Hidden 5 yrs ago 5 yrs ago Post by Halonaa
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Halonaa

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Basically, it's a Monster Hunter RPG. Not based on the Monster Hunter Series, just a similar idea. Fantasy world which I'll explain more of if there's enough interest. But let me get this out of the way.

The RPG Elements Are:

Currency - The 'party' will have a set amount of money to begin with. Every job you take on (AKA every monster you hunt) will earn you money. Everything you need will cost money. A place to stay, food and drink. You want to go out and party, it'll cost you. You want to buy potions, have your equipment repaired, all that stuff, it will again, cost money. But most things aren't required. It will just affect how you RP. If you don't repair your gear, you as the writer should understand that your character is walking around with broken armor or whatever. Or if you slept outside on the ground instead of in a tavern... you're going to probably be in a lot of pain.

Upgrades - You can upgrade things in your life that will grant you the ability to save money, or make more money. For example, staying at a tavern every time you're not on a job will cost a lot more money than actually having a house to live in. (Rent isn't a thing for owned houses so yeah.) Likewise you can't hunt certain monsters without a boat or an airship, both of which are very expensive purchases, but you can see how they are a form of progression within the RP.

Stats - Your characters will have stats, however these stats aren't strength, intellect, whatever. These stats revolve around crafts and the like. Gathering, Alchemy, Engineering, all of these things have specific purposes such as brewing your own potions, or using supplies available to you to create some form of siege equipment that can be better used to take down a monster. This isn't a full tabletop, so don't expect like, roll checks or anything. It's basically just "I want to do a thing" "You fail because your character is socially inept"

So yeah you can think of this all like a game of sorts, but you should also be thinking about character progression and development, not just playing it like an RPG where the end goal is to become rich.

Basis of the story is that four characters come together to form a new monster hunting guild. It's just the four of them, and so you can only start off taking pretty simple jobs. Build a name for yourself, get more equipment to take on larger threats, and eventually even start taking on new members of the guild, as much larger threats won't be able to be handled by just four people, and you will need side NPCs to help you.

It's undecided if I'll be playing a hunter myself, or just sort of like GMing the whole deal.

Anyways, any questions or whatnot are welcome, I'm not sure if I've made the whole thing clear.
Hidden 5 yrs ago Post by Fabricant451
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Fabricant451 Queen of Hearts

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How big are the weapons.
Hidden 5 yrs ago Post by Halonaa
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Depends really what you mean. If you're asking if swords and the like are realistic in size or Fantasy size like Cloud's Buster Sword, it's really up to you. I personally imagine that even in a world of fantasy, you would need some sort of magical assistance to wield a weapon as big as you see in the Monster Hunter series, but magic isn't exactly super common in this world.
Hidden 5 yrs ago Post by Jerkchicken
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I'll play but only if you amend it to have big dumb weapons as something that isn't out of place. For me I'll go with the noble gun hammer.

Hidden 5 yrs ago Post by Halonaa
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I mean maybe. But weapons of that size and such aren't things your characters would likely have to begin with.
Hidden 5 yrs ago Post by Miraboreasu
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Consider me interested.

How big are the weapons.


Hidden 5 yrs ago 5 yrs ago Post by Fabricant451
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Fabricant451 Queen of Hearts

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Consider me interested.

<Snipped quote by Fabricant451>



I'm trusting a bloke with a bastard sword over a dude with a dirk.
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Hidden 5 yrs ago Post by Jerkchicken
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SnS is cool but sometimes you just want to kill a dinosaur with a lance-shotgun that's also a flamethrower
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Hidden 5 yrs ago Post by Halonaa
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Halonaa

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Either way this isn't intended to be Monster Hunter. The RP idea revolves around hunting Monsters, but is still intended to be its own thing, and Monster Hunter was not actually the inspiration for it. So I don't really want to turn it into that, right down to the weapon size and weapon types.

I want to make that clear... this is not a Monster Hunter RP. Monster Hunting the act is a basis for it, but not the Monster Hunter series.
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Hidden 5 yrs ago Post by AlternateMan
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AlternateMan there is calcium in my bones

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If there's a spot left I'll throw my interest in here.
Hidden 5 yrs ago Post by Halonaa
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Halonaa

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There seems to be INTEREST at least so I'll put up an OOC when I get back from work detailing everything in more depth.
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Hidden 5 yrs ago Post by Kazemitsu
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Kazemitsu The Dragon

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The idea sounds interesting. I'll sub the ooc to see what people come up with to dictate whether I do pop in or not.
Hidden 5 yrs ago Post by Halonaa
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Halonaa

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The OOC is up here

roleplayerguild.com/topics/176381-the…

I will likely be only having 4-5 members of the RP, myself included, so I'll be leaving spots for people who showed interest for a little bit but, I typically work under the assumption that if you are actually interested then you're going to follow the progress of the thing you showed interest in.

Basically what I'm saying is, I need people who have shown interest, if you're going to take part, to confirm it and solidify your slot in the RP.
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