Hidden 11 yrs ago Post by Apollosarcher
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@Kingfisher So we have an evil merchant/slaver. A enclave soldier, a medic from Rivet city, and BoS Paladin... I think one of us is going to end up shooting someone else.
Hidden 11 yrs ago Post by TheUnknowable
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Yeah, me. Mr. Smarty doesn't like the Enclave.
Hidden 11 yrs ago Post by Apollosarcher
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@TheUnknowable Good, He'll keep the robot repaired and it can keep Daniel from being dead.
Hidden 11 yrs ago 11 yrs ago Post by TheUnknowable
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Hidden 11 yrs ago Post by GreivousKhan
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Will keep an eye on this.
Hidden 11 yrs ago Post by DJAtomika
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Oi. Khan. Go back to the arena lol. We got a fight to win.

Anyway I'm almost finished with Marcus. Will be posting up soon.
Hidden 11 yrs ago 11 yrs ago Post by DJAtomika
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Name/Nicknames: Marcus "Marc" Tremaine

Race: Human

Age: 32

Appearance:

Standing five feet nine and weighing a paltry 160 pounds, Marcus isn't a heavyweight at all. His sparse, buzzcut hair is a dark brown and his eyes are the same shade of brown.

Sexual Preferences: Straight

Perks: Ninja, Thief, Gun Nut.

S.P.E.C.I.A.L


Strength: 7

Perception: 7

Endurance: 5

Charisma: 3

Intelligence: 5

Agility: 8

Luck: 5

Personality: As befits his mysterious nature, Marcus is not very telling about his personality. Mostly silent, he speaks when spoken to or if needed, but rarely voices his opinion on things unless he deems it necessary. He is also quite altruistic, often doing things to help others without expecting a reward in return. He thinks a lot and likes to strategise, but often he doesn't tell anyone about his plans in favour of the surprise approach.

Equipment:
  • 2 x machetes
  • 3 x whetstone
  • 1 x 10mm pistol, silenced
  • 2 x combat knives
  • 1 x switchblade
  • 1 x roll of piano wire
  • Trench coat
  • Utility belt w/ pouches
  • Light combat vest
  • Cargo pants
  • Military boots
  • Leather driving gloves
  • Black circular-lens shades


Biography: Marcus Tremaine was born in Megaton to a pair of average parents in a time where life was still relatively peaceful. He grew up as a normal boy with a healthy life and healthy interests; drawing, adventuring, fiddling with things, so on and so forth. When he grew into his teens the more adept folk around town taught him more about the wasteland and life in it. He was taught how to fire a gun, how to identify if water sources were safe to drink, how to use a geiger counter, and so on. When he finally came of age and became an adult, he decided to leave. He packed what little he had and left town to wander the wasteland. Granted, this was long before the Wanderer stopped by his home town and activated the nuke sitting in the middle of it, destroying the entire town instantly.

Through his wanderings he discovered many things about the world he lived in, and honed his skills and talents in sneaking around, making himself invisible, killing silently and generally being a massive pain in the neck for anyone looking for him. Eventually, in Rivet City, a Brotherhood soldier found him "displaying" his talents (read: turning a mugger into kebab with his newly found machetes) and took him into the fold. They trained him, clothed him and fed him, though he expressed a big dislike for their heavy, unwieldly power armour, choosing instead to remain dressed as he was but armed with better, sharper, maintainable gear. For a good long while he rolled with the Brotherhood, mostly performing solo guerilla attacks against Enclave supply trains or troop transports to mess with their morale while the BoS focused on bigger targets. This was just about when the Wanderer teamed up with President Eden.

The good life was never to last with Marcus though, as during a raid one day on a supply convoy he was taken by surprise at how well the Enclave troops were armed. Outnumbered, outgunned and outclassed, Marc fought until his last, and upon his only escape attempt, he was blindsided by an explosion and thrown into a ditch, presumed dead. The Enclave left him and he laid there, unconscious, for days, before waking up in a daze and slowly staggering along the road until a passing merchant convoy stumbled upon him and took him in.

These merchants thought very little of this mysterious man that had turned up in the road, so they dropped him off at the next town they visited and left him there, where he received medical attention and a place to stay.

Of course, Marcus doesn't remember any of this at all, for when the explosion knocked him into the ditch, he hit his head on a stone, thereby rendering him a complete amnesiac. The only thing he remembers is his name. His skills come to him almost unconsciously, though he still struggles to recall how and when he learned how to do many of the things he does.

Other Notes/ETC:
  • Marcus is a complete amnesiac struggling to regain his lost memories. Any characters asking him about his origins or his past will be met with a blank stare or a dull "I don't remember."
Hidden 11 yrs ago Post by jasonwolf
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@Kingfisher So we have an evil merchant/slaver. A enclave soldier, a medic from Rivet city, and BoS Paladin... I think one of us is going to end up shooting someone else.


and I'm writing up mine, a highly skilled hermit who can either be your saving grace or your damnation based on how you treat him.
Hidden 11 yrs ago Post by DJAtomika
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Hey I thought that was my shtick.

I kid but hey.
Hidden 11 yrs ago Post by ClocktowerEchos
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Hmm... I'm thinking of a really sarcastic/cynical Android doctor or engineer, would that work?
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Hidden 11 yrs ago Post by DJAtomika
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That would work.
Hidden 11 yrs ago Post by jasonwolf
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Hey I thought that was my shtick.

I kid but hey.


very different methods. Mines a tinkerer who's been squating in vault 112 (as you can access it later and the robots don't attack you.) Jasper will be a thinking character that is doing this all logistically. He might save you if you can be worth it, or he'll shoot you and leave you for bait.
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Hidden 11 yrs ago 11 yrs ago Post by Kingfisher
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@Kingfisher So we have an evil merchant/slaver. A enclave soldier, a medic from Rivet city, and BoS Paladin... I think one of us is going to end up shooting someone else.


To pinch a phrase from Cole Porter...anything goes!

@TheUnknowable looks good so far.

@GreivousKhan Good, good. Always a place available if you want to hop on-board.

@DJAtomika Accepted, although I'd suggest swapping out one of the perks, because the advantages and disadvantages of Ninja and Sniper clash. Feel free to put Marc's CS up in the character sheet tab!

@ClocktowerEchos Ja, that would work!

Hidden 11 yrs ago 11 yrs ago Post by Kingfisher
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@DJAtomika This is entirely my bad, I didn't put two and two together whilst reading your CS, but in this cannon Megaton is still around.

I should probably clarify this now; the lone Wandered is not a moustache twirling villain who is evil for the sake of being evil in Graveyard, he started out like his father and lost his way, gaining a very bleak world view in the process.

He came to agree with President Eden's ideals, and believes that the Wasteland was beyond saving.
Hidden 11 yrs ago 3 mos ago Post by DELETED087367
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Hidden 11 yrs ago Post by TheUnknowable
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@Dead Cruisertoo many SPECIAL points.
Hidden 11 yrs ago 3 mos ago Post by DELETED087367
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Hidden 11 yrs ago Post by TheUnknowable
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<Snipped quote by TheUnknowable>

Whoops, lost track just a touch.


That's easy to do. While I was doing mine, I added or subtracted from the available ones every time I changed a number so I knew I'd get it right.
Hidden 11 yrs ago Post by Kingfisher
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@Dead Cruiser Approved! Please move Scott's character sheet into the CS tab.
Hidden 11 yrs ago Post by Ehkru
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Definitely interested in this. Will work on a cs this evening!
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