Hidden 11 yrs ago 11 yrs ago Post by The Grey Dust
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Also, why do humans tend to state their intention to kill monsters while bursting into a den of them?

"Ahah! I have come here to slay you all for Sweet EXP and GOLD!"

-Everyone flees, vanishing suddenly-

"Wait, come back, I was just kidding!"

-Everyone shows back up?-

"About the Exp. Kobolds are way below my Paragon Level, But I'm up for repeating quests to farm Gold :D!"

Oh, and should I comically have R'lyeh attempt to reason with the human in lieu of doing his turn?

Given that, my character has 7/13 health, and the knight can probably kill him outright due to damage calculation it would seem reasonable both IC'ly and OOC'ly for the Sagahin to attempt to NOT fight at all.

I'd imagine an INT skill check vs the Knight's Spirit/Wisdom/Int? (Take the highest of 3 rolls for the knight)

Maybe he could convince the knight to let his friends give the knight a good thrashing so that it would make for a better bar story for his human companions and allow whoever it was that would probably reward him for destroying this Kobold village reason to pay you more when you kill us all at the last moment using some odd amount of heroism.

Or just to convince the Human not to attack the fishy first while he goes to heal his friends in the battle to make things interesting.

Hidden 11 yrs ago 11 yrs ago Post by Lugia
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It would go against his intelligence. See why I kept that stat visible? Lol. His total was... 26. (figured from highest d20 + int... yes, I rolled a 19).

At 26, yourself, he'd just not attack you for a couple turns, which will obviously allow my character to heal yours (I don't want anyone dying right now.), at 27-28, he'd give us one free turn, at 29-30, he'd let us beat him up a bit (until he's at 20HP), and at 31, he'd let us beat him up until he's at half health (17ish health).

So I just did my own roll.
14 +11/2 = 19

oh lugia, how would pre-emptive strike go for me?


You would post directly after my 'battle start' post, which is, of course, this one, despite our current order.

post order would go...
Evanist
Me
(possibly eklipse)
Grey
Knight
Hidden 11 yrs ago Post by Eklispe
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My initiative is 9(roll)+2(agi/2)
Hidden 11 yrs ago Post by Lugia
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Alright, so our post order for this fight is determined...
Evanist
Me
Either Grey or Eklipse
knight
Hidden 11 yrs ago Post by Eklispe
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TO MORTAL COMBAT!!!
1x Laugh Laugh
Hidden 11 yrs ago Post by Evanist
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Alright did my rolls: 17 (meaning crit cause of pre-emtive strike, so don't need to roll again), 15 (Meaning hit) with d3 goign with 2... unfortunately no damage cause of his god dang armor...
Hidden 11 yrs ago 11 yrs ago Post by Lugia
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TO MORTAL COMBAT!!!


ROUND 1... FIGHT!

Anyways, crit damage is...
(MaxD (as in, the max roll for weapon damage) *2) + (statmod)
Keep in mind that crits also break through armor.

The knight now has 23/35 HP with Evanist's post.
Hidden 11 yrs ago Post by Eklispe
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Question, how does my retaliate work? Do I use it instead of an attack or can I do both?
Hidden 11 yrs ago 11 yrs ago Post by Lugia
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Question, how does my retaliate work? Do I use it instead of an attack or can I do both?


You can use an attack, and then plant yourself in front of the enemy waiting for an attack, so, it takes up a sort of 'end of turn' action, if you understand what I'm saying.

Oh, and, after my turn, the guy has 12/35 HP... magic is this guy's nemesis, lol. Anyways, I was supposed to do 13 damage, but, I got a poor hit die, so I took 1HP of damage, and deducted 2 from my damage score. I still hit the knight ONLY because of his slowness.

Hidden 11 yrs ago Post by Eklispe
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yeah makes sense to me.
Hidden 11 yrs ago Post by Lugia
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Hm... Grey, do you want you or Eklipse to go first? Lol
Hidden 11 yrs ago Post by The Grey Dust
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After the tanky Ogre. please.

Oh and How does the Heightened Learning ability work with respect to INT/WIS gain?

And I believe poison is touch range spell correct? Hence it would be AGI/DEX vs AGI?

And it does 1D20% hp (from max or diminishingly?) per turn or per round? If per turn, on who's turn does the damage account for, I'm assuming the afflicted party's turn, at the beginning/end of their turn. Unless you mean per round after we all have one turn.
Hidden 11 yrs ago Post by Eklispe
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I rolled a 16 for attack, what do i add to determine how successful it was? And is it versus anything?
Hidden 11 yrs ago Post by Lugia
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Ah, good questions, Grey.

Yes, it's touch range, however, I don't see why you can't utilize your spear for this spell, mainly to keep you out of range.
Heightened learning happens on a crit roll, and lasts for a while after that. (you'd roll again to see how much you gain, with a 20 being the full 50%).
1d20% would be from current HP, so, diminishing, and it would happen after the afflicted party attacks, or moves.
Hidden 11 yrs ago Post by Lugia
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I rolled a 16 for attack, what do i add to determine how successful it was? And is it versus anything?


It's Vs his tiny agi score, and you don't necessarily add any damage, given that a crit would happen at 20 for you, however, you should be able to do about 4 damage (with each fist), 'cause fists ignore added armor (but aren't always too powerful)
Hidden 11 yrs ago Post by Eklispe
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rolled a 19 on my taunt so I'm guessing he is mildly ticked. Don't know how you wanna do dmg/defense for my table shield but i'll just roll with whatever you want.
Hidden 11 yrs ago 11 yrs ago Post by Lugia
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Wait, you took a table? Lol, nice one. Anyways, shields work similarly to weapons, so, it give + 1d3 defense. You'd roll for defense every time you're attacked by something. Keep in mind that some shields may make it impossible for you to attack twice.

Assuming you got max damage on him, he's now down to 4HP. I think I'll have him have a potion to keep the fight going another round.
Hidden 11 yrs ago Post by Eklispe
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I was going with with one attack for my shield bash and one for unarmed attack. 16 for both of them somehow, yay probability. Also rolling for my shield in advance I got a 3.
Hidden 11 yrs ago Post by Lugia
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Alright then. So, your shield should deal 1d3 damage, but won't ignore added armor. I'll let it slide this time, but keep these things in mind.
Hidden 11 yrs ago Post by The Grey Dust
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I'll post up in a few.
Plan on me using my poison against the Man.
Because poison causes little physical damage to a human specimen to dissect later.

can we loot the body?

Hit Roll: 18.
Agility + Roll + Racial Spear bonus = 9 + 18 + 9 = 36. (assuming I hit unless Knight rolls natural 20)

Damage roll: 16

Knight will lose 16% hp per :D!
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