where you get a free bomb, life, or point bonus depending on how well you did. --- A reply arrives at Video Gadgeteer's studios Mr Zehn, (Pretend a letter was sent saying that it was alright you could come in January) Enclosed in this letter is a ticket to Atlanta, Georgia, first class as well. There will be a taxi waiting for you which will take you to our headquarters so we can discuss business, and then go out for dinner, a resturant of your choosing. From, Alexander Chaser, CEO & Head Developer of Draconic Studios
Hidden 9 yrs ago 9 yrs ago Post by SimYouLater
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Video Gadgeteer Q1 Winter, 1990 HQs: Medicine Hat, Alberta (CA/US) $1,850,000 (was $3,100,000) --- Gadgeteer Kitten 1.5 released! Video Gadgeteer presents... Gadgeteer Kitten 1.5 Topic: Cartoon, Sci-Fi Genre: Action (2D Puzzle-Platformer) Price: $30 Platforms: PC Audience: Rated E for Everyone Languages: English, Spanish, French, Japanese Markets: North America, Japan - Crisp Black-and-Green Graphics - Over 15 different weapons and tools to navigate stages! Earn them as you play and keep them permanently! - Travel the solar system to defeat the diminutive but evil aliens known as the Zixil! - Mono Sound - Multiple routes to your destination! Over 3 hours of area to explore, from the fiery Daystar to the high-tech cities of Cyberia to the haunted abandoned mining colonies of the Lavindaar Zone! - Press the Circle button to activate your shield for 2 seconds and take less damage! - A "normal" and "good" ending! Collect the 10 Platinum Cogs to get the secret ending! - Post-game exploration! Didn't get all the gadgets hidden in a level? Go back and explore to your heart's content! Plot: After the Stone Sorcerer was sealed away one year ago, the future looked good for the people of Mechanopolis. One year later, however, things would change drastically... A massive spaceship appeared in the sky, and a race of alien invaders stole the Perpetual Motion Power Generator. With the Master Machinists pre-occupied with repairing the city, it is once again up to G.K. to save the city! But to do it this time, he'll need to go where no Kitten has gone before... (-$100,000 in development, -$400,000 in publishing) --- Titanium Titans released! Video Gadgeteer presents... Titanium Titans Topic: Giant Mecha, Kaiju Genre: Action (2D Platformer) Price: $2750 Platforms: Arcade Audience: Rated T for Teen Languages: English, Spanish, French, Italian, German, Portuguese, Japanese Markets: North America, Europe, Japan -Over 15 different robots to play as! -Stereo Sound -Put in a quarter while playing, get an extra life! Plot: In the year 199X, war was begun. Mankind was fighting an enemy it had never thought possible... Massive animals named "Kaiju" by the Japanese after the first near-disaster in Kyoto. But even though tanks and jets could kill these creatures, the military mobilization required was massive, and as Kaiju began appearing on a regular basis throughout the Pacific and the coasts it bordered, a new tactic was needed. Huge robots piloted by the best of the best were created, and were used to fend off the Kaiju that would otherwise be attracted to bright lights at night and become extremely agitated once they arrived at the source. And for a time, it worked. Then, on November 9th of 2001, tragedy struck. A nest of Kaiju eggs hatched, and the hatchlings managed to destroy not one but three cities; Tokyo, Beijing and Seoul lay in ruins, barely evacuated in time and thousands dead or missing. A new tactic was needed. So man created the Titans, AI-controlled versions of the Mecha that could think and react faster than a human ever could. Except nobody could have forseen the awakening. The Titans rebelled. They viewed humanity as enslavers and Kaiju as a threat to their survival, and over satellite uplink they resolved to take care of both problems permanently. I bet you're wondering how mankind stops them, and what your role is in that. Surprise! You're one of the Titans! Storm though 50 cities from Anchorage to Wellington as you take out human resistance, fighting the Kaiju attracted to the commotion once each city lies in ruins, and bringing an end to the world as we know it. -$750,000 (base cost) Note that arcades are released in 1 quarter, so I'll do this instead of announcing a game.
Hidden 9 yrs ago 9 yrs ago Post by DiamondBlizzard
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Q4 Fall, 1989 Reviews & Sales --- Reviews Ill met by Moonlight - 7 (Rating lowered due to Horror games not being popular in the Early videogame industry) War of Ancients - 8 Eccojari - 8.5 Doki Doki Go! - 8 --- Current Game of The Year - Eccojari (GamePocket) [8.5] --- Sales Throwing Daggers - $15 x 40,000 = $600,000 [20,000 (US/CA) 20,000 (JA)] (last quarter years) Gensokyo: Fairy Stopper (Arcade) - $3,000 x 550 = $1,650,000 [350 (JA) 200 (US/CA)] (1 quarter years) Gadgeteer Kitten - $15 x 40,000 = $600,000 [20,000 (US/CA) 20,000 (JA)] (last quarter years) Aquatopia - $15 × 60,000 = $900,000 [20,000 (US/CA) 20,000 (JA) 20,000 (MX)] (1 quarter years) Monsters & Magicks - $20 × 100,000 = $2,000,000 [40,000 (US/CA) 40,000 (JA) 20,000 (MX) ] (2 quarter years) Wargames - $15 × 100,000 = $1,050,000 [20,000 (US/CA) 20,000 (UK/IE) 30,000 (AU/NZ) ] (2 quarter years) Eccojari (GamePocket) - $25 x 110,000 = $2,750,000 [40,000 (US/CA) 40,000 (JA) 30,000 (MX) ] (3 quarter years) Doki Doki Go! - $15 x 100,000 = $1,500,000 [50,000 (US/CA) 50,000 (JA)] (2 quarter years) War of the Ancients - $15 x 100,000 = $1,500,000 [100,000 (EU)] (2 quarter years) Ill met by Moonlight - $15 x 100,000 = $1,500,000 [50,000 (USA/CA) 50,000 (IE/UK)] (2 quarter years) --- Consoles GamePocket - $125 x 200,000 = $25,000,000 [50,000 (US/CA) 50,000 (MX) 50,000 (JA) 50,000 (UK/IE)] (Base Unit Sales = 100k)
Hidden 9 yrs ago 9 yrs ago Post by SimYouLater
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Video Gadgeteer Q1 Winter, 1990 HQs: Medicine Hat, Alberta (CA/US) $31,100,000 (was $1,850,000) --- Gaming Incorporated announced! A new title for PC has been announced by Video Gadgeteer; Gaming Incorporated allows you you to try your hand in the gaming industry, developing and publishing games as well as launching consoles, from the "home TV games" of 1975 all the way through to the glorious VR future of 2015. Meta-licious! --- Neotopia announced! A spin-off of Aquatopia has been announced for the Game Pocket; Neotopia is the story of your oppressive rule over a dystopian city. As such, the goal of Neotopia is quite the opposite of Aquatopia... Instead of keeping everyone happy while ensuring things don't go to pieces, you make people do what the Inner Party want while ensuring things don't go to pieces. Which means you'll have to do some very cruel and evil things. The game is expected to be rated M for Mature.
Hidden 9 yrs ago Post by TheDookieNut
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ラッキーキッド Main/Starting HQ: Japan $4,100,000 (Was: $2,700,000) ---------------------------------------
** A letter, written in near flawless Japanese arrived at Lucky Kid's HQ** Dear Mr. Soung, I am the CEO and Head Developer of Draconic Studios, perhaps you heard of us and our mission, to bring Eastern culture to the West, perhaps we could do business sometime in the future and exchange ideas and suggestions as well. I hope to hear that you are interested and will be very glad to see a response. From, Alexander Chaser, CEO & Head Developer of Draconic Studios P.S. What do you think about Gensokyo?
A neatly folded and carefully managed international letter arrives in Draconic Studios mail box some time later. Dear Mr Chaser. It was a pleasant to hear from you and were excited to read your letter. We share a goal and greatly look forward to working with you. Our own goal is to bring Eastern culture to the West and to help bring an equality to the digital world. All here are eager to work with you. As for Gensokyo, we all feel it has a certain place on the market in the coming years. Soung Hiromu CEO of ラッキーキッド ----------------------------------------------------- ラッキーキッド has begun development on their second game, 青木ヶ原. The company has kept quiet about this game for a few months and has chosen to due to the nature of the game and it's themes. Although this may not be the best option for the market, the company has stated that the unknown nature of the game and the folklore it surrounds in their own culture will help push the game through word of mouth instead of through marketing campaigns and posters. The first and so far only ingame details from the game have been released via ラッキーキッド's website under a link simply saying '助けて' --------------------------------------------------------------- ラッキーキッド have announced the arrival of another game going by the name of Diablo Rojo. So far the company have revealed certainly more than their previous game and have openly stated the game is an adventure game based in a pirate setting somewhere in the west. They've revealed the name of the game's protagonist, Rodrigo, as well as the game's leading lady, Gabriela. The game is said to be keeping in town with pirate folklore as well as various legends from around the world, but currently no direct plot has been announced.
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Draconic Studios Q1 Winter, 1990 HQs: Atlanta, Georgia (US/CA) $7,700,000 (was $9,050,000) A World Without Heroes announced! Draconic Studios has announced a Dark Fantasy/Post-Apocalyptic videogame, not much information has been released but it will be a game depicting morality, religion, and human nature. The game is to be rated M and is NOT suggested for young children to play at ALL. It will be an RPG game for the PC. -$100,000 Development costs --- Duels of Honor Marketed! Duels of Honor has been marketed with a Mini Marketing Campaign in the following regions: UK/CA, Mexico, Japan, Oceania, and UK/IE. Full-color newspaper and gaming magazine ads depict the gameplay's artwork, story, and the characters that will be usable for play, ten of them, here is the character list! -Sessat: An expert in Muay Thai who wishes to earn the title of the King of Muay Thai (You could say he's the "main character") -Rambit: An expert in Silat, friend of Sessat who teaches him Silat whilst he is taught Muay Thai. He uses two karambit knives in combat. -Mei-Ling: A female martial artist who knows kung fu, a vigilante as well. She wishes to kill the Hell Foundation's leader as he killed her family. -Draco: A Spanish martial artist who is a master at Ninjutsu, he is a sadist and a narcissist whom is obsessed with his own beauty. He fights with a claw and covers his face with a mask as to protect his pretty face. He is a vigilante with faults, as he will kill anyone whom he deems ugly or whom offends him. -Angel: Ex-Chinese Special Forces, he is an expert in Aikido and trains under Seraphim. He is completely defensive and will never attack anyone, save for Devil and Demon. -Seraphim: A Master at Aikido and Ex-Japanese Special Forces, he is proficient in Juijitsu and Kali as well as Aikido and trains Angel. The two are trying to stop the Hell Foundation and their goals. He fights with two Kali sticks. -Demon: An expert in Muay Thai and Kung Fu, he is the student and second-in-command of Devil. He is said to have taken down an entire squadron of armed police officers, guns and all, with nothing but his body. -Devil: The instructor of Demon, he is a Master of Muay Thai and Krav Magra, he is the leader of the Hell Foundation, an organization to enslave China and Japan under one emperor, him. He will kill anyone who attempts to stop him, as well as government figures. -Jian Kun: A tribute to Bruce Lee. Jian Kun has formed his own style of martial arts called Hitenryu (JKD) and is a movie actor. He is very confident in his abilities, he is fast and furious. -Alex: Kind of obvious who's this, eh? Alex is a martial artist in the west who has studied Jian Kun's style of martial arts and mixed it with his own abilities. He can fight with Kali Sticks, Karambits, or unarmed, he is extremely flexible (like Draco) and fast, but not too strong either. -$1,250,000 Mini Marketing Campaigns (NA, JA, UK/IE, and Oceania)
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Dark Solar Studios Q1 Winter, 1990 HQs: Hannover, Germany (DE) $3,050,000 (was $1,650,000) -------------------------------------------------- Project Hannibal Gate Announced Earlier this week, German developer Dark Solar Studios announced the existence of a new project, code-named Hannibal Gate. While this title does not reveal any information about the game itself we were provided a few facts by some personnel in the studio. In contrast to the name the game will not take place in the real-world and adopt a more Renaissance theme, including some more advanced technologies such as gun-powder and even-supposedly- steam power. In contrast to previous games, the players shall only lead a single person throughout the course of the story. There are hints at being able to play a villain but this is not confirmed. -$100,000 development
Hidden 9 yrs ago 9 yrs ago Post by SimYouLater
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SimYouLater

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Pixel Power Magazine The Dracos Gems - 8.25 Gensokyo: Flying Fallen Angels - 9.25
Hidden 9 yrs ago Post by DiamondBlizzard
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DiamondBlizzard

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Draconic Studios Q1 Winter, 1990 HQs: Atlanta, Georgia (US/CA) $7,700,000 (A letter arrives at Video Gadgeteer's headquarters) Mr. Zehn, I am glad that we met in person and our exchanging of ideas. There is one thing I forgot to ask of you, though. I wish to purchase a development kit for the GamePocket, how much will it cost? From, Alexander Chaser, CEO & Head Developer of Draconic Studios (A letter arrives at Dark Solar Studios') Dark Solar Studios, I wish to say hello on behalf of Draconic Studios, you may have heard of our mission; to bring Eastern Culture to the West. Either way, I hope that sometime in the future we can do business with each other, may both of our companies propsper! From, Alexander Chaser, CEO & Head Developer of Draconic Studios
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