Hidden 9 yrs ago Post by Nerevarine
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Nerevarine Frá hvem rinnur þú? - ᚠᚱᚬ᛫ᚼᚢᛅᛁᛘ᛫ᚱᛁᚾᛅᛦ᛫ᚦᚢ

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@Aristo Looks like I've found the China to my Turko-Mongols
Hidden 9 yrs ago Post by Iluvatar
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Iluvatar The British

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League of Free Maritime Cities


Nations Name: The League of Free Maritime Cities
Flag:


Form of Government: Loose federation of city-states with various forms of government. Most are oligarchic or quasi-democratic. Central government operates as a Parliament with an elected, constitutional monarchy at its head.

Describe the System: The League is made up of a number of city-states and their territories. Each has its own local government, with great local autonomy. The Senate, the central governing body of the League, consists of elected representatives from each city. These coordinate foreign policy as a whole, though individual cities are not restricted to interaction with foreign powers through the Senate only - they will frequently operate by themselves. In reality, the League is more a loose international coalition than a single nation.

The Senate elects a High Doge over the League, a constitutional monarch who's role is to chair the Senate meetings and represent the League's interests with other powers. The election system operates in much the same way as the Holy Roman Empire's did in the real world, though the High Doge's position is more precarious - he can be voted out of office by a simple majority in the Senate.

The Senate also elects individuals to positions of responsibility - for example, Lord High Admiral of the Fleets. Cities may put forward one candidate for each position.

There are few federal laws, as cities prefer to maintain extensive local autonomy. Any federal policy must be passed through the Senate with a super-majority.

Location on Map Desired: WIP. Preferably somewhere like the Dalmatian coastline - lots of islands and inlets, with some mountains. All cities are (and must be) coastal, hence Maritime cities.

Capital: No de jure capital. However, the Senate is located in Asimi, the most powerful city and de facto capital.

Important Settlements:
Asimi - Most powerful and populous of the cities. Holds much influence in the Senate. Home of the current High Doge.
Igetia - Second most powerful city in the League. Often at odds with Asimi, and main political rival.
Defteros - Third most powerful city. Often holds the balance of power in the Senate, siding with either Asimi or Igetia to better its own position.

History:


Description: (Describe your nation. Culture, language, currency etc.)
- Culture: The culture of the League is varied in some ways between cities. However, every member city-state is linked closely with the sea - the League has a powerful fleet and is a centre of maritime commerce. Shipbuilding is a major industry and fishermen and sailors make up a large percentage of the population.
- Language: The League, as a descendant of the Asimian Empire, mostly speaks Asimian. (This will be represented by Greek in the rp)
- Currency: The Argentum is the currency of the League, as one of the few federal laws maintains a currency union.
- Architecture: Marble is a favoured building material, but is usually reserved for larger and more important buildings. Most structures are made of stone or brick, but may feature wood or thatch in addition.
- Fashion: Linen tunics are the norm in most League cities. They are frequently dyed in shades of blue or green - a cultural link to the sea. Woolen togas or cloaks are a frequent sight, and fur mantles are commonplace. Clothes tend to be long, loose and thin, though opaque. Clothes vary little between men and women, though women may have lower v-necks and frequently dye their clothes in purple. Men usually wear shorter-sleeved and more practical clothing while at sea or in battle.

Important Characters:
- High Doge Chorona Marmora
- High Lady Miriam Marmora
- Senator Metaxa Laticlava (representative of Igetia)
- Lord High Admiral Aecora

Traits:

Small Army: Your nation maintains a relatively small number of troops, when fielded in battle against another nation your forces are almost always outnumbered. +2

Outdated Army: Your men carry weapons not even your grandfather remembers, muskets misfire more than usual and your training deals with tactics not used in many years. +2

What is Gunpowder?: Your nation lacks any formed of gunpowder based weapons for your army, and is stuck using old crossbows and bows. +4 (Adds stability)

Never been out of the village: Your men have almost all never been outside their own borders. Other countries lands and environments are almost alien, especially those on another continent. They will suffer from not being able to deal with weather and being unable to forage as well. +1

Decentralized Army: You have an official head of the army however apart from troop allocation he controls very little. Men fall, under the complete command of their own general and whilst this means that they may react to local problems much faster when trying to organize full scale invasions your army is slow and takes a long time to ready. +/-

King of the Seas: Your nation has a glorious Maritime history and a navy that matches, many grand ships fill your docks and sailors are viewed as hero’s in the eye of the public. -3

Poseidon: Your nation has such luck and strength in naval affairs it seems if you are blessed by the gods themselves. Your docks are filled with well built and ships, sailors are viewed as heroes and are more than capable of easily facing the navies of other nations, as well as performing boarding actions. -6 (S)

Ships of Line: The largest ships to sail the sea’s are expensive and vast undertakings however your nation has viewed this as a needed expense. Your fleets have a number of these ships.-2

New Age Ship Construction: New ways of shaping the wood and newly discovered types of wood has led to advances in how ships perform. However these come at a cost, making ships more expensive than usual. +/-0

Ambitious Generals: Your generals all want a piece of glory. Sometimes even going to backstabbing each other and arriving to another’s aid ‘late’. +1

Trading Hub: Your country is a nation of traders and merchants, many coins pass through the fingers of your citizens every day, especially through your own after taxes. -3

Army: (Gowia will roll this, navy, GDP and stability.)
Navy:
GDP:
Population:
Stability:
Hidden 9 yrs ago 9 yrs ago Post by AYoungWarthog
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AYoungWarthog Your Friendly Neighborhood German

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Is this possibly open to a new player? I'll have to read everything, but I'm interested in getting back into roleplaying and working on my writing. As it is an art you must practice, I fear I may be a little rusty, but I'm big into NRPs.

Cheers.



Hidden 9 yrs ago Post by AYoungWarthog
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AYoungWarthog Your Friendly Neighborhood German

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<Snipped quote by Nerevarine>

Slight problem, as my plans for the map go when I actually get someone to map for me is that their is only one continent which will be connected to no others, for the time being anyways. I see mentions that they come from elsewhere other then Edoniras. While I don't have a problem with them possibly originating from elsewhere then Edoniras, I just need to say that they would have no knowledge of those areas.

Beyond that your good to go, put your app in the dump and put STATS NEED TO BE DONE like that so I know I need to get your traits shipped off to Gowia for rolls.


Also, I can probably map for you, if you'd like.
Hidden 9 yrs ago Post by null123
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If you could get me a map, that be great.

I need (for now anyways) a single continent with multiple small and large-sized islands surrounding it.

Reviewing completed apps now, please stand by. I have been busy.
Hidden 9 yrs ago Post by null123
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Everyone who has a app so far, excluding those who are still WIP, are accepted. Make sure STATS NEED TO BE DONE, is there when you put them into the dump.
Hidden 9 yrs ago Post by AYoungWarthog
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AYoungWarthog Your Friendly Neighborhood German

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Ready to be edited. Just lemme know where people should go, and I can do all that stuff easily.
Hidden 9 yrs ago Post by Iluvatar
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Iluvatar The British

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Everyone who has a app so far, excluding those who are still WIP, are accepted. Make sure STATS NEED TO BE DONE, is there when you put them into the dump.


Yay!

So, are you doing the stats then? Will you post apps with stats that we can put into the Characters tab, or will you do that yourself?

And could I have this as my territory please?

Hidden 9 yrs ago 9 yrs ago Post by Deaddlife
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Deaddlife The Anti-Genesis

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Ready to be edited. Just lemme know where people should go, and I can do all that stuff easily.


I'm not sure if the map will work with the different Nation lores, which is why we have had problems getting a map. Things should be fine.

EDIT:

Also, @Iluvatar you missed a small but very important note when building your nation, nothing against the rules but rather important.
8-9 traits is probably the maximum if you want to avoid stability concerns(stability being rebellion and the likes)


That and you kinda took a few traits that might not stack, e.g. Outdated Army & What is Gunpowder?
Hidden 9 yrs ago 9 yrs ago Post by Slamurai
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Slamurai

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Here's my claim for the Xiang:



To be honest, I found the trait system a little limiting, as you pretty much have to neglect one or more aspects to be competent in another; whereas a comptent nation, I would think, would try to balance or at least maintain a functional standard across the board.

Are nations that don't have many favorable traits super-screwed if they come to blows with one that does? eg. a nation with Outdated Army vs. one with Elite Army (S). I assume that factors like terrain and tactics will come into play, and battles will come down to collaborative pieces, but do traits have a heavy hand in determining outcomes compared to how we write the scenarios?
Hidden 9 yrs ago Post by Nerevarine
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Nerevarine Frá hvem rinnur þú? - ᚠᚱᚬ᛫ᚼᚢᛅᛁᛘ᛫ᚱᛁᚾᛅᛦ᛫ᚦᚢ

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Here's my claim as of now
Hidden 9 yrs ago 9 yrs ago Post by YakaFirestorm
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YakaFirestorm

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Here is where the Durian League is set. (The islands that are not filled in are one I have added. Feel free to say no duck55223 if you do not wish me to add this to the map.)



Also quick question about the stats. Will we have to roll them up or will you be PMing us with the results?
Hidden 9 yrs ago 9 yrs ago Post by Deaddlife
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Deaddlife The Anti-Genesis

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Assuming we do use this map I designed the lands of the Drakun Republic. Forgery is hard. Let me know what you think.

Hidden 9 yrs ago Post by Iluvatar
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Iluvatar The British

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<Snipped quote by AYoungWarthog>

I'm not sure if the map will work with the different Nation lores, which is why we have had problems getting a map. Things should be fine.

EDIT:

Also, @Iluvatar you missed a small but very important note when building your nation, nothing against the rules but rather important.
<Snipped quote by duck55223>

That and you kinda took a few traits that might not stack, e.g. Outdated Army & What is Gunpowder?


Ah, yes. I see. But perhaps instability would be realistic considering the political structure of the League.
Hidden 9 yrs ago Post by Slamurai
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Slamurai

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It's been relatively quiet around here...
Hidden 9 yrs ago Post by Deaddlife
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Deaddlife The Anti-Genesis

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I think we are all waiting on duck who probably has a real job.
Hidden 9 yrs ago 9 yrs ago Post by Bright_Ops
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Bright_Ops The Insane Scholar

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Hidden 9 yrs ago Post by Iluvatar
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Iluvatar The British

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So, um... nice weather we're having?
Hidden 9 yrs ago Post by null123
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null123

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Going to be honest, I have lost interest in this concept and GMing it, and have not been able to contact Gowia anyways.
Hidden 9 yrs ago Post by Bright_Ops
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Bright_Ops The Insane Scholar

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I was looking forwards to this... Oh well. At least I figured out how to edit the damn maps now so Yay!
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