Eh, maybe.

<Snipped quote by Arborescence>
That works pretty much perfectly. Obviously we can work out the specifics once more setting information is available in the OOC, but I can help with details on a case-by-case basis.
I would not rely so heavily on pre-established concepts, particularly those from other games. I would be wary as well of the language and cultural barriers that may result from having such an exotic character. I won't outright veto a character from the Jade Kingdoms (a concept most new players present most likely do not yet know of), but I'm hesitant. There is a distinct focus on the Iron Kingdoms in this story, mostly because someone from outside of them would not have been particularly affected by the Years of Dusk, and for other, plot-related reasons.
@Dead Cruiser, huh I was more interested in a magical character than I was a swordsman. If typical magic as we know it- ie fireballs, healing spells, typical elemental stuff- is too 'gamey', what would you describe as examples of magic?
and while I do intend on playing a human, are there any non-human races available to players?
<Snipped quote by vietmyke>
Yes, you basically have the correct understanding of it. I had a shitty map before, but if @Shorticus wouldn't mind lending their considerable talents to my cause, I wouldn't mind making a better one.