Appearance:
(I take no claim over the picture, just borrowing for reference for Helen...)
Helen’s built is rounded and short, her height reached up to five foot four and just an inch more with her boots usually adding the extra inch. When her hair is left off its normal bun, it settles a few inches below her shoulder and tends to grow wild around her dark green eyes. Helen tends to wear to types of fashion, formal and work related, the later also used for casual days as well.
The one above is an example of the more formal wear. However, her work outfit is much different and is her usual getup worn around the guild since its made of stronger materials and far more mobile when it comes to machinist or doctor work. Her lower half is dressed in a what seems to be a plain, leather skirt but when it is
hitch up and hook, it allows better mobility while keeping her modesty. After all, she’s not an evening woman (hooker) for any man to look up her dress and get his day made! For the top, Helen tends to borrow one of her husband’s shirts which she rolls up and ties around her elbows. When she’s in surgery, she tends to cover it over with a leather butcher’s apron so keep it from becoming too bloodied.
Name: Helen Govannon (maiden name: Rondell)
Age: 29
Guild Band: Neutral as she values the individual rather any single band, there’s not one guild member who hasn’t been treated or doesn’t know her.
Archetype: A fixer of man and machine (Aka, the doctor and machinist)
Backstory:
Helen’s life in her childhood was normal like any Varisie child as she grew up within the Rondell household, alongside her brother Eli. Her parents, Anthony and Catharine Rondell, were loyal soldiers to the military so spirits were a common thing to the pair which often led to misadventures into mischief. Naturally due to Eli being four years her senior, neither of their parents had noticed their young daughter’s natural knack for machines until Eli allowed it to slip one day during sword practice. That forever changed her fate.
A few weeks after her ninth birthday, Helen was introduced to an obscured but well respected relative, an Uncle Howard. The years that followed, she was practically raised by the renaissance type man as he shared his knowledge about machines, art, magic and later on, medicine. Eventually she rarely recalled his eccentric nature, no longer noticed by her continual contact, while began to hone her natural gifts into something that her homeland could benefit from. When she became older, Helen later became a part time worker at her uncle’s clinic while Eli trained with her parents, their bond still strong despite the lessening time they spent together. It was more obvious when Eli was recruited and left home. Still, Helen was stubborn when it came to keeping contact by sending constant letters, trinkets, and other package exchange during his absence.
Her focus was spent so much on keeping a bond between her brother and herself alive; Helen didn’t notice the danger so close to home. In the shadows and outside her knowledge, her uncle had slowly been driven insane by one of his older spirits. By the time she had discovered the behavior, it was too late and he attempted to kill her. The fight spread to the street and nearly ended Helen’s life until one of her Uncle's spirits, Ignis, stepped in. Knowing it was life or death, she naturally agreed to Ignis's pact conditions even while they were locked in combat. If not for his aid, she would've died a gruesome death. Shortly the Inquistors arrived and placed on trial. Barely found innocent, she was register following the incident and trained to become a summoner.
During those three years she gained three more spirits in addition to Ignis and due to her gender, she was decided a field medic was more fitting to her role within the field rather than her skills with machinery. Afterward she was placed within a unit and served the rest of her conscription requirement. It gave her a taste of combat and blood, though it came to an end when she got news of Eli’s death. Helen’s world shattered as she left her military career behind to start fresh within the Western-Cities.She registered within Meduzart and tried to hash out a living for the rest of her life.
Not easy until she stumbled onto a small group of men, hoisting a wounded courier, into the Adventure Guild one night. The victim was a young boy, fifteen, and in terrible shape. Going against her better judgment to mind her own business, Helen stabilized the boy while a doctor was sent for. This earned the attention of one of the overseers and eventually a job as the Guild doctor. A few years later, she met Adonair, her future husband, who she patched up after a brawl at a local bar. After getting a peek at his airship design, the spec ridiculous complex yet interesting enough to spark her old desires. As time went by during the construction, the two fell in love and a year ago married. The rest is history.
Skills and Abilities:
(I take no claim over the picture, just borrowing for reference for Helen...)
Helen’s built is rounded and short, her height reached up to five foot four and just an inch more with her boots usually adding the extra inch. When her hair is left off its normal bun, it settles a few inches below her shoulder and tends to grow wild around her dark green eyes. Helen tends to wear to types of fashion, formal and work related, the later also used for casual days as well.
The one above is an example of the more formal wear. However, her work outfit is much different and is her usual getup worn around the guild since its made of stronger materials and far more mobile when it comes to machinist or doctor work. Her lower half is dressed in a what seems to be a plain, leather skirt but when it is
hitch up and hook, it allows better mobility while keeping her modesty. After all, she’s not an evening woman (hooker) for any man to look up her dress and get his day made! For the top, Helen tends to borrow one of her husband’s shirts which she rolls up and ties around her elbows. When she’s in surgery, she tends to cover it over with a leather butcher’s apron so keep it from becoming too bloodied.
Name: Helen Govannon (maiden name: Rondell)
Age: 29
Guild Band: Neutral as she values the individual rather any single band, there’s not one guild member who hasn’t been treated or doesn’t know her.
Archetype: A fixer of man and machine (Aka, the doctor and machinist)
Backstory:
Helen’s life in her childhood was normal like any Varisie child as she grew up within the Rondell household, alongside her brother Eli. Her parents, Anthony and Catharine Rondell, were loyal soldiers to the military so spirits were a common thing to the pair which often led to misadventures into mischief. Naturally due to Eli being four years her senior, neither of their parents had noticed their young daughter’s natural knack for machines until Eli allowed it to slip one day during sword practice. That forever changed her fate.
A few weeks after her ninth birthday, Helen was introduced to an obscured but well respected relative, an Uncle Howard. The years that followed, she was practically raised by the renaissance type man as he shared his knowledge about machines, art, magic and later on, medicine. Eventually she rarely recalled his eccentric nature, no longer noticed by her continual contact, while began to hone her natural gifts into something that her homeland could benefit from. When she became older, Helen later became a part time worker at her uncle’s clinic while Eli trained with her parents, their bond still strong despite the lessening time they spent together. It was more obvious when Eli was recruited and left home. Still, Helen was stubborn when it came to keeping contact by sending constant letters, trinkets, and other package exchange during his absence.
Her focus was spent so much on keeping a bond between her brother and herself alive; Helen didn’t notice the danger so close to home. In the shadows and outside her knowledge, her uncle had slowly been driven insane by one of his older spirits. By the time she had discovered the behavior, it was too late and he attempted to kill her. The fight spread to the street and nearly ended Helen’s life until one of her Uncle's spirits, Ignis, stepped in. Knowing it was life or death, she naturally agreed to Ignis's pact conditions even while they were locked in combat. If not for his aid, she would've died a gruesome death. Shortly the Inquistors arrived and placed on trial. Barely found innocent, she was register following the incident and trained to become a summoner.
During those three years she gained three more spirits in addition to Ignis and due to her gender, she was decided a field medic was more fitting to her role within the field rather than her skills with machinery. Afterward she was placed within a unit and served the rest of her conscription requirement. It gave her a taste of combat and blood, though it came to an end when she got news of Eli’s death. Helen’s world shattered as she left her military career behind to start fresh within the Western-Cities.She registered within Meduzart and tried to hash out a living for the rest of her life.
Not easy until she stumbled onto a small group of men, hoisting a wounded courier, into the Adventure Guild one night. The victim was a young boy, fifteen, and in terrible shape. Going against her better judgment to mind her own business, Helen stabilized the boy while a doctor was sent for. This earned the attention of one of the overseers and eventually a job as the Guild doctor. A few years later, she met Adonair, her future husband, who she patched up after a brawl at a local bar. After getting a peek at his airship design, the spec ridiculous complex yet interesting enough to spark her old desires. As time went by during the construction, the two fell in love and a year ago married. The rest is history.
Skills and Abilities:
- Moderate Shooter: Basic firing skills, though her skill and aim is moderate enough she can at least hit her target within a fair range with a simple, revolver. However long range, you better get someone else.
- Machinist Knowledge: Helen’s is a talented machinist as she’s proven by building Adonai’s Zephyr’s Machine right down to his bizarre specs.Skills among but limited in this area are welding expertise, assembling and manufacture as well as extensive knowledge of most metals and their properties, including best usage within machines.
- Medical Doctor: Having developed a strong curiosity of how the inner body works when she lived with her uncle, Helen has a strong and in depth knowledge of the human body and its inner health. She is very adapted to patching up various wounds, from broken bones to torn muscles, and even damaged organs or limbs.
- A basic and standardized Revolver which can hold up to six bullets at one time. A Varisie manufactured piece from her days within the military, she keeps it well maintained with routine cleaning, practice shots, and much more to ensure it’s in the peak of condition. Though it is only an emergency alternative compared to her magic or should trouble get too close.
Travel size medical kit filled with the basic necessities for patching anyone up while in the field or not.
Less the portable Tool case() which is usually kept on board of the airship and a much smaller pack is used in the need of travel, depending on the job most the equipment is taken from here. Within are several key items from wrenches to torches, and even a crowbar or two to fix almost any kind of machine.
Spirits:
~Simple~
~Humanoid~
Ignis
height- 14.5 hh
Height-4’3”


Pact details can be read in Eli’s backstory.