Hidden 2 yrs ago 8 mos ago
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Hanako Moriyama / Rael
@mickilennial

Andrew Gray / Graves
@Supermaxx

Chou Moriyama / Papiyon
@Lemons

Amelia Miller / Sollune
@Yankee

Lorenz Ferber / Rolan
@Eisenhorn

Alberta Klein / Rook
@Mcmolly

Gunter Pangloss / Gunter
@DruSM157

Tilly Gallagher / Xantha
@Fading Memory
Hidden 2 yrs ago 9 mos ago Post by mickilennial
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mickilennial Patron Saint of Inconsistency

Member Seen 5 days ago

R A E L
R A E L

“You going to cry about it?”
C H A R A C T E R P O R T R A I T
C H A R A C T E R P O R T R A I T
_________________________________________________________
C H A R A C T E R D A T A
C H A R A C T E R D A T A
_________________________________________________________
True Self
Hanako Moriyama

Persona
Rael

Pathos
Draethir

Role
DPS

Weapon of Choice
Spear

Domains
Conjuration
Enhancement
Lightning
Wind

Playstyle & Attitude
High Risk, High Reward DPS
Loner
H A N A K O M O R I Y A M A: C O R P O R A T E H E I R
H A N A K O M O R I Y A M A: C O R P O R A T E H E I R
________________________________________________________________________________________
Rikako, empress of the Moriyama business empire, loved flowers and butterflies. So it came as no surprise that her two twin daughters were named as such: the elder, Hanako; and the younger, Chou. The two were borderline inseparable through their younger years, all the way up through private high school, which is when Hanako began to struggle.

While her sister blossomed, Hanako wilted. Chou never noticed her sister’s struggles and the elder twin couldn’t help but feel a resentment building in her stomach. She didn’t hate her sister, but it was hard for her to reconcile her teenage angst. Chou was good at pretty much everything, everyone liked being around her, and while the two were equally as academically accomplished it always seemed to be the younger twin who got all of the praise. Their parents were harsh with Hanako, but with Chou they were soft and accommodating.

It didn’t seem fair.

Her high school life didn’t help ease the burden. She tried out for multiple clubs and never got anywhere with them. The stress of the expectations her parents put on her made her feel awkward and distant. Eventually, she just focused entirely on her studies. No love letters from a boy who sat behind her in class, no sports accolades, nothing interesting to make her stand out; in the end, she just existed in the school ecosystem. The only time people wanted to talk to her was to ask her about Chou. By her final year in high school she had completely isolated herself; when she was home she was either studying, drawing, playing video games, or reading manga. She felt alone and incompetent. A loser.

Her parents thought so, too. Acing the entrance exam to Tokyo U wasn’t impressive to them because that was what was expected of her, of anyone bearing the name of Moriyama. She still tried her best to earn the affection of both her parents, but she never got a single inch no matter how hard she tried. When they allowed her sister to abstain from going to university? That’s when her years of resentment turned into bitter hatred.

If she hadn’t found Pariah Online she probably wouldn’t have lasted much longer. It saved her.

R A E L: I N F A M O U S W A Y F A R E R
R A E L: I N F A M O U S W A Y F A R E R
________________________________________________________________________________________
In Pariah Online, Hanako found a new life as “Rael”, the personification of everything the young girl from Tokyo wanted to be.

The Demon Fox.

Coined through her actions in the early days of Pariah Online, Rael clawed out a reputation for being particularly unhinged. She was unrecognizable to her true self: confident, unscrupulous, violent, bold, and with a meanstreak that could spin the globe of Aetheria twiceover.

Whilst this tumultuous reputation gave Rael a black mark of sorts, she still found a begrudging respect from her wayfaring peers. A skilled dungeoneer with a solid mastery over her magic, if Rael was joining up with your group, you had little to worry about outside of the fact that she wasn’t going to be sharing much of the items she had her eyes on.

“Everyone has to make a living, right?”

With connections to Malacius Secre, Rael has worked for a good length of time as a collector of magical antiquities. Where other wayfarers succumb to honest work like crafting goods and weapons, the Draethir-bound wayfarer has opted for more dubious means. Artifacts found in the dungeons are invaluable to the denizens of Aetheria and she is more than happy to deal them for a high price. If you have a quest that needs the item she’s scalping, she’ll happily sell it back to you for double the rate she was offered for it. If that doesn’t make you happy? Well, that’s not her problem, now is it?

When Mystic Prophecy put up a request for anyone in Thorinn to help them with a dungeon, the opportunity became fairly obvious to her. Having no interest to ‘join’ the famed group herself, her goal is to just take her cut and look good while doing it. She isn’t privy to making friends, but she knows soloing a dungeon is impossible for even the top players.

She wasn’t expecting what was about to happen…


S P E L L S | A B I L I T I E S
S P E L L S | A B I L I T I E S
________________________________________________________________________________________
Recall
Using the Conjuration Magic she knows, Rael calls out to her weapon, returning it to her hands.

Spring Step
An Enhancement Magic ability that draws from ambient arcane energy to be drawn into the caster’s legs for quick cat-like reflexes in a pinch. Allows a user to do an uncanny dodge or advance that is increased by the amount of magical energy used.

A T T R I B U T E S
A T T R I B U T E S
________________________________________________________________________________________
Breaker of Storms
Rael often finds herself at the eye of the storm. Effective with the primordial element of lightning, Rael has unlocked advanced spells when utilizing it with her weapon of choice. This includes access to agility buffs, weapon-casted storm bolts, and a shockwave of sound reminiscent of thunder itself. She is also resistant to lightning spells as a result.

F E A T S
F E A T S
________________________________________________________________________________________
The Black Temple
TBD

R E L A T I O N S
R E L A T I O N S
________________________________________________________________________________________
Graves (Andrew Gray)
To Be Determined!

Papiyon (Chou Moriyama)
Rael’s relationship with her sister is… complicated. They’ve never cooperated in the game outright, but there are years of resentment that she’s never really sorted out. There will be moments where Rael will be strangely on Papiyon’s side as much as there would be moments of icy, almost cruel disdain. Should Papiyon recognize her sister then they could get the therapy they need, or the kind they don’t.


Hidden 2 yrs ago 9 mos ago Post by Supermaxx
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Supermaxx dumbass

Member Seen 25 days ago

G R A V E S
G R A V E S

“Hmph.”
C H A R A C T E R P O R T R A I T
C H A R A C T E R P O R T R A I T
_________________________________________________________
C H A R A C T E R D A T A
C H A R A C T E R D A T A
_________________________________________________________
True Self
Andrew Gray

Persona
Graves

Pathos
Draethir

Role
Tank

Weapon of Choice
Nodachi

Domains
Water
Darkness
Restoration
Divination
Enhancement

Playstyle & Attitude
Lifesteal/Self-healing Tank; Asshole


A N D R E W G R A Y : A F A M I L Y M A T T E R
A N D R E W G R A Y : A F A M I L Y M A T T E R
________________________________________________________________________________________
The Gray household has always been troubled. Mom was the primary breadwinner when Andrew was young, working as a teacher at the local elementary school up until the day she disappeared. A search party combed the vast acres of wood around town but no trace of her was found; the sheriff chalked it up to her fleeing her husband and the case was closed. It made sense to Andrew. He doesn't remember much of mom, but he does remember the fighting; the yelling, the broken glass, the thrown bottles. Whether it was money troubles, alcohol, or 'piss poor' behavior from his kids, dad always had a nasty temper that he made everyone else's problem.

The kids coped as well as they could. Anna, the eldest, moved up to Michigan to be with her new husband. At eighteen she wasn't sure if she loved him or not, just that he treated her well and he lived far away. Will fell in with a bad crowd and threw himself at every new experience he could find- usually it was just a new way to get high. Lucy started a band in her best friend's garage, and spent most nights sleeping in there. Karen hid in her books and never forgot to lock her door.

Andrew found Pariah. He worked two jobs for three years just to buy the neurolink gear to run the damn game, and he had to hide the headset in his closet when he wasn't using it, but it was worth it. Logging in was like stepping into another world where he could be anyone or anything he pleased. He drowned himself in the game for hours on end every single day; he would've let his real body wither to dust if he could've gotten away with it.

G R A V E S : T H E S O L O H U N T E R
G R A V E S : T H E S O L O H U N T E R
________________________________________________________________________________________
Graves is a veteran player from the first days of Pariah Online. He’s cultivated a reputation as a skilled PvPer, a bounty hunter and a high level raider. Quick tempered and arrogant to the core, he's a difficult man to work with if he believes you’re holding him back- and he thinks everyone is. The few friendships he maintains are troubled, to say the least, yet it wasn’t always so.

Back when the game first launched, Graves was a member of a guild called the Strange Reign Club. They were a highly competitive group of raiders and PVPers with a reputation for extraordinaire toxicity. It was hard to argue against their results, however. Graves showed great promise as one of their earliest recruits, competing with some of the Club’s best duelists. He stayed with them for many months before- without much warning- he was cut from the team and blacklisted by its raid leaders.

A solo player ever since, Graves has been quietly grinding away at his profession, stewing on whatever drama had happened behind the scenes.



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Hidden 9 mos ago 9 mos ago Post by Lemons
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Lemons Resident Of The Bargain Bin

Member Seen 6 hrs ago

P A P I Y O N
P A P I Y O N

"The world is always better off with a little more kindness in it."
C H A R A C T E R P O R T R A I T
C H A R A C T E R P O R T R A I T
_________________________________________________________
C H A R A C T E R D A T A
C H A R A C T E R D A T A
_________________________________________________________
True Self
Moriyama Chou - 森山蝶

Persona
Papiyon - パピ四

Pathos
Drox

Role
DPS

Weapon of Choice
Nagamaki

Domains
Darkness
Illusion
Enhancement

Playstyle & Attitude
Hypermobile evasive DPS, Mom Friend™

M O R I Y A M A C H O U: W H E R E F L O W E R S F L O U R I S H
M O R I Y A M A C H O U: W H E R E F L O W E R S F L O U R I S H
________________________________________________________________________________________
Rikako, empress of the Moriyama business empire, loved flowers and butterflies. So it came as no surprise that her two twin daughters were named as such: the elder, Hanako; and the younger, Chou. The two were borderline inseparable through their younger years, all the way up through private high school, when Chou's life path was forever changed.

With her parents as they were, a calm and mild temperament, and a manner of speech and bearing so polite as to be strange at times, it was taken for granted that she would attend university as well. Even if she was only in her first year of high school, she certainly had the grades for it, she loved learning. Though she never really had a subject in mind--business? That was most likely, but what about literature? Philosophy? Studying abroad, even? She never could quite think of one--it felt like the world was opening itself up before her, full of wonder and promise.

And then Examination Hell began, and any desire Chou had of attaining higher education withered on the vine, burned to the roots.

With how much she'd been sheltered growing up, she had no idea what she was walking into. It was a nightmare. A pure nightmare. Her and her sister both barely functioning and yet required to, bags under their eyes, after coming back from yet more rounds of practice exams. Grades slipping from exhaustion. Locking themselves in night and day to keep cranking at exam booklets and textbooks ad nauseum. To Chou, it was like both enduring torture and watching a victim thereof, and in between rounds of bringing snacks up for herself and Hanako during long study nights (every night) and getting her own schoolwork done, she began to look further afield for a possible future. She wanted no part in this whatsoever. And during one of her brief searches, she came across a florist's shop nearby, owned by the elderly woman Satou-sama, who was in need of help to keep things running smoothly, and started working part time.

And she fell in love.

Her parents were...frosty a year or so later, when she told them she didn't want to go to university, and she would be continuing her apprenticeship as a florist. Very frosty. But after some cajoling (not quite enough, for what she was doing), they gave her the go-ahead, in a way that disturbed her just a little bit for how easy it was. Still. Here was her chance to make her own life, and she took it.

And so the years passed, and Chou found herself in a comfortable apprenticeship, as Satou-sama was aging more, and so more of the responsibility passed on to her young protégé. She has a comfortable, if quite small, apartment above that same florist's shop in familiar Kōriyama now, and a touch of disposable income that didn't come from her obscenely wealthy parents. And so just after dyeing a wisteria-purple streak into her hair, she started looking into something Hanako mentioned on one of their occasional chats: this crazy cool new VR game that she'd started playing called Pariah.

Well, hey, couldn't hurt, right?

P A P I Y O N: D E A T H I N P I N K
P A P I Y O N: D E A T H I N P I N K
________________________________________________________________________________________
That wisteria streak, now spread across her whole head, and a pair of kind, warm magenta-purple eyes. Papiyon isn't far from Chou at just a touch under 165 centimeters, and could fairly accurately be described in appearance as the "typical" Japanese young lady thrown into a blender set to 'pink,' then dressed in a white and gold leather longcoat and gifted a very sharp weapon.

But more important is what it does to her personality. Which is to say, it unleashes her most powerful nurturing urges. With her most prominent character trait being how kind and sweet she is as a matter of course, she's here to give her all in making people smile as much as she possibly can. And in protecting those smiles, as well. Of course, not so much literally, as she's quite far from a support, but more in the emotional sense. She seems to have a hurt-person-radar, and those that ping it best be prepared for the Mom Friend to descend.

Both a newcomer to MMOs (and video games in general) and never one for super organized groups in any situation, Papiyon's never touched a guild, at least not up to now, and nor does she truly see the point. She prefers to meander around, either looking for and then sticking with pick up groups, or simply roaming and marveling at the incredibly rendered Pariah world. As of now, she's not managed to link up with Hanako at all, but that's all the better. University was stressful, she knew.

Well. Small world.


S P E L L S | A B I L I T I E S
S P E L L S | A B I L I T I E S
________________________________________________________________________________________
Lotus Petal Dance - Rengemai (蓮花舞) ★★★
Illusion and Enhancement - Papiyon becomes as a phantom; as she dashes around enemies and strikes from unexpected angles, afterimages are left in her wake, causing no damage but confusing monsters and hostile players alike with the graceful movements; like dancing on tiptoes across a pond of water lilies.

Butterfly Haze - Chou-Moya (蝶靄) ★★
Illusion - With a sound like falling leaves, a cloud of phantasmal butterflies envelops the area around Papiyon as she melds into it. The rustling of a thousand tiny wings hides sound, and the flashing of countless colors distorts vision; and by the time you realize that she'd circled around behind you, it's already too late.

Butterfly Flurry - Chou-Sakkaku (蝶錯覚)
Illusion - A mesmerizing purple gleam of magic envelops Papiyon's nagamaki, and attempts to block it seem to land on thin air as its position wavers like water, slipping past guards and through cracks in armor. Using illusion magic, she is able to conceal the position of her sword, distracting the eye with an illusory feint.

Flittering Wing - Hirahira Tsubasa (ひらひら翼)
Illusion - You may think you have Papiyon pinned down and a surefire killing blow. You may think that you've escaped her, put enough distance between the two of you that she could never close the distance. In both cases, you are very wrong. With no more than a breath's sigh and a flare of purple light, Papiyon can blink up to twenty or so feet in whatever direction she chooses She can't use it more than once or twice sequentially, but being able to blink through an attack and end up right at her enemy's throat is powerful nonetheless.

Painless Butterfly - Mutsuu-Chou (無痛蝶) ★★★★★
Enhancement and Illusion - The most powerful spell in Papiyon's arsenal, Painless Butterfly sees her close her eyes and sheath her sword as pink energy builds within, crawling up the sheath like butterflies swirling through the sky. All sound becomes muted and distant to her, and the world slows to a crawl. Then, in one fluid motion and with only the soft sound of a gentle spring breeze, she unleashes a single clean stroke from her sheath, trailing pink light and phantom butterflies as it rends through space and time. Each butterfly becomes a strike, each wing a blade, obliterating everything before her. Finally, the blade is stowed once more; and with the deafening click of the guard on the sheath, destruction unfolds and time resumes.

A T T R I B U T E S
A T T R I B U T E S
________________________________________________________________________________________
Light As A Butterfly's Wing
Papiyon is simultaneously always in the middle of combat, and far away from it. The combination of her Shadow and Illusion domains allows her to flash around the battlefield, skirting every death and striking with blade unseen. As a result, she additionally has a natural aptitude at seeing through illusions, even those that aren't her own.

F E A T S
F E A T S
________________________________________________________________________________________
Holly, Heather, Hydrangea
Just because she's off the clock doesn't mean she loves flowers any less. She keeps a small plot of land in Thorinn where she grows an assortment of flowers both magical and mundane and sells them as she wanders to alchemists, tailors, and other crafters with an eye for magic and beauty.

Whirling Sting
All of Papiyon's abilities to get close and empower her strikes are useless if the strikes themselves are weak. Luckily, not so; she's quite impressive with her nagamaki. Perhaps not as much as she would be if she were strictly martial; in any competition that completely excludes magic, she's certainly not winning. But with all of her powers and talents factored in, she does a lot of damage, either quickly or over time.

Open Mind, Open Heart
For as kind as Papiyon is, and as committed as she is to emotionally protecting those around her--what good is that if people are so distrustful that they won't even let her? While her natural tendency is to hide how she's feeling, she curbs that as much as she possibly can. A constant flow of honesty is infinitely important, and that flow NEEDS to be two-way. All that being said, her mind can be a bit...too open. Because of her sheltered upbringing and tendency to always think the best of people, she has a tendency to be a bit naive and easily manipulated by more canny individuals.

Always There
Still, even if she does alienate someone, she'll try her best to un-alienate them, regardless if there was any major fault to be had there. Running alongside the sweetness and kindness, Papiyon is nothing if not incredibly forgiving. Not infinitely so, of course, she has her limits just like everyone else does. But unless either you or her does something truly heinous, she'll find a way to make amends.

R E L A T I O N S
R E L A T I O N S
________________________________________________________________________________________
Rael (Moriyama Hanako)
Chou has a...strange relationship with her sister. She loves her, dearly. But though she's naive, she certainly has the emotional awareness to know that Hanako has gotten increasingly cold recently, though she hasn't quite put together why. She doesn't realize how deep the bitterness truly runs, and so she doesn't think about it in nearly the same terms. Perhaps she did something to offend her the last time they were together, she thought; and perhaps maybe it compounding with the stress from her university work just makes her too tired to be a very nice person.

That strange relationship hasn't quite kicked back in Pariah yet, because unlike Rael, Papiyon is unaware that Rael and Hanako are the same person. As a person who puts more stock in behavior than in appearance, the fact that Rael has a face almost exactly like Hanako's won't be enough for the penny to drop: "she looks like Hana-neechan, but there's no way she could be, because she acts nothing like her!"

She is in for a rude awakening.


Hidden 9 mos ago Post by Yankee
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Yankee God of Typos

Member Online

S O L
S O L

“If I can't find my knight in shining armor, then I'll just have to play one myself!
C H A R A C T E R P O R T R A I T
C H A R A C T E R P O R T R A I T
_________________________________________________________
C H A R A C T E R D A T A
C H A R A C T E R D A T A
_________________________________________________________
True Self
Amelia Miller

Persona
Sollune

Pathos
Thyrien

Role
Tank

Weapon of Choice
Longsword

Domains
Light
Darkness
Manifestation
Protection

Playstyle & Attitude
Protective and supportive. Beautiful spells that focus on defense or drawing enemy aggression, keeping the danger away from allies. Enthusiastic team player. A model prince charming overlaid on a tomboy who doesn't watch her mouth. Will fight you to defend a lady's honor, or just because you are getting on her nerves.


A M E L I A M I L L E R: H O L D I N G O U T F O R A H E R O
A M E L I A M I L L E R: H O L D I N G O U T F O R A H E R O
________________________________________________________________________________________
When Amelia's brother died, it hit her hard. Really, really hard. In between a paranoid, workaholic mother and an unreliable, ex-felon father, Austin was the single stable stone to which she could cling to. When they uprooted their lives every year or two and moved, he was there. When their parents fought until their dad finally walked out, he was there. When Amelia had to stay late for soccer practice, Oz would pick her up on his bicycle afterward, and when she got into a fight with a friend and cried about it at home he would pat her head and tell her the stupidest joke she ever heard. Austin and Amelia were best friends, so when he was gone, it left a huge hole in her heart.

Amelia's life did not revolve around Austin, but with the physical absence of her father and emotional absence of her mother, the heavy loss of her brother colored that life. She sought out male companionship, starting with Austin's friends. They understood what she was feeling, and still called her by the nickname he had given her, "Ames." When the Millers, down to two now, inevitably moved away she easily fell in with new groups of guys. Amelia was simple, sporty, and a little rough around the edges; her decently cute face and girl next door vibe didn't hurt either. However when she approached adulthood, her time spent chilling on the couch playing games with the boys turned to joining the dating pool.

She had always been a romantic at heart, and she had a desire she was sure a lot of other girls had: to fall for a kind man who would whisk her away from her dead end life. Especially now that she felt so alone. She didn't have the smarts, looks, or talent to escape it on her own. Unfortunately no matter how many men she dated, from sleazeballs to nice guys, it didn't work out for her. Her girl friends said she was too picky, her exes told her no one would treat a tomboy with no social filter like a princess. But as far as she was concerned, if they couldn't even beat a two dimensional love interest from a video game then what did they know?

She kept trying. Hitch-hiked out of the latest shitty little town she'd ended up in right out of high school, got a shitty job in the city and shared a shitty apartment with a friend. Then repeated the process in the next city. In between the cycle of losing work, finding it again and speed dating, she filled her life with games. Until she could find her white knight, someone who would stand up for her, ease her troubles, stroke her hair, treat her kindly.... until then, there would always be a simulacrum of him online.

S O L L U N E: T H E S T A R R Y K N I G H T
S O L L U N E: T H E S T A R R Y K N I G H T
________________________________________________________________________________________
Short, fluffy maroon hair, a handsome face, a voice that leans alto, the attire of a knightly prince and a height that's a little tall for a woman, but about average for a man. Sol puts forth the image of a radiant pretty boy prince charming, so it can come as a surprise that Sol is, in fact, a girl.

For a while now the persona of "Sol" was her go-to in all kinds of RPGs. She got some kind of catharsis in embodying the perfect guy that seemed so unattainable in real life. Maybe it was a little pathetic, but being Sol was the next best thing. Pariah Online was no different - this was her ideal. Of course the knight in shining armor had to do more than just look the part. She worked hard and became strong, dedicated herself to the protection of others, and treated every girl, whether they were a Wayfarer or a Denizen, as a princess...

...for the most part. Because being Sol was not so much playing a character as it was projecting her own wants into the world. The same simple, boisterous girl that she was 'out there' was still 'in here.' She spoke her mind, called people out, and got into arguments. Even other girls weren’t spared if they annoyed her too much. Accolades from former party members for her performance in battle content and the fans she has gained due to her knightly actions outside of it keep her good reputation well preserved, though for some it's always funny to see Sol cuss a guy out and then turn around and speak sweetly to a girl like it didn't happen.

Sol isn't perfect, but she damn well tries to be. And she quite enjoyed the attention she got as her popularity climbed higher and higher. It wasn't unusual that some days she got more party invites than she could keep up with. Her heart fluttered after each stressful, but successful dungeon clear, or when she captured the attention of a pretty girl. Team play was her forte, and every raid pulled off, every community event that succeeded, and every grateful player that spoke with her made her fall deeper and deeper in love with the game.





Hidden 9 mos ago Post by Eisenhorn
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Eisenhorn Inquisitor of some Note

Member Seen 1 day ago

R O L A N
R O L A N

“Now why would we rush, there's still so much to see and do here.”
C H A R A C T E R P O R T R A I T
C H A R A C T E R P O R T R A I T
_________________________________________________________
C H A R A C T E R D A T A
C H A R A C T E R D A T A
_________________________________________________________
True Self
Lorenz Ferber

Persona
Rolan

Pathos
Queon

Role
DPS/Controller

Weapon of Choice
Magic (Carries an estoc so he is nominally armed)

Domains
Light
Illusion
Frost
Manifestation

Playstyle & Attitude
Arcanist - With how much time Rolan spends studying, it was only natural that he would invest all his time into utilizing magic above all else. Having adopted secondary domains as soon as possible, he has merged the use of the four he currently practices into a single school of thought. Light to blind and sear, Frost to sap and slow, Illusion to misdirect and off balance, and Manifestation to drive home the setup and power of the other domains. Rolan nominally carries a sword, if for no other reason than appearances, but he would be hard pressed to even consider drawing it. Part of his time spent delving into Magic has been conditioning and building up his ability to cast without exhausting himself to the point of collapse, having gained an understanding of the importance of staying power as well as sheer force. Especially during longer running raids, someone as dedicated to magic as he is would have to be able to contribute the whole time, meaning resilience to the stamina loss and strain of casting is key.

Controller - Rolan deploys a combination of light infused illusions and frost manifestations to make actual navigation and targeting of himself, and allies by coincidence, difficult. Whether its using flashes of light to dazzle and disorientate, illusions to obfuscate his movements and actions, or mixing manifestation magic with either of his elemental choices, Rolan plays to narrow a threat's ability to maneuver and act, forcing them into a position where they have to start taking hits. Combined with his offensive maneuverings and staying power above, Rolan is a notable threat when left unchecked, and even when checked is a hazard to whoever has to keep him occupied. That being said, he has no actual physical durability compared to someone who fights in melee and trains for it daily, his reliance on magical force making it clear that if he can't keep a foe controlled or on the backfoot it could spell trouble for him.

Loremaster Nerd - Rolan has always had an obsession with exploring the lore of Pariah Online. Whether it was getting all the information he reasonably could from NPCs, digging through descriptions of items, locations, and everything he could get his hands on. He would regularly wander off to just explore the land, looking for any sites of interest. Anything he could find to add to his ever growing collection of journals, notes, and scribblings as he gathered first what was told to him (and by extension the player base), and then began theory crafting and trying to fill in the gaps between what has been made apparent or confirmed. Both in game and outside of it, he would post his findings and theories, maintaining an online presence as one of the players obsessed with the lore in a game.

L O R E N Z F E R B E R - D R U D G E R Y I N M O T I O N
L O R E N Z F E R B E R - D R U D G E R Y I N M O T I O N
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Lorenz was never exactly what one would call a stand out individual. In his youth, he maintained perfectly serviceable grades, never anything to be ashamed of but nothing to brag about either. It wasn't for a lack of trying at first either, pushing himself even when he felt no engagement with anything in his scholastic efforts growing up. But regardless of effort, he always maintained the same level of acceptable results, so he stopped applying himself. His social life was healthy, if a bit dull, and he had the usual routine of heartbreak that young love would bring. By the end of his high school, he had chosen to go to a trade school instead of college or straight into a career, the most inspired choice he had yet made in life.

Trade School went well for Lorenz, finding a knack for identifying impending problems, fixing them, and maintaining most anything he could get his hands on. It was the first time he had ever truly excelled at anything, which was an odd feeling for the young man as he graduated from his trade school and moved into a career helping maintain infrastructure critical equipment. It wasn't hard work, not for him at any rate, but he noticed very quickly that he never developed a rapport with his coworkers. No matter how many times he went out to company functions or after work drinks, he never felt any particular connection with them, and the feeling was mutual. He was professional, a model worker, but when the shift ended, he would simply go home.

It was during this tedium of routine that Lorenz would hear about the upcoming Pariah Online, and something about it grabbed him and would not let go. He had plenty of money saved up, having few hobbies to spend any real money on, immediately investing in the game and required equipment to be able to log in and play as best as he could. There was something about the idea of immersing himself in a world that was completely unknown, that he would have to learn from scratch, that was itching something in the back of his mind that he had forgotten was ever there. An urge to learn, and maybe this time he would actually be good at it.

R O L A N - O B S E S S I O N M A D E M A N I F E S T
R O L A N - O B S E S S I O N M A D E M A N I F E S T
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Rolan, as he chose his persona to be, is an old soul in Pariah Online, as far as one can be at any rate given the current amount of time the game has been up and running. He had joined as soon as he could at launch, but where some players became legends in raiding, in the art of PvP, Rolan found himself with a new feeling of obsession that he had never had to properly grapple with before. He couldn't tear himself away from the world itself, the stories, folklore, history that preceded the arrival of Wayfarers. He never wanted for companions, when needed, but his eccentric obsession with lore made him few permanent, long lasting connections.

He would hop from guild to guild, party to party, never sticking around for too long. Rolan was always chasing the latest rumor, the latest missing gap between the lore of the world. He spent as much of his free time on forums and creating video essays on the lore of the world of Pariah Online as he did exploring it and improving as a player. He went to whatever content was needed, be it PvP, Raiding, delving dungeons or just wandering the world itself. He never saw anything in borders or sticking to any one activity, instead sometimes spending days of time in game simply pouring over every source of lore he could find, talking with both fellow lore enthusiasts, when they crossed paths, as well as digging through all the information he could from NPCs.

Whenever a credible sighting of something new or unusual was posted or discussed, it was a fairly sure thing among the community that Rolan would not be far behind, carrying an ever growing collection of journals, notes, and books that he kept at his own player home when too dense or not relevant to what he was investigating this time. Sometimes he was recruited for a raid or battleground, given he was still a highly experienced player and one could not find all the lore simply in safety behind town walls and his eye for detail translated to a deadly accuracy in a fight, but he could sometimes be difficult to focus on the right task. He didn't care for the rewards of the content at times, seeing the story said content told as far higher value, and would sometimes take on sidequests and other minor content well below him just to review something he might have missed in the lore of it, however slight.

Rolan was a man obsessed, having finally found a calling in life that spoke to him beyond just the day to day drudgery of his real world life. He was further isolated from that life than ever before, and while his performance at work didn't suffer, his coworkers noted he was even more distant than usual. A few had tried to talk to him, but his focus on a game none of them cared about made it even harder to connect. So Rolan would continue to descend into Pariah Online, only caring about the real world in as much as it was necessary to keep funding his access to what he truly enjoyed, and found he excelled in, at long last. Even if it was an eccentric field of interest, someone had to know the story of Pariah Online, even if only a fraction of the players cared.



Hidden 9 mos ago Post by Mcmolly
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Mcmolly D-List Cryptid

Member Seen 2 hrs ago

R O O K
R O O K

“Keep talking, and the next time you open your mouth it’ll be to spit out your teeth.”
C H A R A C T E R P O R T R A I T
C H A R A C T E R P O R T R A I T
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C H A R A C T E R D A T A
C H A R A C T E R D A T A
_________________________________________________________
True Self
Alberta "Albie" Klein

Persona
Rook

Pathos
Draethir

Role
DPS

Weapon of Choice
Gauntlets
Arcane Spinal Brace

Domains
Metal; Enhancement, Alteration

Playstyle & Attitude
Apoplectic frontliner


A L B I E : R E D A C T E D
A L B I E : R E D A C T E D
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[Access denied in compliance with the Health Insurance Portability and Accountability Act]

R O O K : S I N G L E M I N D E D F U R Y
R O O K : S I N G L E M I N D E D F U R Y
________________________________________________________________________________________
They say if you can’t throw the first punch, throw the last. Rook says: why settle—throw both.

Rook’s a veteran. Since Pariah’s first beta, she’s been there, to everyone’s chagrin but her own. At first she hated it; which was fair enough, no love lost either direction. PvE was fine, she guessed. Killing big monsters was cool, shiny loot was cool, and suffering catastrophic bodily damage only to respawn shortly thereafter was cool too.

Less cool was that most of this had to be done with other people. People with loud voices, dumb faces, and slow, stupid hands or heads or whatever it was you played Pariah with. They’d interrupt the fun to do shit like ask questions or socialize, and when she reacted accordingly, she was more often than not kicked. It was bullshit.

Then she discovered PvP, and oh, the stars, they just aligned. Here was a world where she could inflict herself upon others and be rewarded for the resulting carnage. She jumped in with both feet and never looked back. Rook didn’t just thrive here, she excelled. What she lacked, tremendously, in working with other people, she more than made up for with her ability to hurt them. Duels, free for all’s, even team-based games; as long as she could punch someone, she was happy.

With a seemingly bottomless furnace of rage, fueled by a steady stream of angry DMs from salty opponents, Rook found a home for herself. A home on the PvP leaderboards, a home on Pariah’s battlegrounds, and a home on the shit lists of damn near every PvP guild and bounty hunter in the game. Her life became a revolving door of challengers and arenas and PEGI 18 rated bloodsports.

She wouldn’t have it any other way.



Hidden 9 mos ago Post by DruSM157
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DruSM157 Nobody

Member Seen 3 mos ago

G U N T E R
G U N T E R

“It's all down to what you perceive. For example, I perceive a bunch of imbeciles trying to die.”
C H A R A C T E R P O R T R A I T
C H A R A C T E R P O R T R A I T
_________________________________________________________
C H A R A C T E R D A T A
C H A R A C T E R D A T A
_________________________________________________________
True Self
Gunter Alvin Pangloss

Persona
Gunter

Pathos
Thyrien

Role
Support Magic/Healing

Weapon of Choice
Staves and Wands

Domains
Alteration
Restoration
Enhancement
Water
Ice

Playstyle & Attitude
Backliner who supports the group
Tries to solve quests by logic and deduction, comes across as a smug asshole
A L V I N G U N T E R P A N G L O S S: B R O K E N S C H O L A R
A L V I N G U N T E R P A N G L O S S: B R O K E N S C H O L A R
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Professor Alvin Gunter Pangloss is Belgian professor of forensic sciences, who is also confined to a wheelchair at the age of 35 thanks to a rare genetic condition. Because of this, he constantly thinks back to the last time he was truly free and happy in his body: his adolescence. He is a solitary, miserable man who lives vicariously through programs like Pariah Online, the only place where he can feel like a complete human again.

Gunter was raised in Ghent to a chemist father and a physicist mother. He was declared a young genius at the age of 12, where he completed his first university degree in forensics. By fourteen he had worked his way into a graduate degree, and by sixteen he'd been diagnosed with a rare neurodegenerative disease. His dreams of becoming a world renowned detective were suddenly slashed, and he used his parent's connection to get a job at a university to work full time as his body began to weaken. By the age of twenty he was completely bound to his wheelchair, and began to teach his classes almost completely online.

It became no wonder when the technology advanced that he could use a device to play a game where he could once more have full control of his body that he would leap for the chance to once more walk, run and play. He took the form of his ultimate secret desire; something he never even told his parents or closest confidants: he was always obsessed with young teenage detectives; as cartoon series starring them had been popular when he was young. It was the basis of his early studies in forensic sciences, after all. Basing his new form on that, he took the form of Gunter, a precocious wizard in the realm of Aetheria.

G U N T E R: D E T E C T I V E G E N I U S M A G E
G U N T E R: D E T E C T I V E G E N I U S M A G E
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Gunter, Genius Mage and all-around detective, appears quiet and unassuming. That's exactly what he wants you to think and by the time you have spoken a single word, Gunter appears to have figured everything about you out. If this was the real world, maybe that would be true, but this pompous attitude of his had led to him getting into more trouble with other players than he'd like to admit.

Gunter is the kind of player before the big "death day accident" who would stick to quests that had an air of mystery to solve, and then actually solve them quite well, usually before the rest of his party had a chance to even ask questions or investigate themselves. This has led to Gunter being kicked from 12 parties to this date, to which Gunter will also accuse his former teammates as being nothing more than mental barbarians and neanderthals who could not keep up with his intellect. Most people would be lonely and miserable living such a life, but Gunter revels in the drama, and is not afraid to push others he views as inferior as he cosplays a genius child while in the real world is simply a broken middle aged man.


S P E L L S | A B I L I T I E S
S P E L L S | A B I L I T I E S
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Waterscales
Gunter creates a barrier of water around a parter, giving them added armor and dodge to enemy attacks. Technically Gunter could create a solid barrier around a teammate and suffocate them as well, but he wouldn't do that, would he?

Frigid Edge
Gunter uses his hydromancy to create a frozen edge on an ally's weapon or his own, giving it increased ice damage as well as turning blunt weapons into some deadly bladed shivs (you ever been stabbed by a staff with a frozen glaive blade? Sounds miserable bud)

Blizzard Summon ★★
The spell is exactly what you think. It creates a blizzard effect in a zone depending on how much mana he uses; the blizzard lowers enemy accuracy, speed and defense and also weakens fire-type enemies. Pretty strong spell.

Counterspell ★★
He counters an enemy spell. We all know what this is. Do you not play MTG? It's literally the blue card's big thing.

Naiad's Kiss ★★
A focused healing spell on one party member. Does not instantly heal but instead slowly heals them. When the pain receptors are turned off and the game because a die in real life scenario, imagine how painful it will be to slowly have a large gash on your arm close.

Fairy Care ★★★
A magical ring appears in a circle focused on one party member, and all allies in the area get the same effect as Naiad's Kiss. Same horrible effects too.

Silencing Storm ★★★★
Creates a storm that muffles enemy verbal spells and can also lower accuracy of enemies who need to see. Rain and lighting can really screw with visibility.

Ocean's Bounty ★★★★★
Gunter's most power spell at the moment, using this spell would basically use up 95% of his mana at full. This is your standard oh shit healing spell; it creates a large healing energy field around Gunter, as well as gives his allies the effects of Waterscales as it heals them. This effect at his level lasts for three minutes, giving everyone enough time to do a counter attack or make their peace with God before meeting them.

A T T R I B U T E S
A T T R I B U T E S
________________________________________________________________________________________
Inspector's Eye
In game terms, it allows one to spend time analyzing an enemy or character and to determine an amount of information about them based on his intelligence, which is his main stat in the game. This ability is partially how Gunter continues to play into his Genius Detective shtick mixed in with his encyclopedic knowledge of forensic sciences and detective work.

F E A T S
F E A T S
________________________________________________________________________________________
Mage's Circle
TBD

R E L A T I O N S
R E L A T I O N S
________________________________________________________________________________________
Person 1
To Be Determined!

Person 2
To be determined

Hidden 8 mos ago Post by Fading Memory
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Fading Memory The Final Flame of a Fiery Bird

Member Seen 23 min ago

X A N T H A
X A N T H A

“Maybe this time, I can be there for someone who needs me.”
C H A R A C T E R P O R T R A I T
C H A R A C T E R P O R T R A I T
_________________________________________________________
C H A R A C T E R D A T A
C H A R A C T E R D A T A
_________________________________________________________
True Self
Tilly Gallagher

Persona
Xantha

Pathos
Queon

Role
Crowd Control // Zookeeper (Support Focused)

Weapon of Choice
Magecraft Rifle

Domains
Primordial: Wind
Arcane: Convokation

Playstyle & Attitude
Versatile Role Fill + Workahaulic.
Encouraging Presence
T I L L Y G A L L A G H E R: S I N G L E M O M
T I L L Y G A L L A G H E R: S I N G L E M O M
________________________________________________________________________________________
Tilly's life is defined by a constant swinging of the pendulum. Tragedy sparks growth, success leads to new mistakes.

Growing up the youngest in a family of four, Tilly was always in the shadow of her older brother, Edmond Gallagher, and experienced many liberties as their parent's focus remained primarily upon him. Her parents were well-to-do folk; the father an active member in local politics in her region of the American Mid-West, and the mother an inheritor of a long-time family business that bankrolled the family's rising repute in the local environs.

Edmond was their poster child, and Tilly's upbringing was swept under the rug by comparison. She was cared for and provided for, but the crushing expectations laid upon her brother were forgotten with her. His shining record only served to cover up her own struggling academics and social issues. His perfection blinded their parents to her shortcomings. He was her shield, and always had been.

He was her shield when her early pregnancy came to light. He was the most doting and caring uncle any child could ever want. When Tilly's boyfriend proved deadbeat and disappeared without a word, Edmond rose to the occasion and removed Tilly from their parent's home to live with him. The family was split over the affair, but in the end Tilly chose to keep the child and that forever removed her parents from her life. Edmond was her rock in stormy seas. Five years later when Edmond died in a freak accident, she was his sole inheritor. She and her son, Tobias, were the sole beneficiaries of his stock firm holdings. Tobias even had a trust fund in place for when he came of age.

Tilly did not handle the death of her brother well, and it is a regretful period of darkness in her life. As Tobias aged from five to ten, she was a wreck who could only partially be his caretaker. Considerable funds went into an au-pair program, and Tilly herself spent these turbulent years embroiled in therapy and alcoholism as she tried to find a light in the tunnel. It wasn't until she was shown Tobias' schoolwork, depicting his family as consisting of five separate nanny-mothers and zero mention of Tilly that she finally pulled herself together. Perhaps it was too late, but she began to make the effort at long last.

Five years of 'making it up to him' later, Tilly decided to try out the game her son had been talking about nonstop for the last six months. She slips into Pariah Online on a fateful day, as once more the pendulum swings.

X A N T H A: T I R E L E S S G R I N D
X A N T H A: T I R E L E S S G R I N D
________________________________________________________________________________________
XANTHA JOINS PARIAH ONLINE.

The sensation of having her psyche scanned, mapped, and analyzed was one that made her deeply introspective. She had sat for half an hour double checking cables, plugs, sockets, power supplies, and software integrity as she weighed the reality of what she was volunteering her mind for. When the helm slid into place on her head for the first time she felt foolish, like she was a little girl again pretending to be a knight riding to the rescue of some damsel-- for in her youth, she was never the damsel. The irony of this was not lost on her now, as hindsight reared its ever-lethal gaze upon the years of her life.

Maybe it was time to pretend again. Tilly Gallagher was done being the victim of her life, herself, and the opinions of those around her. All she wanted was to spend quality time with her son. By twist of fate, Pariah Online was the path that lay open before her in this moment. At last, Tilly Gallagher lay back into the comforting nest of her neuro-gear, and closed her eyes. The scan progress displayed into her mind's eye. At 100%, her world changed forever.

"Who are you?"

The question hit her harder than she cared to admit. She considered it with a gravitas that she was certain was ridiculous. The simple act of choosing a name was somehow...significant. It felt permanent, in a way. This Pariah Online was a simulation, right? A world within a world, a place for the mind to wander and truly experience. It was taking her too long to answer. She was thinking about being that little girl again, being that brave warrior in search of others who needed rescuing. She thought of her late brother, and how he had called her Sunshine. That could work. It needed a twist though, a flair of the dramatic and the debonair.

"I am Xantha."

...

Four hours ago, Xantha logged into Pariah Online for the first time. She walked the paths of the tutorial, engrossed in her experience. She felt the fledgling surge of first magic. She felt the halcyon call of the days of her youth, running...To/From/Away. Pariah Online felt right. As she finished the tutorial, she took up a rifle and felt a confidence in her hands that she hadn't in half a decade. There was a world out there to explore, one that wasn't filled with her life's story and the weight of her shame and guilt. There was a world out there that held her son, Tobias, and all she needed to do was go out and find him...

...And yet that, somehow, was the scariest thing of all. She didn't feel ready. She didn't want him to think she was lame, just being a poseur, faking her interest and bogging him and his friends down. No. She wouldn't do that to him, be that to him, be that to herself. She would prove herself first, then find him. Xantha's first steps into Pariah Online were on the path of redemption, and that path carried her in search of a Guild.





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