Hidden 11 mos ago Post by The World
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@The World OCs only if you please. I am amenable to characters heavily inspired by others, but Creation is the Original Setting Donut Steel.


Damn. All my ideas were of canon characters. I'm surprisingly no good at making outright evil OCs, but I wish you luck with the RP and hope everyone has fun! Sorry to have added interest only to take it back.
Hidden 11 mos ago 11 mos ago Post by Dead Cruiser
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@The World Sorry to see you go, but if you wanted to try your hand at making an evil OC (or just filing the serial numbers off one of those canons) just gimme a hollar and I could sit down and workshop with you.
Hidden 11 mos ago Post by Vox Angelis
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@The World Thanks for your interest. Once you've finished reading, let me know if you have any questions or ideas.

As for everyone else, what would help to drive interest and discussion right now? Options:

Character Sheet (First Draft)
Sample Character
Sample Plane
More Lore
???


Well I would have a few lore and mechanics questions, if you may.

Is it known to the characters why this entity is named Chaos? For a being whose apparent purpose is to conquer all under one rule, it kinda feels like it would unify this whole mess of planes into a single banner. Would it be far-fetched for a character to believe Chaos' design is one of true order?

Is it possible for a plane to host more than a single shard of chaos? Does these shards bring some sort of knowledge about the master. Does Chaos have an actual physical form?

For the long-lived races, just how long ago was Creation shattered into pieces, just to not overlap a character's age with the creation of its homeworld.

Is it possible to play more than a single character? I've seen something about using the character's homeworld ressources to their disposal, so I guess it would be likely for the characters who are more of leader types to bring their generals and subordinates from their conquered homeworld into others, unless the Archons are only able to travel alone?
Hidden 11 mos ago 11 mos ago Post by Vox Angelis
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I also happened to have made a draft for my character. It ended up being longer than I wanted, I got inspired to finally use this character that I stashed in my vault for so long hahaha



Hidden 11 mos ago 11 mos ago Post by Sniblet
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Hidden 11 mos ago Post by Dead Cruiser
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@Riffus Maximus Let me try and break down your questions as best as I can.

Is it known to the characters why this entity is named Chaos? For a being whose apparent purpose is to conquer all under one rule, it kinda feels like it would unify this whole mess of planes into a single banner. Would it be far-fetched for a character to believe Chaos' design is one of true order?


They probably don't know why Chaos identifies itself as such, though they could guess at it. The theming is more like a "prima materia" type of Chaos, if that's helpful. What I read about your character's motivations pretty much works, people can easily project their own intentions onto Chaos, it's not very... forthcoming, nor personable.

Is it possible for a plane to host more than a single shard of chaos? Does these shards bring some sort of knowledge about the master. Does Chaos have an actual physical form?


It's one Shard to one Plane. The Shard's presence on the Plane is what shattered it in the first place. Taking possession of the Shard brings you into communication with Chaos. It's like picking up the One Ring, but Sauron wants you to use it for him. The physical manifestation of Chaos is Gladius, which I mentioned briefly. It's like an evil, shapeshifting fortress that can manifest itself on new Planes. Every time a Shard is acquired and reintegrated with the Heart of Chaos, Gladius grows larger and more complex. This is also the process that reunites the Planes.

For the long-lived races, just how long ago was Creation shattered into pieces, just to not overlap a character's age with the creation of its homeworld.


As I said before, each Plane has a unique relationship for time. For some, the shattering was many thousands of years ago. For others, perhaps it was merely hundreds. What they all have in common is that the shattering has passed out of living memory, so however long it would take for your elder race to have forgotten it, that's how long ago it was.

Is it possible to play more than a single character? I've seen something about using the character's homeworld ressources to their disposal, so I guess it would be likely for the characters who are more of leader types to bring their generals and subordinates from their conquered homeworld into others, unless the Archons are only able to travel alone?


Only one Archon, but what you're describing is my intent for more leadership focused characters. I think I'll include a section for this on the updated CS. Until you acquire a Plane's Shard and reunite it with the others, you're limited to whatever resources you could fit into Gladius with you. Which could be considerable; I am thinking about adding a section about Gladius onto the CS, so you each get a "wing" to personalize.

Anyway, regarding your character: I think she is good, with the only nitpick being that nobody should even really know that there are other Planes out there until they get their hands on a Shard.

@Sniblet I was pretty much fine with your character until you pointed out that you ported it from a video game. For that, I would ask that you personalize them a bit more? Maybe introduce more of a personality to help them interact with their fellow Archons? Otherwise they may have difficulty cooperating with your 40-million-year-old "elder spirit." Have you considered maybe that they might have been human to start, until learning the "truth" within the Book of Light?

Interesting association: Chaos' symbology associates with with "darklight," a light and darkness that coexists. Kind of a Yin-Yang thing going on.
Hidden 11 mos ago Post by Dead Cruiser
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I would say we have enough people for an OOC if I can get four committed players.

I'm also working on a "sample" character; this will be the "first" Archon, who kicked off this whole scenario.
Hidden 11 mos ago Post by ANYM
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>Iastur sends his regards. Or, he will rather, as soon as they stop running away.
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Hidden 11 mos ago 11 mos ago Post by Sniblet
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@Dead Cruiser
Uhhh, point by point I guess:
I was pretty much fine with your character until you pointed out that you ported it from a video game.

Ophanim in-game is mostly mechanics and theme, with exactly one lore blurb, shown in the picture. Everything that makes it more than that was me.

I would ask that you personalize them a bit more? Maybe introduce more of a personality to help them interact with their fellow Archons? Otherwise they may have difficulty cooperating with your 40-million-year-old "elder spirit."

I think its inhumanity is pretty core to the character I want to play. Its age and origin are just aesthetic (it's spent the overwhelming majority of those 40 million years in an unchanging world devoid of unique experiences to develop from, so practically speaking the extra zeroes are only there to sell the Lovecraft look), but I'm not willing to make this character into the sort of entity you can have a normal conversation with. Not to say that it can't talk to another Archon, but it wouldn't be very charismatic.
The "(very alien being) obsessed with the trappings of divinity" thing is The point. If that won't work, I have other ideas I can try to put to a sheet, no issue.

Have you considered maybe that they might have been human to start, until learning the "truth" within the Book of Light?

I could make that change, or something similar, but I wouldn't want anything to be left of that human.
Hidden 11 mos ago Post by Dead Cruiser
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@Zyx I know your plate is full, but there's room for you here if you're interested.

@Sniblet Yeah I think I may have had a slight knee-jerk reaction to seeing such an inflated number on the sheet. I think if you wanted to make them 4000 or thereabouts it would feel more in line with the others (assuming there will be others). Given what you're saying I think the character is functional as it stands. I only worry that this character's inhumanity might make them monotonous to play, but I leave it at your discretion.
Hidden 11 mos ago Post by Sniblet
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Inflation gone. I cut it to ~2000 because hehe bible.
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Hidden 11 mos ago Post by ANYM
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@Zyx I know your plate is full, but there's room for you here if you're interested.

@Sniblet Yeah I think I may have had a slight knee-jerk reaction to seeing such an inflated number on the sheet. I think if you wanted to make them 4000 or thereabouts it would feel more in line with the others (assuming there will be others). Given what you're saying I think the character is functional as it stands. I only worry that this character's inhumanity might make them monotonous to play, but I leave it at your discretion.


>Tempting, but I'm good. Offer is appreciated though.
Hidden 10 mos ago Post by Waldganger
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Waldganger Wannabe Philosopher / Forest Rebel

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Very interested in this. I have ideas brewing in my head already, which I'll post at a convenient time.
Hidden 10 mos ago Post by Archangel89
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If one wanted to make a hive-minded slime/ooze like character, would that be something that would work as an evil vilian?
Hidden 10 mos ago Post by Dead Cruiser
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@Waldganger Thanks for your interest, I'm excited to hear your ideas.

@Archangel89 Probably, assuming they had a humanoid level of intelligence.
Hidden 10 mos ago Post by Archangel89
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@Dead Cruiser They will be, I was thinking of something like a sorcerer/summoner type thing but Im still working the kinks out in my head
Hidden 10 mos ago Post by Dead Cruiser
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Okay, I made a pretty quick-n-dirty sample character if anyone is interested in viewing it.


Hidden 10 mos ago Post by King Cosmos
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How big are these planes meant to be? Because so far the character sheets make them sound like isolated continents, whereas I was picturing them as whole worlds forming part of a multiverse.

I may have to scale my ideas back a bit.
Hidden 10 mos ago Post by Dead Cruiser
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@King Cosmos I would say it varies. It depends on the theme of your character, and the scale of their story. I made the Hellen plane kind of small because that would better suit an assassin Archon. Really it's up to you and if something seems amiss we can work it out.
Hidden 10 mos ago Post by Archangel89
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So I have a question, roughly how large can our characters be? My thing will have a humanoid vessel but it's true nature is huge as it is basically bringing everything into it?
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