Hidden 12 mos ago Post by Expllo
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Note: This roleplay is set in an alternative universe of Dragon Age, inspired primarily by Dragon Age: Origins. This roleplay does not contain canon characters, and instead takes use of its lore essential to the Dragon Age world itself. I.e You do not have to be a fan of Dragon Age to join, as we have hit the reset button, but it does help.



“The Wardens were supposed to be our salvation. Now, some whisper they are its heralds.”


Across Thedas, signs of The Sixth Blight fester like old wounds: blight-touched beasts stir in lands untouched by past Blights, crops rot overnight in fertile soil, and dreams carry the scent of decay. Strange plagues bloom where none should, and in the far reaches of the Anderfels, Weisshaupt Fortress has gone silent.

Travelers speak of gaunt knights in tarnished silver, their eyes hollow, their presence withering. ”The Blooming Rot!” They chant. This is not the Blight as we remember it. This is something else.

Whether you are a mage marked by troubling visions, a Warden with questions no one dares answer, or a soldier who survived what should have killed you, your path leads you to The Rethari Blades. A mercenary band led by a Qunari named Delilah, battling the blight alongside a lone Grey Warden, named Dean. Regardless of your sole motivations, The Rethari Blades goal is to find the missing Wardens and help fight against the Blight.



Welcome to Dragon Age: Dark Scion! This game will utilize a mission based system to progress the main story, and advance your character. In-between missions, you can spend time freely interacting with other player characters and NPCs alike. This gives you a chance to build relationships, alliances for The Rethari Blades, and further pursue personal goals or gains of power.

This roleplay will feature a mixture of both combat and politics, and as such, every action you take impacts the story. A failed mission will dampen relations with the kingdom who requested it, a broken promise will be remembered, and blatantly using blood magic in front of Templars will give probable cause to put you down. In turn, positive relationships will benefit you down the road. Honorable actions will be remembered, and information from your backstory alone will be used, etc. You get the gist. This is to make the world feel as alive as possible.

This is a Dark Fantasy Roleplay, and as such contains violent and sexual themes. The rules of the site still apply, so nothing explicit, but this is fully intended to be a mature game. If that gives you pause or makes you uncomfortable, I would highly suggest turning away now. I do not hold hands in my games, and such, death of your character is a possibility otherwise the threat of the Blight has no validity. I’m not looking to slaughter the entire cast, but as stated before, this world is alive and consequences do exist. I implore you to play smart both in combat and in political situations, while I also suggest not being afraid to take risks in both situations. We’re here to have fun, and create a compelling narrative influenced by character’s actions regardless of the outcome.

The maximum number of players I’m seeking is (5) Five. However, if more interest is shown and we (My Co-Gm @Shu) determine that a character is too good to pass up or would help the narrative, we can make the exception for one or two more players. There is no first come first serve, as we will judge every applicant at once in order to give a fair shot to everyone in case we exceed the maximum number of interests.

If this interests you, then check out the Class and Stats systems below! I would prefer you thoroughly read over these before I finalize, and hand out, the character sheet.




Classes are taken primarily from Origins and Dragon Age: 2. They offer both a passive ability used to all those in Thedas, as well as social and political aspects that come with said specializations. Players and NPCs alike adhere to these policies.










This Roleplay will be using a behind-the-scenes dice system for combat purposes, in order to assure fair risk to players, enemies, and NPCs alike. This helps keep an air of randomness that mitigates railroading from the GM team, and adds more emphasis on playing smart and playing together. While stats aren’t the end all be all, they are important in establishing a character’s identity and ensuring continuity within combat. I.e: A warrior that dumps 20 into all Heavy will not be consistently sneaking around successfully. As such, a mage that wants to min-max magic won't survive too many blows from an attack if they have 0 Perseverance and 0 Defender. While it can happen, chances are, they won't get lucky that amount of times.

Once again, I implore you to read thoroughly and ask any questions if you don’t have a full understanding. There are no dumb questions, as long as it helps you get a full understanding of the system. (Seriously, this is a lot of information you may want to go over more than once)



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Hidden 12 mos ago Post by Mjolnir
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OMG! I am so excited lol!

I'm just putting this here to formally show my interest and excitement and all those other fun good things :) The juices are flowing and the thoughts are cooking! I can't wait to see everyone's ideas. And I can't wait to work on my application :D
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Hidden 12 mos ago Post by PatientBean
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You had me at Hello <3
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Hidden 12 mos ago Post by WhiteAngel25
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I volunteer as tribute!
Hidden 12 mos ago Post by Theyra
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Theyra

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Interested, and I may do a Qunari mage.
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Hidden 12 mos ago Post by PatientBean
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PatientBean Hi, I'm Barbie. What's up?

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Rogue Bard, Elf probably.
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Hidden 12 mos ago Post by WhiteAngel25
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I was thinking along the lines of a rogue assassin, like the Antivan Crows.
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Hidden 12 mos ago Post by Mjolnir
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Oh... If it matters I was leaning blood mage and reaver warrior. xD Expllo already knows all my thoughts lol but figured I'd share for posterity haha
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Hidden 12 mos ago Post by Shu
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This is a nice blend of preliminary concepts so far. 👏🏼💯

Just to update everyone, we will have a Discord server ready soon(ish)!
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Hidden 12 mos ago 12 mos ago Post by Shu
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Hidden 12 mos ago Post by Expllo
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Expllo pretty girls please manipulate me

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Rogue Bard, Elf probably.


Funny, I thought this might be the route you'd take

I was thinking along the lines of a rogue assassin, like the Antivan Crows.


Antivan Crows are an existing faction within this game. If you would like to go this route, I can PM you relative information and we can brainstorm further on your relations within said faction. Up to you, of course.
Hidden 12 mos ago Post by Randomguy
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Do you still have an opening for one more?
Hidden 12 mos ago Post by WhiteAngel25
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@Expllo Thank you, but I was thinking just someone similar, not exactly like them.
Hidden 12 mos ago Post by CaliforniaState
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Lurking
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Hidden 12 mos ago Post by Expllo
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Expllo pretty girls please manipulate me

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@Mjolnir@PatientBean@WhiteAngel25@Theyra@Randomguy (and lukers @CaliforniaState) The CS is here! No need to rush, as the ooc is still in progress at the moment (and it may contain additional information not provided already). But it's good to get a headstart, and brainstorm. You may use a custom template or copy-paste this one using the Raw feature at the top right, so long as the required information is provided.

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Hidden 12 mos ago 11 mos ago Post by Theyra
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Theyra

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Hidden 12 mos ago 12 mos ago Post by WhiteAngel25
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Hidden 12 mos ago Post by Expllo
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So, here is an example of how I would like the character sheets approached both in terms of custom abilities as well as the Stat system. The math for the point system is provided below.



So, to further emphasize: The lowest a point can be invested into a stat is (5) Five as shown in the example.

Magic: +1
Fortitude: [5/20]

(5 points invested)

In order to upgrade further, you have to add (5) Five more points. This is for every level, so in layman's terms the only numbers that should be on the CS are 0, 5, 10, 15, or 20 as shown here:

Physical: +13
Reflexes: [20/20]
Rapid Blows: [15/20]
Stealth: [15/20]
Perception: [15/20]

(65 points invested)

Your overall points invested should equal up to a whopping (100) One Hundred. No more, no less. So, 65 + 5 = 70. That means I have 30 more points available to spend. This is how I decided to tally them up, in order to further emphasize Minerva’s fighting style:

Heavy: +6
Defender: [10/20]
Hard Hitter: [20/20]

That’s my remaining (30) Thirty points. 70 + 30 = 100

To further simplify the point system, you can max out a total of (5) Five Stats most valuable to your character’s play style:

Defender: [20/20]
Perseverance: [20/20]
Hard Hitter: [20/20]
Combat Sense: [20/20]
Reflexes: [20/20]

20 x 5 = 100

Please let me know if there are any further questions.
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Hidden 12 mos ago 12 mos ago Post by PatientBean
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