Revolutionary said
Severe thunderstorms.
Sweet! But brb food.
Revolutionary said
Severe thunderstorms.
Dynamics said
Sweet! But brb food.
Revolutionary said
Moov et soljur
Dynamics said
YEAYEA!What's the weather?The fight?
whizzball1 said
Planning our combination moves omq
Dynamics said
Back.
Dynamics said
You can't plan it for us =/
Revolutionary said
You mooved et.
whizzball1 said
Why would I do that? o3o I thought we were combining our character's moves together. Hence, "combination moves".
Dynamics said
Okay. I thought it would be like an ssbb thing.
Revolutionary said
Final Smash.
Dynamics said
Nono, like knocking someone into another player, where they stomp that player into a void, killing him.
Revolutionary said
Everyone on the good guys' side Final Smashes simultaneously. No questions asked.
Dynamics said
Okay. I thought it would be like an ssbb thing.
whizzball1 said
I thought it would be like, say (and this is just a random scenario), Ridge sends a barrage of spikes at Unity that Anna supplements with immense heat, for example. Or Techi and Rythian. If characters from different players combine, that proves that the characters aren't only connected with other characters of the same player. If this were a real-world scenario, the close-knit manner that the members are bonded with would surely allow for things like Ruby getting Vex to come, or Techi getting Spirit to come, instead of Techi calling only chars created by David and Ruby only calling members created by me and etcetera.
Dynamics said
We need a smash ball.
Revolutionary said
Let's switch to training mode and spawn a ton in.
Dynamics said
Let's ask Surpri- oh wait....
Dynamics said
Well I know that part.
whizzball1 said
-Ruby- *sarcastically* Thanks, Shinji!Thus why I wanted to do the characters from different players combining moves. Makes it much more realistic.
Dynamics said
Let's ask Surpri- oh wait....
Revolutionary said
Oopsie.